| Post/Author/DateTime | Post |
|---|---|
| #16nfinnMay 27, 2009 20:49:21 | I am going to be making a adventurer base off of http://www.wizards.com/default.asp?x=products/frnovel/955447400. And i cant seem to find the stats on any of the items beside the blackstaff, which the book makes it seem more powerful. the stats for the sword the rogue person was carrying or any of the other items? Thanks |
| #2lord_karsusMay 27, 2009 23:17:02 | -That link is coming back with a blank WotC search result, so I don't know exactly what you're looking for. Being as that you mentioned Blackstaff, I am thinking you are talking about Khelben. If so, his most recent stats, as well as most recent equipment list, can be found in his stat block in the FRCS. |
| #3StiggerMay 28, 2009 7:16:58 | The mention of the sword rather points towards the Blackstaff novel. Sorry to say, I'm not aware of any official stats for any of them beyond the Blackstaff itself, and even then I don't think I've ever seen the same statting twice for it. |
| #46nfinnMay 28, 2009 14:05:32 | The mention of the sword rather points towards the Blackstaff novel. Sorry to say, I'm not aware of any official stats for any of them beyond the Blackstaff itself, and even then I don't think I've ever seen the same statting twice for it. http://www.wizards.com/default.asp?x=products/frnovel/955447400 That's the book, Yea i cant seem to find any detail on the items. The blackstaff described in this book. make it sounds like its very power, but with side effects. Author must made up the items and added a spin to the blackstaff. Which i love by the way. Great book! thanks |
| #5StiggerMay 28, 2009 17:13:51 | I've a feeling that its one of those items that will never really be statted out in anything other than the vaguest of ways... unless they can figure out a way to incorporate Power-of-the-Plot-Flag into a game without breaking it horribly. ;) |
| #66nfinnMay 28, 2009 19:20:49 | I've a feeling that its one of those items that will never really be statted out in anything other than the vaguest of ways... unless they can figure out a way to incorporate Power-of-the-Plot-Flag into a game without breaking it horribly. ;) Yea, think i just need to create the items by the way they seemed in the book and put my own touch to them. |
| #7lord_karsusMay 28, 2009 20:34:43 | Yea, think i just need to create the items by the way they seemed in the book and put my own touch to them. -We're always here for you in your endeavor to do so. ;) |
| #8JudgeDookieMay 29, 2009 0:02:01 | Isn't it great that we are all here to be to be so CENSORED helpful. ![]() |
| #9markustay63May 29, 2009 7:49:13 | You should never make items as powerful as they are in novels - that is campaign-breaking. (just a word of advice) Even the designers don't do that when they wrote-up stuff from their own novels for sourcebooks. What characters and items do in a novel is always over-the-top, and you shouldn't expect that sort of thing in a normal D&D game. When you stat the stuff up, be sure to keep the flavor of the item the same, but not the power-level (else, you're gonna have trouble reigning it back in later). Also, IIRC, the sword itself wasn't really all that powerful - it was the fact that it was part of a composite artifact - a group of seperate magical items that needed to be brought together to form something greater (and in this case, it was all a ruse anyway). It didn't do what it did by itself - it was reacting to the presence of other parts of the greater item. The way such things normally work (The Rod od Seven Parts, the Staff of Warterdeep, etc) is that each piece has a minor ability, and when you get a few pieces together it grants an intermidiate ability (along with all lesser abilities), and if you manage to assemble the entire thing, you get the whole enchilada of abilities (lesser and intermediate, along with one or two greater abilities). However, as I said, I don't think the items were actually meant to form an artifact - weren't they sort-of 'keys' to unlock that ritual? ![]() |