Invokers and polytheistic worshipping in FR

Post/Author/DateTimePost
#1

suin_bahhar_02

Jan 02, 2009 20:34:01
I heard about previews about the upcoming PH2 invoker class. I like its flavor alot and think it's well suited to the polytheistic setting in the realms. As I understand Invokers get their divine power from defending the ideals of whole pantheons calling on each god depending on the situation, i.e. they would invoke Tempus when smiting a foe with an axe, would give soft prayer to Ilmater during healing, and call on Beshaba to curse his enemies etc.

Anyone tried playing on yet? What "god team" did you support?

How would you convert the Invoker to 3.5? An Archivist from Heroes of Horror?
#2

lord_karsus

Jan 03, 2009 23:23:09
-Well, what is it, to begin with?
#3

rinonalyrna_fathomlin

Jan 03, 2009 23:55:46
-Well, what is it, to begin with?

Heh, that would help.
#4

quale1

Jan 04, 2009 8:06:22
my impression on it, it's greed

how many classes will 4e have, all the combinations, 50+?

personally don't like it, that's why we play with only three classes, and it's almost a classless system
#5

suin_bahhar_02

Jan 04, 2009 9:20:55
The Invoker class is to come out in PH2 and is a divine controller class. They have a distinct anti-primordial theme in that they hold allegiance to a single diety but serve and call upon all groups of dieties to hamper and destroy in divine fire all who oppose the gods. Their ancient power is rumored to come from a divine fragment of their god invested by personal ritual into the invokers themselves, but getting audience to the ritual is even more secret and difficult. They use rods and staffs as implements for their prayers. They are rumored to have been the first allies to the gods during the ancient primordial-god conflict.
#6

lord_karsus

Jan 04, 2009 11:41:38
my impression on it, it's greed

how many classes will 4e have, all the combinations, 50+?

personally don't like it, that's why we play with only three classes, and it's almost a classless system

-Hey, 3e had plenty of classes, and plenty of Prestige Classes. Same thing with 2e, with the Kits. I find no problem, there. I'd rather have a lot than a little, with too much choice rather than not enough.

The Invoker class is to come out in PH2 and is a divine controller class. They have a distinct anti-primordial theme in that they hold allegiance to a single diety but serve and call upon all groups of dieties to hamper and destroy in divine fire all who oppose the gods. Their ancient power is rumored to come from a divine fragment of their god invested by personal ritual into the invokers themselves, but getting audience to the ritual is even more secret and difficult. They use rods and staffs as implements for their prayers. They are rumored to have been the first allies to the gods during the ancient primordial-god conflict.

-So...They are Clerics who serve entire pantheons? That's nothing new.
#7

suin_bahhar_02

Jan 04, 2009 11:53:08
I haven't seen a class with this flavour before though. How would you make that cleric that follows the fearunian pantheon as a whole?
#8

lord_karsus

Jan 04, 2009 11:59:47
-Ilyrana and Queen Amlauril Moonflower were Chosen of the Seldarine. Qilue Veladorn was the Chosen of both Eilistraee and Mystra. Traitor Priestess' of Lolth serve and receive spells from both Lolth and Vhaeraun. The Harper Prestige Class (or one of them, anyway) gives the character various blessings from various deities. There's lots of precedent of individuals serving and being empowered by multiple deities all at the same time.

-The main problem is that the Faerûnian Pantheon is a misnomer, and you probably know. It's make more sense to have them worship and be empowered by regional pantheons, or if you want to use the 4e data, specific deities and their exarches and servants, in a sort of self-contained pantheon.
#9

suin_bahhar_02

Jan 04, 2009 12:40:59
Agreed on both ends.

I'd divide Invokers in a regional aprouch too.
In the 14th century realms some of the following organisations might have had invokers among them (I like to link them to the broader monastic monk and paladin orders):
The Triadic Knights_____Torm Tyr Ilmater Helm (Hoar?)
The Zhentharim________Bane Cyric Loviatar Garagos Beshaba (Hoar?)
The Old Order_________not sure wich gods... the seven old gods perhaps?
The Order of Sun Soul__Selune Lathander Sune Sharess Tymorra
The Suns of Ankh______The Mulhorandi pantheon
The Scribes of Adama___Semphar's traditional (divine) values
The Runestaffs________ adapted from the Runeclaws, Luthic's ancient female orc monk order; works for or against the orcish pantheon when it benfits their freedom
The Eyes of Gruumsh___Nuf said.
The Voice of Hin ______the halfling pantheon
Knights of the Weave__the gods of Dweamerhart
#10

lord_karsus

Jan 04, 2009 12:46:59
-Yeah, like that.
#11

suin_bahhar_02

Jan 04, 2009 12:55:02
So how would you call the invokers worshipping the Seldarine?
#12

lord_karsus

Jan 04, 2009 13:02:36
-Onal'Tel'Seldarine: Speaker of the Seldarine. Sounds nice.
#13

suin_bahhar_02

Jan 04, 2009 13:17:29
I like it.

These characters would make good teacher or advisor figures.

I think in 4E this class loses some of the regional/racial pantheon charm if they leave the class unchanged. It will be alot easier to implement though, as not much else than the channel divinity powers can determine the flavour of your invoker. It's also more lenient in the choice of gods, so a Onal'Tel Seldarine would invoke Correllon for magic but Lolth for power in shadows aswell, as the racial gods aren't as isolated anymore.
#14

quale1

Jan 05, 2009 4:43:54
you could also include these

Emerald Enclave (Eldath, Mielikki, Silvanus) and the druids of the Tall Trees

Knights in Silver (Mielikki, Lurue, Mystra, Selune, Sehanine Moonbow)

Moonstars (Sehanine Moonbow, Oghma, Mystra)

Order of the Crescent Moon (Clangeddin and Selune)

Fangshields (Lurue, Nobanion, Selune)

Fellowship of the Purple Staff (Helm, Lathander, Sune, Chauntea, Selune, Nobanion)
#15

lord_karsus

Jan 05, 2009 10:28:40
-There's the Pentad from Blackstaff. Who was that? Corellon Larethian, Sehanine Moonbow, Mystra, Oghma, and Moradin?
#16

quale1

Jan 05, 2009 10:37:06
Dumathoin instead of Moradin

Zakhara would have lots of these Invokers

not sure about Kara-Tur
#17

lord_karsus

Jan 05, 2009 10:41:24
-Dumathoin. Close. I knew it was a Dwarven deity.
#18

Stigger

Jan 05, 2009 12:01:22
Thought it was Labelas, rather than Corellon. Been a while since I read that though.
#19

GreenKnight

Jan 05, 2009 12:34:15
Here's some background info on the Invoker from the preview.

At the dawn of time, the gods who inhabited the Astral Sea warred with the primordials of the Elemental Chaos, the mighty beings who shaped the world out of formless void. The greatest of the gods' mortal agents in that war were invokers, imbued with a fragment of the gods' own might to fight alongside them. No other mortal servant of the gods can claim the same kind of power. Through rites of investiture, avengers, clerics, and paladins gain the ability to manifest echoes of that power, uttering careful prayers and channeling divine energy through their holy symbols. You, however, channel your god's power directly. No mere symbol can contain it, for you speak the words of creation, shaping the universe to your and your god's will.

Perhaps you were trained in a secret monastery, or you studied in a library where the universe's oldest lore was preserved. Or perhaps you experienced the presence of your god firsthand and took a shard of divine power into yourself. You might even be an immortal born into flesh, slowly awakening to the awesome divine power that is your birthright. Whatever your past, you are among the gods' most trusted servants, bound to a covenant in which you swore to use divine power with great care. To what end will you wield that might?

Invoker Overview

Characteristics:
Your powers are aimed at controlling your foes: slowing, stopping, or compelling their movement; weakening their attacks; or hedging them in zones of divine fire. You summon angelic beings to face your enemies, and you empower your allies to fight with divine fervor.

Religion: Like clerics, invokers can worship any deity, but few invokers serve gods who are newer arrivals to the pantheon, such as the Raven Queen and Vecna. Invokers dedicated to Bahamut often revere Tiamat as well, worshiping those two gods as the two halves of the slain dragon-god Io. More than most other divine characters, invokers offer prayers to and call on favors from the entire pantheon, for all the gods, whatever their alignments, fought together against the primordials.

Races: Dwarves and devas make particularly good invokers; both the dwarven devotion to the gods and the devas' heritage lend themselves to the invoker's worldview. Ancient and long-lived, eladrin and elves have a racial memory that keeps alive the legends of the first wars between the gods and the primordials, and the two races often follow in the paths of the first invokers. Invokers can be found among all races, however.

Implements
Invokers do not make use of holy symbols, since they believe that their magic predates and transcends such representations of divine power. Instead, invokers make use of rods and staffs as representations of the gods' dominion over the world.

Invokers and Deities
Choice of Deity:
Like other divine characters, invokers are dedicated servants of one or more deities. Most invokers devote themselves to a single deity, but all invokers recognize the entire pantheon as worthy of respect (see "Deities," Player's Handbook, page 20). Whereas a cleric might revere Corellon and despise Lolth as a rival and enemy, an invoker dedicated to Corellon recognizes Lolth and her servants as comrades in arms against the forces that seek to destroy the world and the gods. That's not to say that you can't oppose the evil schemes of Lolth's followers if you're dedicated to Corellon, only that you shouldn't lose sight of the grander scheme of things.

Choice of Alignment: Invokers don't gain their power through rites of investiture or ordination, as avengers, clerics, and paladins do. You bear the touch of your god's own hand on your soul, a direct channel through which divine power can flow into the world, shaped by your will. Because you strive to bring your will into perfect accordance with your deity's, your alignment must match your deity's. For instance, an invoker of Moradin must be lawful good, an invoker of Pelor must be good, and an invoker of Ioun must be unaligned.

#20

suin_bahhar_02

Jan 05, 2009 13:54:34
Awesome flavour I tell you!!!
#21

phelf_der_zemit

Jan 05, 2009 20:08:25
I see this playing well into racial divides, like a dwarf fighting for the entire patheon or a drow doing the same (minus the occasional odd ball of the god line up) and again with orcs. Just the all around go to guy for a region or race.

Could the be split up by domains? Like a group of gods that do knowledge and a group that does music and entertainment..? wait. that's more of a 3e concept. Not that many gods anymore...
#22

lord_karsus

Jan 05, 2009 23:13:41
-Anyone want to "Realmsify" that description and everything else, there?
#23

suin_bahhar_02

Feb 08, 2009 8:47:07
Hmm. I got the thought that because the Primordials didnot have that big a role in Torils past perhaps the realms has had some invokers come to Toril through planar travel or spelljamming in the past. The war of the primordials vs. the gods happened far before Realmspace's creation if one goes by the Shar-Selune creation myth. The realms's primordials we're invited to realmspace to govern their aspects well after they we're already cast out of the worlds were they had battled the dieties.

Or does the new FRCG tell us the godswar was held in the days prior to the rise of the creator races?
#24

crossroads_wanderer

Feb 08, 2009 12:49:10
I'm not trying to turn this into a 4e bash thread, but from my understanding of 4e FR (I don't have either book, so bear with me) quite a few deities were destroyed/subsumed. Wouldn't that leave less options for this class?
#25

suin_bahhar_02

Feb 08, 2009 13:41:37
It would obviously lead to less choice of divine patrons for invokers, but it would be a lot easier to divide the gods amongst the different divine teams by the new alignment system. Lawful Good invokers would congregate among the Tormite, Bahamutian and Ilmaterian churches, Good would be backed by Selune and co, etc.

Another way to introduce/deferentiate realmsian invokers could be by divine imagration waves of the gods. So each godly interloper would have its own imigrants of invokers. Mulhorand, Untheric, Netherese, Imaskari, Northfolk, Shou etc. could each have their own minipantheon following invokers.
#26

hvulpes

Feb 08, 2009 13:58:55
The idea most likely to work in the realms are less pantheons and more alignment groups. Like such:

Groups based on Alignment (IE Lawful Good, Chaotic Evil)
Groups based on Sphere (IE War, Love)
Groups based on Origins ( IE Faerun, Mulhordhi)
Groups based on Race (IE Dwarves, Elves)
Groups based on Divine Alliances (Pentad, Harper gods)
Groups based on Home Plane (IE Gates of the Moon, Banehold)

Things like that might work better then Pantheon as it is not as unified.
#27

crossroads_wanderer

Feb 08, 2009 14:04:07
Some of those wouldn't quite fit the feel of the description provided above, though. Corellon and Lolth are not allied, do not share alignment, and do not share home plane.

I think race or a vaguely related set of goals would be closer to the patheonic ties as described in the quote above. Something like "advancement of all dwarves" or "protection of nature at all costs" seems to be more the kind of ties that would be involved in the pantheons worshipped by this class.
#28

bahumutseyes

Mar 31, 2009 4:36:22
I figure it would be the right thing to mention that it's not they call on the powers of one deity or an entire pantheon, but that they wield the same raw power as the gods. As for their views on the gods themselves, they generally worship one, who gives them access to what ever it is that gives gods their powers, while they view the other deities (and their clergies) in a pantheon as allies against the true enemies (Primordial's, Demons, the inhabitants of the Far Realm, etc.). That being said, they do stand against certain things, like the PHB2 says, an invoker of Corellon might view Lolth and her church as allies in the long, but still stand against her machinations in a day-to-day basis.
#29

lord_karsus

Mar 31, 2009 21:38:26
-For those of you who like polytheism, and want to see more of it, there'll be something you'd like in the Realmsvault Annual.
#30

suin_bahhar_02

Apr 07, 2009 12:57:33
I like polytheism. An article on shared temples?

I would make my choice for fearunian Invoker followers among the groups by Divine Alliances, Alignment, Origins, Race and Home Plane the most often. In the long run Spheres who are shared cause animosity among those dieties.
#31

RUMPLESTIX

Apr 07, 2009 17:32:57
-For those of you who like polytheism, and want to see more of it, there'll be something you'd like in the Realmsvault Annual.



Sorry, I got carried away for a minute. I am lookin g forward to it though.