How Big is Sharn?

Post/Author/DateTimePost
#1

gondolier

Jul 09, 2008 16:40:42
Is it listed in any source how large (in miles, kilometers, or hectares) Sharn is? There doesn't seem to be a scale in Sharn:CoT. The closest I can find it something like "thus, you can get from X Neighbourhood in Tavick's to Y Neighbourhood in Dura for 6 silvers". Which might help, if I knew how to factor in the vertical axis as well for Soarsled Fares.

Any help?

Thanks

Gondolier
#2

m4kitsu

Jul 09, 2008 16:51:58
There is no official scale for the city, and indeed conflicting evidence as to the size of Khorvaire itself. However, based on information collected in a long-dead thread (it MIGHT still be in the archive), we reckoned Sharn to be about 3 miles long by 1.5 miles wide, and about a mile tall including Skyway and the cliffs.

As an aside, if that statistic is true, then Sharn is a ghost town with only the listed 250,000 residents, unless it's like Venice in that there are more tourists than permanent inhabitants. Even then, a conservative estimate of 750,000, including residents, tourists and people otherwise not on the census rolls, you could still walk for blocks in Sharn and not see another living person.

I simply describe Sharn as being a crowded, bustling metropolis without regard to how many people that means, but I find that increasing Eberron's unrealistically low populations by about a factor of ten gives a more comfortable population density to most of the cities. Sharn being a city of 2.5 million feels better for its estimated size than a Sharn of only a quarter-million.
#3

That_Blasted_Somoflange

Jul 09, 2008 17:54:43
Just to comment on the 'ghost town' aspect of Sharn, perhaps that is the case. After all there was a huge war that just ended and perhaps only in the last little while has the population began to renew. So, while the upper levels/merchant areas are full of life, the lower you get the emptier it is. To the point that other 'things' have moved in. This lets a group of adventurers do there daring do in the depths of Sharn.
#4

revvecor

Jul 09, 2008 20:36:23
Is this the Dead thread you were talking about?
#5

octaviusiii

Jul 09, 2008 22:53:50
Is this the Dead thread you were talking about?

Oh wow - that was a fun thread

Not sure if we got it right, but it sure did feel right.
#6

quale_

Jul 10, 2008 6:58:46
IMAGE(http://images2.wikia.nocookie.net/forgottenrealms/images/thumb/e/ee/Sharn2.jpg/180px-Sharn2.jpg)
#7

Gurv

Jul 10, 2008 8:34:36
IMAGE(http://images2.wikia.nocookie.net/forgottenrealms/images/thumb/e/ee/Sharn2.jpg/180px-Sharn2.jpg)

Uhm. No.

Something else to remember: quite a bit of Sharn is open-space. It isn't like most cities where every square inch can be built upon. The people are crammed into the structures, on the bridges, etc.
#8

octaviusiii

Jul 10, 2008 11:25:38
Uhm. No.

Something else to remember: quite a bit of Sharn is open-space. It isn't like most cities where every square inch can be built upon. The people are crammed into the structures, on the bridges, etc.

Perhaps he was saying that it's the return of a monster? Maybe?

Anyway, you're right: the walls are really thick at the bottom, even if the streets are narrow, while towards the top there is a lot more open space. Both facts make a good amount of the area uninhabitable. I think it's best to think of it as someplace with ridiculously wide roads at the top and narrow hallways blending with narrow streets at the bottom.
#9

gondolier

Jul 10, 2008 12:30:38
Thanks, y'all. That gives me a lot to work with.