| Post/Author/DateTime | Post |
|---|---|
| #1Mr_MiscellanyMay 26, 2011 11:31:11 | A thread to post prayers, chants and priestly dedications to Bane that you've made up for your Forgotten Realms characters or NPCs. |
| #2Mr_MiscellanyMay 27, 2011 10:37:33 | Prayer before praying for spells: I ask not for protection. Protection is for the weak. I ask not for luck. Good fortune is a byproduct of a well executed plan. I ask not for endurance. With conviction in your cause I march for leagues without stopping. I ask not for strength. A brutal, well-timed strike fells any foe. I ask not for magical charms. I slay any who defy me and dominate through force of will. I seek to spread fear of Bane. I seek power in Bane’s name. I seek to emulate my betters. I seek to emulate Bane. Bane guide me. —the basic idea of this prayer is to repudiate all the porfolios/spheres of other deities that don't overlap with Bane's portfolio, while extoling the virtues of Bane's portfolio (Tyranny) and sphere's of influence (Fear, Hatred and Tyranny). |
| #3de4df1shMay 28, 2011 2:38:44 | In our home campaign we just finished, Bane and a bunch of other gods were killed by agents of Cyric, which sorta kicked off the whole Wailing Years thing with the spellplague an' all. In the epic conclusion, the party killed Cyric and one of the players (an imp) took his profile as the new god of murder, lies, etc. It was a good run! Now I'm starting a new campaign, but without Bane, I'm not sure what the Zhentarim will do... |
| #4Mr_MiscellanyJun 01, 2011 12:07:13 | Battle Sayings:
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| #5AndrekanJun 21, 2011 16:35:38 | Defy Bane and Die. In Death Find Loyalty to Him, for He shall compell it. Submit to the Word of Bane- Feel the Black Hand of Doom! Taste the Dark Fear. Prayers would be spoken before going into Battle, taking a Drink, and Meals to give thanks to Bane for allowing one to taste the fare. |
| #6totalpartykilldmJul 29, 2011 2:16:29 | Just a few Banite flavored powers to check out. A little original stuff and some reskins. Use at yr own descretion. You curse your enemies to fail by invoking the ire of Bane! Encounter ✦ Divine, Implement Free Action Range 10 Target: One creature Attack: Wisdom +2 vs. Will Effect: The target suffers a penalty equal to half your level on his next roll
Channel Divinity: Dominate Undead Evil Cleric Feature Undead normally don’t care who they kill, so what does it matter if you give them a little direction? . Encounter Divine, Implement Standard Action Close burst 2 (5 at 11th level, 8 at 21st level) Target: All undead within burst Special: Target undead must be at least one level lower than you for you to dominate them Attack: Wisdom vs. Will Hit: The target is Dominated until the end of the encounter. For each attack in the burst that succeeds, the next is made at a stacked -1. You must spend a move action to direct dominated undead. When the encounter is over, the dominated undead will ignore you and your allies if no one attacks any of them.
Channel Divinity: Wave of Fear Evil Cleric Feature Fear is a powerful force…and one that Bane’s followers use with his blessing . Encounter Divine, Fear, Implement Standard Action Close Blast 3 Target: All opponents within burst Attack: Wisdom vs. Will Hit: The targets are all immobilized (save ends). If their first save fails, they fall prone and are no longer immobilized. Gruesome Brand Cleric Attack 1 You smite your foe with your weapon and brand it with the black hand of Bane. By naming one of your allies when the symbol appears, you add divine power to that ally’s attacks against the branded foe. At-Will ✦ Divine,Weapon Standard Action Melee weapon Target: One creature Attack: Strength vs. AC Hit: 1[W] + Strength modifier damage, and one ally within 5 squares of you gains a power bonus to melee attack rolls against the target equal to your Strength modifier until the end of your next turn. Increase damage to 2[W] + Strength modifier at 21st level.
Profane Inferno Cleric Attack 1 Profane black flames rain from above, searing a single enemy with its evil kiss while at the same time burning another enemy with unholy flames. At-Will ✦ Divine, Implement, Fire Standard Action Ranged 5 Target: One creature Attack: Wisdom vs. Reflex Hit: 1d6 + Wisdom modifier Fire damage, and one target you can see takes fire damage equal to your Charisma modifier + one-half your level Increase damage to 2d6 + Wisdom modifier at 21st level.
Cause Fear Cleric Attack 1 Your holy symbol ignites with the fury of your god. Uncontrollable terror grips your enemy, causing him to instantly recoil. Encounter ✦ Divine, Fear, Implement Standard Action Ranged 10 Target: One creature Attack: Wisdom vs. Will Hit: The target moves its speed + your Charisma modifier away from you. The fleeing target avoids unsafe squares and difficult terrain if it can. This movement provokes opportunity attacks.
Blaze of Darkness Cleric Attack 1 You slam your weapon into your foe causing them to burst into black flames. The terrible fire avenges each attack your enemy dares to make. Daily ✦ Divine, Fire, Weapon Standard Action Melee weapon Target: One creature Attack: Strength vs. AC Hit: 2[W] + Strength modifier damage, and ongoing 5 fire damage (save ends). Miss: Half damage, and no ongoing fire damage.
Gauntlet of the Black Lord Cleric Attack 5 You conjure the massive shadowy gauntlet that is the Black Hand of Bane. The weapon attacks one of your foes and guides your allies’ attacks against the same target. Daily ✦ Conjuration, Divine, Implement Standard Action Ranged 10 Target: One creature Attack: Wisdom vs. AC Hit: 1d10 + Wisdom modifier damage. Effect: You conjure a large gauntlet that appears in the target’s square and attacks. Your allies gain combat advantage against the target. You can move the weapon up to 10 squares to another enemy’s square as a move action. The weapon lasts until the end of your next turn. Sustain Minor: When you sustain the power, repeat the attack. Your allies continue to gain combat advantage against the weapon’s target.
Curse Cleric Utility 2 You call to Bane, blaspheming the gods of your enemies so he will curse them and grant you victory. Daily ✦ Divine Standard Action Close burst 20 Targets: Each opponent in burst Effect: Until the end of the encounter, all targets gain a -1 penalty to attack rolls. |