| Post/Author/DateTime | Post |
|---|---|
| #1king_neckchopperAug 13, 2009 17:38:03 | I was wondering if a spellfire weilder could absorb a worlocks Eldritch blast, they way they absorb spells. I was told that spellfire weilders only absorb spells but in FRC and MoF it says that spellfire weilders can absorb spells like a rod of absorbtion. There are a few inconsistencies here; Rod absorb spells and spell like abilities with no action required. You just have to hold the rod. A WoTC FAQ person replied to my email about this question and said the spellfire weilders cannot absorb eldritch blast because they absorb only spells. In The Shandril Saga novels, she absorbs dragons breath weapons, what's up with that?? Breath Weapons are supernatural abilities?? Any thoughts?? |
| #2grovebornAug 13, 2009 20:17:39 | Spellfire is a 3.0 thing. It isn't in 3.5, and so it doesn't deal with Eldritch blasts. It's up to your DM to determine if you get to do it. |
| #3king_neckchopperAug 13, 2009 20:47:27 | Spellfire is a Realms thing, not a version thing. It's been around since 2ed. When they went 3.5 it just dissappeared??? Come on now. You and I both know that there are things from 3.0 that are still useable in 3.5. I'm looking for a logical answer to this question regardless of what edition or version material comes from. Can a spellfire weilder absorb an eldritch blast by using a ready action to absorb a spell? |
| #4grovebornAug 13, 2009 20:56:09 | Spellfire is a Realms thing, not a version thing. It's been around since 2ed. When they went 3.5 it just dissappeared??? Come on now. You and I both know that there are things from 3.0 that are still useable in 3.5. I'm looking for a logical answer to this question regardless of what edition or version material comes from. Can a spellfire weilder absorb an eldritch blast by using a ready action to absorb a spell? Listen, I understand that it existed prior to D&D 3.0, but it was not updated. Elderitch blast was not imagined when it was written in the current form. As it didn't exist, there was no framework for it. If you want to implement it, go ahead, but there are no rules for it now, as I already stated. I'm sure you can do it, as it's not very different from a spellfire blast to begin with. Strictly speaking, spellfire wielders can only absorb spells, because that's what the ability states. |
| #5king_neckchopperAug 13, 2009 21:39:05 | Hey sorry if I sounded rude. The spellfire ability says that they can absorb spells like a rod of absorbtion. But a rod of absorbtion can absorb spell like abilities and spells too. Am I looking to deep at this, am I stretching the parameters of the ability? |
| #6grovebornAug 13, 2009 21:48:04 | It says it can absorb "spells" like a rod of absorption, not anything else it may be able to do. I'm sure spell like abilities would also be able to absorbed, as they're basically spells, but it isn't explicitly allowed to my best recolection. SU abilities are beyond the scope of the feat. |
| #7king_neckchopperAug 13, 2009 22:12:54 | Aren't Eldritch blast spell like abilities? |
| #8grovebornAug 13, 2009 22:17:24 | Yes. Again, Spellfire doesn't explicitly allow it, it doesn't even imply it. It wouldn't be unreasonable, but the rule states "spells". |
| #9blade265Aug 14, 2009 5:24:57 | Listen, I understand that it existed prior to D&D 3.0, but it was not updated. Elderitch blast was not imagined when it was written in the current form. As it didn't exist, there was no framework for it. If you want to implement it, go ahead, but there are no rules for it now, as I already stated. Wrong again!! Magic of faerun has a 3.5 edition and so spellfire has a 3.5 rule set. 3.5 Edition book list Arms and Equipment Guide (AE) Book of Exalted Deeds (BE) Book of Vile Darkness (BV) Champions of Ruin (CR) Champions of Valor (CV) City of Splendors: Waterdeep (CSW) Cityscape (Ci) Complete Adventurer (CAd) Complete Arcane (CAr) Complete Champion (CC) Complete Divine (CD) Complete Mage (CM) Complete Psionic (CP) Complete Scoundrel (CS) Complete Warrior (CW) Defenders of the Faith: A Guidebook to Clerics and Paladins (DF) Deities and Demigods (DD) Draconomicon (Dr) Dragon Magic (DM) Dragonlance Campaign Setting (DCS) Dragonmarked (Dra) Dragons of Eberron (DE) Dragons of Faerûn (DrF) Drow of the Underdark (DrU) Dungeon Master's Guide II (DMG2) Dungeon Master's Guide v.3.5 (DMG) Dungeonscape (Du) Eberron Campaign Setting (ECS) Enemies and Allies (EA) Epic Level Handbook (EL) Expanded Psionics Handbook (XPH) Explorer's Handbook (EH) Faiths & Pantheons (FP) Faiths of Eberron (FE) Fiend Folio (FF) Fiendish Codex I: Hordes of the Abyss (FCI) Fiendish Codex II: Tyrants of the Nine Hells (FCI) Five Nations (FN) Forge of War, The (FW) Forgotten Realms Campaign Setting (FRCS) Frostburn (Fr) Ghostwalk (Gh) Hero Builder's Guidebook (HBG) Heroes of Battle (HB) Heroes of Horror (HH) Libris Mortis: The Book of the Dead (LM) Living Greyhawk Gazetteer (LG) Lords of Darkness (LD) Lords of Madness (LoM) Lost Empires of Faerûn (LE) Magic Item Compendium (MIC) Magic of Eberron (MoE) Magic of Faerûn (Mag) Magic of Incarnum (MoI) Manual of the Planes (MP) Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (MW) Miniatures Handbook (MH) Monster Compendium: Monsters of Faerûn (Mon) Monster Manual II (MM2) Monster Manual III (MM3) Monster Manual IV (MM4) Monster Manual V (MM5) Monster Manual v.3.5 (MM) Oriental Adventures (OA) Planar Handbook (PlH) Player's Guide to Eberron (PE) Player's Guide to Faerûn (PG) Player's Handbook II (PH2) Player's Handbook v.3.5 (PHB) Planar Handbook (PH) Power of Faerûn (PF) Races of Destiny (RD) Races of Eberron (RE) Races of Faerûn (Rac) Races of Stone (RS) Races of the Dragon (RDr) Races of the Wild (RW) Rules Compendium (RC) Sandstorm (Sa) Savage Species (SS) Secrets of Sarlona (SoS) Secrets of Xen'drik (SX) Serpent Kingdoms (SK) Sharn: City of Towers (Sh) Shining South (ShS) Silver Marches (SM) Song and Silence: A Guidebook to Bards and Rogues (SaS) Stormwrack (Sto) Stronghold Builder's Guidebook (SB) Sword and Fist: A Guidebook to Monks and Fighters (SF) Tome and Blood: A Guidebook to Wizards and Sorcerers ((TB) Tome of Battle: The Book of Nine Swords (ToB) Tome of Magic (TM) Unapproachable East (Una) Underdark (Und) Unearthed Arcana (UA) |
| #10grovebornAug 14, 2009 15:59:32 | Wrong again!! Magic of faerun has a 3.5 edition and so spellfire has a 3.5 rule set. What was the point of that? It contributed nothing to the discussion at all. Do you have some sort of history with the OP that made you want to do this? He never stated that the feat was 3.5, he just stated that many 3.0 bits can still be used. In fact, this particular one can be used, it's just not well written. |
| #11king_neckchopperAug 14, 2009 17:00:52 | Dude just killed the whole thread with that list of 3.5 books. I would have been great if there was something there that we could compare absorbing spell energies and eldritch blast, but all we got was a list of books that half of them have the same material in them anyway. |
| #12grovebornAug 14, 2009 17:54:12 | Dude just killed the whole thread with that list of 3.5 books. I would have been great if there was something there that we could compare absorbing spell energies and eldritch blast, but all we got was a list of books that half of them have the same material in them anyway. Maybe we should ignore him and continue with this discussion? If we post enough, nobody will even notice that little list. Maybe we can get a third person involved in the conversation too... then it wouldn't be me saying no, and you saying maybe. Tie breaker if you would. |
| #13zarreth_nessadAug 14, 2009 21:59:18 | Maybe we should ignore him and continue with this discussion? If we post enough, nobody will even notice that little list. Maybe we can get a third person involved in the conversation too... then it wouldn't be me saying no, and you saying maybe. Tie breaker if you would. Very well, 3rd party here. Personally, I like the idea of Spellfire, even if it isn't well written. That said, 3.5 is a modification of 3.0, and if the erratas & updates don't cover it, that doesn't mean it no longer exists. On to the actual point... As is stated before: A spellfire wielder can ready an action to absorb spells targeted at her as if she were a rod of absorbtion. There are no erratas or updates that address this aspect of Spellfire that I am able to find. Operating under the assumption that I have not missed an update or errata, this means that by RAW the Spellfire Wielder can only absorb Spells in this manner, not Spell-like Abilities, so not Eldrich Blasts. Just because it doesn't say you can't do it doesn't mean you can. |
| #14lotusblossomAug 14, 2009 23:40:11 | When something says "you can do X as if N," even if N allows both X and Y, you are given the ability to do X, not Y. |
| #15blade265Aug 15, 2009 9:02:47 | Maybe we should ignore him and continue with this discussion? If we post enough, nobody will even notice that little list. Maybe we can get a third person involved in the conversation too... then it wouldn't be me saying no, and you saying maybe. Tie breaker if you would. My bad I'll edit it and remove the list if you want, so it won't be there. :surrender |
| #16xclementAug 15, 2009 9:56:45 | Spell-like abilities are considered spells for interaction with other effects, except as noted. If something works against spells, it works against SLAs unless specifically denied in the ability (like Share Spells for familiars) or the definition of SLAs (like counterspelling during activation). You can argue that Spellfire should work another way, because of author-ignorance or by predating the advent of at-will SLAs for typical PCs. But that is just that. How you prefer it to be, because it works as written. |
| #17grovebornAug 15, 2009 14:40:54 | Spell-like abilities are considered spells for interaction with other effects, except as noted. If something works against spells, it works against SLAs unless specifically denied in the ability (like Share Spells for familiars) or the definition of SLAs (like counterspelling during activation). I'm not 100% sure what you're saying here, since it's kind of muddled, but I am assuming you're arguing for. SP and Spells are fairly closely related, true, but there is a distinction made in D&D. They are not "the same thing", just similar. When something states "spells" it usually means "spells, not spell like abilities, unless otherwise noted". If you can show this to be false, please do. I'd be happy to admit defeat on this one. |
| #18xclementAug 15, 2009 16:14:33 | If you can show this to be false, please do. I'd be happy to admit defeat on this one. Usually, a spell-like ability works just like the spell of that name. A few spell-like abilities are unique; these are explained in the text where they are described. So besides the restrictions listed in that section, SLAs function as spells for all other purposes. An ability which functions for spells but not SLAs must therefore specifically call out the exception (e.g. Share Spells) or otherwise be incompatible (e.g. metamagic feats since they require expending spell slots). |
| #19grovebornAug 15, 2009 18:50:28 | So besides the restrictions listed in that section, SLAs function as spells for all other purposes. An ability which functions for spells but not SLAs must therefore specifically call out the exception (e.g. Share Spells) or otherwise be incompatible (e.g. metamagic feats since they require expending spell slots). Yes, I saw that line. That proves only that SLAs otherwise behave as spells. That does not mean that everything reacts to THEM as though they were spells. Pink is like red, but it is not red. |
| #20xclementAug 15, 2009 19:27:11 | Find text that states effects do not treat SLAs as spells. You won't, but I'll wait... ... ... ... Nothing, huh? A characteristic of spells is that effects treat them as spells (obviously). The SLA definition grants that characteristic to SLAs, because it does not explicitly deny it. This is not a category fallacy like you are trying to characterize it. |
| #21grovebornAug 15, 2009 19:35:10 | Find text that states effects do not treat SLAs as spells. You won't, but I'll wait... Now find me text that states you do not treat rocks as spells. The reason you won't find any is because rock, just like SLAs do not require such text. They are a different category altogether. There are 3 distinct categories of magic: Spells, SLAs, and Supernatural Abilities. Each with their own set of governing rules, though some of those rules do overlap. When something says that it is affected by spells, then spells, and not the other types of magic, affect it. In this case, if it said "you may absorb incoming magic", then you'd have a good argument for it. |
| #22king_neckchopperAug 15, 2009 19:40:11 | WOW this topic got hot during my absence. Glad to see that it did. At this point I'm content to say that there is really no end to this arguement, and it would, along with a whole slew of other things be up to the DM. I just think that it should have been written better. I am a power gamer. Respect that or don't, but I play with Power DM so I am forced into that position. The reason why I started this thread is I would like to play a spellfire wielder who happens to be a warlock. Should I play a spellfire weilder I know that my DM would seldom cast spell directed at me, so in order to make use of the feat, I would have to be able to power up my own spellfire. With eldritch blast, there is an endless suply of power to absorb. Either way, I dont think that I would be able to absorb my own eldritch blast because you need to ready an action to absorb, and there is no way to ready and used and eldritch blast in the same round. Perhaps someone can think of a way to do this??? Add a little flavor to the thread. At this point lets assum that our DM will allow the absorbtion of eldritch blast. Can a character then absorb his own blast into stored spellfire?? |
| #23grovebornAug 15, 2009 20:05:47 | There were many threads on updating Spellfire for 3.5. I don't know if they ever addressed this, but they had some great ideas. |
| #24king_neckchopperAug 15, 2009 20:17:48 | There were many threads on updating Spellfire for 3.5. I don't know if they ever addressed this, but they had some great ideas. Can you give me a link to these threads? I'd love to check them out. |
| #25grovebornAug 15, 2009 21:11:12 | I'm having trouble finding them. Some may have been lost in the forum reorganization. I'd check the Faerun forum for it though. |
| #26frostwolfAug 16, 2009 2:36:24 | A sidebar to the main discussion: Are their any feats for enhancing Spellfire? |
| #27xclementAug 16, 2009 9:55:45 | Now find me text that states you do not treat rocks as spells. The reason you won't find any is because rock, just like SLAs do not require such text. Irrelevant. There is no text granting rocks all the properties of spells. There is such text for SLAs, so you must still provide a counter beyond, "They should be different because they have different names, despite being equated in the definition." |
| #28blade265Aug 16, 2009 13:05:56 | WOW this topic got hot during my absence. Glad to see that it did. At this point I'm content to say that there is really no end to this arguement, and it would, along with a whole slew of other things be up to the DM. I just think that it should have been written better. I am a power gamer. Respect that or don't, but I play with Power DM so I am forced into that position. The reason why I started this thread is I would like to play a spellfire wielder who happens to be a warlock. Should I play a spellfire weilder I know that my DM would seldom cast spell directed at me, so in order to make use of the feat, I would have to be able to power up my own spellfire. With eldritch blast, there is an endless suply of power to absorb. Either way, I dont think that I would be able to absorb my own eldritch blast because you need to ready an action to absorb, and there is no way to ready and used and eldritch blast in the same round. Perhaps someone can think of a way to do this??? Add a little flavor to the thread. At this point lets assum that our DM will allow the absorbtion of eldritch blast. Can a character then absorb his own blast into stored spellfire?? As you said before reading an action is a standard action and using eldritch blast is a standard action but now we have Quicken Spell-like ability which may allow you to absorb an eldritch blast. The problem with Quicken Spell-like ability is that it can only be used 3/day, so you may be able to store a maximum 18 spell levels from the warlock, I'm with the group that think that you can't absorb a spell-like ability anyway, so to me my answer is no you can't. |
| #29blade265Aug 16, 2009 13:12:21 | A sidebar to the main discussion: Are their any feats for enhancing Spellfire? I don't think so but there is a PrC in the MoF named Spellfire Channeler on p38 that enhances spellfire. |
| #30frostwolfAug 16, 2009 15:33:57 | I don't think so but there is a PrC in the MoF named Spellfire Channeler on p38 that enhances spellfire. I think I saw that one, but I couldn't immagine taking more than a few levels of it at the most. Hmm... I wonder how a Spellfire Fighter would work out. ![]() |
| #31lord_karsusAug 16, 2009 16:46:36 | I was wondering if a spellfire weilder could absorb a worlocks Eldritch blast, they way they absorb spells. -I would say yes. Ultimatley, at the end of the day, the Eldrich Blast is concentrated magical energy used as an offensive weapon. |
| #32DiffanAug 16, 2009 16:53:38 | I think I saw that one, but I couldn't immagine taking more than a few levels of it at the most. Well, the feat Spellfire Wielder requires DM approval. Upon gaining that, I think it's a pretty interesting though how it works in-game is another matter. If your a fighter, your object is to engage the enemy with your superior skill at arms. Spellfire Wielder requires you to activate a readied action. So your not really doing your job. However, your a great secondary healer if you have a warmage or sorcerer in your party, pumping you full of spells to heal your allies. As for the Spellfire Channeler, I'd say it needs improved to 3.5. First, I'd do away with the d4 HD and increase it to d8. It's deisgned to help spellfire wielders so I don't see a problem with this. Second, I would increase the BAB to average (like a clerics) and keep the Fort/Ref/Will save progression. Doing that, I think, greatly improves the PrC and makes it actually playable. |
| #33blade265Aug 16, 2009 17:44:51 | I think I saw that one, but I couldn't immagine taking more than a few levels of it at the most. I don't know it has some very interesting class features. the best one I think is increased storage level for spellfire. If you take the spellfire wielder feat you are able to store up to your Con score, with the channeler you can store up you Con score x 5, wth a con score of 18 that gives you 90 spell levels you can absorb instead of 18 levels. |
| #34nighttreeAug 17, 2009 9:20:38 | Just my two cents.....I would say yes. The absorption ability is said to function basically as an "un-defeatable spell resistance", so we allow it to absorb anything that goes against spell resistance, which eldritch blast, and most Sp's does. |
| #35king_neckchopperAug 17, 2009 17:49:49 | Honestly I think that in gaming terms using spellfire to absorb a spell is just a waste. The fact that you have to ready an action is too limiting. With the people that I play with, it would end up being a round wasted, waiting for a spell to come my way, that never comes. Absorbtion should be something that is done as a free action, where you make a concentration check vs a DC X + the spell level of the level of the spell being absorbed. If you fail then the spell affects you as normal, if you succeed then you absorb the spell. Like I have said before I play with metaDMs. Otherwise it's just too hard. A fighter spellfire weilder would be kick butt in that situation and it would still be reasonable hard to absorb a spell because concentration is a cross class skill for them. Monks and paladins would be monsters thought! |
| #36king_neckchopperAug 17, 2009 17:54:51 | -I would say yes. Ultimatley, at the end of the day, the Eldrich Blast is concentrated magical energy used as an offensive weapon. The fact that you would allow it is good enough for me. What about the whole ready action problem. Would you allow a warlock spellfire weilder to absorb their own eldritch blast??? |
| #37nighttreeAug 17, 2009 19:35:25 | The fact that you would allow it is good enough for me. What about the whole ready action problem. Would you allow a warlock spellfire weilder to absorb their own eldritch blast??? I wouldn't allow casters to absorb their own spells or Sp, but that's just me. The changes we made for spellfire in our games are...... No "ready action" to absorb targeted spells, it just happens automatically if they are targeted (same as a 3.5 rod of absorption). Spellfire points gained are based on the caster level of the effect absorbed, not the spell level. Other than that, we run it pretty much as is, although we bumped the spellfire wielders PrC BA up (as was suggested above). |
| #38lord_karsusAug 17, 2009 21:15:54 | The fact that you would allow it is good enough for me. What about the whole ready action problem. Would you allow a warlock spellfire weilder to absorb their own eldritch blast??? -In theory, but not with any of the abilities that might be bestowed upon a Spellfire wielder when absorbing spells. Seems way too abusable. So, in other words, in a situation where it might seem thematic or something, sure, why not, but there's no way that they are healing themselves, or empowering themselves by absorbing their own magical energies. I'd allow them to "cancel" an Eldrich Blast, but with no augmentation or anything. |