Warforged Types

Post/Author/DateTimePost
#1

Elton74

Nov 09, 2010 8:11:55
I think this belongs in Eberron Lore than running Eberron.  I am not running Eberron, I'm running FR. :D

Okay, a little background.  Last Saturday, I ran an episode of my Queen and Country Campaign which was based in the Moonshaes.  One of the heroes, an orc, had a tribal crisis.  So he stole the other PC that was there and traveled to the Continent to take care of his little problem.

Flashforward.  The adventure takes the course of two weeks, so our Elf Rogue was in traction healing up after a major battle with a Minotaur.  After being released from the healers' care, our Elf Rogue saved the life of a Warforged.  The player wants a Protocol "droid."  So we made other random rolls.  What we got is a "drinking buddy" with a Southern accent thats in love with him.  We scrapped that and decided that she'd have the personality of Elita-1.

Here's my question: If Aeren and other Cannith made Warforged for War, can it be possible that he made other models for different tasks -- such as protocol?  What would a bard warforged have as her stats?

p.s.: Oh, the game is not an ero type, so I doubt our Warforged lady and our Elf rogue will be doing anything on camera. She's just in love with him.
#2

Ogiwan

Nov 09, 2010 10:03:03
I am not running Eberron, I'm running FR. :D



*vomits* (jk).

Here's my question: If Aeren and other Cannith made Warforged for War, can it be possible that he made other models for different tasks -- such as protocol?  What would a bard warforged have as her stats?



The bulk of Warforged were manufactured as heavy infantry. However, consider it from the point-of-view of an army commander. Warforged represent highly-trained, well-equipped, extremely capable troops. Almost any role that an army would need, Warforged could possibly serve in. It is an established fact, for instance, that Warforged artificers were created and trained, to give 'forged units organic artificer support.

Pierce, in Keith Baker's City of Towers trilogy (one of the first Eberron books, and written by the creator of Eberron at that), represents almost a ranger or commando warforged. His defining features are his stealth (he played tag with Valenar commandos), and his powerful ranged capability. Another character in that series was an assassin 'forged; paired katar-like blades coming out of her arms, very agile, stealthy, etc.

When you combine the multiple combat roles a 'forged can serve in with their ability to make their own choices, you open up every character class. One of my favorite characters from one of my favorite series (the Heirs of Ash trilogy) is Omax, a Warforged who was a fighter, but then became a monk. Brilliant character. Furthermore, part of the offician canon is a group of 'forged who defected to Thrane to become Paladins of the Silver Flame. Additionally, there was support in 3e for 'forged who wanted to go druid.

So, really, anything you want to do with Warforged is ok. Remember the rule of cool: if it's cool, it's ok. Also, do you have fun? Then do it. 
#3

Elton74

Nov 09, 2010 10:16:45
That's not exactly the answer I was looking for (or maybe it was).  I naturally thought they built some for Etiquette and Protocol.  Since they have Warforged scouts ((MMIII definitely, but ECG? -- I don't buy 4th Edition books, the PHB 1 turned me off to 4th edition COMPLETELY!), I didn't think it would be impossible.  A warforged with knowledge of many tongues and social etiquette would go a long way at the negotations table.

So let me clarify.  How many of you use the "optional house rule" that a warforged can be built for a specific purpose?  Not just for fighting, but for other functions on the battlefield (points to the Warforged Scout again), including the negotiations table?  IF the answer is yes, then a Warforged built for etiquette and protocol would be much more lanky than one built to crack some heads.

From the Eberron books I've read (Hellcow's first trilogy), I imagined the female personality warforged to be some kind of spy looking to recruit one of the characters.  So I built her in my mind to be a little different.  Feminine curves, a little sultry if she tried.

I think I may have asked the wrong group to get the answer I wanted, but I think I got the answer I needed.  Although, we are using Rolemaster Fantasy Roleplaying (* Yes, I have the SpaceMaster Robotics Manual :D*) -- So creating a Living Construct using the Android rules isn't at all impossible.

#4

jedi123

Nov 09, 2010 16:16:04
That's not exactly the answer I was looking for (or maybe it was).  I naturally thought they built some for Etiquette and Protocol.  Since they have Warforged scouts ((MMIII definitely, but ECG? -- I don't buy 4th Edition books, the PHB 1 turned me off to 4th edition COMPLETELY!), I didn't think it would be impossible.  A warforged with knowledge of many tongues and social etiquette would go a long way at the negotations table.

So let me clarify.  How many of you use the "optional house rule" that a warforged can be built for a specific purpose?  Not just for fighting, but for other functions on the battlefield (points to the Warforged Scout again), including the negotiations table?  IF the answer is yes, then a Warforged built for etiquette and protocol would be much more lanky than one built to crack some heads.

From the Eberron books I've read (Hellcow's first trilogy), I imagined the female personality warforged to be some kind of spy looking to recruit one of the characters.  So I built her in my mind to be a little different.  Feminine curves, a little sultry if she tried.

I think I may have asked the wrong group to get the answer I wanted, but I think I got the answer I needed.  Although, we are using Rolemaster Fantasy Roleplaying (* Yes, I have the SpaceMaster Robotics Manual :D*) -- So creating a Living Construct using the Android rules isn't at all impossible.




You can do whatever you want. By cannon (as flavor is never a house rule in my opinion) all warforged were built and designed for war. The scouts were scouts for war. They were designed to support units duringthe 100 year war, and were thought of as tools not people. So, once again by cannon, using a warforged at a negotiation table would be akin to us using a computer one. For Eberron Warforged have only been poeple for about 2 years (the signing of the treaty of thronehold), but still a lot of people still see them as tools.

#5

m4kitsu

Nov 10, 2010 4:14:34
You can do whatever you want.

This.

 However, at the end of the day, Warforged are free-thinking beings, sentient and sapient, who are capable of fulfilling any role. What Warforged were created to do and what they choose to be, are two entirely different things.

Sometimes -as in the case of Pierce and Sable, as well as the two Scouts that Lei managed to cobble together- a design implies a function that is fulfilled. Pierce is a scout and an archer and has a quiver built-in. Sable has those katars, and is also designed with a very small, slim profile to better blend into crowds.

In something of an "official" counter-example, we also have Domo from the same series, who acts as an adjutant and, as his name implies, majordomo to the Cannith enclave in Sharn.  So if you want justification that a Warforged Bard is "okay" (since that seems to be what you really want to hear), there you go.
#6

Gurv

Nov 10, 2010 11:14:13
In the Eberron setting, warforged were created by an experimental and poorly understood process. They literally took the remains of a 40,000 year old artifact-level eldritch machine, cobbled it together with some modern magical artifice, and then powered it with a mystical heretidary birthmark. The result was something unexpected.

The first warforged were warriors, plain and simple. Strong, tough fighters and barbarians. They were sentient and free-willed however and could advance in any class they wished, even if their natural predilitation was for combat. As time went on and the understanding of the creation process improved, trial-and-error produced warforged better suited to other roles. But the 'forged were all born during an age of war, and expendible combatants was where the money was. Warforged created later during the war were more likely to be rogues, wizards, or artificers than their elder brothers, but nearly all were immediately trained to use those skill in war.

But what really matters here is that warforged are a PC race and can choose any class they want, and assign ability scores, skills, and feats just as any human could. Those "custom built" warforged are really just characters with a simple background: "I was made this way". You can play a warforged rogue-assassin with many ranks in Hide and Move Silently and simply say that your creators infused you with shadow magic and implanted extensive knowledge of humanoid anatomy into your memory. Or you can have a high intelligence and charisma, level as a bard, dump skill points into knowing lots of languages and Knowledge (geography, local, and royalty & nobility) and be a protocol droid; extra points to you if you paint yourself gold and have abysmal Dex and Con scores.

Since you're not even playing Eberron, why not just drop the whole warforged were created for war bit and do whatever you want? I mean, if you can create a new subrace of elf just by exposing it to a different enviornment for a few weeks, then it only makes sense to be able to create constructs precisely how you like them.
#7

Elton74

Nov 10, 2010 15:04:45
* nods *

Hmm. . . wrong forum for the topic.

well, thank you everyone.  I'll think on this.  I had a thought of making her a nomenist, that is a wizard that is essentially a linguist and uses language to cast spells.  Nomenists search for the lost, parent language and studies languages in order to cast spells.

I don't know how it would work in 4e (Nomenist casting as a feat?), but there you go.
#8

jedi123

Nov 10, 2010 16:25:14
[
* nods *

Hmm. . . wrong forum for the topic.

well, thank you everyone. I'll think on this. I had a thought of making her a nomenist, that is a wizard that is essentially a linguist and uses language to cast spells. Nomenists search for the lost, parent language and studies languages in order to cast spells.

I don't know how it would work in 4e (Nomenist casting as a feat?), but there you go.





Eberron offers the Sivis Truenamer class, which is based off of linguistic stuff (and the prerequisite feat comes with additional languages). In PHB3 you have the rune priest, a devine leader, that uses runes (the language of dieties acording to the book) to use spells. So there are some paths to look into for language based mages.
#9

Ogiwan

Nov 10, 2010 18:46:03
You can do whatever you want.

This.



A-freaking-men.


In something of an "official" counter-example, we also have Domo from the same series, who acts as an adjutant and, as his name implies, majordomo to the Cannith enclave in Sharn.



Hah! I forgot about Gemstone!