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| #1zaskar24Aug 06, 2008 21:15:30 | I am working on this prestige class for use by my current Realms character. I am hoping to have it together to present to my DM when he gets back in 6 months hopefully. I am at a loss as to what to give as a 5th level special ability as well as the saving throws. The will is the weak one but I am unsure if having fortitude and reflex the same or which should be the better one. I am working on the class skills slowly and know that the skill points will be 4 per level. Any and all thoughts or suggestions are welcome. Are the requirements good or bad? Class abilities? Let me know. March Warder Selected from among the many warriors who call the Silver Marches home, march warders are a small but elite group who strive to make the Silver Marches safe for all at the expense of their own comfort. While the Knights in Silver are the most prestigious and well known of warriors that defend the Silver Marches the march warders are the true stalwarts. Not just defending a 50 mile circle around Silvery Moon and travelling forth when needed, but actively hunting the enemies of the Silver Marches where they live before they can harm the people who live there. Of all the classes that inhabit Faerun the two most likely to become march warders are barbarians and rangers. There are also a relatively high percentage of multi-class barbarian/fighters and ranger/ fighters that excel as march warders due to the amount of feats they get that is them supplemented by the feats that the march warder provides. Rogues that multi-class as fighters are sometimes chosen to be march warders as well though they are fairly rare. Though not as rare as cleric, druid, magic using characters or paladins for assorted reasons. Hit Dice: d12 Requirements To qualify to become a march warder, a character must fulfill all the following criteria. Alignment: Any non-evil. Base Attack Bonus: +6 Skills: Balance 2, Climb 4, Listen 4, Move Silently 4, Survival 4 Feats: Cleave, Combat Reflexes, Mobility The March Warder Level BAB Fort Ref Will Special 1 +1 First Favored Enemy 2 +2 Fighter bonus feat 3 +3 Favored Improved Critical 4 +4 Fighter bonus feat 5 +5 |
| #2lord_karsusAug 06, 2008 23:10:46 | -Maybe bump up all of the special abilities, and make the first one something geared towards survival in the wilds? A bonus to Survival/Widerness Lore and/or the Track feat? |
| #3zaskar24Aug 07, 2008 19:05:12 | That is a thought Lord Karsus. The good people over at CK have weighed in as well so I am going to start revision 1 in the next day or so. |
| #4lord_karsusAug 07, 2008 19:11:36 | -My first impression of the PrC was that it was a Ranger PrC. I was surprised to see that it fit more with the Fighter. As such, as a gift to those Fighters who'd be in the wilderness, I recommended the woodsy-type benefits. Maybe you can make it some sort of bonus that Rangers don't have, in case Ranger characters decide to dip into this PrC. -Good luck with the revision, and make sure to repost it, so we can see what you did with it. |
| #5merrikcaleAug 09, 2008 22:53:55 | -My first impression of the PrC was that it was a Ranger PrC. . That was my impression as well |
| #6zaskar24Aug 10, 2008 8:08:33 | Looking at it I can see how you would get that impression though that was not my intention . I will have the first revision up later today for you to peruse. |
| #7zaskar24Aug 10, 2008 17:02:13 | Here is the first revision fully fleshed out. March Warder Selected from among the many warriors who call the Silver Marches home, march warders are a small but elite group who strive to make the Silver Marches safe for all at the expense of their own comfort. While the Knights in Silver are the most prestigious and well known of warriors that defend the Silver Marches the march warders are the true stalwarts. Not just defending a 50 mile circle around Silvery Moon and travelling forth when needed, but actively hunting the enemies of the Silver Marches where they live before they can harm the people who live there. Of all the classes that inhabit Faerun the two most likely to be selected to become march warders are barbarians and rangers. There are also a relatively high percentage of multi-class barbarian/fighters and ranger/ fighters that excel as march warders due to the amount of feats they get. Rogues that multi-class as fighters are sometimes chosen to be march warders as well though they are fairly rare. Though not as rare as cleric, druid, magic using characters or paladins for assorted reasons. Hit Dice: d? Requirements To qualify to become a march warder, a character must fulfill all the following criteria. Alignment: Any non-evil. Base Attack Bonus: +6 Skills: Balance 2, Climb 4, Listen 4, Move Silently 4, Survival 4 Feats: Cleave, Combat Reflexes, Mobility Special: Either have Favored Enemy class ability or the Foe Hunter Feat for orc. Must be selected and trained by a march warder in good standing with the brotherhood. Class Skills The march warder’s class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Intimidate (Cha), Jump (Str), Listen (Wis), Move Silently (Dex), Ride (Dex), Spot (Wis), Survival (Wis), Swim (Str) Skill Points at Each Level: 4+ Int modifiers The March Warder Level BAB Fort Ref Will Special 1 +1 +0 +2 +2 Favored Enemy 2 +2 +0 +3 +3 Bonus feat 3 +3 +1 +3 +3 Favored Improved Critical 4 +4 +1 +4 +4 Bonus feat 5 +5 +1 +4 +4 Warder’s last stand Class Features All the following are class features of the march warder prestige class. Weapon and Armor Proficiency: March warders gain no proficiency with any weapon or armor. Favored Enemy: A march warder selects a favored enemy from the following list of enemies that threaten the Silver Marches: orcs, giants, goblins, hobgoblins, evil outsiders,. This ability works exactly like the favored enemy ability of the ranger class. If a march warder with ranger levels chooses a favored enemy that they already have chosen as a ranger, the bonuses stack. Bonus Feat: At 2nd and 4th level the march warder gets to choose a bonus feat from the fighter bonus feats. The march warder must still meet all prerequisites for a bonus feat, including ability score and base attack minimums. Favored Improved Critical: A march warder selects one creature that he has as a favored enemy to be able to inflict improved critical hit ranges against. Against that enemy you are treated as having the improved critical feat with any weapon you use. Warders Last Stand: Whenever the march warders current hit point total is below 25% of their full hit points they gain incredible strength. The march warder gains a +4 bonus to their Strength score, a +2 bonus on saves, gains the Diehard feat, and a -2 penalty to their AC. There is no limit to the number of times per day the last stand can activate. While the last stand is active, the same limitations on actions as a barbarian in a rage are incurred. The last stand cannot be voluntarily ended, although you automatically drop out while unconscious, helpless, or (most likely) when you receive healing to bring your current hit points above the threshold. Any effect that would normally apply during a barbarian’s rage applies whenever last stand is active. Notes 1. I am still not sure about the HD. I would like to keep it at d12 but want to see how all of you feel it balances out against the rest of the PrC. 2. Does everyone think that the favored enemy gained at first level should stack with the foe hunter feat for non-rangers that take this PrC. I feel it should since it is a special requirement but want to once again see how everyone feels about it. |
| #8lord_karsusAug 10, 2008 18:27:57 | -The Hit Dice, I'd make it d10. -What does the 'Foe Hunter' feat do? If you are worried about it stacking, you could add text stating that the Favored Enemy cannot be the same as the 'Foe Hunter' target. |
| #9zaskar24Aug 10, 2008 19:19:47 | -The Hit Dice, I'd make it d10. The foe hunter feat is a regional feat originally from FRCS and the updated in the PG. It gives a person the abilities of favored enemy against a creature that is determined by their home region which are orcs in the case of the North. Hence, while it has a different name it does the same thing though it does not scale up as the character levels. |
| #10lord_karsusAug 10, 2008 19:24:10 | -Gotcha. Well, if you don't want them to stack, you can say that the Favored Enemy doesn't stack with that, or that the player much choose a race/subrace that does not fall into the bounds of that feat. |