"Reskinning" Gamma World?

Post/Author/DateTimePost
#1

Nemo235

May 17, 2011 20:53:07
The game is so simple, seems it would be easy to change the background and flavor of the characters and powers to suit different campaigns.


Steampunk/Wild West - Martian invaders, weird science, mystic powers.


Necromunda - Survival in the dark depths of a mega-city. Gang wars, mutant hunts, collecting scraps of tech for trade.


Space Fantasy - Exploring alien landscapes. Fighting shifty space-pirates. Rampaging robots!


Anybody tried anything like this?           
#2

clockworkpuck

May 18, 2011 0:26:34
A superhero themed reskin is easily done.
#3

highlandraider

May 18, 2011 12:50:02
A superhero themed reskin is easily done.

I'd run across a Star Trek reskin of this a few weeks ago, and that got me thinking that GW could easily be reworked for Warhammer 40K [Dark Heresy]--select race and world of origin, then choose a profession. The same could easily be done for Warhammer Fantasy with race and country/region of origin or adjust to race and profession [probably makes more sense that way]. The GW approach is fairly simple yet robust.
#4

Serpine

May 18, 2011 14:54:02

A Star Frontiers reskin was discussed in the thread ?pg=1" rel="nofollow">community.wizards.com/go/thread/view/758...

#5

Finarvyn

May 22, 2011 9:50:22
I'd be interested in seeing what folks have done with this. Any links, or do I need to search around?

It seems to be that GW is basically 4E, but not quite. It's slighly simpler but still has quite a few options, and my gaming group might be more receptive to a GW-style game for other settings.
#6

majesticmoose

May 27, 2011 13:23:39
If you're familiar with Changeling the Lost, the origins actually do a cool job of matching the kith and kin.  The armor rules make things a touch wonky, but hey, the WoD is supposed to be super lethal.  Omega tech becomes various fey creations and boom.  You've got a very similar play experience.
#7

snarls_at_fleas

Jun 09, 2011 20:18:59
I'm going to use GW for one-shot zombie-ap and one-shot space mission with aliens and spaceships. Don't see any problems really.
#8

strand0

Jun 10, 2011 21:52:11
I'm going to use GW for one-shot zombie-ap and one-shot space mission with aliens and spaceships. Don't see any problems really.

w/ Mutants?

#9

snarls_at_fleas

Jun 11, 2011 4:11:06
I'm going to use GW for one-shot zombie-ap and one-shot space mission with aliens and spaceships. Don't see any problems really.

w/ Mutants?




Nope. Just alien races. No random generation, though. I'll make pregens for one-shots.
#10

ah_raptorov

Jun 11, 2011 16:16:27
I just finished watching a Planet of the Apes marathon.

Now I really want to run a campaign in that setting. It would be easy to do, I think. Either the players are Mutants reaching Ape City, or, better yet, they are all simians exploring the radioactive wastes of the Forbidden Zone. Maybe a human could join the party too.
#11

legrognard

Jul 01, 2011 0:13:54
Reskinned it as a Super Heroes game we effectionatly call "Champions and Vigilantes". Changed character creation and advancement. We've been playing it since May, and love it. Three of the players are under the age of 13 and they can't get enough, the two youngest are girls and they are ruthless in their pursuit of justice.  You can check out our Campaign at Obsidian Portal: www.obsidianportal.com/campaigns/tales-o...


#12

skytechfox

Jul 02, 2011 7:45:17
A gigantic generational starship filled with domes containing discrete Earth ecosystems with flora and fauna plus huge banks of stored lifeforms. Human colonists are in suspension. Robots maintain the entire vessel on the long journey.


Something goes very wrong. Some colonist wake to find the ship in chaos. Plants and animals in the domes have changed while many of the the ship's systems and robots have gone haywire. There are lifeforms on the ship that shouldn't be there. Some colonists find they have changed too.

en.wikipedia.org/wiki/Metamorphosis_Alph...  The mother of Gamma World.


This time it could be the Warden crossed a time/space nexus  giving rise to so many critters on board.