| Post/Author/DateTime | Post |
|---|---|
| #1illathidSep 01, 2009 23:46:15 | So I decided to take a shot recreating the Destiny Arms in 4e, which can originally be found in Secrets of Sarlona. Here's what I have so far: Glaive of Darkest Depths Level 18+ Lvl 18 +4 85,000 gp Weapon: Polearm Power (Daily): Free action. You may perform the Planar Portal Ritual as if you had the Ritual Caster feat. All aspects of the ritual remain unchanged except you do not need to spend any components to use this ritual.
Maul of Glacial Heights Level 17+ Lvl 17 +4 65,000 gp Weapon: Hammer Power (Daily): Free action. You may perform the Feat of Strength Ritual as if you had the Ritual Caster feat. All aspects of the ritual remain unchanged except you do not need to spend any components to use this ritual.
Spear of Desert Winds Level 19+ Lvl 19 +4 105,000 gp Weapon: Spear Power (Daily): Free action. You may perform the Adjure Ritual as if you had the Ritual Caster feat. All aspects of the ritual remain unchanged except you do not need to spend any components to use this ritual.
I also plan on having them function as a group set item, as found in AV2. Comments and/or critiques are welcome. |
| #2PJammaGodSep 03, 2009 9:51:03 | Goody goody I've been waiting to see some 4e conversions of the Destiny Arms. In my old game a member of my party was "destined" to locate and wield the Staff of Magma Falls. I'm now pondering on how to convert it to 4e. Any advice would be greatly appreciated! |
| #3illathidSep 03, 2009 13:38:25 | Yeah both the Staff of Magma Falls and the Spear of Desert Winds are a bit harder to convert than the other two. I'll try have some more posted by tomorrow, either more weapons or their set benefits. |