Planning an early 4e Eberron - my conversions

Post/Author/DateTimePost
#1

drewdagreek

Apr 13, 2008 11:07:18
My group likes Eberron. We also had a blast with the 4e playtest adventures.
So when 4e comes out I'm planning an adventure. He are my modifications so far:

Missing Stuff: This material is still part of the world, it is just not available for players right now.
- Kalashtar
- Any non-released class
- Dragonmarks
- Dragonshards

Altered Stuff
- This is a thematic fix to explain a small change
-Dwarves : The is a condition called Blackblindness, that reduces a dwarf's darkvision to low-light. It is similar to colorblindness in humans. It was thought to be rare, but it is more common than once thought - most dwarves hide their condition, or venture into non-dwarven society where it makes no difference. For unknown reasons, Darkblindness is more common recently, including the once-rare adult onset. All PC dwarves will suffer from Blackblindness.

- Half-orcs: These characters will use full orc rules, the 'half' part will be pure flavor and no mechanics.

New Stuff:
- Eladrin and Elves: All current elves are elves. Eladrin, slangly called 'greensong elves', come from Thelanis. The Eladrin ancestors escaped to Thelanis years to avoid the giants and were transformed over the millenia. Eladrin camps havebeen found in reclusive areas of Xen'drik and new the Twilight Demense in the Eldeen. They have recently begun to spread.

-Teiflings: Teiflings has existed in the shadows for a while but have been rare. The only major concentration of Teiflings was in the Demon Wastes. Recently, a Charasmatic Teifling leader led a large migration of his people to Droaam. However, the leader was slain by an Ogre Magi and the Teiflings were scattered. Many settled across Droamm, but a large number fled the monster antion, finding their fortunes across Khorvaire, especially Breland.

- Dragonborn: I am not yet sure how to incorporate dragonborn into Eberron. I have a few ideas: A) They've been there all along in Q'barra, but explorers have mistaken them for a fourth variety of lizardfolk. B) A population of Dragonborn may live with the Shalusakaar in Krezent, both working towards the goal of keeping the fiends trapped. C) They might be from Argonassen, but I dislike this idea.. I'm leaning a but with A and B.

Warlock Pacts - We still aren't sure on all the pacts, but there are some potential sources I am looking at:
- Thelanis Pact - Pact with entities of the Fae plane (obivous fey pact)
- Rajah Pact - A pact with the sealed Rajahs
- Mabar Pact - Already mentioned in PGE, the Children of winter have warlocks drawing power from the Gloaming
- Syberis/Prophetic Pact - A pact drawing powers from the ring of Syberis
- Eberron Pact - Likely learned from Kobolds, a pack hearkening to the world itself
- Coatl/Flame Pacts - If a 'good' type warlock is avilable, this might be an option
- Hag Pact - Night Hags on Eberron are mysterious nuetral perveyors of magical knowledge. A prospective Warlock may call on the hags, or beseech the legendary Sora Kell.



These are my fixes so far: Any opinions/suggestions. Anything that i seem to have forgotten?
#2

Twiggly_the_Gnome

Apr 13, 2008 14:55:59
Looks pretty good, as long as you don't mind some of these things being contradicted next year in the official books.

Altered Stuff - This is a thematic fix to explain a small change
-Dwarves : The is a condition called Blackblindness, that reduces a dwarf's darkvision to low-light. It is similar to colorblindness in humans. It was thought to be rare, but it is more common than once thought - most dwarves hide their condition, or venture into non-dwarven society where it makes no difference. For unknown reasons, Darkblindness is more common recently, including the once-rare adult onset. All PC dwarves will suffer from Blackblindness.

This is a change small enough that I'm comfortable just hand waving it, YMMV of course.

Warlock Pacts - We still aren't sure on all the pacts, but there are some potential sources I am looking at:

- Syberis/Prophetic Pact - A pact drawing powers from the ring of Syberis
- Eberron Pact - Likely learned from Kobolds, a pack hearkening to the world itself

Warlock pacts seem to involve some powerful, intelligent entity that can be bargained with. I'm not sure these two lend themselves to that idea so easily. Who are you making a pact with?
#3

WolfStar76

Apr 14, 2008 9:35:58
Looks pretty good, as long as you don't mind some of these things being contradicted next year in the official books.



This is a change small enough that I'm comfortable just hand waving it, YMMV of course.



Warlock pacts seem to involve some powerful, intelligent entity that can be bargained with. I'm not sure these two lend themselves to that idea so easily. Who are you making a pact with?

Well, this IS Eberron where mere belief in a concept is enough to grant divine magic.

While that might make Warlocks borrow a bit too much from Clerics. . . I'd say it's not an impossible option. . .
#4

rauric

Apr 14, 2008 9:52:39
Tieflings will be people born near contmerous areas, the Demon Wastes, or a special group of elves that made a pact with devils so they could escape from the Armageddon that the giants experienced. They are found on an island and are called the Bargainers.

The Dragonborn will be amneisics. Lol. Not sure what else to do with them. I may use them but wait for EB 4E to explain their presence.

Pacts will be the same. Infernal can be done with Devils/Demons/Rajahs, Star can be with Xoriat and other alien beings, and Fey is obvious.

I will explain the new magic system as a yet unexplained phenomenon.

People who want to be half-orcs will just be orcs like you said.

Eladrin will be elves that escaped the giant apocalypse by heading to Thelanis. Elves are the same as they were.
#5

dragom

Apr 14, 2008 20:21:03
- Dragonborn: I am not yet sure how to incorporate dragonborn into Eberron. I have a few ideas: A) They've been there all along in Q'barra, but explorers have mistaken them for a fourth variety of lizardfolk. B) A population of Dragonborn may live with the Shalusakaar in Krezent, both working towards the goal of keeping the fiends trapped. C) They might be from Argonassen, but I dislike this idea.. I'm leaning a but with A and B.

Remember how Black Scale Lizardfolk claim their size and strength comes from dragon blood?

Imagine if standard Lizardfolk had actual traces dragon blood in them.

They would be a lot like Dragonborn.
#6

drewdagreek

Apr 14, 2008 23:40:37
That is sort of what I was thinking.

The Coatl made the Shalusakar, that mostly become the Yuanti.

THe Dragonborn may have been hanging out in hiding like the Shalusakar or the Dhakaani, while the lizardfolk are the degenerate decendants.
#7

EscherEnigma

Apr 16, 2008 20:59:55
Goodness, glad I'm not going to have to worry about converting a campaign, just getting my current Eberron material to work with 4th ed.

As for that... from what I know of 4th ed (and I haven't been keeping up on all the info given out) I'll probably just kidna ignore the bit about dwarves getting reduced to low-light vision. Their tunnels are full of magical or non magical lights, and they're really good at making skylights.

Eladrin... I like the idea that they were from Thelanis and have started immigrating back to Khorvaire. That could work. Tieflings, though... I'm going to shove them alongside the changelings I think, in that they're around and always have been around, but lack their own cultural identity.

Dragonborn are trickier. I think they might be from Argonessen, or maybe Xen'drik. Hrm... if any players want to be a dragonborn, I think that's what I'll suggest, he's from a tribal population in Xen'drik, recently come to Khorvaire.

Not sure about the other changes, but then again, as I admitted I'm not too up-to-date on all the changes.
#8

snarky_monkey

May 08, 2008 21:54:12
- Half-orcs: These characters will use full orc rules, the 'half' part will be pure flavor and no mechanics.

You might get lucky and find half-orcs in the 4e MM. If so, I am sure there will be rules in the appendix section on how to use them as PCs

-Teiflings: Teiflings has existed in the shadows for a while but have been rare. The only major concentration of Teiflings was in the Demon Wastes. Recently, a Charasmatic Teifling leader led a large migration of his people to Droaam. However, the leader was slain by an Ogre Magi and the Teiflings were scattered. Many settled across Droamm, but a large number fled the monster antion, finding their fortunes across Khorvaire, especially Breland.

I also noticed that on another thread Keith Baker mentioned how he could see Tieflings being around for awhile even to the extent of having communities in places like Sharn.

Otherwise I like the basic ideas and may steal a few for my own games, with permission of course. ;)
#9

grafster

May 16, 2008 1:41:32
Eladrin camps havebeen found in reclusive areas of Xen'drik and new the Twilight Demense in the Eldeen. They have recently begun to spread.

KB always said that elvin cultural differences were just that, cultural differences, so you're in the right. But a "new" race of elves just makes me cringe.

Personally I'd just wiggle my eyes, look sideways and say
Eladrin = Aerenal.
Elves = Valenar.
They're biologically similar but over the decades that they mature their societies push them in radically different directions.

-Teiflings: Teiflings has existed in the shadows for a while but have been rare. The only major concentration of Teiflings was in the Demon Wastes. Recently, a Charasmatic Teifling leader led a large migration of his people to Droaam. However, the leader was slain by an Ogre Magi and the Teiflings were scattered. Many settled across Droamm, but a large number fled the monster antion, finding their fortunes across Khorvaire, especially Breland.

This is a really strong idea. It requires a minor fudge (or at least addition) but works them in strongly with the history of the setting.

A population of Dragonborn may live with the Shalusakaar in Krezent, both working towards the goal of keeping the fiends trapped.

I like this the best.
I agree that they're coming from the Land of Dragons is a bit weird. Its a sort of "obvious" solution, but why would the dragons bother to make them?

I also wouldn't personally mix them with Blackscales. Seems a bit pat.

Warlock Pacts - We still aren't sure on all the pacts, but there are some potential sources I am looking at:
- Thelanis Pact - Pact with entities of the Fae plane (obivous fey pact)
- Rajah Pact - A pact with the sealed Rajahs
- Mabar Pact - Already mentioned in PGE, the Children of winter have warlocks drawing power from the Gloaming
- Syberis/Prophetic Pact - A pact drawing powers from the ring of Syberis
- Eberron Pact - Likely learned from Kobolds, a pack hearkening to the world itself
- Coatl/Flame Pacts - If a 'good' type warlock is avilable, this might be an option
- Hag Pact - Night Hags on Eberron are mysterious nuetral perveyors of magical knowledge. A prospective Warlock may call on the hags, or beseech the legendary Sora Kell.

This is an awesome list. I personally wouldn't want the hags to be pact level, but Sora Kell might work (especially if she wants someone to oppose her daughters for some reason)