| Post/Author/DateTime | Post |
|---|---|
| #1lohnpondaiSep 07, 2008 14:30:25 | Just finished reading the Return of the Archwizards trilogy and there is something that strikes me as odd. Maybe it has been answered before but ill just ask again. Why did the Shades need the Karsestone to summon Shade back to Faerun? Doing some research i found this written history of Netheril from Sean K Reynolds, where it is stated (about Lord Shadow) that... "A few days before Karsus's doomed spell, he informed the residents of his enclave that they should prepare for the experiment. He cast his spell on the eve of Karsus's casting, and he was pleased to find that his city and its inhabitants suffered no ill effects from the trip. He was surprised to find that he could not transport them back immediately. (Unknown to him, the goddess of magic had died and was reworking the laws of magic at the time, which left interdimensional transport ineffective.) When they did return several weeks later, they found nothing but ruins and the dead. The people of Shade were horrified and cried for vengeance, assuming that the phaerimms had caused this destruction. Lord Shadow grieved, but he knew that one flying city was no match for the might of the phaerimms, so he vowed that some day his city would return, avenge the Netherese, and recreate the old empire in its former glory. He then transported the city back to the Plane of Shadow, where (due to unforeseen circumstances) it remained for centuries and returned only recently. " If Telamont could transport the city forth and back between the planes... why all the suddenly do they need Melegaunt in Faerun and Galaeron´s help to summon the city? Any one else noticed this contradiction? Any guess? :D |
| #2entombmentofamachineSep 07, 2008 15:55:26 | If Telamont could transport the city forth and back between the planes... why all the suddenly do they need Melegaunt in Faerun and Galaeron´s help? Any guess? Sorry, sorta off topic and not an answer, but that's friggin bad ass. I always like Shades despite Cale. For whatever reason, only bad wizards that are super powerful don't serve Gods. Example Szazz Tam and Most High. Elminster being a good guy super caster, does. (Good guys always rely on others, while bad guys use others) |
| #3red_wizardSep 07, 2008 16:08:18 | Szass Tam: Made a deal with Bane to serve him for eternity, in exchange for the power to concur Thay. Larloch: Spreads magic for Mystra, in exchange for powerful magic, and the peace to practise it. Fzoul: Serves Bane for his power. Rivalen: Serves Shar as her first. Halaster: Aided Mystra in saving Elminster, in exchange for his sanity. Drassek Riven: 2nd Chosen of Mask. That's Six off the top of my head that don't go it alone, and are evil. ;) -RW |
| #4entombmentofamachineSep 07, 2008 16:28:31 | Rivalen: Serves Shar as her first. These 2 are nobodies compared to the rest. They are on Cales level, cale is crap and would get stomped by Szass Tam. |
| #5lohnpondaiSep 07, 2008 17:09:40 | Maybe Lord Karsus or any other scholar can add some insight on this question. Any thoughts? Only a plot necessity? |
| #6jiggawha_dupSep 07, 2008 17:16:36 | If Telamont could transport the city forth and back between the planes... why all the suddenly do they need Melegaunt in Faerun and Galaeron´s help? Any guess? not sure why, RotA was quite inconsistent maybe the Shadow Weave was created after the fall of Netheril and it became harder to cast the ritual and escape the Plane of Shadow |
| #7IluvrienSep 07, 2008 20:55:14 | Well, wouldn't the removal of Raw Magic from the Realms by the newly reborn Mystra and the limiting of spells to 19th level mean that the Shades were short on power? And so explain why they couldn't return after they went back to Shade that once (after surveying things). Quite easy to deplete your magical reserves... which are no longer getting filled and tus they are stuck. That would automatically suggest that to get back they might need a source of the original Raw Magic that they used, to whit. Karsus' Heart. If that is true then it all seems to fit rather well. |
| #8riddle_phantastique_dupSep 07, 2008 21:04:29 | Perhaps the centuries of being in the Shadow Plane made them and the city non-native to Faerun and they needed the magical boost to allow them to be brought back to Faerun as Natives... otherwise they could have just been banished everytime they were opposed. |
| #9lord_karsusSep 08, 2008 10:19:44 | not sure why, RotA was quite inconsistent -This. -Remember, after the Fall of Netheril, the Shadow Enclave returned to the Material Plane. It was only after they returned that they left again, to "exile" themselves into the Plane of Shadows "for good". -The Return of the Archwizards trilogy, the Netheril: Empire of Magic box set, the Realms of Shadow anthology novel, and timelines, all have contrary and differing notes on the events that transpired. -All that said, an easy explanation as to why they didn't come back could be because:
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| #10JudgeDookieSep 09, 2008 17:36:47 | I would point out that there is a serious "annihilate me" factor when mixing the weave and the shadow weave. Eliminster as case and point. This may have not been the case before Mystrals death. After her resurrection and the constraints she threw upon magic, the possibility of using shadow magic to return from the Plane of Shadow would have made for a catastrophe. Therefore, you needed to drag Shade Enclave in from our side, using an artifact like the Karsestone. It would be the only thing powerful enough to complement the power needed above current limitations, without the use of shadow magic. |
| #11lord_karsusSep 09, 2008 21:26:39 | I would point out that there is a serious "annihilate me" factor when mixing the weave and the shadow weave. Eliminster as case and point. -Maybe, maybe not. While it did happen, there are no actual D&D rules for that, and it was an isolated case, in Troy Denning's books. No products since have used similar "reactions", so... |
| #12JudgeDookieSep 10, 2008 21:12:44 | -Maybe, maybe not. While it did happen, there are no actual D&D rules for that, and it was an isolated case, in Troy Denning's books. No products since have used similar "reactions", so... And, yet, how clear cut were the rules for the Shadow Weave prior? Specifically, back in your--uh--Karsus's day? You go retcon to futcon in a heartbeat. Its up in the air. Which is why I point out the nature of what we do know. |
| #13lord_karsusSep 10, 2008 23:06:44 | And, yet, how clear cut were the rules for the Shadow Weave prior? Specifically, back in your--uh--Karsus's day? You go retcon to futcon in a heartbeat. -There were no Shadow Weave rules. |
| #14The_Simbul_of_AglarondSep 11, 2008 5:24:29 | I assumed that it was Shar who actually needed the Karsestone, rather than the Shades themselves. Seeing how the Shades placed it in her temple rather than a safer location like the Palace of the Most High, and how she later seized it herself when Malik discovered it's purpose. Prior to the Year of Wild Magic (1372 DR), it at least appeared that Shadow Weave spellcasters were very few and far between, yet after the Return of the Archwizards and the revelation of its existence their numbers increased rapidly (at least by comparison). To some extent this due to the fact that Shar had kept it a closely guarded secret for so long up until that point (i.e. explaining its retcon existence), yet I suspect the reason for that secrecy--and the extremely limited access to it-- was in part due to it being unstable, or needing some additional substantive tie to the essence of magic. We know that in the Year of the Gauntlet (1369 DR) that a cabal of drow, Red Wizards, and Nightcloaks headed by a Shar-tainted Halaster of Undermountain lured the Seven Sisters into a number of confrontations in hopes of enabling Shar to steal the secrets of the silver fire from them (see Silverfall and Grand History of the Realms). I assume that these events, along with the retrieval of the Karsestone, gave Shar enough of the secrets and the manifest residual substance of raw magic needed to fully empower her own weave and make it stable and consistent enough to be accessible en masse. Moreover, I also suspect that these events gave her the insight needed to create the Rite of Unwinding, which was used by many of her followers to create dead magic rifts in the Weave in various locales across Toril in the Year of Lightning Storms and Risen Elfkin (1374-1375 DR), and which--unlike other dead magic areas--were specifically injurious to Mystra's Chosen, due to their existence being sustained by the silver fire. |
| #15ZireaelSep 11, 2008 6:06:14 | (due to unforeseen circumstances) That's the answer. He could do it only once and then got stuck on the Plane of Shadow. |
| #16JudgeDookieSep 12, 2008 21:05:27 | -There were no Shadow Weave rules. That was my point, GOONIE! ![]() I love to hate you. ![]() I assumed that it was Shar who actually needed the Karsestone, rather than the Shades themselves. Seeing how the Shades placed it in her temple rather than a safer location like the Palace of the Most High, and how she later seized it herself when Malik discovered it's purpose. You're like the hot chick that digs football. But, in an FR type of way. Marry me? ![]() |
| #17lord_karsusSep 12, 2008 23:09:13 | That was my point, GOONIE! -If you say so. |
| #18JudgeDookieSep 13, 2008 18:34:04 | I do. ![]() |