| Post/Author/DateTime | Post |
|---|---|
| #1HobbitFanOct 12, 2008 21:52:19 | I remember when I got the 3E campaign book reading through about the weave and shadow weave and being confused. Where did this come from? Granted, I had been away from the FR since about the mid-90s I'd say and came back to D&d with 3E. My question, did any of this exist in previous editions, or was it made up for 3E? I know, sounds like an odd question now but the 4E travesty has me thinking about change over time and I really didn't remember.... |
| #2JudgeDookieOct 12, 2008 21:58:34 | The Shadow Weave was a late incarnate to 3e. It didn't exist prior (though, it did exist despite its lack of mention). As for the confusion, no worries. We're all in that state at this point. ;) |
| #3lord_karsusOct 12, 2008 22:32:37 | I remember when I got the 3E campaign book reading through about the weave and shadow weave and being confused. Where did this come from? -Where did the Weave come from? That was always there. It was Mystryl/Mystra metaphorically incarnate. The Shadow Weave? That was added in the FRCS, and then retroactively added into different things here and there since then. |
| #4JudgeDookieOct 12, 2008 22:42:26 | Deep. ![]() |
| #5christopher_roweOct 13, 2008 14:17:02 | -Where did the Weave come from? That was always there. It was Mystryl/Mystra metaphorically incarnate. The Shadow Weave? That was added in the FRCS, and then retroactively added into different things here and there since then. Sure, in the sense that once we were told it was always there, it was always there (similar to the existence of Abeir--just because we didn't know the details before they were revealed in the FRCG that doesn't mean it wasn't always out there). But, Hobbitfan asked "did any of this exist in previous editions, or was it made up for 3E?" And I believe that the direct answers to those questions, addressing the sense in which they're clearly asked (appearance in print), are "no" and "yes." Now, having provided clear and direct answers to the questions that were asked, I will support my answers, being honest about what I am sure of and about what I'm less sure of. As far as I know, the Weave was an addition to the lore in 3rd edition, at least in game terms. It may have played into novels I don't remember or haven't read. I vaguely have the impression it was done to support the existence of the Sorcerer class, but that's vague with a capital V. Finally, I will lend my answers further credence by showing that I took the time and trouble to check my sources before typing the first thing that sprang to mind. Since I know that I'm more likely to let my own opinions and biases color my answer if I type off the cuff--thus possibly causing me to omit or even misrepresent things that don't support my biases--it's important to me that I take this step in order to maintain my honesty and integrity. Mentions of weaves and weaving in the first and second edition campaign boxes almost always came in association with good old Tulba of Shadowdale, may she rest in peace. |
| #6pamelaOct 13, 2008 14:50:10 | I have seriously got to pick up my damn Grey Box when I go home next year... So the third edition did introduce the Weave then? EDIT: Very good question, HobbitFan! |
| #7StiggerOct 13, 2008 16:56:20 | Weave has been around much longer than 3e, 2e's Faith and Avatars, The Magister, and The Seven Sisters should be more than ample evidence of that... Shadow Weave (All hail the Mighty Shar! *yawn*)however, that was new for 3e, despite being retconned into the past. |
| #8lord_karsusOct 13, 2008 17:54:12 | As far as I know, the Weave was an addition to the lore in 3rd edition, at least in game terms. -The Weave, as in Mystra's Weave, and not the Shadow Weave, has been a part of the setting since the before setting was printed by TSR. Ed Greenwood's replies at Candlekeep, concerning Mystra and her nature as the Weave incarnate demonstrate this. -In game terms, there is no special benefit of the Weave. There are no 'game terms', in that I am reading it as some kind of mechanical formula something. The Weave is, and is the source of mortals' ability to utilize ambient magic. So the third edition did introduce the Weave then? -No. Only the Shadow Weave. |
| #9christopher_roweOct 13, 2008 17:56:43 | Weave has been around much longer than 3e, 2e's Faith and Avatars, The Magister, and The Seven Sisters should be more than ample evidence of that... Shadow Weave (All hail the Mighty Shar! *yawn*)however, that was new for 3e, despite being retconned into the past. Cool, cool. Do you know what it's first appearance in print was? |
| #10StiggerOct 13, 2008 18:49:21 | Haven't the foggiest. Didn't get into FR until well into AD&D, so... someone around here probably has the answer to that though. |
| #11BadCatManOct 13, 2008 21:08:00 | double post |
| #12BadCatManOct 13, 2008 21:11:23 | The earliest reference that I've found (after a brief look through some more general books) to the Weave was in Netheril: Empire Of Magic and Faiths & Avatars, both published 1995. I don't have Seven Sisters or The Magister to hand to check however. The Shadow Weave first appeared in the FRCS 3e, but there were some instances of more generic shadow magic that had appeared earlier and were retroactively tied into to it. |
| #13JudgeDookieOct 13, 2008 21:47:25 | I suppose the question can come up as to when the actual "weave" became existent, rather than just a term that was used to coin Mystra's involvement. Sort of like "the net" as we know of as the "world wide web" of today. |
| #14StiggerOct 14, 2008 3:39:14 | Supposedly when Mystra was created... ;) |
| #15JudgeDookieOct 14, 2008 20:49:57 | Supposedly when Mystra was created... ;) Ah..."supposedly." How, by sweet Bejeebuz's nasty farts, did I miss that? ![]() |
| #16StiggerOct 15, 2008 1:00:44 | Well, that whole Sisters of Light and Darkness myth/legend/tale is supposedly the origin of the Mystra and her Weave. Unless you're asking for when it appeared in print, in which case, no freaking idea whatsoever. |
| #17HobbitFanOct 15, 2008 1:13:43 | Thanks for all the responses, even the jokes. Yea, I was really asking when people re3membered seeing the idea in print as I didn't remember it from any of my 1st or 2nd edition stuff. Hence the question. And the Shadow Weave, honestly, doesn't add that much to the setting other than special rules to make bag guys more "special". Seems real tacked on. |
| #18StiggerOct 15, 2008 1:16:56 | Pretty much the general consensus that was reached in a lot of threads about it... not all of them of course, but a good number of them. And, it kinda sorta was, from the Birthright setting or something, if I recall correctly. Memory is a bit hazy on that, never much cared for Birthright. |
| #19kitsunefearnOct 15, 2008 8:39:56 | Find the magister book from 2e, it basicly will tell you everything you need to know, like where the weave came from, and how it has evolved since then. (long story short, magic was once infused into everything, this wild magic, uncontrolled allowed anyone to tap into its raw power and say create a world orbiting your world then smash the two into each other....yeah really devistating apoclypse stuff, luckily someone intervined, and gave the role of magic moderator to the magister, and since then people have been vying to become the magister....or to not be..." |
| #20lord_karsusOct 15, 2008 10:42:36 | And the Shadow Weave, honestly, doesn't add that much to the setting other than special rules to make bag guys more "special". Seems real tacked on. -It was. It never existed until the 3e FRCS. As Stig said, it was something that would have had a better home in Birthright than the Forgotten Realms. Since it debuted, it has had lore explaining it more in-depth and so on, but with the amount of inconsistencies and reversals and retcons and retcons of retcons...At the end of the day, it comes off as a cliche "If the 'good guys' have something, the 'bad guys' need one too, only evil!". |
| #21suin_bahhar_02Oct 15, 2008 12:47:14 | Hail Shar! The shadowweave is a tool. It tickles the imagiation of players and DM's alike. Nothing wrong with throwing a tool (wrench) to add to the meriad of darkness tainted options for magic. The rules headaches it can bring are a pain though. I think in the 3ed era the shadow weave functioned as the "feared and shunned" type of magic the regular realms lacked in most areas. In my book a big plus in the storytelling tools for a DM. Necromancy is treated with fear and misunderstanding but it is well known, even by common farmers, lacking the mystery the shadowweave has. *happily goes back to reading about Shar and the shadowweave in Paul Kemp's Shadowstorm* |
| #22JudgeDookieOct 16, 2008 20:43:33 | Hail Shar! Eh. You're a tool. But you are ejyookayteen yourself properly, so I'm cool with it. ![]() |
| #23suin_bahhar_02Oct 17, 2008 15:33:52 | Fearuns darker side, especially in the 3.5 era, is a side I like to emphasize. In my current games I try to create horror or tense situations in a city bathed in the light. A subtle use of obfuscated threats and the jarring realisation of lethal blades are hard to match against most powerfull spellcaster players. Oh, and stop throwing your monkeywrenches at my 'undefutable' logic. As long as your wrench fixed something aswell I am cool with it, your honored. |
| #24JudgeDookieOct 18, 2008 15:03:31 | Where were you when this 4e stuff came up? Your "darker side" may have saved us all. ![]() As for my wrenches, do well to remember that logic is much like life--it only truly belongs to one person and is sure to get screwed up and snuffed during the course of time. ![]() |
| #25Mr_MiscellanyOct 20, 2008 0:55:56 | Hence the question. At first glance, but not necessarily. The Shadow Weave does provide a means for tying together lore from way back in the wayback (i.e. Shade enclave and the legacy of lost Netheril) and provides for a view at a super long lived divine plot and struggle (Shar vs. Mystra and Selûne) that’s also not an offshoot of the Time of Troubles. I agree the rules mechanics behind the Shadow Weave were poorly executed (something like three feats for a DM to reference and figure out for Shadow Weave users, plus it enhanced some magic and weakening others = headache at the gaming table!!!!). Note the design focus behind the Shadow Weave (eight or nine years ago, mind) had a real purpose: To take back some of the spotlight from Mystra’s Chosen. It was also part of a larger focus on trying to show that Faerûn’s evil doers and evil groups were not all imbeciles and incompetents. All of this would probably not have been necessary, had TSR not put in place its “The Good Guys Must Always Win And Evil May Never Triumph” rule for its novel line some years before. |
| #26StiggerOct 20, 2008 9:41:54 | But, who put the spotlight on the Chosen in the first place? Much of that could have been accomplished simply by moving the spotlight and doing something strange, like just not mentioning the Chosen for a while to illustrate that they aren't always involved in everything. Maybe by giving the Zhents gains elsewhere without the idiot factor coming up, maybe a quiet series of coups along the cities of the Vast, to counter the Harper build-up in Raven's Bluff. Maybe starting a war between Chondath and Sespech again, with Hlondath getting involved and trying to take over both. Or maybe a war between Halruaa and Dambrath, but with major drow involvement from the Underdark, that left all sides intact, but greatly weakened and struggling. There's tons of stuff that could have been done to move the spotlight and create exciting stories, without leaving us with this whole Shar Ascendant tacked on Shadow Weave mess... especially with its silly Netheril Reborn storyline. (not a fan of those developments in case you hadn't noticed) |
| #27suin_bahhar_02Oct 20, 2008 13:35:06 | What mattered was the viable coexistance of evil and good, the balance resulting in the beautiful dance of highpowered diplomacy and underhanded dealings. Some groups didn't get the attention they deserved, such as the clergy of Shar. The lore on her had to come out sometime. I agree the 'retcon' of the Netheril as Shar worshippers can taste a bit foul, but a complex and compelling goddes as Shar openly getting worship in at least some communities can give a DM bountifull ideas and plots to forge. Adding a Shar inspired layer to a vista of a city makes for compelling gaming grounds. Beforehand it was very hard to find a temple for Shar. |
| #28suin_bahhar_02Oct 20, 2008 13:52:15 | Where were you when this 4e stuff came up? Your "darker side" may have saved us all. I was advocating the stuff I like right here. And I like Cyric and Shar, so yeah. The promiss WotC made to us sounded promising. New improved magic in a dark renaissance of fearunian fantasy. I did not vote for nuking regions, NPC's, Races, Dieties and whatnot. As for my wrenches, do well to remember that logic is much like life--it only truly belongs to one person and is sure to get screwed up and snuffed during the course of time. Ah the futilety of logic... practising it tickles my funbone though. Two and two is four and all... |
| #29JudgeDookieOct 24, 2008 21:37:16 | I agree the 'retcon' of the Netheril as Shar worshippers can taste a bit foul, but a complex and compelling goddes as Shar openly getting worship in at least some communities can give a DM bountifull ideas and plots to forge. Adding a Shar inspired layer to a vista of a city makes for compelling gaming grounds. Despite opinion, I think the whole worship of Shar thing is a very valid and solid concept. As the "Lady of Loss" she very much could be compared to Ilmater for those who aren't in the know. And, as she is also the Lady of Secrets, it makes perfect sense for those unwitting followers to fall under such deception. I was advocating the stuff I like right here. And I like Cyric and Shar, so yeah. The promiss WotC made to us sounded promising. New improved magic in a dark renaissance of fearunian fantasy. I did not vote for nuking regions, NPC's, Races, Dieties and whatnot. Bad Suin Bahahahaha guy! Bad. ![]() Ah the futilety of logic... practising it tickles my funbone though. If you take in the fact of the effect of the space-time equilibrium, multiply it by the number of times my cat farts each day, then power that funk into my flux capacitor, then 2 + 2 actually equals 5.34. You are definitely no math genius. ![]() |
| #30StiggerOct 25, 2008 3:02:14 | The Temple of Old Night in Calimport was a pretty prominent center of her worship, mentioned in Calimport and Empires of the Shining Sea, both for 2e... which was mentioned long before 3e came out. Might look at 2e's Prayers from the Faithful, it mentioned several of her temples, and gave a look at her clergy a bit, at least as I recall it. |
| #31suin_bahhar_02Oct 25, 2008 7:02:55 | Aye, there also was a large temple, but located in the middle of a desert if I recall correctly. |
| #32JudgeDookieOct 25, 2008 13:25:09 | Wasn't it underground, as well? |
| #33lord_karsusOct 25, 2008 13:39:14 | -Shar absorbed Ibrandul, so his churches would also be her churches. And his were underground, so... |
| #34JudgeDookieOct 25, 2008 13:44:24 | Woo-hoo! A brain cell survived!! Now where were we? ![]() And what's up with the damn smileys??!!! ![]() |
| #35StiggerOct 26, 2008 2:20:53 | Hmmm... think JD is hallucinating again... |