Moonblade anyone?

Post/Author/DateTimePost
#1

Splurch1

Oct 06, 2008 9:47:24
Has anyone tried to make a Moonblade or is there a set of stats I have not seen yet?

Thanks
#2

blowfish

Oct 06, 2008 9:59:43
I don't think 3.x ever had a version of the moonblade. If someone would be so kind as to describe what the 2e moonblade did we could build a 4e one together. It shouldn't be too hard to do and I would like to have a moon themed weapon in the game.
#3

ethanon

Oct 06, 2008 18:55:50
There is a Moonbane mentioned in the starting adventure in the back of the DMG. And since I used that as the start for my campaign I created a weapon to fit it's shoes. Maybe you'll like it, maybe you won't, but this is what I came up with. I've added the backstory of my campaign to give you an idea of why it is the way it is.


The Lore of the Shadow Keeper
The Shadow Keeper was once the being that allowed the passing of souls between the worlds. Not only did he pass the souls from The World to their Gods realms, but also to permit the unclaimed soul’s access to the Far Realm. In Sigil, the City of Doors there exists the Temple of the Shadows. Deep below there lies a labyrinth of unimaginable complexity, and at its very heart lies a chamber that contains gateways between all of the levels of existence. The gateways were called The Shadow Gates. Full understanding of this chamber and its workings is unknown save the inhabitants of the temple and of the Lady of Pain, the enigmatic ruler of Sigil.

A millennium ago the Shadow Keeper disappeared, and the entrance to the chamber of the Shadow Gates was sealed shut. It is unknown as to where the mysterious keeper disappeared too, however the passage of souls continued unimpeded by the missing master of the doors.

It was said that the Shadow Keeper Held four artifacts that would permit control of the shadow gates: a mask, an amulet, a sword, and a ring. All of which were required. It was also said that in the chamber lies a stone, The Stone of Binding, which would allow the Shadow Keeper to merge or split worlds together. It is rumored that it was the creation of this stone during the founding of The World that caused it to split into the three worlds that currently exist.

Finding the doorway to the chamber of the Shadow Gates may only be seen once every thousand years at the spring Equinox. Those seeking the Shadow Gates must be in the inner chamber of the lowest level of the Labyrinth of the Temple of Shadows in Sigil, the City of Doors. Only then may they enter into the secret Chamber of Souls.

The Moonbane is one of the artifacts, and the Cult of Orcus is after them for dire deeds. So Here's the aritfact I created.


Artifacts
Effecting the Story arch:

The idea behind these campaign artifacts it that there is enough to give the four primary players each an artifact. They will be geared towards them all, and the artifacts grow stronger along with the players. They are also items that forge the world around them, if the artifacts are not found by the players, then there are dire changes in the world because of them.

The cult of Orcus MUST have all four of these before the required date, therefore if the players leave them behind or fail to retrieve them the cult does whatever is necessary to recover them. This also puts the players in harm’s way, once they players have an artifact there will be additional plots and stories that drive them towards the ending goals.

These items are not designed to be given to the players all at once either, the sword is the first item that the players will receive during the level 1-3, the other artifacts are leveled appropriately (well they will be when I finish them, lol) so that the second one is received when the players are participating in a level 6-9 adventure, the third is retrieved during a level 13-16 adventure, and the final artifact is retrieved during the 21-24 adventure.

The players will lose all of the artifacts near the end of the story arch to facilitate them going after the artifacts and stopping the cult of Orcus from accomplishing its end game goals.

MOONBANE: Sword of the Shadowkeeper
The Sword of the Shadow Keeper (Moonbane) Artifact – Found on the Undead King in Fallcrest

Goals of the Sword of the Shadow Keeper:
• To protect the rifts between the worlds
• To be reunited with the other artifacts of the shadow keeper
• To obey divine immortals

This sword looks like it was crafted out of a piece of dark obsidian. Its blade is shaped perfectly with runes inscribed down each side of the blade running into the hilt. The hilt of the sword is steel and silver, with a look that it was made for versatility and not for display.
The sword functions as a standard bastard sword: Prof. +3, Dmg 1d10, weight 6 lbs, heavy blade
Critical: + 1d6 damage per plus

@ level 1 the sword functions as a standard + 1 weapon
@ level 6 the sword seems to grow stronger, becoming a + 2 weapon
@ level 11 the sword awakens, becomes a +3 weapon
The sword begins to communicate with the wielder, and urges them to a divine calling. To become a guardian of the inner sanctums of the eternal realms.
Critical: Changes to + 1d10 damage per plus
Property: Grants the wielder dark vision
Power (Daily): Move action. The wielder can teleport a number of squares equal to his full movement. This movement does not provoke an attack of opportunity.
@ level 16 the sword becomes a +4 weapon
@ level 21 the sword becomes a + 5 weapon
@ level 26 the sword becomes a + 6 weapon
Critical: changes to +1d12 damage per plus

Concordance
Starting Score: 5
Owner gains a level: +1d10
Owner kills an undead creature (max 1/day): +1
Owner casts an arcane or divine spell (max 1/day): +1
Owner completes a quest for an immortal: +2
Owner kills an immortal or a non evil elemental (max 1/enc): -1
Owner disobeys an order from an immortal (demi-god, angel, god): -2

Pleased (16-20)
“The gods themselves guide every stroke that is taken with this blade.”
The sword and the wielder are filled with divine power, ever stroke and the pulling of fate draws the blade to strike truer.
Property: Wielder gains a +2 to all opportunity attacks
Property: Whenever you roll the maximum results on any damage die for this weapon, roll that die again, and add the additional results to the damage total. If a reroll results in another maximum damage result, roll it again and keep adding.
Power (Daily): Free action. Use this power when you hit with the weapon. Deal an extra 1d6 damage with the attack. This damage increase to 2d8 @ level 16, to 3d10 @ level 21, and to 3d12 @ level 26.

Satisfied (12-15)
“The guardian of the inner circle commeth!”
The wielder has proved to be a worth representative of the gods, for filling some of the swords desires.
Property: Wielder gains a +2 to all opportunity attacks
Power (Daily): Minor Action. You have combat advantage against the next creature you attack with this weapon on this turn.

Normal (5-11)
“The sword beckons me to divine mandate.”
The sword opens a commune with the wielders patron deity and entices them to go forward in finding the other artifacts of shadow to become a guardian of divinity.
Special: An open communication with the wielders patron deity, the sword, and the wielder. This happens the first time the player sleeps after the sword has awakened.

Unsatisfied (1-4)
“I am disappointing the blade, I feel remorse.”
Property: The sword loses one of its magical pluses

Angered (0 or Lower)
“I have failed it, the sword is not pleased.”
The wielder is not meeting the swords expectations, and it will not remain long in their possession.
Property: The sword loses one of its magical pluses.
Special: You take a -5 attack rolls and damage rolls to anything besides undead

#4

lord_karsus

Oct 06, 2008 21:28:45
-Th
#5

lord_karsus

Oct 06, 2008 21:30:21
I don't think 3.x ever had a version of the moonblade...

-Moonblades were given weak stats in Magic of Faerûn.

...It shouldn't be too hard to do and I would like to have a moon themed weapon in the game.

-Moonblades aren't actually in any way connected to the moon. They are named as such because they were created specifically for Moon Elves, as a way to determine what Elves were worthy of the throne of Evermeet.
#6

Splurch1

Oct 06, 2008 22:00:16
Yeah I was thinking about it for a game Im running. (my friends and I have ran the campaign for years). The players and characters have been around for a while and the campaign is actually from 2nd edition. So an important npc has a moonblade and thats why I was wondering.

Thanks for the help.

And L.K. your netbook is great!
#7

leowulf

Oct 06, 2008 22:22:35
-Moonblades were given weak stats in Magic of Faerûn.



-Moonblades aren't actually in any way connected to the moon. They are named as such because they were created specifically for Moon Elves, as a way to determine what Elves were worthy of the throne of Evermeet.

Hmmm ... I thought the 3.5 Forgotten Realms setting just said that the Dark Elves who worshipped Elistraee called their bastard sword a moonblade? Was it a specific type of magic sword instead?
#8

lord_karsus

Oct 06, 2008 22:24:55
Hmmm ... I thought the 3.5 Forgotten Realms setting just said that the Dark Elves who worshipped Elistraee called their bastard sword a moonblade? Was it a specific type of magic sword instead?

-There's a magic spell called Moonblade (Don't know if it was updated to 3e) that was specific if Eilistraee that created a magical sword sword made out of moonlight that fought and danced around and such, but those aren't Moonblades, as in the actual weapon. Same name, two different things.
#9

Diffan

Oct 08, 2008 15:42:33
For everyone's enjoyement:

Moon Blade
Evocation
Level: Moon 3
Components: V, S, M/DF
Casting Time: 1 standard action
Range: 0 ft.
Effect: A swordlike beam
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: Yes

A 3-foot-long blazing beam of moonlight springs forth from you hand.

You call a swordlike beam of moonlight into your hand. Anyone who can cast moon blade can wield the beam with proficiency. However, if you are proficient with any type of sword, you can wield the beam as if it were any type of sword and thus gain the benefits of special skills such as Weapon Focus. Etc.......


Moonblade: These swords, sometimes called elf blades, are heirlooms of noble elven families. Only a few are known to exist, and these are jealously guarded. Still, rumors of dormant moonblades persist.
A moonblade is an intelligent sword (usually a longsword) with an enhancement bonus of +1 to +5. A moonblade always has a good alignment (usually neutral good). Etc......


Now, I'm not sure how easy it will be to convert the mechanics of previous moonblade properties, but maybe a starting point would be using the Artifacts section in the DMG?
#10

lord_karsus

Oct 08, 2008 16:48:37
Moonblade: These swords, sometimes called elf blades, are heirlooms of noble elven families.

-Moonblades should not be confused with the Elfblades. Or Cormanthyrian Elfblades, either. All different things. Very different.
#11

Diffan

Oct 09, 2008 7:44:43
-Moonblades should not be confused with the Elfblades. Or Cormanthyrian Elfblades, either. All different things. Very different.

That I didn't know, but I was para-phrasing the info straight from the Magic of Faerun source book.

And, just yesterday my friend showed me a Dragon article on how to craft/make Intelligent items, so maybe Moonblades aren't that far off.
#12

elven_avenger

Oct 09, 2008 7:45:43
-Moonblades were given weak stats in Magic of Faerûn.



-Moonblades aren't actually in any way connected to the moon. They are named as such because they were created specifically for Moon Elves, as a way to determine what Elves were worthy of the throne of Evermeet.

I think the term "Moon" from the Moonblades, is also related to the fact that they use a Moonstone to place the blade's magic powers in it.
#13

lord_karsus

Oct 09, 2008 9:51:57
That I didn't know, but I was para-phrasing the info straight from the Magic of Faerun source book.

-Moonblades: Weapons crafted to determine proper succession of the royal crown of Evermeet, as one was the "Kingblade".

-Elfblades: Three famous blades of Cormanthyr to determine rulership of the nation, as well as Spell Major and Arms Major.

-Cormanthyrian Elfblades: Keen +1 Longswords.

I think the term "Moon" from the Moonblades, is also related to the fact that they use a Moonstone to place the blade's magic powers in it.

-Right.
#14

christopher_rowe

Oct 09, 2008 19:50:59
-Moonblades: Weapons crafted to determine proper succession of the royal crown of Evermeet, as one was the "Kingblade".

That's interesting. So that Elaine Cunningham story I read the other day with the half-elf character, Arilyn--that character was in the line of succession?
#15

Proin

Oct 10, 2008 3:43:18
That's interesting. So that Elaine Cunningham story I read the other day with the half-elf character, Arilyn--that character was in the line of succession?

Arilyn Moonblade is the grandaughter of Queen Amlauril Moonflower.

Arilyn's is not the kingblade and since one can't inheret two moonblades she is not part of the succession, even assuming the sun elves wood allow a half elf to take the throne
#16

Therise

Oct 10, 2008 8:01:27
Arilyn Moonblade is the grandaughter of Queen Amlauril Moonflower.

Arilyn's is not the kingblade and since one can't inheret two moonblades she is not part of the succession, even assuming the sun elves wood allow a half elf to take the throne

Grand-niece, actually, not granddaughter.
#17

lord_karsus

Oct 10, 2008 10:23:03
That's interesting. So that Elaine Cunningham story I read the other day with the half-elf character, Arilyn--that character was in the line of succession?

-Read the books and find out.

Show
No, no she was not. The King of Evermeet had already been discovered long before she was born. Her Moonblade judged her a worthy wielder, however, and continued to function.
#18

lord_karsus

Oct 10, 2008 10:23:36
Grand-niece, actually, not granddaughter.

-No, it was granddaughter.

Amlauril --> Amnestria --> Arilyn
#19

rinonalyrna_fathomlin

Oct 10, 2008 11:12:42
Arilyn's is not the kingblade and since one can't inheret two moonblades she is not part of the succession, even assuming the sun elves wood allow a half elf to take the throne

Even Arilyn's own family (ie. Amlaruil herself) most likely wouldn't like the idea of Arilyn being in line for the throne of Evermeet. The Moonflowers wouldn't even comfort Arilyn when they visited Evereska to pay their respects to Arilyn's mother (after she died).
#20

rinonalyrna_fathomlin

Oct 10, 2008 11:15:24
Show
No, no she was not. The King of Evermeet had already been discovered long before she was born. Her Moonblade judged her a worthy wielder, however, and continued to function.
#21

lord_karsus

Oct 10, 2008 11:28:25
Even Arilyn's own family (ie. Amlaruil herself) most likely wouldn't like the idea of Arilyn being in line for the throne of Evermeet. The Moonflowers wouldn't even comfort Arilyn when they visited Evereska to pay their respects to Arilyn's mother (after she died).

-She's a Half-Elf. She shouldn't (and rightly so) be allowed to even walk on Evermeet.

-(Lynnae not withstanding, of course).

LK, edit your sblock.;)

-Yeah, I saw that, thank you.
#22

Diffan

Oct 10, 2008 16:59:41
-She's a Half-Elf. She shouldn't (and rightly so) be allowed to even walk on Evermeet.

-(Lynnae not withstanding, of course).

I'm guessing Lynnae was the half-elf warmage that went with Seiveril on his Crusade?
#23

lord_karsus

Oct 10, 2008 17:25:39
I'm guessing Lynnae was the half-elf warmage that went with Seiveril on his Crusade?

-No, Lynnae is Rin's D&D character.
#24

Diffan

Oct 10, 2008 17:30:29
-No, Lynnae is Rin's D&D character.

Haha, ok.

Well, if I recall the Last Mythal series, there was a half-elf warmage on Evermeet that traveled with Seiveril and I think a few more that might make up for Evermeet's missing 1% population
#25

lord_karsus

Oct 10, 2008 17:34:38
Haha, ok.

Well, if I recall the Last Mythal series, there was a half-elf warmage on Evermeet that traveled with Seiveril and I think a few more that might make up for Evermeet's missing 1% population

-There is a very small select group of N'Tel'Quessir who have been to Evermeet before, or even live on Evermeet. They're usually very important people, like, say, a former King of Cormyr, or Khelben, but there's also all kinds of 'nobodies' who have access- the sea Captain Macumail, a bunch of Centaurs and other Fey/Sylvan creatures living on the island, and so on.

-I am all for the racial purity of Evermeet as an Elven-only enclave, however. Fey/Sylvan creatures not withstanding.
#26

rinonalyrna_fathomlin

Oct 10, 2008 19:35:04
-She's a Half-Elf. She shouldn't (and rightly so) be allowed to even walk on Evermeet.

-(Lynnae not withstanding, of course).

:D



-Yeah, I saw that, thank you.

You're welcome.
#27

rinonalyrna_fathomlin

Oct 10, 2008 19:36:53
-There is a very small select group of N'Tel'Quessir who have been to Evermeet before, or even live on Evermeet. They're usually very important people, like, say, a former King of Cormyr, or Khelben, but there's also all kinds of 'nobodies' who have access- the sea Captain Macumail, a bunch of Centaurs and other Fey/Sylvan creatures living on the island, and so on.

Yup, and that half-elven warmage (don't remember his name, but I remember the character) was just another nobody.

:P
#28

Therise

Oct 10, 2008 20:23:02
-No, it was granddaughter.

Amlauril --> Amnestria --> Arilyn

Really? All this time, I thought Amlaruil and Amnestria were sisters.
#29

lord_karsus

Oct 10, 2008 20:31:15
Yup, and that half-elven warmage (don't remember his name, but I remember the character) was just another nobody.

:P

-I believe his name was Jeremy Hillary Boob, Phd.

Really? All this time, I thought Amlaruil and Amnestria were sisters.

-Nope. Amnestria was her second to last child, and her last daughter.
#30

Therise

Oct 10, 2008 20:36:21
-Nope. Amnestria was her second to last child, and her last daughter.

Wow, weird... all this time I was under the wrong impression. This changes the entire way that I look back at those novels. Makes Arilyn's story even more poignant for me.
#31

christopher_rowe

Oct 11, 2008 7:23:10
So, back to the topic at hand, do all the various moonblades have different capabilities, then?
#32

lord_karsus

Oct 11, 2008 9:40:52
-Yes.
#33

christopher_rowe

Oct 11, 2008 11:08:30
Wow, that's an interesting way to choose to answer that question!

In the interest of not provoking further one-word posts, I'll avoid trying to formulate a bullet-proof question and simply state that I'm interested in what the various characteristics of the different blades might be, and would enjoy seeing a discussion about them. Here. In this discussion topic designated for discussing moonblades.
#34

lord_karsus

Oct 11, 2008 11:14:25
-Don't get snippy.

-Moonblades have varying powers. No two are alike.
#35

Diffan

Oct 12, 2008 10:42:56
For example, Arilyn's moonblade can create an Elfshadow. Other various blades offer protection from fire or have spell resistance, etc. Though I don't think the Magic of Faerun book made them out to be the great weapons they are, I think they're all at least Intelligent items. Were you looking for a way to make them in 4e or just a general borad idea of what they do with no game mechanics?
#36

lord_karsus

Oct 12, 2008 10:47:15
-No, Magic of Faerûn definitely mangled them. I've been putting off the Elves of Faerûn article about them. Someone else was supposed to do it, and then they disappeared, and I started it, but I migrated to other things...
#37

christopher_rowe

Oct 12, 2008 10:51:51
For example, Arilyn's moonblade can create an Elfshadow. Other various blades offer protection from fire or have spell resistance, etc. Though I don't think the Magic of Faerun book made them out to be the great weapons they are, I think they're all at least Intelligent items. Were you looking for a way to make them in 4e or just a general borad idea of what they do with no game mechanics?

I guess the latter in service to the former. I think that was the original poster's intention, or part of it, maybe--to "stat up' the Moonblades. The recent article on intelligent weapons should come in handy.

Maybe we could start with a list of the places where the Moonblades abilities are described, both in terms of older rules sets (gaming sources) and via narrative (fiction sources). As I mentioned, I just read one of Elaine Cunningham's Arilyn and Danilo story called "The Bargain" in the Realms of Valor anthology. So that would be a source, though in this case, none of the blades abilities are particularly evident (because they weren't really necessary for that story, I imagine).
#38

Diffan

Oct 12, 2008 11:06:52
Well, I guess the first place to start for the history on Moonblades would be Evermeet: Island of Elves by Elaine Cunningham. This not only gives you info on how and why there were created, but some useful game info on what some of them do. Other novel sources would include Elaine's Songs and Swords novels featuring Arilyn, but you really only see what her moonblade does. I'm not certain if any novel covers what Elaith's moonblade does and of course there's also some game info on Xan's moonblade from the original Baldur's Gate game. It's not canon, but there is some fun history in there you might wanna use anyways. As for making moonblades in 4e, I'd probably go with your idea and use the Intelligent Items article for starters.
#39

naex

Oct 12, 2008 18:41:23
There was also a Moonblade in the Baldur's Gate game. Can't remember the abilities.
#40

Therise

Oct 12, 2008 20:07:01
There was also a Moonblade in the Baldur's Gate game. Can't remember the abilities.

Ah, Xan's moonblade. Did we ever really know? Seems like it was only equippable by Xan himself, but I really can't remember.
#41

lord_karsus

Oct 12, 2008 22:21:20
-Note that, unless Mr. Xan's Moonblade appears in the Baldur's Gate novel, it doesn't exist in the canon Forgotten Realms.
#42

Diffan

Oct 13, 2008 7:07:01
-Note that, unless Mr. Xan's Moonblade appears in the Baldur's Gate novel, it doesn't exist in the canon Forgotten Realms.

Alas, no. Xan met an untimely end in the Cloak Wood by being decapitated by a large spider. There was no mention of him using a Moonblade OR him even being a wizard. I blame Philip Athans. I will, however, stat Xan's Moonblade and canon be damned.
#43

lord_karsus

Oct 13, 2008 18:03:28
-Never read the book, never played the game. I'm just happy my 50/50 guess was right, and that Xan was a man, and not a woman.
#44

Diffan

Oct 15, 2008 8:39:33
-Never read the book, never played the game. I'm just happy my 50/50 guess was right, and that Xan was a man, and not a woman.

The book was "meh" mainly because so many cool NPCs were either killed off, not mentioned, or vaguely referenced. The game though was (and still is) alot of fun as are the expansions. I also like the books of lore/info your character can pick up and read through out the game. Neat stuff.
#45

christopher_rowe

Oct 15, 2008 10:12:57
Maybe the first thing to do would be to assemble a list of all the works of fiction and gaming products where Moonblades are described in such a way that would be useful for someone writing up 4e magic item style entry for them?

So, I know from my recent reading that wouldn't include Elaine Cunningham's "The Bargain," but it sounds like it should include her novel Evermeet: Island of Elves and some (all?) entries in her Songs and Swords series.

Which particular novels in Songs and Swords give significant, non-redundant narrative descriptions of the physical appearance and powers of one or more of the Moonblades?

Which gaming sourcebooks provide significant, non-redundant information about the physical appearance and powers of one or more of the Moonblades?

What other sources should be on such a list?
#46

Proin

Oct 15, 2008 22:37:05
Which particular novels in Songs and Swords give significant, non-redundant narrative descriptions of the physical appearance and powers of one or more of the Moonblades?

first and third.

third only because one of the blade's abilities at the end of the first is replaced.

spoiler
the feature that allows Danilo Thann to touch the blade disappears and is replaced by the ability for the sword to glow green when the wood or wild (can't remember which) elves of... Calimshan? I think?... are threatened.
#47

ellros

Oct 16, 2008 0:25:45
-Moonblades aren't actually in any way connected to the moon. They are named as such because they were created specifically for Moon Elves, as a way to determine what Elves were worthy of the throne of Evermeet.

More specifically... Whether or not they were worthy of being the Leader of their noble house. Moonblades were heirlooms and symbols of the Noble House. The blade tested the heir and would reject those it felt were unworthy.

The 2nd Ed supplements Cormanthyr and Fall of Myth Drannor have information and history on Moonblades that can be adapted to 4th ed. (Both of which can be found in the Old Edition Downloads btw).
#48

christopher_rowe

Oct 16, 2008 9:01:59
Thanks, Proin and Ellros. I'll get to reading!
#49

Stigger

Oct 17, 2008 5:26:31
The Elves of Evermeet from 2e gave a chart on how to roll for the various abilities that a moonblade might posses, in the magical items section. As has been said, the 3e version was in Magic of Faerun, but it was a toned down version of the 2e list that made them much weaker than had been implied previously. Encyclopedia Magica from 2e might have something on them, but its likely a reprint of what was in TEoE if its actually there. Can't recall anything else that hasn't been mentioned though.
#50

rinonalyrna_fathomlin

Oct 20, 2008 12:30:54
-I believe his name was Jeremy Hillary Boob, Phd.

Yes, that was it.
#51

rinonalyrna_fathomlin

Oct 20, 2008 12:34:38
Ah, Xan's moonblade. Did we ever really know? Seems like it was only equippable by Xan himself, but I really can't remember.

That's correct, only Xan can use it. To top it all off, Xan is a single-classed mage with lowish physical stats, so the moonblade winds up being rather ineffectual anyway (send him into melee combat, and odds are he'll just get killed).

Note (to all) that I am talking about the BG CRPG, not the novel.
#52

rinonalyrna_fathomlin

Oct 20, 2008 12:38:14
The book was "meh" mainly because so many cool NPCs were either killed off, not mentioned, or vaguely referenced.

And if they were mentioned, their descriptions weren't particularly true to the game.

The game though was (and still is) alot of fun as are the expansions. I also like the books of lore/info your character can pick up and read through out the game. Neat stuff.

Seconded, on all points! I should mention though that I first played the game about a year after it came out. Someone picking up the game for the first time now might find it rather dated, thanks to the relatively slow pace as well as the graphics.
#53

rinonalyrna_fathomlin

Oct 20, 2008 12:46:36
spoiler
the feature that allows Danilo Thann to touch the blade disappears and is replaced by the ability for the sword to glow green when the wood or wild (can't remember which) elves of... Calimshan? I think?...