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| #1billeOct 05, 2014 10:02:09 | My group is halfway through the Phandelver adventure, which I launched upon them as a transition from 4th to 5th edition, so I thought it would be a good time to establish where they wanted the next campaign to take place. For some time I have have been thinking about creating A D&Dised Alternate Earth campaign, where history compresses to allow all the great ancient and dark age civilisations to co-exist: Greece, Rome, Carthage, Egypt, Vikings, Germanic tribes and Celts; all re-skinned with D&D themes (warforged legions, Lizard-like Carthaginians, Orc barbarian tribes etc). It would give me a great chance to build a great homebrew campaign but allow for some interesting defamiliarised NPCs and events (Rome presented as a nest of Drow-like intrigue and warring families; fallout from the siege of Troy, great mythical quests for Celtic Kings etc). Guess what? Forgotten Realms please! I suppose I'm not that disappointed. Creating a new campaign from scratch, while exciting, would be a huge amount of work. I am, however, keen to build my own campaign in the Realms so (at last we get to the point) which area in the Realms would you regard as the least officially developed with modules and lore and still be conducive to a classic D&D campaign? Bearing in mind that the most popular thing my group liked in the game was dealing with intrigue, mystery and master villains. Thanks in advance Bill |
| #2mvincentOct 08, 2014 10:27:26 |
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| #3billeOct 09, 2014 10:40:59 | I think I'm going to have a go at Tethyr - lots of 2nd & 3rd edition background - doesn't seem to have had much love since - loads of intrigue and political maneuvres - external threats & opportunites - bundles of monsters - plenty of scope! |