House Jorasco is no longer a religious sect!

Post/Author/DateTimePost
#1

skyodin

May 28, 2008 2:43:58
One of the things about Eberron that always bugged me was that House Jorasco was full of clerics and the like who relied on divine healing. It never seemed appropriate for a mercantile guild of professional doctors.

However, the Cure Disease Ritual from the 4E Rituals excerpt offers a perfect solution to this problem. First off, healing rituals can be used by anyone with the right feat, even Martial characters. Second off, healing rituals use up special healing salves and such. Third, healing rituals are based on the heal skill. So, it is now possible for anyone with the Heal skill, the right Ritual books, and the Cast Ritual feat to be a doctor. Heck, there is no reason we have to be limited to the healing being magical in nature.

So, it is now possible for House Jorasco doctors to be more professional physicians than faith healers. A big improvement in my book.

Though thinking about it, House Jorasco probably has most of the Tomes for the healing rituals in their possession. Controlling that knowledge tightly would be key to maintaining their monopoly. House Cannith might have similar tight control over the crafting rituals.
#2

Alas

May 28, 2008 10:49:10
Though thinking about it, House Jorasco probably has most of the Tomes for the healing rituals in their possession.

That House/Guild discount for supplies should be pretty significant now. Between scrolls, books, and components, the pennies add up. This would go for any House, really, not just Jorasco.

Hm... within the fiction of Khorvaire history, it's possible that the Houses are the originators of a lot of these rituals. Part of a Guild's monopoly could be restrictions on who can practice certain rituals-- talk about intellectual property.
#3

Hellcow

May 28, 2008 11:35:46
However, the Cure Disease Ritual from the 4E Rituals excerpt offers a perfect solution to this problem.

I agree; rituals are also generally a good thing for the magewright. While this is 100% unofficial, my immediate thought on the magewright is to create a feat that allows you to cast a particular ritual without a ritual book (in choosing the ritual associated with the feat, it would have to be one you could cast and you'd have to pay the market cost, presumably school fees) - so you can have the professional magewright locksmith who specializes in arcane lock, or the Jorasco healer who can always perform cure disease.

Though thinking about it, House Jorasco probably has most of the Tomes for the healing rituals in their possession. Controlling that knowledge tightly would be key to maintaining their monopoly. House Cannith might have similar tight control over the crafting rituals.

Or the houses are the primary trainers in these rituals, and most people trained in them thus join the house guilds... or, the houses have developed improved versions of these rituals that can only be used by a character with a dragonmark.
#4

Edymnion

May 28, 2008 12:14:53
I never saw House Jorasco as being cleric dependant, maybe its just me.
They're mainly "mundane" healing and care, with magic healing available as needed, but usually in the form of potions and the like, not on staff clerics. Even when they do have on the clock spellcasters, they'd be Adepts, not clerics.

Much more likely, IMO, to find a Jorasco with PC levels in Artificer than in Cleric.
#5

mystrich

May 28, 2008 14:16:55
I never saw House Jorasco as being cleric dependant, maybe its just me.
They're mainly "mundane" healing and care, with magic healing available as needed, but usually in the form of potions and the like, not on staff clerics. Even when they do have on the clock spellcasters, they'd be Adepts, not clerics.

Much more likely, IMO, to find a Jorasco with PC levels in Artificer than in Cleric.

Going to have to agree here. Experts mostly, followed by Artificers, and maybe clerics. Even then, clerics don't need to be religious in Eberron. Flavor wise, they'd just be people who have expanded the power of their dragon-marks to gain more healing.
#6

just_another_user

May 28, 2008 14:20:57
Speaking of rituals, is the version of raise dead in today preview the one you tried, Hellcow? because there is nothing in it mentioning a "destiny" in any form as a prerequsite to be raised, actually with the fact that paragon and epics are more expensive to raise it is possible to infer that commoners and, generally speaking, NPCs should be cheaper.
#7

Hellcow

May 28, 2008 14:22:45
Certainly. But the OP's point, as I see it, is that with rituals they don't even have to be adepts or artificers (and while making them artificers avoids a divine connection, it gives them access to a range of other powers). In 3E terms, they simply become experts with the ability to heal. It's not a question of whether you could find a way to acheive this in 3E, but rather that the 4E system happens to make it trivially easy to create the non-divine professional healer.
#8

Hellcow

May 28, 2008 14:27:17
Speaking of rituals, is the version of raise dead in today preview the one you tried, Hellcow?

Nope. Looks like it's something that was changed, and personally I'm disappointed. What is said is that the gods can prevent a soul from returning. By the previous version, the point was that the gods WOULD prevent most souls from returning - that when the fates cut your thread, that's the divine plan, but for special people they might be willing to make an exception. So the option is still there for someone like me to say "Most folks don't come back" - but I'll admit that by the basic read of it, it comes across the other way.
#9

just_another_user

May 28, 2008 14:39:55
Nope. Looks like it's something that was changed, and personally I'm disappointed.

I'm not too crazy about it, too. I wasn't particolary fond of the destiny things (a little too cheesy, IMHO) but here they have pull out all the stops, no level loss, no "whole body" clause, no penalty worth of this name, all you need is money, a feat, and a piece of the corpse, and everyone can come back as many time as he wants.

I think we'll see a lot of medusas assassins in the future adventures for 4ed ;)