| #2sluggoOct 26, 2010 23:21:35 | I thought this might work out
Drow, Ranger Fighting Style: Marauder Fighting Style Ranger: Running Attack Darkfire: Darkfire Wisdom Background: Xen'drik (+2 to Nature)
FINAL ABILITY SCORES Str 17, Con 10, Dex 17, Int 10, Wis 13, Cha 10.
STARTING ABILITY SCORES Str 17, Con 10, Dex 15, Int 10, Wis 13, Cha 8.
AC: 17 Fort: 14 Reflex: 15 Will: 11 HP: 22 Surges: 6 Surge Value: 5
TRAINED SKILLS Dungeoneering +6, Athletics +7, Acrobatics +7, Nature +8, Perception +6
UNTRAINED SKILLS Arcana, Bluff, Diplomacy, Endurance -1, Heal +1, History, Insight +1, Intimidate +2, Religion, Stealth +4, Streetwise, Thievery +2
FEATS Level 1: Xen'drik Weapon Training
POWERS Ranger at-will 1: Marauder's Rush Ranger at-will 1: Throw and Stab Ranger encounter 1: Hurling Charge Ranger daily 1: Scything Blow
ITEMS Hide Armor, Adventurer's Kit, Xen'drik Boomerang, Drow Long Knife ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== |