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| #1toharvestthestormJan 05, 2012 17:06:35 | These are the supposed previous stats I found from zombiegleemax, however, with these recent addition to the NeverWinter novels, I think some of these contradict and I wonder of any has the revised stats? Appreciated. Male Human ROGUE 4 RANGER 1 FIGHTER 12 ASSASSIN 1 Hit dice: 5d6+10 13d10+26 (121 HP) Init:+9 Speed: 30ft (6 squares) AC: 22 (Dex+5, Cloak of armor +4, Ring of protection +3) (Touch 18, Flat footed 22) Base attack: +16/+11/+4/+1 Grapple: +18 Attacks: (main hand): Charons claw (+4 longsword) +19/+14/+7/+4 (1d8+8/ 17x2) (Off hand): Ruby Pommel dagger (+4 vampiric dagger) +19/+14/+7/+4 (1d4+8/ 17x2) Space/reach: 5/5 Special attacks: Death attack (fort DC14), Fight with two weapons, Sneak attack 3d6, Special qualities: Evasion, Favored enemy (human) +1, locate traps, Poison use, Uncanny dodge, Saves: Fort +13, Ref 15, Will +8 Abilities: Str 14, Dex 20, Con 15, Int 16, Wis 16, Cha 13 Skills: Balance +14, Bluff +6, Climb +12, Decipher script +6, Diplomacy +5, Disable device +5, Disguise +15, Escape artist +8, Forgery +6, Gather information +4, Handle animal +6, Hide +13, Intimidate +6, Jump +12, Knowledge (local, the north) +6, Listen +8, Move silently +13, Open lock +10, Slight of hand +13, Ride (horse) +11, Search +8, Sense motive +14, spot +8, Swim +7, Tumble +13, Use magic device +9, Use rope +12, Wilderness lore +7, Feats: Blind-fight, Combat reflexes, Dodge, Expertise, Improved critical(longsword, dagger), Improved init, Improved two weapon fighting, Mobility, Quick draw, Spring attack, Weapon focus (longsword, dagger), Weapon specialization (Dagger, longsword) CR: 18 Alignment: LE Height: 5’ wrote: I was wondering I have never played as entreri in any of my games. What are Artemis's stats and class points. I always thougth he was level 10 fighter, level 4 rouge, and level 1 thief. If yall could tell me what his str,dex, ect. thanks[/quote] |
| #2draven21Jan 11, 2012 21:03:08 | I did some looking around on Entreri's stats a couple months back. The last official update to Entreri was in the Forgotten Realms Campaign Setting book. That is the first stat block you have above. Entreri has since picked up a Half-Shade template, this has reversed his middle age statistic penalties. I did look for a half-shade template but was unsuccessful. This template has also given his skin a grayish hue. The effects were briefly mentioned in Road of the Patriarch I believe. Entreri also has probably gained several levels as well. He also has picked up a figurine of wonderous power which turns into a Nightmare horse. I cant remember for sure if he still has a magical flute, I'm almost positive he gave it back to Jarlaxle. He may have obtained other items. Charons Claw and the Dagger are both probably more powerful than the stats would indicate. They are both more than likely epic level weapons. Charons Claw may be of Netherese make. There is no official "Vampiric" weapon property i can think of atm. Its hard to translate a character from a novel into actual game stats. I personally found the game stats rather disappointing. |
| #3sfdragonJan 11, 2012 21:50:14 | his dagger was statted up in an article some time last year. I bet though Charon's claw is likely going to be destroyed in the next drizzt book |
| #4crzyhawkJan 11, 2012 23:01:32 | ======spoilers follow========= Artemis isn't packing nearly any of his old school heat. Alegni, the tiefling from Netheril now has Charon's claw which is definitely Netherese and tortures Artemis. The dagger is in the hands of a pirate in Luskan...I expect that in the next novel, Artemis will be re-aquiring that little piece of hardware since Artemis is rolling with Drizzt at the moment, and Drizzt knows where the dagger is. IIRC, he still has the nightmare horse. |
| #5sfdragonJan 11, 2012 23:54:44 | yep.... |
| #6AndrekanJan 22, 2012 9:57:45 | I was thinking the Dagger would have some artifact like requirements and would have powers similar to Nightbringer and I am almost certain Charon's Claw holds a terrible devil/demon beastly soul within. The dagger should have something like the powerrs listed below. Power (Healing) Encounter (No Action) Devourer of Souls. When you reduce a foe to 0 or fewer hit points with Nightbringer, you regain one healing surge. Power (Necrotic) Daily (Minor Action) Feast of Life. Spend a healing surge. The next time you hit a foe with Nightbringer, you gain extra necrotic damage to your damage roll equal to half your surge value. Power (Necrotic) Daily (Minor Action) Feed the Blade. Target; Creature Pierced with 10 or fewer hit points are reduced to 0 hit points.
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