Running the Realms plug

Post/Author/DateTimePost
#1

naex

Aug 25, 2008 20:24:50
For those of you who haven't been there yet, or back lately, check out the Running the Realms board, a lot of great work is being done there in both 3e and 4e. New ways to improve your campaign or treasures to give your players.
Share your new spells, implements, magic items, rituals, and campaign ideas.
#2

lord_karsus

Aug 25, 2008 23:16:41
-NONREALMSLORE!!! OFFTOPIC!!! REPORTEDEDED!!! BANEZOREDDD!!!!11!!11!2!

:P
#3

naex

Aug 25, 2008 23:19:36
Sorry, but I got tired of nobody admiring my brilliance. If that gets me banned well, so be it.
#4

lord_karsus

Aug 27, 2008 0:37:12
-An INT of 34 is impressive, I'll say that much.
#5

krownhunter07

Aug 27, 2008 13:48:54
34... that's it... really? and here I had a cookie all laid out next to the milk... shame!

:P
#6

naex

Aug 27, 2008 15:31:23
Really only 26, but with a boost from my Third Eye.
#7

gun_smoked_kiss

Aug 27, 2008 16:01:08
Share your new

(See all below)
items

Magnum revolver- Double-action Smith & Wesson Model 29 .44-cal. (Take a seat kids..)
spells

Wish-Among the mightiest, if not the mightiest of spells a wizard or sorcerer can cast. Bending reality, the caster can change the events of the past few minutes, create an object from nothing, emulate another spell or create practically any effect they can imagine. However, this spell drains the caster of experience points, making it extremely costly to use. Though the wish can technically fulfill any desire, there are set limitations as to what can be wished for without consequence. Dungeon Masters are often encouraged to interpret a player's wish as literally as possible, particularly for selfish or greedy wishes (or any other wish that exceeds the set boundaries for "safe" wishes). For example, if someone wished for a fortune in gold, the DM could grant the wish by appropriating a local king's treasury, making the wisher a target for retaliation. Or, if somebody wished to live forever, they could end up being trapped in an extradimensional space. Thus, the wisher must be very careful upon using the spell.

implements

Nanotechnologies-Highly multidisciplinary field, drawing from a number of fields such as applied physics, materials science, interface and colloid science, device physics, supramolecular chemistry (which refers to the area of chemistry that focuses on the noncovalent bonding interactions of molecules), self-replicating machines and robotics, chemical engineering, mechanical engineering, biological engineering, and electrical engineering. Grouping of the sciences under the umbrella of "nanotechnology" has been questioned on the basis that there is little actual boundary-crossing between the sciences that operate on the nano-scale. Instrumentation is the only area of technology common to all disciplines; on the contrary, for example, pharmaceutical and semiconductor industries do not "talk with each other". Corporations that call their products "nanotechnology" typically market them only to a certain industrial cluster.

magic

Divine magic-Divine spells take their name from the fact that they are mainly granted to clerics by the grace of the cleric's patron deity, although the spells cast by druids, rangers and paladins also come under this category. Although divine spells can be cast equally well while wearing armor, only rarely require material components, and do not need to be prepared from a spell book, they are generally less overtly powerful than arcane spells and have fewer offensive applications. Despite the lack of flashy spells such as the fireball or meteor swarm granted to a wizard, many very powerful spells—such as gate, summon monster IX, and energy drain—are shared between clerics and wizards. Other powerful wizard spells, such as time stop, are granted to clerics who take up the mantle of certain domains. Finally, spells such as implosion are restricted to clerics only.



rituals

Divination (Arcana, Nature, or Religion)- Provide advice, information, or guidance.

campaign ideas

Rise of technology-If the time of troubles was allowed and a invovience even to AO, why not a time of advancment?: Imagine every kingdom/Race/Empire competeting with one another on the discovery of tech creations. Gods would thus become obsolete, whatever they could offer you, you can now build on your own. Imagine Artemis using a silencer .9mm with night vision
#8

ORC_Chaos

Aug 27, 2008 19:30:56
Please return discussion to the topic of the thread, or it may need to be closed.