Follower of Kossuth? Wizard or Infernal warlock

Post/Author/DateTimePost
#1

dariusredraven

Sep 16, 2008 0:04:06
Trying to spin together a character for a new 4e FR game, and I have always wanted to play a follower of Kossuth. Since he is a primordial now, and doesn't seem to have clerics, I am thinking wizard, or slightly reflavored infernal warlock for her background. Not sure which way to go. Any flavor or optimization advice would be greatly appreciated. Thanks
#2

borris

Sep 16, 2008 1:09:14
Primordials like Kossuth still have their clerics. Based on what I read for so far, they just don't have Channel Divinity feats, and are usually more distant then gods regarding the material world.

For a follower of Kossuth, you'll obviously want to take as many Fire powers as possible. Wizards are the best for this, followed by infernal warlocks, and then clerics. Swordmages are probably on the same level as infernal warlocks. You'll also want Dex and Cha scores of a least 13 so you can take the Astral Fire feat and increase the damage of your fire (and radiant) powers.

Which of the classes you choose to be should strongly on the role you plan to play. If you want to hinder foes and be able to burn large numbers of minions at once, a wizard is good. If you'd rather pick one enemy at the time from afar for lots of damage, play a warlock. As a cleric, you'll have to go in melee to use some of the available fire powers, but others can be used at range to cover areas like wizard spells (think flame strike); you'll also be able to boost and heal the party to some extend. As a swordmage, you'll use your powers to make sure the enemies don't get to your squishier allies.
#3

lord_karsus

Sep 16, 2008 11:00:25
-Kossuth still has Clerics. If it were impossible for Kossuth to have Clerics, a large chunk of Forgotten Realms history would be impossible.
#4

delroland

Sep 16, 2008 16:22:58
It would also be very easy to create a Kossuth-only holy symbol similar to the ones in AV.

Pyre of Kossuth
The flames comprising this holy symbol dance with a fiery glow as you incinerate the enemies of your faith.
Lvl 8/13/18/23/28
Implement (Holy Symbol)
Prerequisite:
To use this holy symbol, you must worship Kossuth.
Enhancement: Attack rolls and damage rolls.
Critical: +1d10 fire damage per plus.
Power (At-Will • Fire): Free Action. All damage dealt by powers using this holy symbol is fire damage. Another free action returns the damage to normal.
#5

cang

Sep 17, 2008 13:57:26
You could also ask your GM if you can change damage of your spells to fire damage (maybe make you take a feat or maybe that would be the place holder for channel divinity) As a GM, i would allow it, but im not yours. :P
#6

delroland

Sep 18, 2008 21:52:17
That would be a little OP, simply because there are too many fire-only powers. There's a balance reason for all the different power damage types. Now, a paragon path, on the other hand...
#7

brimstone_blackheart_dup

Nov 19, 2008 3:16:56
Infernal Warlock.