| Post/Author/DateTime | Post |
|---|---|
| #1obsidian_razorMay 02, 2008 3:44:22 | Hi! Because time constrains, I'm not being able to build my own adventures for my group so, recently, I started and Eberron campaing, using adventure modules (I'm currently running the campaing that starts with "The Forgotten Forge", and we are already in "Grasp of the Emerald Claw". Next I'll DM "Eyes of the Lich Queen", but after that, I'm out of ideas, I know there are free adventures in the Dungeon magazine section of the DDI, but I don't know if any of them are made for eberron. Can anyone tell me of more adventure modules to follow the game? Made for eberron if possible, or at least easy to convert. I plan to take them from level 1 to 20 or even epics, if possible (It'll probably be my last 3.5 game so I want to end with a bang, even if it's not a bang made by me). |
| #2Arcane_GuyverMay 02, 2008 11:27:33 | Eyes of the Lich Queen is a pretty cool adventure for mid-level Eberron characters. After that..I really have no clue. You might want to try looking at the Destiny Arms series of adventure suggestions found in Secrets of Xen'drik. |
| #3obsidian_razorMay 02, 2008 11:40:39 | Destiny Arms? Care to elaborate? |
| #4Alter_BoyMay 02, 2008 18:23:11 | The free Dungeon issues has an Eberron-specific adventure that's at level 10, although it is the endpoint of an awesome trilogy of adventures that you miht want to convert to higher levels. C'mon guys, why were ALL the good Eberron adventures at level 5? :raincloud |
| #5obsidian_razorMay 03, 2008 2:57:55 | Yeah, that's the problem, and I'm afraid I can't convert adventures to high level, like I said I have very little spare time, so the needed tinkering must be near 0. |
| #6Arcane_GuyverMay 03, 2008 3:17:34 | Destiny Arms? Care to elaborate? Looking at it now, it's not really what you'd probably want. Basically, chapter 4 of "Secrets of Xen'drik" has a series of adventure ideas, many revolving around certain themes, particularly a series of magic weapons called the Destiny Arms. These are merely the outline of an adventure, though, not the whole shabang. High level adventure modules aren't that common, particularly for Eberron. ![]() |
| #7obsidian_razorMay 03, 2008 5:11:11 | What about modules easily translated to eberron? |
| #8Alter_BoyMay 03, 2008 20:46:55 | Welllll, you could give "Expedition to the Ruins of Greyhawk" a shot. Replace: - Greyhawk with Sharn Iggwilv with Lady Vol Neruul with the Keeper & Mordenkainen with Merrix d'Cannith or try using the "Savage Tide" adventures from Dungeon. The Isle of Dread adventures can work suprisingly well in Xen'drik. |
| #9obsidian_razorMay 04, 2008 7:28:13 | Those 2 sound cool... wich issues from Dungeon have those modules? |
| #10obsidian_razorMay 05, 2008 13:55:32 | Thanks for the suggestions! Recently one of the issues of the "Savage Tide" Adventure Path reached my filthy little hands... and it looks good! However, I don't live in the USA, so I don't have easy access to Dragon & Dungeon Magazines (much less back issues, oh wait, now all of them are back issues >_<). I skimmed through the Paizo website, looking for an option to buy in a pdf all said issues or even better, just the adventure path... but to no avail... Am I missing something? or do I really have to buy paper copies of all issues? |
| #11mystrichMay 06, 2008 0:13:51 | Most issues have .pdf available, but I believe the last 10 or so didn't get to be made before Wizards bought the copyright. I might be wrong on that, but I think that was the cause for the delay/non-existance of the .pdfs of newer issues (and older ones that were just never made into .pdfs). It looks like issues 82-139 of Dungeon and 274-345 of Dragon* are available under Downloads on the Paizo site for $4.95. *Due to licensing issues, Dragon has a few articles missing if you buy the .pdf |
| #12EdymnionMay 06, 2008 11:19:55 | Check out Voyage of the Golden Dragon, its an Eberron specific adventure module made for mid level characters that can easily set the basis for the rest of the game if you so desire. |
| #13obsidian_razorMay 06, 2008 12:59:59 | Most issues have .pdf available, but I believe the last 10 or so didn't get to be made before Wizards bought the copyright. I might be wrong on that, but I think that was the cause for the delay/non-existance of the .pdfs of newer issues (and older ones that were just never made into .pdfs). Damm... that's what I call a set back... are they going to be published on pdf? What about adventures in magazines that did get ported to pdf? |