| Post/Author/DateTime | Post |
|---|---|
| #1bodaJun 14, 2008 9:39:17 | I've got a little doubt about the human subraces in Faerun. If calimshites are mostly people similar to the originary from the Magreb region(what most call arabs), and illuskan are similar to the scandinavian stock, with chultans and mazticans similar(problabily) to america's native indians(mostly central and south americas), if tethyrians are the central europe caucasians, what are the chondathans, mulan and damarans like? Maybe chondathan resemble the more latin caucasians and mulan the more natives of india? On another area, did anyone did(or know), how would two or more artifacts should interact? Like a crystal shard used by a guy with the crown of horns. |
| #2mulaJun 14, 2008 9:57:37 | Mulans are actually supposed to be the descendants of real world ancient Egyptians. Chondathans are your central European people. The "default", so to speak. I could be wrong but I think Tethyrians are more like Mediterranean real world people. Damarans are kind of, sorta, Russians. Also, I always thought Chultans are more like sub-Saharan Africans. Two artifacts? Whatever you think is best for the game. You could say that the other artifact doesn't like the other and that causes some strange effects on the wielder. Benign or harmful. Sex change? :P |
| #3lord_karsusJun 14, 2008 14:29:08 | Damarans are kind of, sorta, Russians. -The Rashimi are the "Russians". -All of that said, just remember that all of these cultures aren't exact copies of the ones that they seem similar to, in the real world (for the most part. There are some exceptions). As a result, there are going to be ethnic groups that don't really fit in 100%. |
| #4bodaJun 14, 2008 14:58:07 | Rashemi are the slavic type, right! Mulan are egyptian lookalikes, but ancient egytp, not arabic egypt. I just wanted to now how to best descrive the apperance of the different types of humans. Sure they are not a exact copy of real world subraces but, how much different human can you make without becoming ''alien''? So: Illuskan--Scandinavian Mulan--ancient Egyptians Calimshites, Bedine, Zakharan--Arabic Chondathan--Latin? Tethyrian--Central european? Damarran--? Rashemi--Slavic Chultan--SubSaharaan African Maztican--Central and south american indian Sossal--Eskimo? Dont know if shaaran peaple have racial diferences from others As for the artifacts question, it's just that some artifacts ...''generate'' magical effects around them or react diferently to changes in their surronding so could two artifacts when in presence of each other interact? example: A mythal and the living Gem. |
| #5lord_karsusJun 14, 2008 15:05:31 | Sure they are not a exact copy of real world subraces but, how much different human can you make without becoming ''alien''? -Enough to make them not readily comparable upon a glance to other cultures. |
| #6BadCatManJun 14, 2008 18:59:43 | Mulan were formed from the Imaskari slave-class, which were a mixture of ancient Egyptians and ancient Middle Easterners (Babylonian and/or Sumerian) with a dash of Imaskari. The Imaskari are distinctly native and original Torillians (that is, no recognisable links to or imitations of real-world human cultures), but seem to be related to the Shou, who approximate the Chinese. The Ulutians of the Great Glacier are the Eskimo of the Realms. Their neighbours the Sossrim of Sossal, who are also rather more original and unique in appearance (pale skin, white hair). However, they seem to be a mix of the several races in the region: Rashemi, Ulutian, Raumathari. |
| #7bodaJun 15, 2008 12:21:36 | -Enough to make them not readily comparable upon a glance to other cultures. But i'am refering to racial stock, not culture. How would you describe a damarran? |
| #8bodaJun 15, 2008 12:25:50 | Mulan were formed from the Imaskari slave-class, which were a mixture of ancient Egyptians and ancient Middle Easterners (Babylonian and/or Sumerian) with a dash of Imaskari. So imaskari are oriental in outlook. But ulutian arent sossrim in racial stock? And raumathari arent rashemi? Since narfelli are likely damarran. Note that i'am asking about racial stock, not cultural habits. You know, hair, skin colour, body bulk, apperance in general. |
| #9lord_karsusJun 15, 2008 13:14:04 | But i'am refering to racial stock, not culture. How would you describe a damarran? -The point that at points, with certain real world and Faerûnian people, you're not going to get parallels that come readily. |
| #10rinonalyrna_fathomlinJun 15, 2008 16:50:24 | But i'am refering to racial stock, not culture. How would you describe a damarran? Humans in fantasy settings are not humans in the real world. |
| #11StiggerJun 15, 2008 18:09:32 | I think he's gotten that by now... what he seemed to be asking for was a reference for physical description, at least to me. As for Damarrans... I tended to think of them as a rough analog for tuetonic knights for some reason, so Germanic I how I tend to think of them looking. Chondathans I tended to think of as mediterranean Roman/Greek blend physically, rather than a Iberian sort of folk. Tethyrians I tend to think of as more Gaulic in appearance for some reason, though the ones nearer Calimshan (who sound more Persian to me than Arabic) I tend to think of as more Iberian in appearance, as it seems appropriate enough. As to the Shaarans, I have no idea what the official take on them is, but I tended to think of them as Central African for a reason I'm not really sure about. Officially I don't think that's the case, as I seem to recall reading something, somewhere (maybe RoF) that made them sound more like a mingling of Bedouin and Cossaks, but that's fairly hazy, so don't take my word on that since I mostly ignored it for my own game. :D |
| #12entombmentofamachineJun 15, 2008 18:28:25 | lol..these mods are quick on the draw. 2 of my post went down before I even got a reply to them. And both were technicly on topic too. And I don't doubt this will go either. :surrender |
| #13bodaJun 16, 2008 11:09:53 | I think he's gotten that by now... what he seemed to be asking for was a reference for physical description, at least to me. Yes, yes! Exactly what i was looking for. So you wouldnt give much physical differences between illuskan and damarran( since illuskan sorta scandinavian and damarran sorta germanic)? So tethyrian in a european latin sort a way(portuguese,spanish and southern french)? Calimshite more in a afghan, iranian then arabic. So you would describe zakhaarans in a turkish outlook? As for my question about artifacts, i just wanted to know if there was any precedent or rule to artifact ''crossing paths''? I'am planing on croossin the mythal of myth dyraalis with the monocle of bataghlos(so could the monocle pierce the mythal cloaking field or not?) and the living gem with the calimmenon crystal. |
| #14StiggerJun 16, 2008 13:51:38 | Beyond size going to the Illuskans, I wouldn't think they would look all that different from each other, with the possible exception of darker hair colors for the damarrans. Tethyrians I pretty much envision as French Gaulic more than Iberian, except for the border areas near Calimshan, where I see more of the Iberian look predominating. Zakharrans I see as more of a fit for arabic appearances, with Turmish being more turkish in appearance. Couldn't speak to the artifact issue, never really thought about it much, as I try to avoid them on principle. Off the top of my head, I can't think of any rules that really govern artifacts, though maybe some were in the Book of Artifacts for 2e. As to the monocle being able to pierce the cloaking effect of the mythal, my response would be it does if you need it to, and doesn't if you don't want it to. My own instincts are that the caster level of the Mythal is probably higher than the caster level for the Monocle, so it probably wouldn't pierce the concealment without a lucky caster level check. Not really familiar with the crystal though, so no idea about that one... though my faint recollection of the Living Gem doesn't really suggest any adverse reactions to another artifact... but hey, really, make them do what you need them to and screw the 'canon' of it if it makes for a good story. |
| #15bodaJun 17, 2008 7:31:54 | I tough Turmish folk were Chondathan stock(roman and greek). The Calimmenon crystal may temporarily grant genie like abilities to people that touch it. The living gem absorbs any magic that affects it's owner(i think), so couldnt the gem take the genielike abilities into itself? Since the crystal is a prison of a sort, but only for bodies(since the spirits of calim and memnon still wander around, with magical abilities), and the gem stores magics and fractions of spirits(the madness effect on it's owners), couldnt the two merge, and permenantly trap the genies inside(body, spirit and magic)? As for the monocle and the mythal, by your analisys, nobody with lower caster level of the mythal creator(epic), should pierce the cloaking field. 3E and 3.5E artifacts look pretty lame comparing to more ancient ones. |
| #16StiggerJun 17, 2008 8:46:50 | Nah, mentions that the Turmish used to live around where the Mulan now do, but they got chased out by the Mulan after a while, and one thing led to another with them getting moved by the expansion of the Mulan and Untheric peoples, eventually the Chondathans, and finally ending up in Turmish after a few centuries. As to the Crystal/Gem idea... that's pretty interesting actually. Conceivable that it could work, though I'm not sure how they would actually go about merging... freak mishap or something, maybe a Wish spell, well, lots of ways it could happen thinking about it. I say run with it, could make for an interesting storyline to say the least. And not quite what I was getting at with the monocle and mythal. Caster level check should indicate if they do or not, but with a good roll, you've got quite a bit of leeway in there. On the other hand however, its questionable if Helm or the cleric living in the monocle would allow the mythal's defenses to be pierced that way without a very good reason. And I completely agree with the Artifacts being pretty lame for 3.x compared to their earlier counterparts. Not as humorour either. |
| #17DiffanJun 17, 2008 16:09:38 | Chondathans: Slender, tawny-skinned folk with brown hair ranging from almost blond to almost black. Most Chondathans are tall and have green or brown eyes, but all builds and hair and eye hues may be seen. Thos Chondathans who dwell north and west of the Sea of Fallen Stars (except in Sembia) ar more likely to have blue eyes and have fairer complexions and darker hair than those born is the South, evidence of a significant Netherese heritage. In Chondath itself, particularly in the lands bordering Sespech, a significant Shaaran influx in recent centuries has given many natives of Chondath more of an olive-skinned hue. Damarans: Moderate height and build, with skin hues ranging from tawny to fair. Hair is usally straight brown or black, although sandy blond is not unknown. Eye color varies widely, with brown being most common. Damarans who dwell south of the Earthfast mts. more closely resemble their Chondathan cousins, while those who inhabit Vaasa have a significant Sossrim heritage. Along the eastern shores of the Easting Reach, Rashemi heritage predominates, except in Aglarond proper, where builds are slighter thanks to a significant amount of wood-elven heritage. Illuskans: Tall, fair-skinned folk with eyes of blue or steely gray. Those who dwell among the islands of the Trackless Sea and in Icewind Dale are largely fair-haired, with blond hair predominating over red and light brown. Those who dwell on the mainland south of the Spine of the World are more prone to raven-black hair, and indication of significant Netherese heritage. Mulan: Generally tall, slim, and sallow-skinned with eyes of hazel or brown. They lack much body hair, and many, including all nobles, shave any hair they do have. Hair color on an unshaven Mulan ranges form black to dark brown. The lower classes of Thay, Mulhorand, and Unther often have sigificant Rashemi or Turami blood, leading to darker complexions. The folk of Chessenta have long mixed with the nearby Chondathans, and pure Mulan features are rare there. There's more found in the Races of Faerun supplement, but those should help answer some questions you have about physical descriptions. |