| Post/Author/DateTime | Post |
|---|---|
| #1CaptainWeskerJan 17, 2012 10:14:05 | What are peoples favourite character sheet, and why? Im looking for a good one, and TBH none of the ones I found really take my fancy. I know I could make my own, but I want to know what people think is good and bad about various ones out there. |
| #2FeetzJan 17, 2012 21:23:35 | Search is your friend: community.wizards.com/go/thread/view/758... |
| #3CaptainWeskerJan 18, 2012 4:32:38 | I guess in this case, search is not my friend, as the thread in question, while helpful, doesn't tell me why people like and dislike various character sheets |
| #4opensourceJan 25, 2012 0:38:08 | d20knights.com/uploads/Gamma_World_Form.... I like this one, because after playing Gamma with the standard sheet I decided I wanted one that stuck true to the origional, but gave room for a sleight bit more permancy. Also I'm biased because I made it (specifically to suit my needs). |
| #5thatqueerpoetFeb 01, 2012 14:47:12 | d20knights.com/uploads/Gamma_World_Form.... So this sheet is fantastic. I've been looking for ages, for a fillable pdf that didn't look terrible. The only thing that's a little weird is the space for a modifier after the defenses. I assume this is a houserule, but it's not distracting enough to make this sheet unusable. I love the big space for notes on the side. It was big enough that I could put two novice powers, and descriptions for all my gear in that space. At least at early levels, that's everything I need to play, on on piece of paper. That alone is pretty great. Thanks again! I will be reccomending this sheet to the rest of my party. |
| #6opensourceFeb 02, 2012 16:06:20 | Thanks for the props, the bonus space there is to accomidate higher than normal bonuses due to salvaged tech. Also there is a math version in case players hate basic math (like mine do). d20knights.com/uploads/Gamma_World_AutoM... Let me know if anything doesn't work or a better layout / field combo, I have a lot of fun making sheets in my spare time. |
| #7thatqueerpoetFeb 02, 2012 17:37:27 | Thanks for the props, the bonus space there is to accomidate higher than normal bonuses due to salvaged tech. Also there is a math version in case players hate basic math (like mine do). As I understand it, defenses don't have a modifier, because you never make a "reflex roll". If you get a salvaged tech armor, it would replace your armor you are already wearing, and so affect your base stat. Also a few things come to mind, if you are looking for feedback.
Once again, thanks for the awesome sheet. Even if you ignore everything I suggested, it's still a great resource. |
| #8opensourceFeb 02, 2012 23:30:43 | Ooh yeah! The base design was for the math sheet, and the formatting gets really messed up if you have the calculate field also accept input. The extra box is so you can account for things like an Androids base +2 Fortitude, which on the form sheet you don't need, but on the math sheet would fall apart without. I just left it in the blank sheet for anyone who might want to keep it seperate for accounting reasons. I will however look into the others ![]() And by look into I'm killing the second wind box. Probably the other stuff too. Yay feedback! |
| #9thatqueerpoetFeb 03, 2012 1:19:15 | Maybe change the label on that extra box to "bonus", instead of "mod"? "Mod" seems like a roll-specific term. |