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| #1meldreadAug 15, 2008 10:14:42 | I posted in a previous thread, after having viewed the new 4E pantheon that I still believe they could slim it down even more. Obviously there are those who believe and like things slimmed down, and to be honest I'm a bit caught in the middle. Like the cannon 4E pantheon, it doesn't have to make sense. There is no explanation behind it, just a name, some titles, and portfolios, leaving the rest for you to make up at your pleasure. This will not include the demi-human cultural deities (with some exceptions). Below is a "reworked" Faerunian Pantheon, worshiped by primarily humans, but other races as well such as Drow, Dark Elves (Ilythiiri - former Drow), Elves, Halflings, Dwarves, Half-Breeds - and most who live near or in human kingdoms and lands. --------------- Shar Mistress of the Night, the Lady of Loss, the Maid of Misfortune, the Dark-Haired Sister Portfolios: Darkness (in particular the night), nihilism, loss, forgetfulness, secrets, misfortune, lies, deception, illusion Selune Our Lady Silver, the Moonmaiden, Lady Luck, Our Smiling Lady, the Fatespinner, the Lady of Adventure, the Fair-Haired Sister Portfolios: The moon, stars, prophecy, fate, good fortune, friendship, trust, hospitality, wisdom, fertility, adventurers Gargauth The Triumphant Lord, the Tyrant, the Lord of Fear, the Lord of the Nine Portfolios: Ambition, betrayal, corruption, tyranny, hatred, fear, greed, intrigue Assuran (Hoar) The Doombringer, the Lord of the Dead, the Judge of the Damned, the Balancer of the Scales Portfolios: Retribution, poetic justice, the dead Talos Lord of the Elemental Chaos, the Destroyer, the Raging One, the Storm Lord, Lord of the Elemental Abyss Portfolios: Chaos, the elements, destruction, storms Amaunator The Sunlord, the Vigilant One, the Divine Right Portfolios: The sun, rulership, vigilance, laws, purification through fire, crusades Auril The Frost Maiden, Ice Dawn, the Lady Consort of Assuran, Lady Frostkiss, She Who Comes For All Portfolios: Winter, cold, death Jergal The Lord of the End of Everything, Scribe of the Doomed, the Seneschal, the Pitiless One, the Pallid Mask Portfolios: Fatalism, guardian of tombs, proper burial, scribes Valkur The Mighty, Captain of the Waves, Grandmaster of Tactics, the Lord of War Portfolios: Naval combat, oceans, seas, sailors, ships, tactics, strategy Nobanion Lord Firemane, King of the Beasts, the Guardian, the Lord of Justice Portfolios: Justice, beasts, duty, loyalty, guardianship, protection (especially of children), defense, peace-through-conflict Ilmater The Quiet One, the Crying God, the One Who Endures, the Broken God, He Who Suffers With All Portfolios: Endurance, martyrdom, suffering, peace-through-pacifism Eilistraee The Masked Lady, the Princess of Passion, the Dancing Lady, Our Lady of Song Portfolios: Thievery, rebellion, outcasts, moonlight, freedom, dance, passion, beauty, love, song Azuth The High One, the Lord of Spells, the Binder of What is Known, the Lord of Knowledge Portfolios: Knowledge, magic, spells Malar The Beastlord, the Black-Blooded Pard Portfolios: Hunting, stalking, bloodlust, marauding beasts, slaughter, lycanthropy Uthgar The Battle Father, Lord of Barbarians, the Warlord, the Lord of Plunder Portfolios: Physical strength, barbarians, battle, skill-at-arms, plunder, war Chauntea The Great Mother, the Grain Goddess, the Golden Goddess, She Who Shapes All, the Earth Mother, Our Lady of the Wood Portfolios: Nature, agriculture, the seasons, forests, forest creatures, motherhood Gond The Wonderbringer, the Lord of all Smiths, the Divine Inspiration, the Holy Maker of All Things, the Shaper Portfolios: Artifice, craft, construction, smithwork, inspiration Lolth The Spider Queen, Demon Queen of the Abyss, Queen of the Demonweb Pits, Weaver of Chaos, the Hunted, the Mother of Lusts, Dark Mother of All Drow, the Matron of Pain Portfolios: Spiders, the Underdark, caverns, murder, drow, strife, vengeance, hedonism, sensual fulfillment, torture, pain-as-pleasure, agony Talona Lady of Poison, Mistress of Disease, She of the Deadly Kiss, Mother of All Plagues, the Darkbringer, the Great Dread Mother, the Rotting Queen Portfolios: Disease, poison, curses, plagues, undeath, rot, decay, serpents, parasites Waukeen The Merchant's Friend, the Mistress of Revels, Our Mistress of Joy Portfolios: Trade, money, wealth, travel, caravans, trade-by-ship, festivals, joy, happiness --------------- I hope this proves useful and provokes interesting discussion. ;) |
| #2valtenAug 15, 2008 10:25:55 | Your lack of Bane makes this thread folly. Though I like Hoar and Talos . |
| #3meldreadAug 15, 2008 10:43:21 | Yeah, I tried to axe all the evil deities who kept up with the epic fail. :P I figure dying to T0rm was so humiliating that Gargauth not only killed Asmodeus and took his stuff, but decided to take Bane's as well. :P Besides, I -really- like the thought of Gargauth having some type of epic coup in the Hells, where he bumps off Asmodeus and takes his place. Anything that helps us deviate from the core is good, IMO. ;) But yeah, I also like Hoar taking the place of Kelemvor, especially under the new rules for the afterlife. I think he'd like it, too. Besides, in the cannon Realms, I think Asmodeus is the new god of tyranny but it is hard to say since they have 'spheres' now, not portfolios. |
| #4barthalasAug 15, 2008 10:53:21 | I posted in a previous thread, after having viewed the new 4E pantheon that I still believe they could slim it down even more. Obviously there are those who believe and like things slimmed down, and to be honest I'm a bit caught in the middle. Interesting concept and I kind of like the notion a lot. I would include Corellon though but only because it can be rationalized that the Eladrin/Elves where imports to the world and they could have brought their god with them. |
| #5meldreadAug 15, 2008 11:16:15 | Barthalas- Yes, as I said the list didn't include demi-human cultural deities. That would include the Dwarven, Halfling, Orcish and Elven pantheons. Those deities would primarily be worshiped by half-breeds of a particular race (such as a half-orc worshiping the Orcish pantheon or a half-elf worshiping the elven one), and those of the race they represent. Nominally, they'd be small cults as those races by and large form a minority in Faerun. Deities such as Lolth would likely be granting spells under a different name, likely Loviatar. Humans would likely worship this deity: Loviatar The Mother of Lusts, the Matron of Pain Portfolios: Hedonism, sensual fulfillment, torture, pain-as-pleasure, agony They'd likely believe that Loviatar killed Sharress, but in reality Lolth would have killed them both and be granting spells under the Loviatar identity. This would be similar to what she was doing in 4E by granting spells to non-drow under Moander's identity. Likewise, Eilistraee would likely be worshiped as Mask among the Humans. |
| #6fire_wraithAug 15, 2008 11:30:40 | Meta-request... please don't quote gigantically long posts only to put in a handful of lines stating agreement. It's a pain to have to scroll through it all (again). I think we all know what you're refering to, and if you want to be clearer, it's easier just to quote the first couple of lines or so. :P |
| #7meldreadAug 15, 2008 11:31:45 | Here is how I see it working. If you live in an isolated Dwarven community you likely worship only the Dwarven Cultural deities. However, if you're a dwarf who has lived among the humans for any length of time, you'll likely have a Faerunian deity as your patron and perhaps paying homage to your cultural deities. So a Dwarven smith living in Athkatla is likely to worship Gond as a patron deity. An Elven Wizard who has joined the Cormyrian War Wizards is likely worshiping Azuth and giving lip service to his cultural deities. It largely depends on where you live, who you interact with, and what faiths are most prevalent in your area. Since the world is pantheistic, and all the gods are real, it only makes sense that you pay homage to as many as you can. If you're living in the heart of Athkatla as a Dwarven Smith, there is likely no shrine or temple to the Dwarven deities there. Thus, you'd turn to Gond or another deity that closely matches Moradin. Additionally, I imagine it working very much like it did in the ancient polytheistic world. Normally, when you encounter a "new" god, you often attribute it to a god you're more familiar with just with a different "name". Then you think: "Oh, this is what the Humans call Moradin." As a result of this the Faerunian Pantheon is cannibalizing the demi-human deities followers, and in some cases, the demi-human deities themselves. This is what happened to the various human cultural pantheons as the Faerunian Pantheon began to form. Therefore this means the cultural deities are fading, dying out, or withdrawing from the world. |
| #8fire_wraithAug 15, 2008 11:39:43 | As a result of this the Faerunian Pantheon is cannibalizing the demi-human deities followers, and in some cases, the demi-human deities themselves. This is what happened to the various human cultural pantheons as the Faerunian Pantheon began to form. If I recall, this sort of mechanism was brought up in past editions of FR, especially in 3rd Edition. The sort of 'interloper deity' pantheons slowly merged into the general pantheon, either finding a place of their own (with or without their aspects being altered to a degree), being subsumed into a merger with another, similar existing deity, or eventually dying out altogether. Examples of this sort of thing were how Bast (the Mulhorandi deity) morphed into Sharess (part of the general pantheon). Honestly, I think I would have accepted them presenting things that way a lot better than I have the notion that "They were always the same, *handwave*handwave*" :P |
| #9alediranAug 15, 2008 11:45:16 | Mel, don't give more ideas to WotC, please. |
| #10thecasualoblivionAug 15, 2008 11:48:51 | thecasualoblivion's slimmer 4E Forgotten Realms Pantheon All must worship Shar. She ate the rest of the gods. Much simpler and easier to handle. |
| #11alediranAug 15, 2008 11:50:30 | All must worship Shar. She ate the rest of the gods. Sadly that's what happened to the realms between 3rd edition and 4th edition, only that Shar is in the middle of that process. |
| #12meldreadAug 15, 2008 12:13:00 | If I recall, this sort of mechanism was brought up in past editions of FR, especially in 3rd Edition. The sort of 'interloper deity' pantheons slowly merged into the general pantheon, either finding a place of their own (with or without their aspects being altered to a degree), being subsumed into a merger with another, similar existing deity, or eventually dying out altogether. Examples of this sort of thing were how Bast (the Mulhorandi deity) morphed into Sharess (part of the general pantheon). Yes, I was always a proponent of that theory. I remember a thread I created some years back, that wrote how eventually even the demi-human cultural deities would merge into the Faerunian Pantheon. I explained how that it was an inevitable process as Elves, Dwarves, Halflings, Humans and other races intermingled. I argued that the Dawn Cataclysm was not simply one big Realms Shaking Event, but rather something that took place over the course of many long years after the fall of Netheril. Basically, after Netheril collapsed its people began to migrate throughout the rest of Faerun, bringing their deities with them. The same was true for the other cultures that at the time were also on the move. This resulted in a period of cannibalization, and Lathander sought to take advantage of this event to swing the balance toward good. However, Shar somehow managed to counter him and things ended up balancing themselves out, eventually, but not without catastrophic results for some. It might seem odd that an Elf would worship a deity that is considered to be a human deity, but when you think about it, it is not really that strange. After all, the gods can take many forms and names, and at the end of the day they are of no race - they are just big globs of divine energy. The Spellplague would have resulted in a period of chaos where individuals were on the move, and smaller cults were weakened as the result of many deaths. This would have then easily opened itself up as another time for cannibalization of the worshipers of weaker deities. I am not sure if anyone noticed, but I made Waukeen the goddess of festivals, joy and happiness because after the time of Troubles Waukeen went missing. Long story short, Lliira kindly held Waukeen's portfolios for her until she could return. Thus, I am having Waukeen return the favor. ;) |
| #13panicsAug 15, 2008 13:30:43 | Personnally... If I had to shrink to pantheon... I would go with Netheril Gods. 10 Gods and very simple. If you remove Mystryl, you have 9 left which is more "realistic" to Earths pantheons. Elven, Dwarven and other races pantheon would be only an echo of this one (Corellon being X in dwarves, Y in human, Z in orcish). Since in the Orcish Pantheon Gruumsh is more predominent, the aspect of Corellon would be a minor power... The only Netheril God I would split is maybe Tyche... |
| #14meldreadAug 15, 2008 13:41:22 | Actually, most pantheistic religions in the real world had roughly twenty or more deities, of varying levels of significance as well as lesser beings and spirits and the like. Hell, some had hundreds. I don't think I did such a bad job. I manage to shrink fifty-six gods (Faerunian Pantheon) down into twenty. I even managed to make some more interesting and keep a similar flavor. :P But really, I think things should be focused upon the individual churches and a deity list like this used as just basic guidelines. Which is why I didn't include any alignments or dogma's. |
| #15barthalasAug 15, 2008 15:02:09 | Barthalas- I think I like the idea of not including them at all unless they where brought to the realms, like the eladrin/elves/drow could have. |
| #16Charles_PhippsAug 15, 2008 15:10:07 | Very nice choices. |
| #17fire_wraithAug 15, 2008 15:20:43 | It occurred to me, while posting in another thread, that they could've headed off a lot of arguments and complaints about the pantheon - catering to both 'sides' as it were - by simply posting a core group of gods, and then putting in this blurb, or something like it: "Of course, these are only the major gods who are commonly worshipped world-wide. There are many other minor and regional gods. Additionally, many of the major gods can also be worshiped by other names or guises. Thus, feel free to add to this list by creating your own gods, or including modified versions of the existing ones." By doing this, we have a simple basic setting, and for those familiar with the old Realms, we've automatically accounted for any 'missing' gods - no need to kill them off - and at the same time, we remind the DM of their power to tailor the setting to suit their own desires. |
| #18meldreadAug 15, 2008 15:20:54 | I think I like the idea of not including them at all unless they where brought to the realms, like the eladrin/elves/drow could have. That's how the demi-human deities got to the Realms in the first place. Dwarves / Elves / Orcs all came from other worlds or planes, and brought with them their gods. Similar to how Dragonborn got into the Realms, but without blowing things up. (No, the Elves blew stuff up later in ways that were much worse. :P) |
| #19meldreadAug 15, 2008 15:29:09 | Fire_Wraith- That's the way I'm already approaching it. I'm ignoring the cannon pantheon. I don't know if I will use the one I placed here, but I might. I really like some of the ideas. (Such as Hoar taking Kelemvor's place.) |
| #20barthalasAug 15, 2008 15:31:00 | That's how the demi-human deities got to the Realms in the first place. Dwarves / Elves / Orcs all came from other worlds or planes, and brought with them their gods. Similar to how Dragonborn got into the Realms, but without blowing things up. (No, the Elves blew stuff up later in ways that were much worse. :P) Really? I thought only the elves where "imports" I'll have to go back a look things up in the GHotR for the other demi-human origins. |
| #21umbralknightAug 15, 2008 15:36:11 | Really? I thought only the elves where "imports" I know orcs came through in the Orcgate wars, when they were summoned by... who summoned them again? The murann? |
| #22barthalasAug 15, 2008 15:39:04 | I know orcs came through in the Orcgate wars, when they were summoned by... who summoned them again? The murann? Cool... That would be a good reason to give them their own deity. |
| #23meldreadAug 15, 2008 15:44:58 | The bulk of the Orcs appeared during the Orcgate Wars, and when they arrived they brought their deities with them. I'm a bit more fuzzy on the Dwarves, as I do not know their ancient past very well. However, I remember a discussion awhile back talking about their possible first appearance being in the Yehimal Mountains located in the Utter East. Markus might know more, since I think he was the one who 'figured it out' so to speak. EDIT to answer the question above: The Orcgate Wars was started by Thayd, the last apprentice of the Imaskari wizards, when he opened a portal to a world entirely dominated by empires of fanatically religious orcs. He also incited the wizards of Mulhorand and Unther into rebellion. He was eventually killed, but as a legacy to Thayd's death Thay (as we once knew it) was eventually founded after breaking away from the Mulhorandi Empire roughly a century or so later. |
| #24umbralknightAug 15, 2008 15:52:35 | EDIT to answer the question above: The Orcgate Wars was started by Thayd, the last apprentice of the Imaskari wizards, when he opened a portal to a world entirely dominated by empires of fanatically religious orcs. He also incited the wizards of Mulhorand and Unther into rebellion. He was eventually killed, but as a legacy to Thayd's death Thay (as we once knew it) was eventually founded after breaking away from the Mulhorandi Empire roughly a century or so later. Ah yes I remember now. And so the Red Wizards were founded on a legacy of awesomeness. |
| #25lord_karsusAug 15, 2008 20:07:21 | thecasualoblivion's slimmer 4E Forgotten Realms Pantheon -That works. |
| #26Charles_PhippsAug 15, 2008 22:47:54 | http://forums.gleemax.com/showpost.php?p=16592761&postcount=401 Here's my latest version. |
| #27meldreadAug 16, 2008 6:28:23 | Ah yes I remember now. And so the Red Wizards were founded on a legacy of awesomeness. Yes, they were. To bad they didn't keep that legacy of awesomeness throughout their lifetime. :P |
| #28Charles_PhippsAug 16, 2008 7:01:09 | Couple of questions here: Why these gods? 1. Assuran 2. Auril 3. Jergal 4. Valkur 5. Uthgar 6. Talona 7. Nobanion Personally; I would have kept Asmodeus but it's interesting you chose to ditch Oghma (so did I), Silvanus, Sune, Kelemvor, Umberlee, Torm, and Bane. |
| #29hippokreneAug 16, 2008 8:27:35 | Man, that’s still so many gods. FR seems to catch deities like a dog catches flees. |
| #30alediranAug 16, 2008 9:03:13 | Man, that’s still so many gods. FR seems to catch deities like a dog catches flees. And that is perfect, more gods = more choices. |
| #31hippokreneAug 16, 2008 9:24:22 | And that is perfect, more gods = more choices. I'd rather each god was a meaningful entity with a unique feel to them. I'd like my campaigns to be a divine tapistry with a few, striking colors, because if you add too many colors all you end up with is gray. |
| #32alediranAug 16, 2008 9:27:41 | I'd rather each god was a meaningful entity with a unique feel to them. I'd like my campaigns to be a divine tapistry with a few, striking colors, because if you add too many colors all you end up with is gray. And each god of the realms has it. Some are easier to see, others need a little more work, but there are differences between them, Milil and Finder Wyvernspur, tough being both gods of art, they are of different ones, and a bard that favours one kind of performance over another will have more reasons to choose one over the other. And if you believe FR has too many gods I would suggest you play Exalted. They have gods even for a single pebble. |
| #33Charles_PhippsAug 16, 2008 9:36:49 | Actually, my players have always felt that Exalted was perfect for what the Realms should be but the Realms sucked at. In Exalted, there's meaningful differences between the level of power that each god wields. |
| #34alediranAug 16, 2008 9:56:53 | Actually, my players have always felt that Exalted was perfect for what the Realms should be but the Realms sucked at. In Exalted, there's meaningful differences between the level of power that each god wields. Exalted is one of the things I'm dying to play/DM. |
| #35meldreadAug 16, 2008 11:15:10 | Couple of questions here: Assuran replaced Kelemvor, and I did so because I felt his ironic methods of passing judgment were more interesting than bland Kelemvor. This is important because in the 4E Realms, it seems that most souls just linger around in the Fugue Plane. This gives Assuran (Hoar) a chance to really dish out some divine retribution. I could have axed Auril and Jergal easily. They weren't needed or required. However, I wanted Auril to be the consort of Assuran and become the goddess of death. As when you die your body becomes cold. I envisioned her becoming a cross between Lims-Kragma (Midkemia) and a female Bhaal. However, she'd work for Assuran. But, eh. You could axe her and just give him the death portfolio. I kept Jergal simply because I love him too much to kill him. :P Valkur replaced Umberlee AND Red Knight, and is seeking the portfolio of war. Uthgar replaced Garagos and became a general barbarian god - not just a deity specific to the Uthgart. He also became a god of war. He's worshiped in various different ways depending on who you interact with. In civilized lands he's worshiped as Uthgar, a war god with a strong focus on physical strength and skill-at-arms. In barbarian tribes he's either worshiped via totems or as a god of war, plunder and physical strength. Talona expanded her portfolios greatly. As I imagine divine magic (and magic in general) is far less common in the Realms than before, plagues and the like will be much more common. Thus Talona's presence increases. As well, she somewhat steps up to take Sseth's role among serpents and snake-like-people (Yuan-ti). Nobanion replaces Tyr, Torm and takes on some of Helm's portfolios. I could condense the pantheon much further, but really, it is only twenty deities. If you give Jergal and Auril the axe then you are down to eighteen without any major loss of flavor. I tried to lower the number of deities, while still keeping enough of them for a large number of choices. As well, I wanted to try and preserve the Realms flavor somewhat in a slimmer, more condensed pantheon. I ditched Asmodeus because he was far less important to Toril than Gargauth. Gargauth also replaced Bane. He is also a more interesting deity. Silvanus was folded into Chauntea. I am strongly of the opinion that deities can be worshiped differently depending on location, culture and outlook on life. So I basically folded all the nature deities into Chauntea, similar to how I folded all the elemental deities into Talos. To a farmer Chauntea is the goddess of the harvest and fertility. To a druid, Chauntea is the goddess of the woods and land - Toril itself manifested into divinity. And as I said above Kelemvor was pretty much folded into Assuran (Hoar) whole cloth, Umberlee was axed and her portfolios given to Valkur, and Torm was pretty much folded into Nobanion. |
| #36hippokreneAug 16, 2008 21:15:00 | And each god of the realms has it. Some are easier to see, others need a little more work, but there are differences between them, Milil and Finder Wyvernspur, tough being both gods of art, they are of different ones, and a bard that favours one kind of performance over another will have more reasons to choose one over the other. Slight, subtle differences don't lead to striking tapestries. To me, meaningful, unique gods does not traslate into "you can have a god of music who likes romance and a god of music who likes harps." And if you believe FR has too many gods I would suggest you play Exalted. They have gods even for a single pebble. What possible logic would cause you to recommend a game based only on it having in abundence an elements I've said I dislike? That's like saying, "Oh, you thought The Hills have Eyes was too gory? You should check out Saw!" |
| #37Charles_PhippsAug 16, 2008 21:48:06 | I believe his argument was "Forgotten Realms is not nearly as bad as Exalted." |
| #38hippokreneAug 16, 2008 22:17:25 | I believe his argument was "Forgotten Realms is not nearly as bad as Exalted." I'm still confused as to why he'd suggest I play it. Anyways, as I understand it, the 'thousand little gods' of Exalted are just powerful spirits. They're akin to angels, dryads, and the like in DnD. I have no problem with there being many of those. My problem is more managing the gods in such a way that it feels like the Realms (so I won't be slimming down the pantheon) while doing all the gods justice. |
| #39meldreadAug 16, 2008 22:44:20 | There is a little tip that you should know about: Not all the gods are prominent in all the area's throughout the Realms. You might find shrines here and there, mostly to the greater gods, but all the others are fairly regional. You won't find a shrine to Auril, for example, outside of the north and her worship becomes more pronounced the further north you go. Likewise, Hoar's worship is primarily focused in and around regions that saw migrations of Untheric people (mostly Aglarond, Thay and Mulhorand), as well as a few folks in the Bloodstone Lands. Mystra's worshipers would be concentrated almost entirely in cities, and mostly cities with a large number of magic users (such as Waterdeep). However, you'd see little of her worship in places where magic users are distrusted in general such as Chessenta, Turmish, Amn, etc. She'd have a presence but it'd be very small, mostly shrines, and few temples (if any at all). If you're in the Moonshae's then you're not likely to see many individuals of other faiths outside of the main cities, and those that are there are from the mainland on missionary work. Most all of the Ffolk worship Jannath (Chauntea) and the Northerners worship Tempus. The worship of Tyr becomes more prominent the further south you go, in places such as Tethyr, along the sword coast in general, and becomes less of an influence the further east you go. Likewise, Ilmater's worship is strongest in the Bloodstone Lands, Tethyr, and regions along the Sword Coast. In general, you'll only find a large number of worshipers of many different gods in cities, and mostly just cities that have a port that receives travelers and trade from far abroad. This is the most common in the Sea of Fallen Stars region, but the further inland you go, the less number of gods you find. For demigods and lesser deities it is completely possible that they are completely unknown in parts of Faerun, and even the Greater Gods are likely unknown to almost everyone outside of it. |
| #40Charles_PhippsAug 16, 2008 23:52:17 | Odd, all my Tyr worship is concentrated North where people are honorable like in Neverwinter and in Waterdeep. |
| #41meldreadAug 17, 2008 0:47:24 | Yes, Tyr has a strong base in the North as well, but he also has a strong following in Tethyr as do other members of the Triad. If I am not mistaken, it is Tethyr that the concept of the Triad was first conceived. I think I found that information in the Lands of Intrigue (downloadable from the WotC site), so I'll have to check it to verify. |
| #42askanipsionAug 17, 2008 2:37:58 | thecasualoblivion's slimmer 4E Forgotten Realms Pantheon ROFL :D Eilistraee?? She is dead so shouldn't be on this list. If anything, good drow who used to worship Eilistraee could worship Selune now. |
| #43lord_karsusAug 17, 2008 13:06:03 | Slight, subtle differences don't lead to striking tapestries. -Having just went to a museum the other day, and being completely blown away by some of the artwork there, I can attest that the slight, subtle differences in color, texture, and all of that stuff does indeed lead to the really striking pictures! Really beautiful stuff. What possible logic would cause you to recommend a game based only on it having in abundence an elements I've said I dislike? That's like saying, "Oh, you thought The Hills have Eyes was too gory? You should check out Saw!" -That's how people talk. It's common to have people say things like, "Oh, you thought The Hills have Eyes was too gory? You should check out Saw!" ;) |
| #44meldreadAug 17, 2008 21:07:27 | I did a check in Lands of Intrigue. I think I got some wires crossed after reading the entry about Barakmordin in the past. Anyway, below is some information directly from the Lands of Intrigue. Anyone can download it directly from the WotC website.Barakmordin |
| #45markustay63Aug 18, 2008 0:05:28 | Nice set-up. I allow all gods in my game, even if they are not known in the Realms (I ditch the whole concept of 'Interlopers'). My son worshipped Kord (GH) in my last FR campaign. I'm thinking about putting together an 'over-pantheon' of all the Primal Powers and list all their aliases. In truth, I can't see there be much more then thrirty or so greater/intermediate gods. I have a new concept for the Pantheons... let me think on this a while... ![]() |
| #46meldreadAug 18, 2008 0:21:01 | I view the gods as more-or-less just big globs of divine energy attuned to certain elements of existence (portfolios). I try and ignore material that has gods acting as mortals, and look at it as interpretations of the deities by their followers. A single divine being could have many different worshipers, and be worshiped differently depending on location and culture. As well a single divine being may have many different names in which it is worshiped under. To make it more complicated, a single divine being may even have separate aspects that are not related to the being as a whole and is effectively a separate god. (In fact, this is how many new gods are formed - pieces of, or fragments of another deity.) I am trying to ditch the whole notion that only one deity may hold one portfolio at a time. There are many ways to interpret portfolios and they can be subdivided or new spins placed upon them. Then there are new gods popping up all the time, powerful spirits that can grant divine spells and the like. So in the end, even if you don't have a deity that doesn't suit your needs, you can always make one up and have it be reasonably believable. The gods I listed in the OP would only be deities that I would consider to be 'Greater Gods' of the Faerunian Pantheon. The only two typical non-human deities on the list are Eilistraee (as I ignore what happened at the end of that book), who basically is worshiped as 'Mask' or 'the Masked Lady' and Lolth, who has mostly taken Loviatar / Sharess' old roles. In the end I think I am most proud of what I did with Hoar. I believe he would make an awesome replacement for Kelemvor. As well, I like the idea of Gargauth replacing Bane at the very least, if not Asmodeus as well. (Simply to make the Realms more unique and less like Core.) |
| #47lord_karsusAug 19, 2008 19:41:43 | I am trying to ditch the whole notion that only one deity may hold one portfolio at a time. There are many ways to interpret portfolios and they can be subdivided or new spins placed upon them. -How do you plan on...'quantifying' that, I guess, for a lack of better words? |
| #48meldreadAug 19, 2008 21:49:19 | Well, it works in Greyhawk. ;) And maybe Ao allows it to happen? Who knows. :P After all, I figure there has to be a better way to take a portfolio from another deity aside from killing them. |
| #49lord_karsusAug 19, 2008 22:15:16 | Well, it works in Greyhawk. ;) -I don't know nothing about Greyhawk, so maybe you could elaborate? |
| #50meldreadAug 20, 2008 0:49:36 | It's easier if I just give an example. Heironeous is the god of chivalry, justice, honor, war, daring and valor. Hextor is the god of war, discord, massacres, conflict, fitness, and tyranny. As you can see, they both hold the war portfolio. However, they fundamentally represent two different aspects of war. Thus, my logic is: Why can't more than one deity (above demigod) in the Realms hold the same portfolio, provided that they represent that portfolio in a different light or fashion than another deity? |
| #51hippokreneAug 20, 2008 6:51:12 | After all, I figure there has to be a better way to take a portfolio from another deity aside from killing them. There is. It's sort of like a divine game of Monopoly or Risk. Oh, and the pieces are mortals of a sort. |
| #52lord_karsusAug 20, 2008 14:00:52 | It's easier if I just give an example. -Gotcha. Wouldn't the two deities having fundamentally different aspects of war be two different portfolios, however? I know, I would quantify the above as Heironeous having 'Organized Battle' (War), and Hextor having 'The Chaos of a Blowout' (War), or something along those lines. |
| #53storm_silverhandAug 21, 2008 18:36:08 | Heya, Note: I did not read the whole thread, so someone else may have already raised this. This horrified me enough to prompt me to post immediately. Eilistraee No, just... No! Speaking as a hedonist myself, I don't like the idea of hedonism-and-sensual-fulfillment-as-evil, which is what you're basically doing by giving it to an evil deity. Much better to give it to an unaligned deity or a Good one (the latter is probably letting my own biases shine through, though). The way you have things, Lolth would gain power/worship/whateveryouwanttocallit every time someone takes a bite of something they like to eat, every time a person makes love with their beloved, etc. Which does not compute, at least not in my mind, for an evil deity. That much "positive" energy is going to change her alignment over a short period of time, corrupting her in its own way. IMHO, if you want to keep it balanced - have Lolth be the matron of EXCESS and SELFISH PLEASURES, and give hedonism and sensual fulfillment to Eilistraee. |
| #54meldreadAug 22, 2008 2:15:06 | Storm Silverhand- I actually did give hedonism and sensual fulfillment to Eilistraee, but then changed it to Lolth before I posted. Despite what I said in my opening post I was trying to think about things in a some what logical manor when assigning portfolios. I look at it this way. The sea isn't evil because Umberlee happens to be evil. Likewise, hedonism and sensual fulfillment (more likely the excess thereof) are not evil because Lolth holds their portfolios. We all know that Drow are an incredibly hedonistic society and race, so that was one of my primary reasons of giving it to her. Additionally, I don't imagine Lolth or Eilistraee being worshiped by their true names in human society. I believe Eilistraee would be worshiped as Mask, and Lolth would be worshiped as Loviatar. As Loviatar she'd primarily be worshiped as a deity of hedonism, sensual fulfillment, torture, and pain-as-pleasure. I went with this line of thinking because Sharess was a goddess of Festhalls, and going by Ed's comments there are various types of fetishes and kinks that can be found there. I figure it's the primary place that the S&M club hangs out, so I simply interwove them together. Although, it's certainly true the way the portfolios have been administered has changed, the portfolios themselves are not evil. I don't imagine giving Eilistraee the portfolio of hedonism would change how it is administered all that much, and the portfolio sensual fulfillment would only change in so far as her trying to better integrate it with her other portfolios, namely love, passion and beauty. I really tried to split the aspects of Sharress (and Sune) down the middle between the two deities. So Eilistraee is more or less a deity of love, beauty, passion with those you love, living life to its fullest, being free and rebelling against social and cultural norms. Whereas Lolth is the reverse side of the coin, where beauty is taken for granted, often abused and mistreated (or destroyed if it is more beautiful than you), where love is viewed as an unwanted emotion due to attachment, and where you live your life in such a way where only your pleasure and desires matter even if they come at the expense of others. Yeah, I know it isn't an ideal way to split things up, but it's the route I decided to go. |
| #55Charles_PhippsAug 22, 2008 9:56:17 | Yes, and the reverse is true. People will find sensualist behaviors cause them to hate others, jealousies will rear their ugly head, and people will feel unexplained acts of shame. So yay for Lolth! |
| #5618DELTAAug 22, 2008 14:52:29 | -I added this thread to the Handy links thread. ![]() 18DELTA ![]() |
| #57lord_karsusAug 22, 2008 16:34:25 | -Hedonism, and sensual fulfillment, I also see them in the purview of Lolth. |
| #58Charles_PhippsAug 22, 2008 16:38:02 | My only objection is it's a distinctly Anti-Greenwood idea given he's very much the Counter-Culter gamer. If you watched the Wicker Man (the good version with Christopher Lee), Ed would be on the side of Lord Summerisle. |
| #59lord_karsusAug 22, 2008 16:40:54 | -Well, hedonism is, defining it very lightly, as seeking to obtain pleasure over anything else. In doing so, there are many things that would be considered 'D&D evil' that can arise as a result. Killing, to release the chemicals that trigger in such tense situations. Extreme gluttony. Seeing people as means to ends,to get what you want, rather than anything else. |
| #60Charles_PhippsAug 22, 2008 16:57:16 | True, on the other hand, there were many Greek and Roman philosophers who'd actually argue that pleasure is by definition the actual physical representation of good in reality. Higher and Lower Pleasures was created as a philosophical model because it allowed the pursuit of knowledge and self-satisfication at aiding one's fellow man over eating a good meal. But another debate for another time. |
| #61lord_karsusAug 22, 2008 17:21:56 | -That's the thing that I see as being what would allow it to be in the purview of Lolth. The actual pleasure that one receives from something may be fine- or even 'D&D good'- but, what about the lengths that one would go to get that pleasure? That's the gray area. -Like an addiction, the actual sensation that someone gets by getting high might make them feel good, but most drug addict say that they feel dirty by stealing to get the money they need for their fixes, or hurting others because of the need to get their fix, and so on. |
| #62AziabelAug 22, 2008 17:53:41 | Dark Elves (Ilythiiri - former Drow) Actually, the Ilythiiri stayed Drow and the Miyeritari were transformed to their former dark elf nature with the death (read: self-sacrifice) of Eilistraee and the help of High Magic. ... Unless WotC retconned this, too, which would invalidate Lisa Smedman's Lady Penitent novels. :S |
| #63meldreadAug 23, 2008 7:41:28 | Aziabel- You're probably right and I'm wrong. I don't know about any retcon. Thanks for pointing that out. -------- Like an addiction, the actual sensation that someone gets by getting high might make them feel good, but most drug addict say that they feel dirty by stealing to get the money they need for their fixes, or hurting others because of the need to get their fix, and so on. Yes, that's how I view Lolth as well. The important thing I think I need to point out is this: The way the portfolio was previously administered has changed. The "good" and "neutral" aspects of Sharress's portfolio have gone to Eilistraee while the "evil" aspects have gone to Lolth. It's like this: Eilistraee "High On Life" vs Lolth "Just High". Lolth's version of hedonism is self-destructive, not only to the individual, but to society as a whole. The perverse pleasures that she embraces are in no way good. Ever seen the Hostel movies? Lolth is the goddess of murder as well. That type of stuff, it's right up her alley. Capture some goodie-goodie elf, ****, torture, murder and get off to it all at the same time right under a single deity. Drugs? No problem. Lolth encourages that, too. In fact, the more addictive the better, the more self-destructive the better. Come on in and get your fix of the black lotus. Whatever you want, whatever feels good - that's what Lolth offers. Eilistraee on the other hand is more about passion, love and beauty. She's certainly the counter-culture girl, being the deity of rebellion and freedom. She isn't exactly a "good" deity anymore (IMO), but she certainly trends in that direction. Here is what Ed had to say on the matter in the past: Ardashir, “festhalls” (Jeff Grubb’s word, substituted for my “brothels” for TSR Code of Ethics reasons) vary in customs, but the more elaborate ones ARE “a cross between a private club, a casino, and a brothel.” In general the above would all be perfectly acceptable under the views and beliefs of Eilistraee, encompassed by her passion, rebellion and freedom portfolios. However, what I think Ed glossed over is that there are certainly places in the Realms where... things are certainly "darker". Where "mock ****" becomes "real ****" and the simple *****house becomes what is tantamount to sexual enslavement. A place where the love of "play" is replaced by carnal desire, and pleasure for the sake of pleasure, your own pleasure, at the expense of all else. A place where you can do what you want, to who you want, so long as you have enough coin, etc. That is what Lolth offers, and that is something that cannot, at least in D&D alignment terms, ever be considered good or even neutral aligned. |