| Post/Author/DateTime | Post |
|---|---|
| #118DELTAJul 31, 2011 23:50:47 | www.wizards.com/DnD/Article.aspx?x=dnd/4... I am more than pleased to offer my services and gold to rebuilding this fine center of culture and trade. Through our combined efforts, Neverwinter will be reborn as a bastion of good in the Sword Coast North! —Dagult Neverember New NeverwinterThe New Neverwinter movement is gaining a foothold as Lord Dagult Neverember’s hired hands and goons patrol the streets and rebuild the city. Neverember ostensibly takes his role as protector seriously, sending his mercenaries to oust the orcs in the River District, repel plaguechanged monstrosities at the Wall, and otherwise keep the peace. The lord endeavors to lure home and win over Neverwinter’s refugee population. He is focusing on rebuilding the city, maintaining order and trade, and putting silver (if not gold) into residents’ hands. The New Neverwinter concept is a propaganda tool the Lord Protector is using to stir up nationalistic emotions in the populace. This tactic, combined with the physical improvements to the city, has drawn most residents over to Neverember’s camp. However, some factions within the city consider the idea of a “New Neverwinter” an insult to the city’s sovereignty. The foremost oppositional faction is the Sons of Alagondar (page 117), a group that actively opposes Neverember and his plans. Its followers are busy plotting, setting traps, and enlisting whatever aid they can find. Lord Dagult NeveremberThe Open Lord of Waterdeep is a commanding noble. Big, boisterous, and affable, Neverember treats each new acquaintance as a friend. Beneath his congenial display, his quick mind is sizing up everyone in attendance, tallying potential gains or threats each could offer him. Despite feigning disinterest in scandals and hints of corruption, he mentally files away each rumor. He offers genuine respect to strong, intelligent male acquaintances and flirts outrageously with beautiful female guests. A shrewd negotiator, Neverember prefers straight dealing. He is well known as an economic puppet master, facilitating trade deals that shock even those involved. The open lord of Waterdeep is not a conventional villain. He is a ruthless opportunist and imperialist, arrogant and greedy, but he is not evil. In the right circumstances, he could prove an ally to the heroes. |
| #2sfdragonAug 01, 2011 11:15:21 | oh great the open lord of waterdeep. through the dog into Luskan with the rest of the rats... oh wait he's in neverwinter..... now |
| #3eriksdbAug 01, 2011 11:47:55 | For some reason the forums aren't letting me copy and paste, or else I'd note here what I did on Candlekeep. Generally speaking, the idea of expansionist FR city-states (such as Waterdeep) seemed like a cool angle for Neverwinter. Lord Neverember makes a slick grey-area NPC--could be a villain, could be an ally, could be a hero, depending on the PCs' actions and motivations. I wanted to play up the ambiguity for the sake of some major political intrigue. The PCs will have to deal with him through intrigue, negotiation, manipulation, political theater, rhetoric, etc. There's a little bit of Dragon Age-y schemer in the concept, particularly to the point where just outright KILLING HIM isn't the solution that'll get PCs what they want--it will just make the conflict more interesting. Also, it should be noted that Lord Neverember was not originally my design. He is straight out of Ed's notes, and I tried to stay true to Ed's vision as much as possible. ![]() Cheers |
| #4sfdragonAug 01, 2011 12:44:55 | dragon age schemer?? |
| #5eriksdbAug 01, 2011 12:51:49 | Logain is a great example, but hardly the only political schemer in that game (see the mages and templars at the Circle, a bunch of NPCs in the capitol, every dwarf ever, etc). You could certainly play some of those themes in your NW game. ![]() And I'm going to be at GenCon, if you're there. Otherwise, watch my blog/website and I'll post about my appearances if you can manage to track me down. They're mostly in the Northwest, but hey, you never know. ![]() Cheers |
| #6sfdragonAug 01, 2011 15:30:27 | the chantry speaks only in lies the templars left them and the circles are gone the chantry can burn in the black city along with whats her name, the so called maker's bride anyway, not going to gencon, cant affrod it. I livein the southwest(new mexico) |
| #7eriksdbAug 01, 2011 15:37:52 | Andraste, and I'm sorry you can't make it. One of these years, eh? Cheers |
| #8sfdragonAug 01, 2011 15:55:23 | maybe if they ever do it in albuquerque... |
| #9Plaguescarred1Aug 02, 2011 12:37:06 | Another cool excerpt... O' excited.... How many days left Erik ? ![]() |
| #10eriksdbAug 02, 2011 13:01:13 | @SFD: We'll see about signed copies. @PS: I'm flying out to Indy tomorrow, and while I'm not sure exactly when the book is going to be launched, it should be sometime this weekend. Possibly as early as Thursday morning. Cheers |
| #11StiggerAug 02, 2011 13:29:13 | Still not much to my taste, but its an interesting concept at least. Were it in some other city, I'd probably be all for it. |
| #12Mr_MiscellanyAug 03, 2011 16:02:07 | Hrm...I'm starting to wonder if Neverwinter as it stands post-Spellplague would be something worth adding to my pre-Spellplague Third Edition D&D Realms game. Only one of my players has any familiarity with the Realms, so there should be little problem using this new sourcebook. |
| #13sfdragonAug 03, 2011 17:49:26 | think of it this way about neverwinter. |
| #14eriksdbAug 03, 2011 18:09:58 | @mrM: Quite possibly! Take a look at the complete book and see if it works for you. @sfd: Interesting. More like Phlan, IMO. Cheers |
| #15sfdragonAug 03, 2011 18:52:29 | like phlan.... SOLD or it will be |