What regional benefits would one gain from Erlkazar?

Post/Author/DateTimePost
#1

Cyber-Dave

Jan 13, 2009 22:23:48
The Dhampyr article sparked my imagination for a Dhampyr character from Erlkazar... but I can't find a listed region with regional benefits for Erlkazar in the FRPG. I am wondering, which existing regional benefits would best suit the place? Or, if none, what regional benefits should someone from Erlkazar gain?
#2

Zireael

Jan 14, 2009 7:37:04
AFAIK, Erlkazar is Tethyr/Amn. It was such in 3e, at least.
#3

rinonalyrna_fathomlin

Jan 14, 2009 9:58:37
AFAIK, Erlkazar is Tethyr/Amn. It was such in 3e, at least.

Well, actually it is a distinct country and was was depicted as such in a few 3E era novels (I'm aware of how the 3E map "chewed it up"). As per the FRCG, it is back on the map.
#4

marius4

Jan 14, 2009 23:19:50
Some easy possibilities:
  • Bonus to Bluff checks (all that pretending nothing's wrong during the day)
  • Bonus to Knowledge checks related to undead
  • Bonus to saves vs. necrotic effects
  • Something like the Dhampyr bonuses to perceive undead
  • Bonus to Heal wounds caused by undead
  • Bonus to saves vs. fear, to opposed Intimidate checks, or to Will defense (if you consider the vampires a threat that trumps most others)

The first two might work together.
#5

lord_karsus

Jan 14, 2009 23:28:15
-If you make one up, be sure to post it in the Unofficial Regional Benefit thread.
#6

Evergreen_Aldaron

Jan 27, 2009 20:35:30
Some easy possibilities:
  • Bonus to Bluff checks (all that pretending nothing's wrong during the day)
  • Bonus to Knowledge checks related to undead
  • Bonus to saves vs. necrotic effects
  • Something like the Dhampyr bonuses to perceive undead
  • Bonus to Heal wounds caused by undead
  • Bonus to saves vs. fear, to opposed Intimidate checks, or to Will defense (if you consider the vampires a threat that trumps most others)

The first two might work together.

I like this one. It relates nicely to the current plight in Erlkazar.
Just my .02
#7

Cyber-Dave

Feb 04, 2009 22:35:37
I like this one. It relates nicely to the current plight in Erlkazar.
Just my .02

I actually don't. There is a reason why people from Erlkazar live in fear, and its not because they are great at resisting the undead. I am kind of a fan of a Bonus to Bluff checks (all that pretending nothing's wrong during the day) and a Bonus to Knowledge checks related to undead.
#8

Evergreen_Aldaron

Feb 10, 2009 0:50:03
I actually don't. There is a reason why people from Erlkazar live in fear, and its not because they are great at resisting the undead. I am kind of a fan of a Bonus to Bluff checks (all that pretending nothing's wrong during the day) and a Bonus to Knowledge checks related to undead.

I can see that, but the backgrounds are for Adventurers, not the "normal" population. Anyone brave enough to rise up and break through the fear and become an adventurer would probably have that resistance, or at least you could make a great case for it.
#9

marius4

Feb 10, 2009 1:44:29
I can see that, but the backgrounds are for Adventurers, not the "normal" population. Anyone brave enough to rise up and break through the fear and become an adventurer would probably have that resistance, or at least you could make a great case for it.

Neat distinction there. I can certainly see both options working here, though I still don't know what I would select, myself.