| Post/Author/DateTime | Post |
|---|---|
| #1OraibiJan 10, 2011 19:57:57 | This is the writeup of an adventure I ran January 8, 2011, at Amazing Discoveries in Tucson, Arizona, as the culmination of a string of sessions that dropped hints about the campaign's first boss villain, “Ray-Gun.” Scenario Parameters: This adventure is designed for a group of four player characters with an average level of 4, and uses maps and monsters from Famine in Far-Go. The encounters give details on how to scale the adventure for more or fewer players. “The Ray-Gun Revolution” is probably too hard for characters below second level and may not be suitably challenging for a party above sixth level. |
| #2ChaoticGoodJan 10, 2011 23:06:55 | Great adventure with a lot of humor written in... perfect Gamma World! I particularly liked the minions' negating power. ![]() |
| #3coreyhaim8mydogJan 11, 2011 0:47:29 | Neo Maxie Zoom Dweebie.![]() ![]() |
| #4coreyhaim8mydogJan 11, 2011 1:41:47 | You might appreciate this; I used it to open an Over the Edge game I ran. www.youtube.com/watch?v=P4UeouCo3VA ... |