Corruption of the Sharn

Post/Author/DateTimePost
#1

karazhan

Aug 31, 2008 18:05:41
Question: Has anyone read any lore that explains how the Sharn went from guarding against abuses of magic and fighting against corruptions of the weave to leading a group desiring to nurture and spread pockets of spellplague?


Perhaps pockets of spellplague represent remnants of the corrupted weave and the corruption drove them mad? Would then purifying the spellplague pockets partly restore the weave and clear the sharn's mind?

Just looking for thoughts on this thanks
#2

lord_karsus

Aug 31, 2008 18:35:10
-Spellplague...

-Being as that the Sharn were the "guardians" of the Weave, the disruption to it, via the Spellplague, is certainly to blame. It is likely that originated in the Sharnlands, in the Underdark. Perhaps the Sharnlands are now "Plaguelands", or whatever they're being called. To "fix" them, though, you'd definitely have to travel to the source of the Sharn hivemind.
#3

strife026

Aug 31, 2008 18:39:40
Basically the FRCG says that when the spell plague went off, it touched and infected the sharn's personal demiplane, which in turn, infected and mutated every sharn into beings that embody the spellplague and as a result the sharn try to continue what the spell plague started(increasing the plaguelands and such).
#4

the_shaman

Aug 31, 2008 19:03:50
I was wondering if it had anything to do with the developments among drow... didn't the sharn have a connection with the drow race of old? With Corellon's curse being changed, I would not be surprised if the elves managed to mess up again ;)
#5

Therise

Aug 31, 2008 19:06:14
I was wondering if it had anything to do with the developments among drow... didn't the sharn have a connection with the drow race of old? With Corellon's curse being changed, I would not be surprised if the elves managed to mess up again ;)

According to Blackstaff, some of them did - and they chose to remain sharn because they would have reverted to drow forms if they'd regained their individuality.
#6

lord_karsus

Aug 31, 2008 20:47:20
I was wondering if it had anything to do with the developments among drow... didn't the sharn have a connection with the drow race of old?

-Certain Dark Elves turned into Sharn to avoid being transformed into Drow, and to protect the secrets of Miyeritar, yes.
#7

naex

Aug 31, 2008 20:50:15
Wasn't Rhymanthin, the hidden city of hope, made up of Sharn stuff, where the Sharn could easily reach through to attack wrongdoers in the city? If so, then this new hidden city may have a large spellplague problem.
#8

krownhunter07

Aug 31, 2008 20:52:10
I like the spin on them... It makes sense (in a spellplague killing the weave and corrupting things kind of way) that something like this would happen to them.
#9

Therise

Aug 31, 2008 20:57:31
I like the spin on them... It makes sense (in a spellplague killing the weave and corrupting things kind of way) that something like this would happen to them.

I don't, really. The spellplague-infected Sharn and their new mysterious plans have the "feel" of a secret thing the developers will release at some point, either in DDI or a future novel. It's one of those things where, as a DM, I'd dislike running an adventure (fleshing out their secret plans myself) only to have it be radically contradicted by something released the next day in DDI.

It's a little "too" pregnant for my tastes. Not at all like the clear indications in the beloved Old Gray box 1E Realms where they delineated exactly what would and what wouldn't get updated by later novels and source manuals.
#10

krownhunter07

Aug 31, 2008 21:03:46
I can understand how that could be a drag, I had to blow canon and wing it when I ran through finding the Elf Blades... big mess on my part because I actually got my wife to read the books and play in FR. She wasn't happy...

It isn't hard. however, to ignore what comes out, but I like the bits they gave us here. I agree that it seems to good to be left alone.
#11

lord_karsus

Aug 31, 2008 21:08:06
Wasn't Rhymanthin, the hidden city of hope, made up of Sharn stuff, where the Sharn could easily reach through to attack wrongdoers in the city? If so, then this new hidden city may have a large spellplague problem.

-No, no it was not. It was a "normal 'ol" Elven city. The Sharn do have the natural ability to "reach" through things and places. Monsters of Faerûn has their stats. I don't have it with me at this moment to elaborate. If you want me to, just let me know, and I'll run upstairs and get the book.

I like the spin on them... It makes sense (in a spellplague killing the weave and corrupting things kind of way) that something like this would happen to them.

-Yeah, I'm going to have to agree with Therise, and cast my 'Nay' vote concerning the Sharn. Going from preserving magical treasures and secrets to wanting to trash everything is a little too drastic, for my appreciation. At least, as it stands now, anyway. Perhaps, if we are told a little bit more as to why they are doing what they are doing, as opposed to just "the Spellplague made them go crazy".

-Like, for instance, if we find out that in Plaguelands areas, the Weave is slowly knitting itself back together, and only once the entire planet is engulfed in Plaguelands can the Weave return, thus making the actions of the Sharn a lot more consistent.
#12

Therise

Aug 31, 2008 21:10:50
I can understand how that could be a drag, I had to blow canon and wing it when I ran through finding the Elf Blades... big mess on my part because I actually got my wife to read the books and play in FR. She wasn't happy...

It isn't hard. however, to ignore what comes out, but I like the bits they gave us here. I agree that it seems to good to be left alone.

Oh, definitely. I ignored a lot of weird things from the novels in my version of the Realms, don't get me wrong. Not only during the 2E but also the 3E period. Time of Troubles for one.

But with 4E it's a lot harder. If I use 4E rules and incorporate the Sharn as is, the crunch for their abilities needs to be explained in some way (that is, if I change it such that there's no Spellplague, then I have to come up with reasons why they have spellplague-ish abilities and I have to concoct something else explaining why they're working with goblins... it's a ton of stuff to alter, if I want to use the crunch "as is" in 4E rules). Then, later, when the designers follow through with their own explanation of the Sharn and their motives, I have to deal with that junk too. Bleah.
#13

naex

Aug 31, 2008 21:17:56
From Blackstaff pg 340
"While much of the building material came from the Moor itself, Tsarra watched some Sharn shed their oily black skins as the returned to their original forms, the nude Art-workers weaving their former skins into their new city."

So not the original city, just built in it's image, with a few pieces of architecture from those involved in the ritual.
#14

lord_karsus

Aug 31, 2008 21:31:24
From Blackstaff pg 340
"While much of the building material came from the Moor itself, Tsarra watched some Sharn shed their oily black skins as the returned to their original forms, the nude Art-workers weaving their former skins into their new city."

So not the original city, just built in it's image, with a few pieces of architecture from those involved in the ritual.

-I am not reading that as the city being made up of "Sharn juice".
#15

naex

Aug 31, 2008 21:42:54
-I am not reading that as the city being made up of "Sharn juice".

Pg 340... "The streets and defensive walls kept the black-as-pitch hue of the Sharn, and Tsarra knew that malefactors on those streets would face the three-mawed avengers that could form from any wall or street."

They left their very essence embedded in the city and are linked to it, at least that is how I interpret the books ending. But if the Sharn are CE and bear the spellplague, then this becomes a liability more than a defense.
#16

lord_karsus

Aug 31, 2008 21:48:46
-Again, I'm still not reading that as that the city was "made" of Sharn. They left their magical presence there, obviously, but that's just not how I'm interpreting that. I'm seeing it more as an "alarm", of sorts.
#17

naex

Aug 31, 2008 21:51:02
I will agree that it is not made up entirely of Sharn, but they are bound to it in some arcane way, so if they can be corrupted, then the city itself could be as well. Not trying to start an argument over the make-up, but pointing out a vulnerability and a continuity/cannon issue.
#18

Therise

Aug 31, 2008 21:53:04
I will agree that it is not made up entirely of Sharn, but they are bound to it in some arcane way, so if they can be corrupted, then the city itself could be as well. Not trying to start an argument over the make-up, but pointing out a vulnerability and a continuity/cannon issue.

I dunno... "weaving their former skins" into the buildings is very lyrical. Like casting off energy that has to go somewhere. It could be anything, really.
#19

lord_karsus

Aug 31, 2008 21:55:00
I will agree that it is not made up entirely of Sharn, but they are bound to it in some arcane way, so if they can be corrupted, then the city itself could be as well. Not trying to start an argument over the make-up, but pointing out a vulnerability and a continuity/cannon issue.

-If I recall, the city is not even mentioned in the FRCG. I know it's not on the map.

I dunno... "weaving their former skins" into the buildings is very lyrical.

-Right, that's how I saw it. Symbolism.
#20

The_Simbul_of_Aglarond

Aug 31, 2008 21:58:38
With the extinction of the Phaerimm (as far as the Shadovar claim) and the return of many fallen empires and/or remnants thereof (Rhymanthiin, Netheril, High Imaskar, Myth Drannor, etc) I think they came to the choice of either finding a new purpose for the Sharn, or eliminating/omitting them from the setting.

Personally I am glad they are at least still around, and at least in this context they are much more ominous, mysterious, and have more potential to act as PC antagonists.

Also, the (short) description for Rhymanthiin in the campaign guide mentions nothing about the Sharn and/or any harm they can or might potentially bring to it. In fact it states that the city holds secret power against corrupt magic, and that those with malice in their heart cannot find it. So judging from that I would say that if there were Sharn guarding the city, that they either:
A) remain benevolent and were untouched by the spellplague
B) their planar connections to the realm were severed during the chaos inflicted on the cosmology, and thus can no longer reach the realm, nor find it.

Also--perhaps I recall incorrectly--but I was under the impression that the Sharn who participated in the ritual disjoined into their individual selves, either before or afterwards, and thus in their non-sharn forms they became much of the population of the city.
#21

naex

Aug 31, 2008 22:00:40
It's mentioned on page 36, and the towers are on page 37. Still a hidden city, that those with malice in their hearts can't find. The towers are visible to anyone, but no one, besides those in the know, knows what they gaurd.
My point is that the Sharn have a tie to the city and given their current behavior that leaves a question in my mind.
If you were out to spread chaos and spellplague, wouldn't you start with those you knew best, who's minds and thoughts you shared for centuries?
#22

Therise

Aug 31, 2008 22:01:04
Also, perhaps I recall incorrectly, but I thought the Sharn who participated in the ritual disjoined into their individual selves, and thus formed much of the population of the city.

Most did, but some chose to remain as Sharn (with the reason being stated that they would have reverted into drow forms).
#23

lord_karsus

Aug 31, 2008 22:01:25
Also, perhaps I recall incorrectly, but I thought the Sharn who participated in the ritual disjoined into their individual selves, and thus formed much of the population of the city.

-Only those residents who were not originally Miyeritari Dark Elves, who chose not to revert to their original forms, as not to transform into Drow upon that initial transformation.
#24

krownhunter07

Aug 31, 2008 22:02:02
(...LK beat me... and added something I didn't know/remember!...) and I like your ideas on the rest.
#25

green_elven_vampire

Aug 31, 2008 22:03:14
Let's just say that a major powerful elven city has been reborn through a prophecy foretold to The Blackstaff by Mystra and has serious Elven High Magic potential. This whole spellplague debacle will most likely make the whole concept of the book and the lore behind it just as ludicrous as this "disastrous" change to the Realms.

Viva la Erevan Ilesere! Maybe he'll have something to do with this spellplague, for good or just for kicks. ;)
#26

The_Simbul_of_Aglarond

Aug 31, 2008 22:15:58
I would assume the redemption in Ascendancy of the Last would negate any self loathing or guilt that good natured drow have towards themselves, and thus in turn allow those remaining drow-sharns to revert back to their humanoid forms.

That said, I have not read the trilogy, and would prefer to avoid further details, beyond those major death spoilers that were trumpeted on these forums and elsewhere--many without regard for those who have not yet read them.
#27

lord_karsus

Aug 31, 2008 22:20:52
I would assume the redemption in Ascendancy of the Last would negate any self loathing or guilt that good natured drow have towards themselves, and thus in turn allow those remaining drow-sharns to revert back to their humanoid forms.

-The events of said novel takes place four years after the events of Blackstaff, so there's plenty of time for added characterization and complexity to the "plot", in theory. That said, I did not detect self-loathing or guilt as the reasons for the Dark Elf-Sharn choosing not to revert to their original forms. I saw it more as fear, as in they'd be transforming back into their native forms, only to be inherently changed forever more (again, keeping in mind that the events of AotL take place in the future, and climax in something that I don't think anyone would have foreseen). By staying in their Sharn forms, there was the possibility that, perhaps someday, they could revert to their original, actual forms, not Drow forms.
#28

green_elven_vampire

Aug 31, 2008 22:33:55
I wonder if Crossroads and Fey Mounds will, or have been affected by the spellplague? Wouldn't the Shadovar cities have crashed again with the death of Mystra and the weave? The drow reverted by a cancellation of Corellon's deific curse? The Sharn are changed into a very lame excuse of a change, lol.

Do I laugh or cry?
#29

lord_karsus

Aug 31, 2008 22:36:26
I wonder if Crossroads and Fey Mounds will, or have been affected by the spellplague?

-With the Plane of Faerie being "closer" to the Prime Material Plane, Fey Crossroads and all of those things are even more common than before. They're still hard to find, though.
#30

kouk

Sep 01, 2008 2:57:50
-Like, for instance, if we find out that in Plaguelands areas, the Weave is slowly knitting itself back together, and only once the entire planet is engulfed in Plaguelands can the Weave return, thus making the actions of the Sharn a lot more consistent.

I had a similar thought :P The Plaguelands are necessary to resurrect the Weave -- at the expense of life as it exists on Toril.

The heroes have to fight against the reconstruction of the Weave in order to save the world! Oh the irony.

Also, there could just be different factions of Sharn, some got all broken in the head 'cause of the 'plague and are working at odds to each other. Sounds like a neat campaign...
#31

naex

Sep 01, 2008 3:20:41
I actually thought the opposite, that the spellplague was the shattered remnants of the weave, and that by gathering enough of those remnants together, a new god of magic could emerge.
I included it in this NPC/PC description.
#32

keveras

Sep 01, 2008 7:41:36
...and thus in turn allow those remaining drow-sharns to revert back to their humanoid forms.

Yes, after AotL it's quite likely that the (after Blackstaff) remaining Sharn transformed back to dark elves, since from that time it would have been possible to do so.
#33

iakhovas

Sep 01, 2008 10:38:04
Also, there could just be different factions of Sharn, some got all broken in the head 'cause of the 'plague and are working at odds to each other. Sounds like a neat campaign...

This is the path I follow in my upcoming Dragon article, Ecology of the Sharn.
#34

Therise

Sep 01, 2008 10:53:16
This is the path I follow in my upcoming Dragon article, Ecology of the Sharn.

That would imply that some Sharn are not infected by Spellplague energy. Yes? No?
#35

keveras

Sep 01, 2008 11:25:58
This is the path I follow in my upcoming Dragon article, Ecology of the Sharn.

I'm looking forward to
#36

suin_bahhar_02

Sep 01, 2008 12:49:57
If some of those sharn could bunker in, near a mythal like artifect, they could even manage to avoid the spellplague's effects altogether right? And doesn't the city of hope have a mythallar like powersource?
#37

lord_karsus

Sep 01, 2008 16:22:06
I had a similar thought :P The Plaguelands are necessary to resurrect the Weave -- at the expense of life as it exists on Toril.

-I wasn't thinking necessarily at the expense of life...More along the lines of, it just happens to be a side-effect that it creates some funky effects in the areas that are "contaminated", and where the Weave would be reknitting itself. Just like lightning isn't inherently harmful, in and of itself. It just is, but it certainly can be damaging.
#38

the_orconian

Sep 01, 2008 16:36:20
I'm not thrilled about the Sharn becoming evil either.

Did they just replace their old enemies, the Phaerimm?

It just seems to be another heavy-handed way of offing high-level do-gooders.
#39

lord_karsus

Sep 03, 2008 23:02:05
Did they just replace their old enemies, the Phaerimm?

-When you look at it in a very basic fashion, sure.