| Post/Author/DateTime | Post |
|---|---|
| #1HobbitFanDec 05, 2008 10:34:47 | I'm going to try and get some more 3 & 3.5 books over the holidays. What are everyone's favorites? The only stuff I have thus far is : the Campaign setting Players Guide to Faerun Magic of Faerun Serpent Kingdoms |
| #2lord_karsusDec 05, 2008 10:40:02 | -In alphabetical order: Faiths & Pantheons The Forgotten Realms Campaign Setting A Grand History of the Realms Lost Empires of Faerûn Races of Faerûn Underdark -I don't have ten favorites. That list encapsulates my favorite 3e Forgotten Realms books. The rest, either I don't like them too much, or am mildly neutral about. |
| #3HobbitFanDec 05, 2008 10:47:05 | thanks LK, the Grand History of the Realms is on the top of my list. I'm going to try and cull a list and then narrow it down to one maybe two books becuase of financial limitations |
| #4lord_karsusDec 05, 2008 10:54:04 | -My recommendation, if you could only buy two, excluding the ones that you already have listed, would be: A Grand History of the Realms: A must-have. Lost Empires of Faerûn/Underdark: Both are very good. I'd recommend either/or, depending on your own personal tastes. |
| #5merrikcaleDec 05, 2008 11:49:42 | My favorites in no particular order Silver Marches Lords of Darkness Races of Faerun Magic of Faerun Grand Histroy Faiths & Panthenons Dragons of Faerun Powers of Faerun Underdark The Campaign Book |
| #6markustay_dupDec 05, 2008 12:31:01 | Anything with the FR logo on it. If it didn't have the logo, it wasn't FR... and shouldn't be purchased. ;) That rule STILL stands... |
| #7lord_karsusDec 05, 2008 12:38:45 | Anything with the FR logo on it. -You of all people know that plenty of Forgotten Realms relevant (and even important!) stuff can be found in products without the Forgotten Realms logo. |
| #8markustay_dupDec 05, 2008 15:50:24 | Products such as Undermountain and Drow of the Underdark were mere 'pretenders to the throne'. Besides, I'm trying to make a point here - if it doesn't have a logo, its not FR. ;) I'm just sitting back and waiting to see if the 4e Eberron books have a logo on them. ![]() |
| #9lord_karsusDec 05, 2008 16:28:03 | -I know what you're getting at... |
| #101_ton_ghostDec 06, 2008 14:05:18 | -FRCS; easiest, best campaign setting book I've seen in all editions -Unapproachable East; ecclectic, comprehensive, relevant -Underdark; way overdue. 1/2 the exploration/mechanical fare should've been in the DMG/PHB (Spotting Distant Light?) -Silver Marches; per regional books on a budget, best money's worth |
| #11erevis_cale_dupDec 06, 2008 18:15:22 | Very funny Markustay. I would say The Old Grey Box, Dreams of the Red Wizards,.... |
| #12lord_karsusDec 07, 2008 0:23:36 | -Underdark; way overdue. 1/2 the exploration/mechanical fare should've been in the DMG/PHB (Spotting Distant Light?) -Underdark was very mechanically oriented, I agree, but, for all of that, there is just so much lore, to counter the scale! I mean, Drizzt Do'Urden's Guide to the Underdark was a pretty good book, one of (I think) the best 2e sourcebooks, but Underdark (in half the book) still gives it a good run for it's money as being the best Underdark source- it might even be better! |
| #13DiffanDec 07, 2008 9:09:40 | Considering you already have the FRCS and PgtF, here's what I suggest (in no particular order): Powers of Faerun Races of Faerun Faiths and Pantheons Silver Marches Underdark Other regional books exist, and if you have the $$ to get them great, but I think there are alot of other Core books out there that are really good and should get them as well, heres what I suggest: Complete Mage Complete Champion Player's Handbook 2 Tome of Battle: Book of 9 Swords Spell Compendium I don't know if you have any of these, but they are worth their weight for character advancement and options. |
| #14rauricDec 07, 2008 10:14:10 | To me a top ten is too many. I will give ya my top 3. 1. Silver Marches: This helped me run my Nesme game and had nice info on the region. 2. Underdark This was just a nice book that can help anyone with their Underdark adventures no matter what setting you play in. 3. Faiths and Pantheons This has lots of info on many gods. It can be useful to people playing any edition and even other settings if you feel like importing some of the FR gods into another setting. These were 3 of the best books I think 3E produced. I did enjoy Serpant kingdoms as well. |
| #15merrikcaleDec 07, 2008 11:47:24 | 3. Faiths and Pantheons This has lots of info on many gods. It The 2e trilogy of god books were better though. |
| #161_ton_ghostDec 07, 2008 13:33:19 | -Underdark was very mechanically oriented, I agree, but, for all of that, there is just so much lore, to counter the scale! I mean, Drizzt Do'Urden's Guide to the Underdark was a pretty good book, one of (I think) the best 2e sourcebooks, but Underdark (in half the book) still gives it a good run for it's money as being the best Underdark source- it might even be better! Hmm, food for thought. |
| #17Elemental_ElfDec 07, 2008 13:56:33 | Besides the FRCS, which everyone should own my top 3 is as follows: 1. Unapproachable East - I loved this book because I love Thay, Aglarond and pretty much everything in that corner of the world. The Races were very cool and unique (something that's hard to get in 3E in general) and the PrCs looked like a lot of fun . 2. Silver Marches - I enjoyed this book because, honestly, I love adventuring up there, as do my players. It has a more traditional fantasy feel than the east, which is always good as a contrast. Though I know many of the FR people dislike Drizzt, I enjoy reading the books, so I feel connected with this part of the world ![]() 3. Mysteries of the Moonsea - I've pilfered so many adventure ideas from this book, it deserves a mention ![]() |
| #18StiggerDec 07, 2008 14:24:14 | Personally... Lost Empires of Faerun (probably one of the best books out for 3e imho) Power of Faerun (again, one of the best, but more suited to a DM than a player) Champions of Valor (while a bit underwhelming at first blush, I've found tons of little bits of lore hidden away here and there to mine) Faiths and Pantheons (not nearly as good as its 2e counterparts though, I'd go with the .pdf's of those personally over this one) I'd mention BRJ's work, but its a given, so... |
| #19rauricDec 07, 2008 15:10:25 | The 2e trilogy of god books were better though. The thread topic is 3E books. |
| #20erevis_cale_dupDec 07, 2008 20:11:35 | The thread topic is 3E books. in that case FRCS, Champions of Ruin, Silver Marches, Lords of Darkness, Serpent Kingdoms, Underdark, Shinning South, The East book, Lost Empires of Faerun, Dragon of Faerun. That would be my list. Flame away people. ;) |
| #21lord_karsusDec 07, 2008 22:04:59 | -Dark and Empty! You said Champions of Ruin! |
| #22erevis_cale_dupDec 08, 2008 0:59:50 | I sure did. ![]() Dark and Empty, what about it? ;) |
| #23ZardnaarDec 08, 2008 2:48:35 | For fluff Seprent Kingdoms, Lost Empires of Faerun and Lords of Darkness were up there along with the FRCS. |
| #24StiggerDec 08, 2008 6:33:10 | Well, in his defense, Champions of Ruin had some vaguely interesting stuff on the Eldreth Veluthraa, or however that's spelled, and the last chapter of the book wasn't bad at all. |
| #25erevis_cale_dupDec 08, 2008 7:50:32 | Thats pretty much my favorite chapter. The rest, Dark and Empty...:P |
| #26lord_karsusDec 08, 2008 9:50:42 | -Champions of Ruin and Champions of Valor are very much treated like black sheep. I don't particularly find either that horrible (Ruin edges out Valor, in my opinion), but I felt like joining the bandwagon, and saying "Dark and empty!". |
| #27erevis_cale_dupDec 08, 2008 11:17:05 | I thought Champions of Valor blew chunks, but I still bought it. :D Dark and Empty....:P |
| #28lord_karsusDec 08, 2008 11:21:26 | I thought Champions of Valor blew chunks, but I still bought it. :D -So did I, so...Though, like I said, I found it somewhat better than Champions of Valor, and overall, just a little below what I would have expected/wanted. |
| #29merrikcaleDec 08, 2008 15:15:39 | The thread topic is 3E books. I know, I was just sayin' is all |
| #30StiggerDec 08, 2008 15:48:21 | As did I... they really were much better by far. ;) |
| #31HobbitFanDec 09, 2008 23:58:16 | a quick thanks to those who have taken the time to post responses thus far![]() |
| #32the_shamanDec 10, 2008 3:22:46 | I found the Champions books passable, but not worth the price. As, say, magazine material they'd be very good. Anyway, my faves (apart from FRCS/PGtF) in no particular order are: - Unapproachable East - useful material on a rare but exotic locale, great bits of nearly everything. - Magic of Faerun - great for information on the setting and spells/items. Most of the latter were reprinted in the spell/magic item compendium, btw. - Silver Marches - I've had a campaign there and the book was great. The Peerless Archer PrC deserves special mention here. - Shining South - it may be because I am interested in the region, but I would recommend it; - Underdark - interesting region, useful mechanical rules, more information on villains you will probably meet later on, why not? - Lost empires of Faerun - a treasure trove of information and possible campaign links. The history of the Realms is their main attraction imo, and this book allows you to add more of that. I would have preferred more, but it wasn't exactly a small book anyway. - Dragons of Faerun: there's nothing more evocative of high fantasy than a dragon, and having unique dragons can make them that much more interesting for the players to deal with. - Serpent kingdoms: I'm not such a great fan of this book, but information on the yuan-ti and the rest of the serpentkind is always useful. They have the potential of being great villains. Races/power of would probably go into a hypothetical 10, I guess. |
| #33quale1Dec 11, 2008 4:28:00 | my favorite is Underdark, not a fan of the area, but it had a lot of lore and it wasn't far in quality behind DDGttU I liked the Champions of Valor cause it was the first book with Realmsified mechanics then Power of Faerun Silver Marches was decent, the quality of writing, wish it had more pages Waterdeep --------------- Serpent Kingdoms was a nice idea (and it should have continued with Sylvan Kingdoms etc.), again the lack of fluff on yuan-ti groups, Hlondeth should get better attention ... Grand History was bland, mostly timelines that you already have, I like the internet version more, it needed extra 200 pages Shining South was mostly old Shining South rewritten, probably that's why the blew Halruaa, not much was happening there Magic of Faerun, wish it gone into different magical traditions Lost empires of Faerun, too broad subject Faiths and Pantheons, to me it's useless, except gods had history/relationship part Unapproachable East, the same, worse version of Spellbound Champions of Ruin, the worst 3e book (not counting adventures, particularly Anauroch) |
| #34blackmasqueDec 11, 2008 21:40:03 | Underdark was really good. One of my favorites in 3e especially when put together with Drow of the Underdark. |
| #35rinonalyrna_fathomlinDec 12, 2008 9:59:30 | Shining South was mostly old Shining South rewritten, probably that's why the blew Halruaa, not much was happening there Which meant it wasn't inundated with the details that a lot of people were complaining about... |
| #36the_shamanDec 12, 2008 12:12:49 | Oh, I'd say plenty was happening in Haalrua, it just wasn't all told. Funny how people complained there was too much info about the Realms, and the regions hit worst were those there was imo less than average info on. Meh. The South was a different region, which is why I found it interesting. |
| #37lord_karsusDec 12, 2008 12:15:41 | -I don't think you used enough emphasis there. Let me help you: "The South was a different region..." :P |
| #38msatranDec 12, 2008 14:11:22 | 10. Silver Marches: This book was not nearly as dense as I'd like and wasted too much space on adventures. 9. Champions of Ruin: Some good information, but too much time wasted on the statblocks of opponents most PC's were never likely to fight. 8. Shining South: This book lacked detailed information on things that needed the most detail. I thought that perhaps they could have done a better job with Durpar, Estagund, and Var the Golden. 7. Faiths and Pantheons: This book could have been better than it was. I don't like going back to 2E lore to find out what the major holidays of the faith are and what rituals PC's are supposed to perform on those days. This also possesses the most useless web enhancement of any FR supplement ever. 6. Underdark: This had a lot of good information, but also a lot of useless information. Has anyone ever played a gloaming? Will anyone EVER play a gloaming? My game has had 2. I'm a little in awe of that, really. There wasn't really a lot of good things for players to do, here, and the lack of really good fold out maps made this supplement suck more than it should. 5. Unapproachable East: There was a little too much focus on things that I really didn't need, and there wasn't enough lore, but the truth is, the culture of the Witches has never really been sufficiently explained, and now, likely, it never will be. 4. Waterdeep: It was a nice update, but I would have liked to see a better job done here. This supplement should have recycled ALL the old information, given us a new map with all the new details, etc. I think people would have paid fifty or sixty dollars for a hardcover that really did this city justice, and it wasn't done right. I still look at the old Volos guides and the 2e stuff, but this was just an update with some new NPCs. A better job could have been done. The only reason this even makes it into the #4 position is the love I have for the City of Splendors. 3. Champions of Valor: Of all the sourcebooks that have a lot of crunch, this one's my favorite. Military orders, a few prestige classes, a whole bunch of class substitutions, and additional historical information that fleshed out the world and didn't suck. Fantastic. When the crunch is blended with the fluff, like this book or my #1 choice, and it FEELS good and makes sense, that's when you'll get the most win out of it. 2. Grand History of the Realms: An excellent sourcebook of lore and plot hooks. With this book alone, you never need to switch to 4th edition. 1. Power of Faerun: This is my favorite. It contains so much useful cultural information about leadership in the Realms, how nations, societies, and organizations work. It's unique among all the books in that no matter what edition of the game you play, or what game system you use, it still has a certain amount of applicability. |
| #39ZireaelDec 14, 2008 4:14:05 | My favourites in order: Underdark Silver Marches City of the Spider Queen (in spite of errors) Races of Faerun PGtF Lords of Darkness |