When the FR HB comes out, what is the first part you will look at?

Post/Author/DateTimePost
#1

todesherr

Aug 14, 2008 5:40:30
I am definitely forwarding to the gods section...how about you?
#2

Diffan

Aug 14, 2008 7:12:04
I'll probably go for the Crunch first. Seeing the Swordmage class in full, additional Feats, extra Paragon Paths/Epic Destinies, and Faerun specific magical items. Oh yea, and the half-orc and genasi classes. After that, it's all leisure reading.
#3

valten

Aug 14, 2008 8:57:39
I'll look for anything on Bane, then go from start to finish meticulously.
#4

naex

Aug 14, 2008 8:59:13
First the crunch, then dive into the regions sections to see what has changed and what is new.
#5

GreenKnight

Aug 14, 2008 9:02:00
I'll probably go for the Crunch first. Seeing the Swordmage class in full, additional Feats, extra Paragon Paths/Epic Destinies, and Faerun specific magical items. Oh yea, and the half-orc and genasi classes. After that, it's all leisure reading.

It's the Drow that're in the FRPG, not the Half-Orc.

And when it comes to the FRCG, I'll be looking for Torm and any Torm-related information, like which deities serve him, what the state of the Vast and Tantras is, this new theocracy that serves him, etc. Then I'll look up Bane and info on his worshippers. After that I'll just rummage through here and there, depending on what strikes my fancy.

As for the FRPG, Swordmage is #1 on that list, followed by Genasi and the mutliclass-only class. Damn it, I REALLY want to get my hands on the FRPG, already. I don't really care for the FRCG, but the FRPG? GIVE IT 'ERE, DAMN IT!
#6

panics

Aug 14, 2008 9:06:53
Table of Content... and after, page 1. :P
#7

18DELTA

Aug 14, 2008 9:58:02
Table of Content... and after, page 1. :P

-


18DELTA :P
#8

umbralknight

Aug 14, 2008 10:01:28
Straight to organisations for me.
#9

Belorin

Aug 14, 2008 11:10:12
Table of Content... and after, page 1. :P

This.

Bel
#10

barthalas

Aug 14, 2008 11:13:38
How they reconciled the whole Elf/Eladrin thing and the Feywild connection. Specifically I'm interested how they handle the Fey Step power. Is it something newly developed or is it going to be a "of course" Moon/Sun Elves could always to this" kind of thing.

Next, how is Myth Drannor shaping up after 100 years.
#11

meldread

Aug 14, 2008 14:05:10
Ditto with the Table of Contents.
#12

lord_karsus

Aug 14, 2008 17:16:44
-After the Table of Contents, I'm going to peruse the changes made to the setting's political and physical structure.
#13

Belorin

Aug 14, 2008 17:21:24
Yeah, after the ToC, I'll probably go to the Cosmology section if nothing else catches my eye.

Bel
#14

Diffan

Aug 14, 2008 18:32:39
It's the Drow that're in the FRPG, not the Half-Orc.

Well that's stupid! There is already a Drow-to-PC write up in the back of the Monster Manual. Unless they are going to change something drastically then WTF? I want my half-orc dammit!
#15

GreenKnight

Aug 14, 2008 18:34:55
They made a few alterations. Plus it'll include racial feats and such.

As for the Half-Orc, I hear it'll appear in the PHB2 (can't wait for that book to come out). Til then why not use regular Orc stats? Maybe allow that PC to take human racial feats?
#16

Harn_Winterfell

Aug 14, 2008 18:39:11
I wonder if they will bring back the Asimaar?
#17

GreenKnight

Aug 14, 2008 18:53:30
Hope so. Just wish it'd be sooner rather then later. Unfortunately, there's been no hint of them in any upcoming products.
#18

merrikcale

Aug 14, 2008 18:57:51
Well that's stupid! There is already a Drow-to-PC write up in the back of the Monster Manual. Unless they are going to change something drastically then WTF? I want my half-orc dammit!

the half-orc I believe is confirmed for the PHB2 along with the gnome and goliath

And I'll look at the credits first to see who to be mad at
#19

lord_karsus

Aug 14, 2008 20:12:36
I wonder if they will bring back the Asimaar?

-We know they won't be called Aasimar, though.
#20

merrikcale

Aug 14, 2008 21:31:32
I wonder if they will bring back the Asimaar?

I believe they will. In fact, I'm fairly sure the upcoming Manual of the Planes will have a full playable race write-up in it, perhaps the new "aasamir" will be in
#21

Iluvrien

Aug 14, 2008 21:35:54
-After the Table of Contents, I'm going to peruse the changes made to the setting's political and physical structure.

Similar here. After the ToC I will be scanning the changes but not to the political and physical topography but hoping against hope to find out about the (hopefully not) mortal status of some of the characters.
#22

lord_karsus

Aug 14, 2008 21:40:33
I believe they will. In fact, I'm fairly sure the upcoming Manual of the Planes will have a full playable race write-up in it, perhaps the new "aasamir" will be in

-What is this? Pokemon? Aasamir evolve into Aasamar? :P
#23

merrikcale

Aug 14, 2008 21:41:48
-What is this? Pokemon? Aasamir evolve into Aasamar? :P

I know nothing of pokemon

but I do agree with the designers of 4e on this point, Aasimar is a stupid name
#24

lord_karsus

Aug 14, 2008 21:51:15
I know nothing of pokemon

-You are missing out, then.

but I do agree with the designers of 4e on this point, Aasimar is a stupid name

-If you flip through the various D&D books, you'll notice that a great deal of creatures/people/things/whatever else are ridiculously named.
#25

merrikcale

Aug 14, 2008 21:53:26
--If you flip through the various D&D books, you'll notice that a great deal of creatures/people/things/whatever else are ridiculously named.

i suppose. You ain't gonna bad mouth Cordio Muffinhead again are you?
#26

lord_karsus

Aug 14, 2008 21:56:09
i suppose. You ain't gonna bad mouth Cordio Muffinhead again are you?

-Not right now, no.
#27

todesherr

Aug 15, 2008 5:08:03
Well...the Green Knight essentially created the new Torm...now that is a legacy to be proud of.
#28

colman

Aug 15, 2008 5:10:24
I'll sit down and read it lightly cover to cover, though the gods are the least interesting thing I can think of in it.
#29

todesherr

Aug 15, 2008 5:12:01
I'll sit down and read it lightly cover to cover, though the gods are the least interesting thing I can think of in it.

Say what? Why?!
#30

colman

Aug 15, 2008 5:18:57
I think gods are boring when they're as overused as they are in the Realms, especially when they seem to be generally portrayed as super-powered and somewhat stupid and immature humans.

Their churches can be interesting, but I like to keep actual gods out of day-to-day things as far as possible.
#31

colman

Aug 15, 2008 5:27:50
You see, I really hated the whole "Time of Troubles" debacle, which is when the Realms were *really* ruined. Gods stomping all over the place because of some spat or the other that I forget the details of, so daddy god Ao sends them to Faerûn to fight it out. What seems to have followed is half a century of divine warfare as hadn't been seen for ages, all cumulating in the Spellplague and similar silliness. Hopefully now the damned gods will learn their lesson and let the mortals get on with things down on Abeir-Toril while they go and be divine and mysterious in their domains and work through the odd vision or dream rather than unseemly knifings and so on.

I don't care about the 3e to 4e changes because 2e FR was already a travesty created for commercial and mechanical reasons at the time. Statistics for greater gods are a sign of how insane the whole thing had got. I'm hoping that's properly gone from 4e: gods squish PCs at will, in my book, but are normally constrained from doing so by whatever limits Ao put on their power.

(This isn't going to be the most popular point of view ever expressed here, is it?)
#32

todesherr

Aug 15, 2008 5:33:08
You see, I really hated the whole "Time of Troubles" debacle, which is when the Realms were *really* ruined. Gods stomping all over the place because of some spat or the other that I forget the details of, so daddy god Ao sends them to Faerûn to fight it out. What seems to have followed is half a century of divine warfare as hadn't been seen for ages, all cumulating in the Spellplague and similar silliness. Hopefully now the damned gods will learn their lesson and let the mortals get on with things down on Abeir-Toril while they go and be divine and mysterious in their domains and work through the odd vision or dream rather than unseemly knifings and so on.

I don't care about the 3e to 4e changes because 2e FR was already a travesty created for commercial and mechanical reasons at the time.

(This isn't going to be the most popular point of view ever expressed here, is it?)

Hmm..interesting and unique.
#33

colman

Aug 15, 2008 5:35:03
Hardly unique - you should have heard the howling when 2e FR came out. It was more muted because the Internet was much less pervasive, but lots of not happy people.
#34

todesherr

Aug 15, 2008 5:50:38
Hardly unique - you should have heard the howling when 2e FR came out. It was more muted because the Internet was much less pervasive, but lots of not happy people.

The internet was around in the 80's?!
#35

asoka

Aug 15, 2008 6:34:11
I'll be checking on the updates to Thesk for my campaign and then going straight to the Crunch. Swordmage and Races.
#36

colman

Aug 15, 2008 6:40:53
The internet was around in the 80's?!

1989? Sure. NetworkNews? News groups? Mailing lists?
#37

meldread

Aug 15, 2008 7:20:15
You see, I really hated the whole "Time of Troubles" debacle, which is when the Realms were *really* ruined. Gods stomping all over the place because of some spat or the other that I forget the details of, so daddy god Ao sends them to Faerûn to fight it out. What seems to have followed is half a century of divine warfare as hadn't been seen for ages, all cumulating in the Spellplague and similar silliness. Hopefully now the damned gods will learn their lesson and let the mortals get on with things down on Abeir-Toril while they go and be divine and mysterious in their domains and work through the odd vision or dream rather than unseemly knifings and so on.

I don't care about the 3e to 4e changes because 2e FR was already a travesty created for commercial and mechanical reasons at the time. Statistics for greater gods are a sign of how insane the whole thing had got. I'm hoping that's properly gone from 4e: gods squish PCs at will, in my book, but are normally constrained from doing so by whatever limits Ao put on their power.

(This isn't going to be the most popular point of view ever expressed here, is it?)

We're cut from the same cloth. ;)

No, suffice it to say it isn't a popular opinion around here, so don't ever leave this place. I do not want to be stuck with just these loonies again. :P
#38

todesherr

Aug 15, 2008 7:53:55
We're cut from the same cloth. ;)

No, suffice it to say it isn't a popular opinion around here, so don't ever leave this place. I do not want to be stuck with just these loonies again. :P

'Nur wer sich wandelt, bleibt mir verwandt.'
-Nietzsche

'Only he who changes, remains akin to me'
#39

kerym_ammath

Aug 15, 2008 8:42:15
I am of the same opinion. I have had to consistently change things around for FR supplements to work. It generally starts with a big line drawn through any reference to the time of troubles, followed by removal of any crunchy after effects. Truly "The Time of Troubles" was a complete disaster, which was only enhanced by some of the worst novels ever put out for FR, and topped off by some really bad adventure modules. Needless to say read once, and now collecting dust in the proverbial attic.
#40

estelindis

Aug 15, 2008 9:32:51
I will look for information about Aglarond, Thay, and Rasheman first.

I ran my favourite campaign in the Wizard's Reach region, which is nice because there doesn't seem to be much in the way of canon lore about it (so I can do what I like) but it's within easy reach of many areas with a rich and deep defined history. I am long used to never finding out anything about Wizard's Reach (apart from the declarations of independence of some of the cities plus the Salamander War) so I will go straight to the entries for the nearby areas.

After that, I'll probably take a look at which gods are gone and what happened to them.
#41

leiril

Aug 15, 2008 10:25:21
Since I'm not going to buy the 4ed Stuff so fast (and certainly not from an official store), the first parts I will look at are the new threads here from the poeple who have read it and listen/reading the bad news and wrongdoings in this new setting, what terrible things they did and maybe (hope dies last) what good came out.
#42

todesherr

Aug 15, 2008 10:33:59
Since I'm not going to buy the 4ed Stuff so fast (and certainly not from an official store), the first parts I will look at are the new threads here from the poeple who have read it and listen/reading the bad news and wrongdoings in this new setting, what terrible things they did and maybe (hope dies last) what good came out.

Uhmm....was hast Du denn an dem neuen Setting auszusetzen?
#43

leiril

Aug 15, 2008 10:56:32
Uhmm....was hast Du denn an dem neuen Setting auszusetzen?

Let us stay in English. What I don't like in the new FR? Well that they mutilated the lore of the FR, retconned or cutted down the pantheon and history, this whole spell plague thing, the bad quality of the maps in the excerpts, this eladrintransformations, abeir and all the changes coming to the continents (I liked Kara-tur, zakhara nd maztica as beeing out there, and well as I like Amn a lot, Maztica played some prominent role in the background stories for it), the irrational changes in the harpers and other organsiations, the prominent role of boring shar and shades (never liked both).

I've forgotten to mention Evermeet, I liked this island and the novel a lot. But the idea that this is now taken out of Toril is stupid, but also it would serve their needs, cause with no seldarine and never been there one they must get rid of an isle full of worshippers and people who are more blessed by them, than any other elf on Toril (so cut it out of the Setting, and no one can ask stupid questions how this or that can be. It makes things easier and wasn't that the idea behind 4Ed?).
#44

todesherr

Aug 15, 2008 11:55:18
Let us stay in English. What I don't like in the new FR? Well that they mutilated the lore of the FR, retconned or cutted down the pantheon and history, this whole spell plague thing, the bad quality of the maps in the excerpts, this eladrintransformations, abeir and all the changes coming to the continents (I liked Kara-tur, zakhara nd maztica as beeing out there, and well as I like Amn a lot, Maztica played some prominent role in the background stories for it), the irrational changes in the harpers and other organsiations, the prominent role of boring shar and shades (never liked both).

I've forgotten to mention Evermeet, I liked this island and the novel a lot. But the idea that this is now taken out of Toril is stupid, but also it would serve their needs, cause with no seldarine and never been there one they must get rid of an isle full of worshippers and people who are more blessed by them, than any other elf on Toril (so cut it out of the Setting, and no one can ask stupid questions how this or that can be. It makes things easier and wasn't that the idea behind 4Ed?).

Wie der Wind weht, so wandelt sich alles im Leben; das Festklammern ans Alte ist blo
#45

lord_karsus

Aug 15, 2008 18:32:01
You see, I really hated the whole "Time of Troubles" debacle, which is when the Realms were *really* ruined.

-The Time of Troubles was an interesting idea, but it failed in it's execution. If done over again, "better", a lot more people would like it.

The internet was around in the 80's?!

-The internet has been around, in one form or another, since the '50s.
#46

leiril

Aug 16, 2008 7:24:08
Wie der Wind weht, so wandelt sich alles im Leben; das Festklammern ans Alte ist blo
#47

hippokrene

Aug 16, 2008 7:41:05
Teh cover!!!
#48

merrikcale

Aug 16, 2008 8:33:59
-
-The internet has been around, in one form or another, since the '50s.

Well, then how did Al Gore invent it, hotshot?
#49

umbralknight

Aug 16, 2008 8:56:45
Well, then how did Al Gore invent it, hotshot?

In about ten years, as the world is tearing apart at the seams, Al Gore wil go back in time to the 1950s to start telling eveveryone "I told you so". While he is back in time, he invents the internet and sends a memo via email to his previous self, who is in the future, so that he can take credit for it. So you see, it wasn't present Al Gore, but future Al Gore in the past who invented the internet.
#50

merrikcale

Aug 16, 2008 8:59:12
In about ten years, as the world is tearing apart at the seams, Al Gore wil go back in time to the 1950s to start telling eveveryone "I told you so". While he is back in time, he invents the internet and sends a memo via email to his previous self, who is in the future, so that he can take credit for it. So you see, it wasn't present Al Gore, but future Al Gore in the past who invented the internet.

when does he invent the hanging chad?
#51

colman

Aug 16, 2008 9:01:29
Well, technically speaking you can't have an internet without internet protocol (IP) and that wasn't invented until the 70's. The Internet is just the biggest IP network.
#52

merrikcale

Aug 16, 2008 9:06:34
aha. but if a tree falls in the woods and no one hears its crash, does it make a sound?
#53

umbralknight

Aug 16, 2008 9:08:32
when does he invent the hanging chad?

That's during one of his hilarious adventures to the stone age, when he travels back in time to teach early man how to deal with horse manure emmisions more efficiently.

Well, technically speaking you can't have an internet without internet protocol (IP) and that wasn't invented until the 70's. The Internet is just the biggest IP network.

Thou dares to contradict Gore-Al?
#54

colman

Aug 16, 2008 9:12:11
Thou dares to contradict Gore-Al?

I thought we were sticking to canon in this forum? That whole story-line is non-canon.
#55

umbralknight

Aug 16, 2008 9:15:59
I thought we were sticking to canon in this forum? That whole story-line is non-canon.

Fair enough. We will see when Gore-Al lands in the Realms, to harshly critisize everyone for not heeding his advice on how to prevent the Spellplague (which will be retcon'd in). Then it will be canon.
#56

colman

Aug 16, 2008 9:18:06
Wasn't that done already? ToT? Ao? Al Gore? Too close to be a coincidence.
#57

umbralknight

Aug 16, 2008 9:21:08
Wasn't that done already? ToT? Ao? Al Gore? Too close to be a coincidence.

Hmm. You have given me something to think about...
#58

lord_karsus

Aug 16, 2008 12:21:43
-Indeed...Too many coincidences for my tastes. And, we already know that Al Gore was the leader of the Vice Presidential Action Rangers, and one of the members was Gary Gygax...
#59

umbralknight

Aug 16, 2008 18:21:22
-Indeed...Too many coincidences for my tastes. And, we already know that Al Gore was the leader of the Vice Presidential Action Rangers, and one of the members was Gary Gygax...

I feel like starting to compile this information on a wall in some dingy basement somewhere.
#60

sfdragon

Aug 16, 2008 19:34:20
the cover
#61

merrikcale

Aug 16, 2008 21:20:02
I am definitely forwarding to the gods section...how about you?

the centerfold, of course
#62

lord_karsus

Aug 16, 2008 22:42:24
the centerfold, of course

-The centerfold, I hear, is going to be of Kna, King Obould's consort. Are you sure?
#63

naex

Aug 17, 2008 0:51:15
Well, technically speaking you can't have an internet without internet protocol (IP) and that wasn't invented until the 70's. The Internet is just the biggest IP network.

ARPANET outdates the internet, and provided the backbone for it. And it was created in the late 60's.

1968
ARPA awarded the ARPANET contract to BBN. BBN had selected a Honeywell minicomputer as the base on which they would build the switch. The physical network was constructed in 1969, linking four nodes: University of California at Los Angeles, SRI (in Stanford), University of California at Santa Barbara, and University of Utah. The network was wired together via 50 Kbps circuits.

1972
The first e-mail program was created by Ray Tomlinson of BBN.

The Advanced Research Projects Agency (ARPA) was renamed The Defense Advanced Research Projects Agency (or DARPA)

ARPANET was currently using the Network Control Protocol or NCP to transfer data. This allowed communications between hosts running on the same network.

1973
Development began on the protocol later to be called TCP/IP, it was developed by a group headed by Vinton Cerf from Stanford and Bob Kahn from DARPA. This new protocol was to allow diverse computer networks to interconnect and communicate with each other.

From the History of the Internet
#64

colman

Aug 17, 2008 5:31:11
Sure, but Arpanet wasn't an Internet at the time.