D&D INSIDER BETA ANNOUNCED.

Post/Author/DateTimePost
#1

18DELTA

May 07, 2008 19:02:04
-This was announced today D&D Insider Beta
D&D Insider Beta
Wizards of the Coast, Inc. announced today that the planned beta release of D&D Insider kicks off with the switch to 4th Edition content for the Dragon and Dungeon online magazines, set to coincide with the launch of D&D 4th Edition. The planned beta period is free, and in addition to the online magazines the beta will include the first iteration of the D&D Rules Compendium, an online resource for players and Dungeon Masters of the world’s greatest fantasy roleplaying game. Other D&D Insider components will roll out as they become available.

"We’re extremely excited to have both analog and digital components come together for D&D 4th Edition," said Scott Rouse, Senior Brand Manager for D&D. "Through the free beta period, we encourage fans to help us make improvements to the suite of digital components offered through D&D Insider."

The client-based applications, including the D&D Character Builder and D&D Game Table, will not be part of the initial beta release period, but will be added as they become available.

After the initial beta period concludes, Wizards of the Coast will offer a special introductory price for a limited time. "When the special introductory price period comes to an end, the regular price of $14.95 per month for the entire suite of components goes into effect," said Rouse. "And, as we’ve previously announced, there will be discounts based on longer subscription commitments."

Check out the latest installment of Ampersand for more details.
Ampersand
D&D Day is fast approaching, and along with the cool analog products we’re releasing for 4th Edition (game books, miniatures, dungeon tiles, novels, etc.) comes the initial rollout of Dungeons & Dragons Insider. We’ve been talking about this exciting suite of digital offerings since the announcement last August, and now the first stage of the project is about to kick into high gear.

It all starts with the switch from preview content and 3.5 content, to all-4th-Edition all-the-time in our online magazines, Dragon and Dungeon. New articles, features, and adventures will roll out every Monday, Wednesday, and Friday, and then the entire month’s content will be collected into a full-sized digital magazine. Between the two online magazines, that’s the equivalent of an extra full-sized D&D game supplement every month—and that’s just for starters! D&D Insider will eventually also include an ever-expanding suite of player and DM tools, a game table, and other features that make it a compelling destination for all D&D fans.

But I’m getting ahead of myself. Back to the initial rollout…

D&D Insider’s free beta period coincides with the launch of 4th Edition. You get to try out the first digital components without paying the subscription fees, and you can provide feedback to help us improve your experience. The initial rollout includes Dragon and Dungeon online magazines, and the D&D Rules Compendium. This powerful online resource for players and Dungeon Masters alike will be updated with each new D&D release (whether it’s an analog game product or a digital magazine), making it the place to go in order to find what you need, when you need it.

As other components become available, including client-based applications such as the D&D Character Builder and the D&D Game Table, they will be added to the mix. I’ll talk more about these digital offerings in my next column.

When the initial beta period comes to an end, subscription rates will go into effect. Initially, we’re going to roll out a special, limited-time introductory pricing offer. Those who get in on the ground floor will be able to take advantage of some great deals to gain access to D&D Insider and all its great features. After this introductory period, the regular subscription pricing that we’ve previously announced will go into effect: $14.95 per month, with discounts for longer subscription commitments.

So, get ready to sign up for your free D&D Insider beta account. Read the articles, use the material, experiment with the Rules Compendium—and provide us with the feedback we need to make these components even better.

Online Magazines
With the launch of D&D 4th Edition, the analog products and the digital offerings combine to make for a more intense and extensive D&D experience. This is initially most clearly seen in Dragon and Dungeon online magazines. If the analog book product is the first disc in the two-disc DVD that is D&D, then the online magazines are the bonus disc. The book (say, the Player’s Handbook) is the movie, the feature film. Dragon and Dungeon, then, are the extras—the deleted scenes, the documentaries, the alternate endings, the commentaries. Of course, this is just an analogy, the reality is even better.

Each online magazine includes material written by a combination of my in-house design and development staff, well-known freelancers, and talented newcomers from among the D&D fan base. That material is then subjected to the rigorous development process that all of our analog products go through, a process headed up by Mike Mearls and the D&D developers. When we reveal an article or an adventure, it stands side-by-side with our analog products as official, fully developed D&D canon.

Both magazines have been artistically redesigned to mirror the look of the 4E analog products while maintaining a magazine feel. In their new format, every article can be downloaded as a PDF or opened in a browser window for immediate viewing. Then, an issue’s worth of content is compiled into a collected PDF.

Dragon will be the place for players and DMs to find behind-the-scenes features, design and development secrets, product expansions and extras, and new rules mechanics. Dragon content also focuses on adding new elements and options to your game. We’re even going to use Dragon to show off new classes and races before they appear in a future Player’s Handbook, basically revealing them in playtest mode so that you can help us get them ready for wider distribution. That’s one of the perks of being a D&D Insider—you get to help shape the future development of the game.

Dungeon will be mostly the purview of Dungeon Masters, featuring side treks, adventure hooks, and full-length adventures to supplement our analog adventures and your own creativity. The goal of Dungeon is to make the DM’s life easier. I’ve seen some of the stuff that Chris Youngs has planned, and I can’t wait to try it out on my gaming group.

What you’ve seen since the announcement has been just the tip of the iceberg. The magazine content has been geared toward teasing and previewing the upcoming edition. When the new edition arrives, everything changes. The magazines take on all the depth and crunch we’ve been promising, and the cycle of D&D 4th Edition really kicks into high gear. It’s a cycle of analog products complemented by digital offerings that, in turn, influence organized play and are reflected in a vibrant community that provides feedback and suggestions—that leads to the next analog product, and the ongoing cycle of 4th Edition.

This is the vision I pitched three years ago. This is the vision that my team and the support teams throughout Wizards have been working to bring to fruition. This is the vision that’s about to become reality… at least, the first stage!

I can’t wait.

Keep playing!

--Bill Slavicsek

About the Author

Bill Slavicsek is the R&D Director for Roleplaying Games, Miniatures, and Book Publishing at Wizards of the Coast. All of the game designers, developers, editors, book editors, and D&D Insider content managers working on Dungeons & Dragons, Star Wars, and the WotC Publishing Group report into Bill's R&D team.
#2

Stigger

May 08, 2008 0:41:00
Interesting... might look at it to see if there's much of interest to me in it.
#3

Therise

May 08, 2008 0:45:18
Haha! $14.95 a month...
#4

Stigger

May 08, 2008 0:50:09
Comparable to most MMO's really.
#5

valgard

May 08, 2008 2:37:14
How many of you are going to subscribe to D&DI? Do you think is worth joining in?
#6

Stigger

May 08, 2008 3:24:39
Probably not me. As to whether its worth it or not... debateable. My own group doesn't use miniatures, nor do we plan on updating to the 4e Realms as we have a campaign in progress that's set in the early 1300's DR, which will probably last for at least a year or two given our past track record. Not much incentive to upgrade for the tabletop, and the lore isn't really relevant to us for the moment. It'll have to wait until I actually see the 4e Realms as to whether I can justify the expense to myself or not.
#7

GreenKnight

May 08, 2008 7:16:31
I'll be getting it. My old gaming group scattered all across the country years ago, so it'll be nice to play together, again.
#8

Therise

May 08, 2008 10:54:33
Comparable to most MMO's really.

Except that with MMOs, you don't need to -also- invest in hundreds of dollars worth of books, miniatures, etc for every player involved.

$14.95 is ridiculous. Way too expensive for what they're offering, particularly because it's -not- a real MMORPG.

Plus, given that they've destroyed the Realms and replaced it with a Bizarroland version, there's no reason for me to get involved in the new FR setting.

Far better to just keep playing 3.5, or put my books away for a while and sign up for a real MMO.
#9

GreenKnight

May 08, 2008 11:11:01
Except that with MMOs, you don't need to -also- invest in hundreds of dollars worth of books, miniatures, etc for every player involved.

The thing comes with a database where you can look up all the books.

and the D&D Rules Compendium. This powerful online resource for players and Dungeon Masters alike will be updated with each new D&D release (whether it’s an analog game product or a digital magazine), making it the place to go in order to find what you need, when you need it.

#10

capnvan

May 08, 2008 11:11:57
Seems it would depend on how the free beta goes. Thank goodness someone came up with that plan. Based on what's been happening recently (1 seven page [and that's generous] adventure, just posted in Dungeon, in nearly two months?), I would not have subscribed.

On the one hand, if the content that comes out during the free beta is actually worthwhile and interesting, I might be tempted to sign on, at least for a time. If Ed's actually contributing significant Realmslore, if there are good, strong articles being posted three times a week, every week, I would lean towards subscribing.

If, on the other hand, DDI continues to consist of pseudo-press releases, marketing blurbs, sparse updates, and frankly pathetic retreads which show no understanding of the setting, e.g. the Zhent Headless Horseman, well then, not so much.
#11

Therise

May 08, 2008 11:27:49
The thing comes with a database where you can look up all the books.

Which is gone when you stop subscribing.
#12

GreenKnight

May 08, 2008 11:51:06
Which is gone when you stop subscribing.

You pay nothing, you get nothing. So?
#13

Therise

May 08, 2008 12:18:44
You pay nothing, you get nothing. So?

You seem to misunderstand the premise of your own argument. In your previous response, your "...(it) comes with a database where you can look up all the books" suggests that people wouldn't need to buy the books in order to play the game. If that's actually true (which I strongly doubt), then it means your entire game vaporizes when you don't subscribe. At least now, people have books that allow them to keep playing when they don't follow a website. See the difference? After six months, you'll have paid $90 for WotC web use. If you didn't buy the books, everything is -gone- when you stop. You can no longer play.

If you do need the books in addition to web materials (to -fully- play the game), then you might stop playing anyway when people in your gaming group can't all pony up for the web fees. Again, a loss of investment.

Suppose you never re-subscribe but you did buy all the hardback books. Would people really want to play without all of the internet bells and whistles (such as they are), after having seen them for free?

In a year, if a good portion of the gaming community -doesn't- adopt the internet service, and the company either decides to stop supporting it or they don't sell enough to make a reasonable profit, what happens then? I'll tell you: the company retains all the money you've spent on them, and you have either a gimped or dead game that will collect dust on your shelf.

Then 5E will come out, to the "rescue"... haha!
#14

dav

May 08, 2008 12:34:24
I was under the impression you would really only have access to the books youve purchased and entered the internet code into your subscription. Not every book that gets printed. Wasnt there a post a while back where they described how you would have a feat list for all the books but only descriptions and gameplay stuff for feats in books you own? So $14.95 a month for a list of stuff Ive already bought? No thanks.
#15

Stigger

May 08, 2008 12:37:38
A lot of that 'not a MMO' arguement depends on whether one can get into a pickup game on the virtual tabletop thingy. While I don't find that particularly compelling, I could definitely see the appeal for those who have a hard time getting a group together to be able to meet others in the same boat to at least get the chance to play occassionally. There are a lot of good aspects to it, if it works as they seem to intend it to, just not much that appeals directly to me...
#16

Lord_Toast

May 08, 2008 12:55:44
I was under the impression you would really only have access to the books youve purchased and entered the internet code into your subscription. Not every book that gets printed. Wasnt there a post a while back where they described how you would have a feat list for all the books but only descriptions and gameplay stuff for feats in books you own? So $14.95 a month for a list of stuff Ive already bought? No thanks.

$14.95 per month unless you get a years subscription then it drops to $10.00 per month; which is cheaper than some MMO’s. It’s the cost of a movie ticket. And this is not counting the special introductory price for subscribing early. And I recommend reading all of the information found here : http://www.wizards.com/default.asp?x=dnd/dndifaq it will inform you what is available to you. Its not just a feat list.
#17

dav

May 08, 2008 13:00:50
I know its not just a feat list. Feats were the example I was using for the rules compendium part. I wont be subscribing because I dont need to pay for a bunch of crap I dont need. Ive seen Dungeon and Dragon for 7 months now and thats definately not worth any money a month. I dont need a character creator, I already have one, I call it a brain. Game Table is worthless for me, and Im not going to pay for compiled lists of stuff I already paid for.
#18

miryana

May 08, 2008 13:51:10
Hah. I still need to ask for a new password to be sent every time I log in to Gleemax because it won't accept the one it gave me the last time. I have zero faith in WOTC's online ventures. I'm not going to sign up for DDI unless it's been up for at least six months and won consistent praise for basic functionality (harder to achieve than you'd think, at least when it comes to WOTC).

So the launch that coincides with 4E's release will only have the Rules Compendium? The info last year made the DDI sound like a major part of 4E. Again, hah! WOTC only rolls 1s when it comes to technology and they really haven't convinced me that DDI will be an improvement over past projects.
#19

scathlock

May 08, 2008 13:54:13
I dont need a character creator, I already have one, I call it a brain. .

QFT.
#20

encard

May 08, 2008 16:14:25
I'm definitely not subscribing to it. It's hard enough to scrounge up money for books - I'm not paying $10 or $15 a month for services that will probably be largely useless to me - the rules compendium would be handy, but I don't need the game table, I was never too fond of Dragon or Dungeon, I don't need (or, really, want) a character creator... all in all, there's no good reason for me to spend the cost of around five books a year on a bunch of things I don't really care about.
#21

Therise

May 08, 2008 18:32:27
A lot of that 'not a MMO' arguement depends on whether one can get into a pickup game on the virtual tabletop thingy. While I don't find that particularly compelling, I could definitely see the appeal for those who have a hard time getting a group together to be able to meet others in the same boat to at least get the chance to play occassionally. There are a lot of good aspects to it, if it works as they seem to intend it to, just not much that appeals directly to me...

Heh, pick-up groups (or PUGs) in Warcraft are famous for being terrible. Not always, but often. And Warcraft is not that hard to play or understand. Ramp that up several levels for a DnD game, and we'll see how that works out.

Sorry, I just don't have any faith that the WotC people can pull it off, at least not such that pick-up tabletop-internet games end up running smoothly. Warcraft has tons of programmers and playtesters for major releases and upgrades, and I'm willing to bet that WotC has very few by comparison. Some are probably interns, half baked from classes and hitting the pipe. ;)
#22

Stigger

May 08, 2008 19:47:04
Probably true, but note the 'if it works as they seem to intend it to' up there. :P ;)
#23

Therise

May 08, 2008 20:59:31
Probably true, but note the 'if it works as they seem to intend it to' up there. :P ;)

Oh, yeah - I totally agree. It might end up being the next best thing since sliced bread, but that chance seems fairly small to me.
#24

alediran

May 09, 2008 8:20:42
$14.95 per month unless you get a years subscription then it drops to $10.00 per month; which is cheaper than some MMO’s. It’s the cost of a movie ticket. And this is not counting the special introductory price for subscribing early. And I recommend reading all of the information found here : http://www.wizards.com/default.asp?x=dnd/dndifaq it will inform you what is available to you. Its not just a feat list.

For me it's TWO movie tickets.
#25

alediran

May 09, 2008 8:23:12
I'm not going to register. I've never payed to play any MMORPG (unless the WoD MMORPG blasts my head when it's released) and sure as hell that I'm not going to pay WotC a single penny after what they did to FR.
#26

rauric

May 09, 2008 8:36:23
I'm debating if I shall buy into it. If they have continuous articles by Keith Baker and Ed about their settings I may. Those artivles gave me tons of plot ideas. I never used them 100% "as is" but I borrowed bits and pieces from them. I stopped playing WOW recently so I may put that money towards DDI.

I will print out everthing I need and binder it. It may not be as pretty as a mag but it will serve its purpsoe for my gaming needs.
#27

jiggawha_dup

May 09, 2008 9:33:53
not subscribing, but I'll check it illegally
#28

capnvan

May 09, 2008 9:48:56
Ah yes, neglected to mention it, but I was reminded when I ran into the problem earlier today:

If DDI isn't up 24/7, I won't be subscribing.

What kind of web site in 2008 needs to be down daily? For an hour!? For basic maintenance?!
#29

Therise

May 09, 2008 9:55:45
Ah yes, neglected to mention it, but I was reminded when I ran into the problem earlier today:

If DDI isn't up 24/7, I won't be subscribing.

What kind of web site in 2008 needs to be down daily? For an hour!? For basic maintenance?!

The Warcraft MMO service often takes most of Tuesday mornings for maintenance. Often, this is a few hours, but not always. That said, I'm not sure that this DDI will be... *cough* nearly as complex. Heh! Never know, though, they might surprise the socks off me. ;)
#30

Stigger

May 09, 2008 13:08:45
There's a WoD MMO in the works? Or is that just wishful thinking?
#31

alediran

May 09, 2008 13:36:10
Yes, there it is. But I'm only going to play it if they have Mages (unlikely), otherwise it's not going to be as interesting because I'm a Mage player mostly. Unless it's a masterwork piece of game where roleplay is important, then I could probably pay for playing on it, and play a Mekhet Ordo Dracul vampire or an Ithaeur Bone Shadow werewolf.
#32

Stigger

May 09, 2008 13:39:11
Interesting... gotta look that up then. Thanks. :D
#33

rinonalyrna_fathomlin

May 09, 2008 18:15:54
I'm thinking about subscribing, although that doesn't mean I'd use 4E/DDI for the Realms setting (at least, not without tweaking it to suit my needs).
#34

Shemeska_the_Marauder

May 13, 2008 6:05:14
What I find interesting (though perhaps not surprising) is that a number of features that were promised to be available in June won't be included at that point during the free beta. My guess is it's stuck in development hell somewhere being haunted by the ghost of 3e E-tools.

And FWIW, I won't be subscribing.
#35

markustay63

May 13, 2008 16:23:31
LOL - I only logged on here today because WoW was down for weekly maintenance.

I don't think anything produced by Hasbro has a snowball's chance in hell of competing with MORPGs, and since they are the same price, its really a no-brainer for me.

Especially since I just started getting back into Warcraft... and they have another expansion out soon...

But we shall see. If its knocks my socks off, then yes, I will subscribe, but so far my socks have not only reamined firmly planted upon my feet, but they have taken root after seeing some of the abysmal, self-serving crap they have posted over the last few months.

Then again, I just may need to change my socks. :P
#36

capnvan

May 14, 2008 2:29:40
From the latest of the 4E Excerpts:

"This June, James Wyatt will discuss the contents and development of the 4E Dungeon Master’s Guide in a featured Dragon article."

Ah yes, because if there's one way to get me to pay for Dragon online, it's to feature an advertisement.
#37

valgard

May 14, 2008 2:56:44
Will the D&DI subscription include extra material unavailable to those who will not register?
#38

lord_karsus

May 14, 2008 11:44:41
What I find interesting (though perhaps not surprising) is that a number of features that were promised to be available in June won't be included at that point during the free beta. My guess is it's stuck in development hell somewhere being haunted by the ghost of 3e E-tools.

-Not for nothing, Shemmy, but does that really surprise you?
#39

solisces

May 18, 2008 8:15:46
No way in hell. At this fee, I might as well be playing WoW. Or maybe Lineage II, which lets you download the game client and expansion packs for free. Not to mention that given the system requirements and the latest screenshots of the character creator I saw (the ones with the lizard thing and the winged woman, which are really freaking ugly), I suspect that WotC's tech people know nothing about engine efficiency and that their artists suck massive amounts of ass.
#40

straploknight

May 19, 2008 0:33:33
Ah yes, neglected to mention it, but I was reminded when I ran into the problem earlier today:

If DDI isn't up 24/7, I won't be subscribing.

What kind of web site in 2008 needs to be down daily? For an hour!? For basic maintenance?!

Maybe not the website, but the MMO City of Heros used to go down every day from about 9 to 10am for daily maintainence. I havent checked the current schedule, but they might only be doing it once a week now.
#41

lord_karsus

May 19, 2008 0:40:52
-Didn't see that quote from capnvan . That said, you know what other website is down for an hour for basic maintainence every day? This one. ;)
#42

straploknight

May 19, 2008 0:47:30
I suspect that WotC's tech people know nothing about engine efficiency and that their artists suck massive amounts of ass.

Let the hate flow young Skywalker, only by embracing the anger in your heart can you embrace the true power of the dark side!
#43

lord_karsus

May 19, 2008 0:58:53
-Come now. There is no Dark Side. It is an illusion fostered by the Jedi to cement, perpetuate, and necessitate their priviledged status in society at large.
#44

rjfras

May 19, 2008 2:22:50
and how much were people paying each month for a copy of Dragon and a copy of Dungeon?

This isn't an MMO, so why are people comparing the pricing to what it costs for an MMO?
#45

capnvan

May 19, 2008 5:49:55
and how much were people paying each month for a copy of Dragon and a copy of Dungeon?

Have you been looking at the content that's been coming out under the free, online "preview" versions of Dungeon and Dragon? Not exactly the kind of material that I'd be able to compare to the print versions. In short, they stink.

Usually, when you're trying to lure subscribers in, you work hard to put out the kind of material that the browser might see, read, and say, "Gosh, I want more of that!" After all, once DDi goes "live," it's not like you can go to the game shop, flip through the latest issue and make an impulse buy.

And, frankly, the Headless Zhent Horseman ain't exactly thrilling he credit card right outta the ole' wallet.

If anything, what's currently on DDi ought to be better than what we'll likely see after the payment-walls come down. If you can convince someone to subscribe for a year with free material, that's good for your company - the likelihood of someone canceling their subscription is low. But if you can't convince them to subscribe, the likelihood is very low that they will later.

This isn't an MMO, so why are people comparing the pricing to what it costs for an MMO?

Are you sure this isn't an MMORPG? I coulda sworn...