Playing a Wizard With Connections to Tarkanan

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#1

leliel

Nov 28, 2009 22:33:16
I originally posted this-under a different name-in Character Development, but I realized that it should belong here.

Well, I recently applied for a 4E Eberron game on Mythweavers, in which we work for a dragonmarked heir with an easily-hatable personality (spoiled brat with no interpersonal skills). She's also a DMPC, so I think we're supposed to hate her.

Being that Loonie that I am, I decided to recast my already criminal-leaning character Joshu Tabris as a member of House Tarkanan-for those of you who don't know (all 5 of you), the Mafia if they were mutants instead of Italians. They even organize like a family!

The joke is that Tarkanan despises dragonmarked houses, and even as a nascent character, Joshu always stuck me as a bit immature. So, naturally, when he was asked to join her task force for his magical abilities, he only sent in his resume for the opportunity to annoy her. And gather info for the family, but that's secondary to his want to irritate an annoying heiress.

As for his job in the wiseguy department, he serves mainly as a recruiter, finding aberrant dragonmarked and inviting them to join (an offer they can't refuse), and as enforcer. This is not in the least bit harmed by his cover as a private detective (sorry, "inquisitive"), which allows him to legally put the heat on the competition while assuaging his conscience.

It should also be noted that he's good-aligned, so he's more of the honorable but vice-driven Yakuza archetype then scary Mafia don.

So, how would you RP a wizard who just so happens to be a high-ranking member of organized crime?