Help me fit H1 -> H3 into a new FR Campaign

Post/Author/DateTimePost
#1

the8bitdeity

Sep 05, 2008 16:16:47
Hello,
I'm going to be running a 4ed FR campaign set in the 4ed version of FR. I'm planning on starting the campaign in Cormyr, specifically around the Arabel area. Here are some ideas I have, and I'd love some FR veterans' opinions. (Please keep all 4ed and current complaints about FR out of this thread, I'd like to stick to plot development strictly).


Current Ideas: [I'll add to this as I move along]
- Start the players in Arabel as a "home base". The city as far as I can tell is a great place for adventure being close to the border with Netheril.

- BBEG: I'm keeping the campaign heroic for the time being, so I'm looking at the story arc with respect to H3. Basically I'm going to re-shape the BBEG of H3 as a Shade who's imprisoned and all the events previously (H1 + H2) are a result of his machinations.
- Questions:
- how long has he been imprisoned
- who imprisoned him

- Moving focus to H1, basically Kalarel will be a Shar devotee, presumably a human wizard from Netheril who sets off the events of H1 to somehow assist in freeing Big K.
- Questions:
- What is he trying to open / find?

If anyone has any suggestions or questions that will help me in this, all plot ideas are appreciated.
#2

lord_karsus

Sep 05, 2008 21:09:51
-First of all, I'd recommend reading the "official" conversion articles that have been put out (I believe they are in the online DUNGEON). Next, I'd flip through some of the preexisting threads, where people have places the places in those adventures in their own games.