Vampires in sharn but not,

Post/Author/DateTimePost
#1

skrap-san

May 27, 2008 6:37:37
Ok so I have this idea for a "intermission quest" two Chelicera spiders (MM3 pg27) are at large in the town of Sharn. The basic is that the spiders drain their victims blood and drop them of at a new place to avoid detection.

The idea of this is to make the players feel more at home in Myshan gardens (S:CoT pg48). They are on the shcema adventure path and have just finished whispers of the vampires blade. I have created a tavern called "the half full cup" run by a family of half elves. This is of course their tavern of choice, but that is that they don't really know anything about it or the area that they live in.

The party consist of a warforged wizard (evocer). A human rouge and a Human barbarian. All of them are level 6 and use the pathfinder alpha test rulles for character creation except for the following: standard HP, standard xp progression, and normal feat progression.

Now I want this thing to be just a bit more than a track and kill quest. But I'm a bit lost on how to do so... and hence I turn to my dear board for some inspiration :D
#2

Alas

May 27, 2008 10:28:20
The chelicera are pretty nasty, but have you considered the bloodsilk spiders in Monster Manual IV? I used them to good effect against an 7th/8th level party. Individually bloodsilks fall pretty quickly, but attacking en masse their immobilizing webs can rack up plenty of damage over a few rounds. They have the advantage of being Small critters, which increases their stealth in the big city. They could be the servants of an ettercap (maybe with druid or ranger levels), or merely acting on their own.

Whatever critter you use, you can obscure the fact that this boils down to a simple vermin infestation by throwing some X-files-style paranoia into the mix. Let the party's contacts offer convoluted theories about vampire cults, maybe add a cameo by a Volist or Silver Flame vampire hunter, and then drop the bugs on them.

One caveat: with an evoker in the party, make sure your monsters are either tough, or well spread out. A fireball can be pretty anti-climactic, and you probably want the players to feel that Aliens-type panic.
#3

skrap-san

May 27, 2008 14:36:21
Thanks for the hint. And yeah a Silver flame paladin who hunts vampires sounds cool (I know you never said pala).

Hmmm thinking a Chelicera with a bunch of weak monstrous spiders would also do the trick, that way the CR wont go through the roof either, and I could use it as a final encounter. Maybe the Emerald Claw has a hand in all of this. Would be cool to make Garrow more of a recurring villain. I can just see him standing on an archway in a darkly lit storage room taunting the PCs before disappearing once more and then the spider attacks.