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| #1ryan_the_wizardApr 30, 2010 14:04:06 | Holy Hand of BaneXP Value: 8,000 GP Value: 80,000Halls of the High KingOnly a few of these deadly items exist, guardingthe innermost altars of evil temples dedicated tothe god Bane. Fashioned of obsidian, holy handsare immense, standing 6 feet high when upright.A holy hand floats motionless, levitating,unless a good-aligned being enters the chamber itguards. Then it turns slowly to point at the nearestgood-aligned character, attacking if any suchbeing advances to within 60 feet of the guardedaltar. A holy hand can sense the alignment andwhereabouts of all beings in its temple preciselyand pursues intruders throughout the temple ifactivated by their intrusion into its guarded area.A holy hand is AC 1, MV 15 (A), THACO 11,HD 9, and always has 66 hit points. It can bestruck by all sorts of physical weapons and suffersnormal damage. Fire and electricity cannotaffect a hand, nor can it be mentally influenced orcontrolled. A holy hand attacks once per round,smiting for 4d6 damage or grasping and crushingfor 2d6 damage, plus 5d6 per round after that.(Determine the attack form randomly.)A holy hand is animated, constructed, andpowered by magic. All magical items, weapons,and spell discharges or magic item effects cominginto contact with it are utterly absorbed. Magicalattacks dealing a hand over 40 points ofdamage in a single round actually heal any damageto it, by the amount of the excess points over40 (the rest of the energy is stored by the hand formotive power). When a hand is destroyed, themagical energy escapes harmlessly, not in anexplosion or in any form that can be tapped or fedupon by others.Magic items contacting a hand are completelydrained of magic, unrestorable by any meansshort of a wish. Artifacts are plane shifted away atrandom, leaving their bearers behind (unless theDM decides to drag the poor hero along). A dispelmagic directed against a hand is absorbedwithout damaging the hand or lessening its levitationabilities, but it is slowed for one round. |
| #2The_SilverswordMay 01, 2010 5:32:58 | I dont recall seeing it in any 3.x stuff, but it should be easy enough to just convert it. THAC0 of 11 so thatd be a +9? I think? Is that right? |
| #3ImruphelMay 02, 2010 20:44:39 | It was never officially converted. If you want a simple version, just use a stone golem with a fly speed and also give it the improved grab and the option to crush for increased damage. |
| #4ryan_the_wizardMay 05, 2010 6:33:50 | It was never officially converted. If you want a simple version, just use a stone golem with a fly speed and also give it the improved grab and the option to crush for increased damage. mmm...yeah, I think is the best thing to do... ty guys ;) |
| #5DiffanMay 10, 2010 0:20:57 | Here's what I got for the conversion. See if it meets your needs and tastes! HOLY HAND OF BANE; CR 12 A stone to flesh spell does not actually change the hand of Bane's structure but negates its damage reduction and immunity to magic for 1 full round. Spells and magic weapons that deal elemental damage (fire, cold, electricity, etc..) of 40 points or more in a single round actually heal any damage to it, by the amount of the excess points over 40 points. |
| #618DELTAMay 10, 2010 0:39:52 | What is the Language in 4E that lets you understand all Languages? Supernatural? I could see that construct having that Language. |
| #7ryan_the_wizardMay 12, 2010 5:37:05 | Here's what I got for the conversion. See if it meets your needs and tastes! yeah... looks really good! this is a good work. thank you to share ;) |
| #8The_SilverswordMay 12, 2010 5:59:47 |
Dude I love that show! I think youre thinking of Supernal, It doesnt necessarily let you understand all languages though, When an angel or god speaks supernal listeners can understand it as if its being spoken in their language. And agreed looks good Diffan, now do one for 4e, kidding ;) |
| #9DiffanMay 12, 2010 9:17:03 |
Thanks. I pretty much took the stone golem stuff but added in all those neat evil-bane abilities. Still pretty powerful though and I like the Unholy ranged smite. Which should have a range of about 60 ft.
I love that show too!! Too bad this is the final season . And no joke, I was going to do a write-up for the Holy Hand of Bane for 4E as well. |