| Post/Author/DateTime | Post |
|---|---|
| #1AeonJun 18, 2009 0:23:04 | Since the great and wonderful EPG came out I was just wondering everyones opinion on the dragonmarks. Do you like new dragonmarks? What do you like about the Dragonmarks? Do you think the new design philosophy of dragonmarks worked? (That being dragonmarks for every race, no tiered dragonmarks and dragonmarks are for specializing and not for dabbling.) I will wait to see what everyone else says before I chime in. Please keep in respectful and constructive. :D |
| #2auspex7Jun 18, 2009 0:30:27 | Mark of Making + Artificer? I'd hit it. I'm a new convert to Eberron--as in, I bought the 4e EPG the day it came out, and fell in love. As such, I'm not familiar with the old versions, which can be a positive or a negative, depending on your stance on the matter. As someone looking at them as a new thing, rather than a revised thing, I love the flavor and such they add. It's also worth noting that they aren't 'for everyone' (NPCs), and that any PC with a mark not generally found on his/her character's race will be the first in history to have done so. Sweet concept, and I love the relationship of the marks to their corresponding Houses. |
| #3Aaron_HighcolorJun 18, 2009 6:54:57 | I like that they do more than give you an extra "once per day ability". |
| #4SiberysJun 18, 2009 8:09:36 | They're alright. I'll be fiddling around with them, but I do that with everything. I was pondering an aberrant character recently, and aberrant marks + Spellscarred + 2 normal mark feats would make a neat mixed-mark character. Hell, take out the 2 normal mark feats and it'd work for any aberrant marked character. |
| #5exossareJun 18, 2009 8:18:35 | I like them and like the newer abilities. Much like Keith said in another post, the new Dragonmarks are like ritual books. They are the power and the book, so you can perform the rituals without a book. I take it one step father, and its a homerule. Dragonmarks for us do not just eliminate a need for a ritual book (for its specific associated rituals that is), but it also removes any need for components. The mark is the component. For us, this makes them more inline with the novels and how they use their powers. A mark of healing doesn't need to go hunt down an x item to heal you, the mark simply glows warm, and the power flows. |
| #6kavin_mJun 18, 2009 8:33:37 | Is the Dragon Mark taking the place of a Ritual Book official? If so great but... What about the Mark of Scribing? DMrk of Scribing doesn't get a house list of rituals they can cast, they just get the ritual caster feat along with all the other stuff the mark gives. With your house rule could one have the DMrk of Scribing and be able to cast all rituals with no component cost? I love the house rules for dragonmarks, we are trying to think them up ourselves...but every time we think of a cool house rule the DMrk of Scribing is there to over balance things LOL |
| #7AvonRekaesJun 18, 2009 8:52:57 | Not needing a ritual book does not mean the same thing as no component cost. I'd house rule that all dragonmarks except Sivis dragonmarks don't requrie you to use a ritual book. The Mark of Scribing needs a book to scribe in to work, though. :P |
| #8BarzaiJun 18, 2009 9:20:41 | Being a Lyrandar fan, I'm wondering if not including the Control Weather ritual within the Mark of Storm feat was an oversight? While I noticed some other Marks got short shrift, I think the Lyrandar guilds (Raincallers particularly) couldn't function without it. I can't believe a Dragonmarked Heir bearing an actual Mark would also have to acquire the Ritual Caster feat just to do his job. |
| #9AvonRekaesJun 18, 2009 9:26:46 | Wow! Yeah that's totally an oversight. I hope they add it to errata because something that glaring shouldn't have to be a houserule. Though, to be clear, the Raincaller's Guild can still function, because Raincaller NPCs don't have the Mark of Storm feat. They just have the Mark of Storm, and the powers they get from it can be completely different from the ones PCs get from taking the feat. |
| #10BarzaiJun 18, 2009 9:38:27 | Perhaps. The Campaign book may provide statistics for the equivalent of Magewrights for the Houses, with more workaday abilities. Hopefully. |
| #11xi_maoJun 18, 2009 14:38:29 | I like them and like the newer abilities. I don't know if you really thought this one through... As I Recall...Mark of Making allows you to cast "Enchant Magic Item"... Allowing players to make Free Magical Items seems a bit...much. |
| #12kordethJun 19, 2009 16:49:07 | The only one I'm not thrilled with is the Mark of Storm--as mentioned, no Control Weather, and the mark has no love at all for martial characters until they get high enough level to pick up a thunder/lightning sword and/or some sort of flying item. I'm considering adding Control Weather to the Storm ritual list and replacing the +1 fly speed with something like the elf racial ability "wild step:" you can ignore difficult terrain when shifting. That gives non-casters something useful without being gear-dependent or forced to pick thunderwave (or similar) as their dilettante power. |
| #13koesherbaconJun 20, 2009 0:25:27 | I have to admit opening up the Dragonmarks to members of all races does make a lot of sense. The players' characters are typically special people in the world so having a mark typically found on Race X being found on Race Y makes an interesting touch, even if it is just for flavor purposes. For instance, we're beginning an Eberron game where I'll be playing the first Kalashtar to ever manifest the Mark of Handling (or a Dragonmark all together). Due to the mark manifesting at first level (though we're saying it manifest long before he began taking levels as a PC), he was able to understand animals' behavior/communication much more than others of his race. As such he became a Druid... his reasons for training as a Druid seem quite obvious. Hopefully, he'll be as fun to play as he was to make. So, to answer OP's original question, I'm digging the new Dragonmarks in the EPG! |
| #14AeonJun 21, 2009 12:59:15 | The Dragonmarks for all races I dont mind cause I think it opens up some cool stories and character ideas for the first members of a race developing a Dragonmark. So I actually dig that change. The non tiered Dragonmarks I dont mind either though I will miss the expanded things you get when you focus on developing your Dragonmark though. I dont however like the way they are designed. I guess no one else has a problem with the Dragonmarks being designed for specific character types and roles. When I listened to the Eberron podcast, James Wyatt said that they were designed so that Dragonmarked characters could no longer dabble but had to specialize to get the real benefit of the mark and that I dont like. The fact that before you could dabble or specialize and now its pretty much pointless to take a Dragonmark if you arent a specific type of character that they want you to be irks me. The fact that you gain rituals that other characters can also gain by simply taking ritual caster (except for the two Mark or Warding rituals they added) IMO makes the ritual part of the Dragonmark almost useless. Since you have to cast them the same way and still pay for component costs. I dont even understand now why you would take a mark unless you are the specific type of character they designed the mark for or for the simple flavor of being Dragonmarked. The benefits are miniscule for characters that the mark doesnt fit. If I was say a Half-Elf Valorous Bard with no lightning or thunder powers, no fly speed and I already have ritual caster what is the benefit to taking the Mark of Storm? Do I have to take a lighning sword to gain a benefit? Anyone else feel that way? I know my group does and we love everything else about the setting and new book. |
| #15xi_maoJun 21, 2009 18:48:12 | It depends on your group really. In most groups, a half-elf Bard with no lightning powers and the Mark of Storm may be useless. In my games it changes NPC interactions. Typically it'll change it from "What do you want?" to "How can I help you, Sir/Ma'am? Shall I simply send an invoice to house Lyrandar? Very good, Sir/Ma'am." Unless you're trying very hard to not be recognized as part of the house... |
| #16tallric_kruushJun 21, 2009 19:14:44 | Allowing players to make Free Magical Items seems a bit...much. Agreed. Giving the PCs the ability to cast "Enchant Magic Item" without a component cost is probably as broken as it gets. That said, if your players won't abuse it, so be it. As to the original question: I love the new approach to dragonmarks. I do have the same complaint about the Mark of Storm as has been mentioned above, but the others seem solid. The Mark of Making is perfect, as is the Mark of Sentinel. |
| #17jhanzurJun 22, 2009 6:42:43 | My issue is with the Mark of Warding, it was mentioned several times that Kundarak passed guarding the living on to Denith, yet the Mark of Warding gives a bonus for marking enemies and protecting living allies.... |
| #18magpiemannyJun 22, 2009 8:15:29 | I like the new idea, and just having them grow some in level (getting acces to better rituals.) I do not like the fact that every race can have such a mark, at least, not as a general rule. They should've added the races as a restriction. You can always house rule an expection, not make it a general rule... |
| #19AlasJun 22, 2009 9:23:20 | I love the way the marks interact with class features and powers... and items... and rituals. Hm, they enhance a lot, don't they? I haven't considered all the permutations yet, but just as an example, an Orien Heir would now make a really kickin' fey pact warlock because of the teleportation synergy. So now I'm musing about why an Orien heir would become a fey pact warlock, and how that would play out with the rest of the family. A charismatic, intelligent arcanist with a penchant for deception and mobility? Thievery skill training? Suddenly the Orien Smuggler background sounds perfect-- not to mention more fun than the Lightning Rail attendant I had previously envisioned. ![]() |
| #20AeonJun 22, 2009 12:31:37 | The Mark of Warding is another extreme case like the Mark of Storm where only leaders and defenders get a benefit. Other types of characters dont get any benefit if your not marking enemies or giving AC bonuses. Speaking of the Mark of Passage, I also dont understand why they didnt make the mark give you some sort of teleport instead of buffing your own teleport abilities. If you dont have any teleport abilities then your out of luck. So only characters with innate teleporting abilities can benefit from the mark. IMO both of those marks say that you have to be playing a certain type of character to benefit from the mark. Thats the thing I have the most problem with about the Dragonmarks. Instead of them fitting any character and letting you choose weather or not to dabble or specialize they already chose for you and said these types of characters get benefits from these certain Dragonmarks instead of leaving it up to the player. |
| #21AlasJun 22, 2009 12:38:51 | If you dont have any teleport abilities then your out of luck. So only characters with innate teleporting abilities can benefit from the mark. I believe that mark also works on shifting, which is fairly common. And wouldn't it also apply to any teleporting and shifting granted by item powers? |
| #22AeonJun 22, 2009 13:03:45 | Ok so it works with shifting too, that is a good thing. The fact that it makes your items work better and not you still means squat to me. I am not really upset about specific marks its the design and design philosophy behind them. The fact that they are for certain kinds of characters and not all types, certain roles and not all roles and for certain power types and not all power types. I guess not that many others feel the same way I do so maybe I am just being overly sensitive. Every character I have ever played in Eberron has been Dragonmarked cause it gave you something that would benefit you no matter who or what you were. Now I have no desire to play one cause I dont think you get anything remotely interesting if your not the character they were designed for or you pick up some items to focus your Dragonmark through. The rituals were a good idea but only two of them are unique. So if you are a fighter with the Mark of Storm your better off taking ritual caster and just being a part of the house itself. I think if they would of created more unique rituals that had Dragonmarks as the focus then that part would be better. I do think you can never replace the roleplay portion of having a mark cause that is just awesome. However I do think the Dragonmarks arent as special as they used to be, and I am not one who looks back on the previous edition and whines and complains about the differences. This has been the first thing about 4ed that I have said I dont like. |
| #23tallric_kruushJun 22, 2009 13:15:39 | Thats the thing I have the most problem with about the Dragonmarks. Instead of them fitting any character and letting you choose weather or not to dabble or specialize they already chose for you and said these types of characters get benefits from these certain Dragonmarks instead of leaving it up to the player. I understand your feelings, but it makes sense that some marks are of greater utility in certain pursuits. The Mark of Sentinel, for instance, is clearly targetted at Defenders, and especially Fighters. Obviously, it would be so suboptimal mechanically that a mage would likely never take it. If he does, he's a dedicated roleplayer for sure. Is this a problem? I don't think so. If a dragonmarked scion of Deneith were to pursue the path of a wizard, he probably wouldn't expect to get much use out of his 'mark. The Deneith are warriors, not mages. I'd rather have the persistent, if slightly pigeon-holed, benefits of these 'marks over the useless spell-like abilities of old. They are perfectly in line with the setting's fluff, for the most part, and offer some great benefits if you are playing anything remotely typical of an heir of the respective house. They couldn't create reliable, enticing abilities/benefits for each mark that would work with any and all classes and/or roles. That would not only be unfeasible, but not even in line with the setting's fluff. The Houses are known for certain services (and by extension types of adventurers) for a reason. They excel in extremely specialized activities. I think the current marks represent this very well. I may have rambled a bit more than necessary, as I was interrupted several times during my post, but you get my meaning.;) |
| #24AegeriJun 22, 2009 13:22:29 | I don't really mind them benefiting classes that use them moreso than others. There should be a clear reason why the Mark of Warding produces superior fighters/Wardens and other defenders. In effect this is the reverse of 3rd; where some marks were simply useless for classes that should theoretically be the ones who got a benefit from them. The worst mark in the book is the Mark of Storm; which is incredibly niche. Albeit Storm Sorcerers are going to love it. |
| #25tallric_kruushJun 22, 2009 13:32:41 | I don't really mind them benefiting classes that use them moreso than others. There should be a clear reason why the Mark of Warding produces superior fighters/Wardens and other defenders. In effect this is the reverse of 3rd; where some marks were simply useless for classes that should theoretically be the ones who got a benefit from them. If I hadn't been interrupted so many times while typing, maybe I would've kept things this concise. I agree 100%. The worst mark in the book is the Mark of Storm; which is incredibly niche. Again, agreed. It's a shame, because I think a Close blast push effect could've been useful to just about any type of PC. This is one of the few marks for which such a universally useful power is so easy to design. |
| #26AvonRekaesJun 22, 2009 13:35:32 | Nevermind, tired. Man I'm making a lot of stupid posts today. :/ |
| #27AlasJun 22, 2009 13:36:35 | Ok so it works with shifting too, that is a good thing. The fact that it makes your items work better and not you still means squat to me. It means, for example, that a ring of blinking will work better for an Orien Heir than for someone else. The mark rewards thematic item selection. At the risk of overgeneralizing, items rely more on the wielder in 4th edition than they did in previous editions. The mark allows characters to squeeze more power out of certain items; I find that nifty. |
| #28AeonJun 22, 2009 13:53:00 | I didnt really think the spell like abilities of old were useless. If I had the choice getting the ability to heal vs buffing your healing if you have any healing I would choose the former. If you have healing already then you gain more of it while if you dont have healing abilities you can get some. I do see the benefits of the marks but why shouldnt a wizard be able to use the Mark of Protection. I do know that the Mark of Protection is mostly meant for defender type characters even in the previous version, but in the previous version it gave any character the ability to defend allies. Character wise if you grew up in house Denieth you arent always going to go with the flow. You might choose a different path than most in your house and then manifest a Dragonmark. So you mean you cant learn how to use the mark with your own abilities. I think it would give him a /defender secondary role if the wizard chose that mark. If they had been designed differently that would be something that is plausible. Possibly giving four different abilities, one for each role that exemplifies the mark and its many uses along with unique Dragonmark or House only rituals would of made me happy. Instead of rituals that anyone can use and abilities that benefit only a few types of characters. |
| #29AeonJun 22, 2009 13:56:06 | It means, for example, that a ring of blinking will work better for an Orien Heir than for someone else. The mark rewards thematic item selection. At the risk of overgeneralizing, items rely more on the wielder in 4th edition than they did in previous editions. The mark allows characters to squeeze more power out of certain items; I find that nifty. I see what you mean by that and it does make things a bit more interesting. It's a shame, because I think a Close blast push effect could've been useful to just about any type of PC. This is one of the few marks for which such a universally useful power is so easy to design. I think that would of been awesome. |
| #30AegeriJun 22, 2009 14:07:38 | I think it would give him a /defender secondary role if the wizard chose that mark. No. This is inherently going against the design of 4th edition and would be a terrible idea. No one feat should give you a secondary class role; short of multiclass feats and then later paragon multiclassing. |
| #31tallric_kruushJun 22, 2009 14:09:56 | I didnt really think the spell like abilities of old were useless. It's cool that you liked them, and I'm not knocking you for it, but they utterly failed to accomplish that which they were designed to do. The powers they gave were relatively weak and quickly outclassed by class features, spells, and the like of any and all other players, 'marked or not. (I should tag this with "in my opinion", though it's not mine alone. Several developers have expressed the same exact sentiment.) They failed to represent why the dragonmarked houses were the best in their given fields. While the new 'marks aren't perfect, they do a much better job, in my opinion. I do see the benefits of the marks but why shouldnt a wizard be able to use the Mark of Protection. I do know that the Mark of Protection is mostly meant for defender type characters even in the previous version, but in the previous version it gave any character the ability to defend allies. This is a fine character to play, but I don't see why he should expect to get as much utility out of his mark as a warrior would get. His family are warriors because that's where the benefit of their mark most strongly lies. I think it would give him a /defender secondary role if the wizard chose that mark. If they had been designed differently that would be something that is plausible. Possibly giving four different abilities, one for each role that exemplifies the mark and its many uses along with unique Dragonmark or House only rituals would of made me happy. Instead of rituals that anyone can use and abilities that benefit only a few types of characters. This might have been cool. It also might have felt sort of forced, to some. It's hard to say, really. I can certainly understand your point. It definitely would've cut quite a bit into the page count of an already superficial sourcebook. Dragonmarked content already ate up a good portion of the book (and duly so). With WotC's "two sourcebooks per setting" limit, the sheer volume and complexity of content really does become an issue. I can't think of anything I'd have had them cut in favor of more complex options for dragonmarks. I think they cut too much, as is. |
| #32AeonJun 22, 2009 14:15:31 | This is inherently going against the design of 4th edition and would be a terrible idea. No one feat should give you a secondary class role; short of multiclass feats and then later paragon multiclassing. Yeah I understand that no one feat should give you that power but thats also where higher tier Dragonmarks, feats that focus your Dragonmark and paragon paths come into play. |
| #33AegeriJun 22, 2009 14:16:19 | Yeah I understand that no one feat should give you that power but thats also where higher tier Dragonmarks, feats that focus your Dragonmark and paragon paths come into play. IMO; that's where multiclassing feats and multiclassing comes into play. Dragonmarks should not be a replacement for multiclassing. Edit: I don't think I have responded well here, but effectively this raises a gigantic red flag immediately because this sort of system would be superior to multiclassing in every way. Dragonmarks as a feat already at their core do more than most other feats (assuming you are a member of a class that gets utility out of them currently). Making them an effective replacement for multiclassing, which does effectively the same thing you're asking I should point out, is going contrary to the way 4E is designed. Dragonmark feats are IMO generally much more powerful than other feats in 4E (They give a generic bonus to class skills; they give you some other benefit often and ritual (even if restricted) access. |
| #34AeonJun 22, 2009 14:20:36 | IMO; that's where multiclassing feats and multiclassing comes into play. Why not? Spellscarred is and they did give us paragon paths for the houses albeit very limiting ones. Ranger only...you mean a primal character doesnt fit the mold that you want for a tracker or beast tamer. Although riding a Griffon is cool as hell. |
| #35tallric_kruushJun 22, 2009 14:25:46 | Yeah I understand that no one feat should give you that power but thats also where higher tier Dragonmarks, feats that focus your Dragonmark and paragon paths come into play. I am much relieved to see "tiered" dragonmarks gone. There are already tons of quality feats that round a PC in other ways. I'd hate it if my 'marked PC had to sacrifice a handful of his feats in order to "level" his mark. I'd be right back to never playing marked members of the Houses. Paragon Paths are a better option, for certain. That said, I like the dragonmarks and PPs we have. Your ideas are all valid, Aeon. I think we could all come up with a few things we might change. Perhaps not all would arise from this big a frustration or disappointment. At least you're happy with the rest of the system. ![]() |
| #36tallric_kruushJun 22, 2009 14:27:28 | Why not? Spellscarred is and they did give us paragon paths for the houses albeit very limiting ones. Ranger only...you mean a primal character doesnt fit the mold that you want for a tracker or beast tamer. I hate the Spellscar setup in its entirety. I was very much relieved that they didn't follow take dragonmarks down that path. I was fearful of just such a thing. I don't want to have to mutliclass my 'mark. That's just my preference, though. |
| #37AlasJun 22, 2009 14:29:03 | Why not? Spellscarred is ... I seem to recall the stated explanation being that the pseudo-class approach worked for Spellscars, but would have been prohibitively bulky for all twelve Dragonmarks. |
| #38AegeriJun 22, 2009 14:30:10 | Why not? Spellscarred is I will stop you here and state I really REALLY hate spellscarred. Edit: I hate it so much, I would never even let anyone remotely near it. I hate the Spellscar setup in its entirety. I was very much relieved that they didn't follow take dragonmarks down that path. I was fearful of just such a thing. HiFive. |
| #39AeonJun 22, 2009 14:35:07 | I will stop you here and state I really REALLY hate spellscarred. Lol, I never said I liked them I am just saying that they are a bigger part of your character than Dragonmarks are now IMO. I always looked at Dragonmarks as being a huge part of the character *shrugs* I guess I am one of the only ones who feel that way about them. On the bright side I guess I can finaly play the warforged or changeling I have always wanted to play but chose to play marked characters instead. :D |
| #40tallric_kruushJun 22, 2009 14:37:08 | HiFive. ![]() I'm going to bow out of this particular discussion, as I don't have anything left to offer. Aeon and I are of very different views, and I don't want to keep opposing his/her views at every turn. It could start to look like I'm antagonizing, which is definitely not my intent. |
| #41AeonJun 22, 2009 14:41:50 | Its all good, I didnt want this to be a flame filled discussion anyways since this is the only thing Im not too happy about with Eberron and 4ed in general. :D |
| #42AlasJun 22, 2009 14:56:10 | I'm just happy to see a flurry of activity on the boards again. ![]() Once I'm sitting in front of my books again, I think I'm going to brainstorm a little "what does this mark work with?" list for another thread. Nothing on the level of the CharOp boards, but something to suggest, for example, who the Mark of Storm is good for besides storm sorcerors, or how a wizard gets anything from the Mark of Protection. |
| #43tallric_kruushJun 22, 2009 14:57:03 | Its all good, I didnt want this to be a flame filled discussion anyways since this is the only thing Im not too happy about with Eberron and 4ed in general. :D I'm glad you don't take dissenting views askance. I had a similar situation, a gripe with the EPG itself, and it keeps arising again and again as new-comers first encounter my posts. I try pretty hard to avoid sounding like an EPG-basher when expressing my gripes. I think people here can tell the difference between "man, I wish this could've been the case" and embittered trolling. |
| #44AegeriJun 22, 2009 14:59:40 | Embittered Trolling is best seen on the FR boards. |
| #45tallric_kruushJun 22, 2009 15:00:45 | I'm just happy to see a flurry of activity on the boards again. Indeed. The Eberron forums are again upright and breathing. Once I'm sitting in front of my books again, I think I'm going to brainstorm a little "what does this mark work with?" list for another thread. Nothing on the level of the CharOp boards, but something to suggest, for example, who the Mark of Storm is good for besides storm sorcerors, or how a wizard gets anything from the Mark of Protection. This is a pretty cool idea. I've actually grown quite fond of the CharOp board in the past six months. They do good work there, and aren't at all how many imagine them to be (the 3E days were a different story). A relaxed, "CharOp style" thread is a nice idea. |
| #46tallric_kruushJun 22, 2009 15:03:23 | Embittered Trolling is best seen on the FR boards. I think they're more into low-key grumbling these days. You want to see trolls on exhibit, visit the D&D Insider or D&D General forums. There are some impressive specimens to be seen. |
| #47AlasJun 22, 2009 15:05:36 | This is a pretty cool idea. I've actually grown quite fond of the CharOp board in the past six months. They do good work there, and aren't at all how many imagine them to be (the 3E days were a different story). I respect the CO boards-- they put everything that comes out through some pretty ruthless scrutiny. Great place to lurk and learn, but I'm terrified of posting there. I think I'm simply not up to their rigorous standards. A relaxed, "CharOp style" thread is a nice idea. That's what I'll be going for. Only question is if it would be more appropriate for the "Lore" or "Running" board. |
| #48tallric_kruushJun 22, 2009 15:12:19 | I respect the CO boards-- they put everything that comes out through some pretty ruthless scrutiny. Great place to lurk and learn, but I'm terrified of posting there. I think I'm simply not up to their rigorous standards. Yeah, those guys are the best playtesters around, even when they are playtesting things that have already been released. If a deficiency exists, they'll find it. I post some in CharOp, but I pick my spots. Like you, I don't presume to claim that level of number-crunching expertise. As you say, though, you can close the gap pretty quickly by lurking and learning. That's what I'll be going for. Only question is if it would be more appropriate for the "Lore" or "Running" board. I'd hoped to gain inspiration by looking at each forum's description. Only after returning to the D&D Worlds page did I discover the lack of said descriptions. I'd say Running Eberron would be the place for such a thread. There are discussions there from both DM and Player perspective. It seems to be the "crunchy" forum, while this is the "fluffy". I'd suspected as much, by checked to make sure. |
| #49AeonJun 22, 2009 15:17:07 | I'm glad you don't take dissenting views askance. Yeah Im not one of those people that throws a fit when there is something they dont like and say Im never going to buy another D&D book again until 5ed so goodbye everyone till 5ed. I do miss Siberys marks though and hope they return. I do find it interesting that you didnt like the marks before and now I dont. So I guess we have changed places. ;) |
| #50tallric_kruushJun 22, 2009 15:36:52 | I do miss Siberys marks though and hope they return. I agree wholeheartedly with this. Siberys Marks are a big enough deal that I'd be surprised if Dragon doesn't eventually have such an article. I hope it's not an Epic Destiny, though, as they certainly weren't an Epic-only feature in the past. I do find it interesting that you didnt like the marks before and now I dont. So I guess we have changed places. ;) Indeed. That's why I quickly realized I had little to offer in our previous discussion beyond a sympathetic ear. |
| #51SiberysJun 22, 2009 18:16:27 | Host, this level of... maturity... is galling! Why aren't you two flaming each other's heads off yet? I paid for a show, and by the Six and Nine, I want to see one! :P On a more serious note, I've decided I like the current marks, with the exception of Shadow and Storm; both are very niche, as previously noted. I also think the bonus to defense that warding got would be better suited to sentinel, but that's what, three lines of text in my houserule document? All in all, I'm very pleased. A few mor PPs to be homebrewed or culled from the 'net, and I'll be prepped for some DMing! |
| #52tallric_kruushJun 22, 2009 18:57:02 | Host, this level of... maturity... is galling! Why aren't you two flaming each other's heads off yet? I paid for a show, and by the Six and Nine, I want to see one! :P Well, Aeon, the mob has spoken. It looks like I have to challenge you... to a duel! ![]() |
| #53davethebrave371Jun 23, 2009 21:43:29 | I actually really like the new Dragonmarks. I just really want a Dragon article to come out with another Heroic tier Dragonmark feat for each of the 12 (maybe requiring 6th level), and a Paragon tier Dragonmark feat that requires the first two. I don't care if they call it Least, Lesser and Greater. I just really want some expansion on the basic concepts, and I'd love to see someone hit Paragon tier and see a transformation not just into a PP, but into a Greater Mark. |
| #54jtrowellJun 24, 2009 8:06:55 | There is one thing that seems strange to me with the new dragonmarks : the mark of making should be perfect for artificers, but currently, while still useful, it overlaps with their ritual caster feature. Sure, the Mark is still a good deal (level + 2, include alchemy, ...), but it makes the ritual caster feature almost useless. Did I miss something ? |
| #55AvonRekaesJun 24, 2009 9:17:44 | There's some overlap, but you're missing a few important things. The Mark of Making feat gives you access to Alchemy, which the Artificer's Ritual Caster feature does not. The Mark of Making also, as you noted, lets you craft magic items of your level + 2. The Ritual Caster feature gives you access to all rituals, while the Mark of Making on its own just gives you access to creation rituals. The Ritual Caster feature also lets you perform Disenchant Item for free. There's a lot of synergy and overlap, but the Mark of Making definately does not make the Ritual Caster feature obsolete. Rather, they compliment each other very well. |
| #56Cyber-DaveJun 24, 2009 11:01:29 | Ok, I finally have my book. All in all, I really like the new Dragonmarks. I do, however, notice a couple problems (specifically in regards to the ritual casting aspect of the marks). For example, the Mark of Finding. All of its rituals use the Arcana skill, which is Int based. And yet, people with the Mark of Finding are likely to be rogues and rangers (Inquisitive and Scouts, and its a half-orc mark, a race which favors those classes). Int is likely to be a dump stat. Arcana isn't really a skill which that class is likely to focus on. I would be a LOT happier if all of those rituals could be cast with something like Nature (a key skill in every House Tharashk background) or Perception, both skills which tie of Wisdom, a stat that reflects ones ability to notice small details and register them, something that seems a lot more in line with the Mark of Finding and House Tharashk then Intelligence and Arcana does. I am sure if I look I will find a few more instances of this. Its not that this bothers me horribly. Its not that I can't house rule it easily. But I really wish there was an official fix for it. |
| #57Omen_of_PeaceJun 24, 2009 11:20:31 | Having thought about the "Dragonmark powers are useless to some classes" problem, I'd be tempted to emulate the 3.5 style partially. For instance, when taking the Mark of Storm you'd always get the rituals. Then you could choose between the current benefit and some (not-too-strong) power - maybe like Gust of Wind as was suggested. Something like a Minor action, Blast 2 encounter power that works as follows: Attack: score-of-your-choice + 2/4/6 (depending on Tier) vs Ref Hit: it pushes the target 2 squares Special: it knocks the target prone if you crit. Of course it's quite a bit more work to do that for most Marks... but IMHO it would be worth it. (And one could imagine an epic feat to make it a burst 2 that only target enemies, etc...) |
| #58mister_freeJun 24, 2009 13:40:49 | I'd consider the following houserule regarding dragonmarks and rituals: The cost of material components for rituals are reduced by 20% for every healing surge the dragonmarked ritual caster wishes to spend up to a maximum of four in a given day. But that's me, and my houserule idea. |
| #59SiberysJun 24, 2009 20:12:02 | I figured out a fix for the mark of storm; Replace the first two paragraphs with the following (credit for the replacement for the fly improvement does not go to me, though);Whenever you use a power that causes forced movement, increase that forced movement by 1. Since every class has forced movement powers, this is MUCH less niche, while maintaining the proper flavor. I'm less sure on how to fix shadow, though... |