Engineered Humans Question

Post/Author/DateTimePost
#1

greyseer

Oct 09, 2010 13:29:43

Alright, so the only way you get to be an Engineered Human with the base rules (so no picking) is if your Second Origin Roll = First Origin Roll (pg 34), thus making your second origin as Engineered Human.

The only modifiers to using an overcharge power is based on your primary origin (pg 34) "You gain +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin"

So my questions is this:
Why do Engineered Humans get +2 to all overcharge, if the only way to become Engineered human is through your secondary origin? (pg 56)

I thought it over a bit and considered perhaps this would only apply in a Game where the GM allows the PCs to choose primary and secondary origins, but I wanted to make sure I did not miss a way for either Engineered Humans to be primary or that your secondary origin has some effect on your Overcharge rolls.

#2

ramen_hood

Oct 09, 2010 19:55:08
I think you've just caught a design flaw in the system.  In fact the engineered human is kinda strange in the fact that your crit bonus still says lvl 2 or 6 when it can only be a secondary and you couldn't take it at lvl 2.  I smell errata already.  Honestly tho,  you could rule to let your players roll 2 origins then choose a primary, a basic rule like that would at least give you a little choice in your character.  If you want to stay 100% random I would just say when you roll engineered human you get the +2 to all overcharge since you were cool enough to roll 2 of the same number, thats probably the RAI Imho. 
#3

greyseer

Oct 09, 2010 21:40:28
Actually at level 2 or 6 you can choose to take the ability from either of your two origins (pg 32 Benefits Paragraph) so that is fine.    But unless you can take Engineered Human as your primary there is no way to be able to get the +2 to all overcharges. 

Perhaps it is for those who want to use the optional rules to be allowed to pick origins (bottom of page 35), or as you suggested allow them to pick which one is primary.
#4

ah_plagued

Oct 10, 2010 6:41:58
Right now I'm leaning towards the Engineered Human reference on the Origins table being a typo (having should've read Primary.)

Why give such a good bonus as a universal +2 overchange solely to people that are building characters against the spirit of the game, or as the rules refer to them: Big Chickens ?

Also, the fluff section seems to indicate that when visualizing your character that you should use Engineered Human as if it was the primary origin. :/

I think I'd like some clarification.
#5

icarusfallz

Oct 10, 2010 14:36:19
I think that Engineered Human should ALWAYS be considerd your primary origin.  They are perfect, after all.
#6

talladega

Oct 10, 2010 14:42:11
Right now I'm leaning towards the Engineered Human reference on the Origins table being a typo (having should've read Primary.)
...
Also, the fluff section seems to indicate that when visualizing your character that you should use Engineered Human as if it was the primary origin.



This was my impression as well.  For example a player rolls character origin and rolls 20, 20.

RAW:
Origin 1: Yeti 
Origin 2:  Engineered Human

RAI (I think)
Origin 1: Engineered Human
Origin 2: Yeti
#7

ramen_hood

Oct 10, 2010 16:09:10
I agree with that.  I reviewed the rules a bit last night and decided the same thing (was actually about to come post it.). Engineered human should be your primary origin if you roll it and that would take care of all the problems, and would seem to fit the roleplaying fluff better as well.  Your a human and you slowly mutate into your second origin (as you gain levels and begin to get powers from your other origin).
#8

greyseer

Oct 10, 2010 17:13:39
It does make sense, but I would love TPTB say something, I mean it is a change of one word on page 34 - changing second to primary.
#9

andymc

Oct 11, 2010 1:59:50
Yeah I don't think they meant just primary origin on page 34, since they went through the trouble of writing "+2 to xxxx overcharge" on all of the origin stat pages, where xxxx is the same as the power source but speaks nothing about primary/secondary.
#10

palmerkun

Oct 11, 2010 2:53:27
I'm just letting people choose which one is primary. Solves all problems
#11

airtask

Oct 11, 2010 8:10:01
I think the +4 bonus to engineered human attacks rather than basing it off a stat is based on the assumption that engineered human is going to be the secondary origin. Otherwise, it would likely only be a +3 bonus unless the primary origin was also INT. That said, it makes sense to just use the engineered human overcharge bonus even if it's secondary as a feature of that origin.

Other than stats and the overcharge bonus, is there anything else affected by which origin is primary? 
#12

Tony_Vargas

Oct 11, 2010 13:48:55
I get the impression Engingeered Human was re-engineered several times.

The +2 to all overcharges speaks to the possibility of it being a primary origin.

The What is it to be Human? sidebar implies that it is an overriding origin (primary or not, it defines a character more than other origins).

The static +4 instead of a stat reference in the powers implies that, when the powers were written, it didn't have a fixed primary stat.

The /two/ +4 skill bonuses might even imply that it was original a sole origin, not meant to be combined with others.  (ie, you roll doubles: you /are/ an Engineered Human, period - you could still do that, but you'd need to come up with 3 more powers:  I'd recomend looking at Warlord powers as a starting place).

The random origin determination rule comes right out and says it's always a secondary origin.  Well, unless you use the 'chicken' system and pick an origin.

#13

ramen_hood

Oct 12, 2010 1:46:59
The chicken system does make me wonder if they wrote the extra information into the engineered human just for people using that creation system. Wizards might have though that the chicken system would be more widely used amongst their target audiance (4e players) who are use to picking every aspect of the character they are playing.  Maybe they put it there so the variant creation system could still use them to the fullest effect?  Seems possible.  Dang now some wizards rep is gunna jump on this forum and say "Yeah we did that on purpose n00bs! You should have known that our game building skillz is just that 1337 yo!"  Probably in those words exactly.
#14

greyseer

Oct 12, 2010 9:39:14
Yeah I don't think they meant just primary origin on page 34, since they went through the trouble of writing "+2 to xxxx overcharge" on all of the origin stat pages, where xxxx is the same as the power source but speaks nothing about primary/secondary.



It's not just on page 34, it is also on page 67 about Overcharging.  Last sentence - "Your primary origin might give you a bonus to overcharging certain Alpha powers."

So it seems to indicate that only primary origins influence your overcharge rolls.  so the question is how does one become an Engineered Human as a primary using the RAW, or, is there a mistake and that when you double up on your origin roll Engineered Human becomes primary and what you roll first becomes secondary?

Yes, there are many ways to home-rule this, but for Game Day we should be true to the Rules in all aspects.

I am just surprised that no TPTB have weighed in, I 'll try asking on the 4e Rules Q&A thread.
#15

von-ether

Oct 23, 2010 0:08:14
Hmmm. I read it that despite EH being a secondary power, it gives a +2 to any overcharge attempt, which makes pushes your primary origin overcharges to a +4.

Barring that, I'll just make EH become an automatic primary.
#16

ExcalibursZone

Oct 23, 2010 0:19:47
You could always just rule that the overcharge bonus doesn't stack, that would mean that the Engineered Human's overcharge bonuses overwrite those of the character's primary.

I'm going with RAW for game day but for any ongoing campaign, if you have Engineered Human as an origin, I will let the player either roll to see if it is dominant, or allow the player to choose. I could just say: tough luck, your primary is engineered human...but that actually makes things better for the player in terms of the overcharge bonus.
#17

Faust23

Oct 23, 2010 1:38:48
I think too much is being read into the RAW.  Engineered Human is not available on the Primary d20 roll.  It can only come into play if the second roll is the same as the first roll.  Overcharge bonuses stack.  So for example, my first character roll was an 18, Speedster.  My second roll was 18, which made my second Origin Engineered Human.  My Overcharge bonus for Psi mutations is +4, 2 from Speedster & 2 from EH.  My Overcharge for Bio or Dark is +2.

#18

Oraibi

Oct 23, 2010 2:13:08
Overcharge bonuses stack.


This statement isn't supported by the rules.

#19

Tony_Vargas

Oct 23, 2010 2:33:58
so the question is how does one become an Engineered Human as a primary using the RAW

By using the 'choose your primary origin/roll your secondary' system in the "Rolling or Choosing Origins?" side-bar.

Hey, it's a rule, it's writen right there in the book.  Sure, it's one of several 'options' (but, hey, everything's at the GM's option), just like using standard array, point-buy, or random stat generation in D&D. 

#20

mark_argent

Oct 23, 2010 4:02:17
I think you're supposed to choose your primary origin off the table, then roll your secondary origin, and if you roll your secondary identical to your primary pick, you get Engineered Human. Which I think may actually increase your chances of getting EH.

As for the overcharge bonuses, I figured that since the specific overrides the general, Engineered Human is the only secondary origin that provides overcharge bonuses.

I think toning the EH down misses the point. You have something like a one in two hundred chance of rolling doubles on 2d20, so their extras are balanced out by their rarity.
#21

jedi123

Oct 23, 2010 9:02:26
I think you're supposed to choose your primary origin off the table, then roll your secondary origin, and if you roll your secondary identical to your primary pick, you get Engineered Human. Which I think may actually increase your chances of getting EH.

As for the overcharge bonuses, I figured that since the specific overrides the general, Engineered Human is the only secondary origin that provides overcharge bonuses.

I think toning the EH down misses the point. You have something like a one in two hundred chance of rolling doubles on 2d20, so their extras are balanced out by their rarity.



The rules say you roll both, and then provide alternatives, one of whitch is your suggestion. Getting an X EH is no rarer than any other combination of X Y.

As to the topic at hand: I'm inclined to follow the RAW, but if it's only on the one page maybe it is supposed to be primary. But I thought the overcharge was basically because you wouldn't get it primary so it didn't really matter what it was. (as long as it was made the "right" way)
#22

palmerkun

Oct 23, 2010 11:06:58
I think you're supposed to choose your primary origin off the table, then roll your secondary origin, and if you roll your secondary identical to your primary pick, you get Engineered Human. Which I think may actually increase your chances of getting EH.

As for the overcharge bonuses, I figured that since the specific overrides the general, Engineered Human is the only secondary origin that provides overcharge bonuses.

I think toning the EH down misses the point. You have something like a one in two hundred chance of rolling doubles on 2d20, so their extras are balanced out by their rarity.



1: Nowhere in the rules does it say or even imply that you choose a primary origin and then roll a secondary.

2: Specific overrides general, yes... but where does EH says "You get this overcharge bonus even as a secondary origin"? It does not, therefore there is nothing overriding.

3: You have a 1 in 20 chance of rolling EH, same as any other secondary origin.
#23

Austinwulf

Oct 23, 2010 11:27:39
I thought when they were previewing GW in Ampersand or Dragon that they said if you rolled doubles, your origin was Engineered Human, period.  This doesn't really work with the current rules, since you wouldn't have power picks at certain levels, but I think I recall them saying this.

I think with my group, I'm going to count EH as a primary, with the first roll becoming the secondary, assuming my guys want to randomly roll. 
#24

mark_argent

Oct 23, 2010 11:46:06
You're right on the odds of rolling EH as written -- I really should learn not to make definitive statements on probability at five in the morning. I was confusing the chances of rolling EH with the chances of rolling a specific origin/EH combo.

Pick primary/roll secondary is one of the options in the sidebar on page 35, as mentioned by Tony_Varga in the post right above mine. I should have said "if you use that option" to make it clearer that that's what I was referring to.

Assuming the EH writeup isn't in error, you get the bonus to overcharge because because the EH writeup says you get the bonus, and EH can only be a secondary origin in the rules-as-written. Page 34: "If your second roll is the same as the first, then your second origin is Engineered Human."

Now, yes, page 35 gives you the option to roll-then-choose, or choose-then-roll. But:
- if you roll-then-choose, rolling on the table for your primary and picking EH as your secondary, then, well, EH is your secondary.
- and if you choose-then-roll, you choose your primary from the table, and if you roll the same for your secondary, you get EH as your secondary.

If you weren't supposed to get the overcharge bonus, it would explicitly state "no bonus to overcharge" or just leave it off entirely, because secondary origins normally don't get an overcharge bonus, and EH can only be secondary.

I will grant that it's implicit rather than explicit that EH is secondary-only. But I'll grant you that it's also implicit rather than explicit in the presented option that, when choosing an origin, you can only choose from the table. So we're back where we started, which is why I fall back on "specific beats general." Page 11 of the D&D PH, or page 29 of the D&D Rules Compendium. "Every class, race, feat, power, and monster in the D&D game lets you break the rules in some way." This is how the EH breaks the rules. Specific beats general.

Your mileage, of course, may vary.
#25

Oraibi

Oct 23, 2010 11:49:45
That's not how specific-beats-general works though in 4e-style rules. Otherwise all of the other secondary origins give the same bonus too and the general rule becomes obsoleted, which makes no sense.
#26

jedi123

Oct 23, 2010 13:04:42
Specific beat general means when an ability condradicts the rules, the ability wins. No where is there an abilit for EH that says it grants the overcharge bonus even as secondary origin.  Therefore specific beats general doesn't apply. The specific rule break has to be stated, not infered.

It's likely that it was put there for when people choose origins, since there is no rule saying it can't be primary, only that it is secondary when you roll doubles on d20's. We can assume it is only for "Big Chicken" games. Or that it is supposed to be primary instead of secondary, and considering how it's talked about it does feel that way. After this discussion I think thats the stance I'm going to take (+4 instead of Int modifier puts it's chance to hit on par with being primary).
#27

Tony_Vargas

Oct 23, 2010 13:08:33
Oraibi's right:  the kind of rules-by-implication that's being engaged in here isn't 'exception based,' it's the kind of silliness exception-based design is supposed to avoid.

Nowhere is there a rule that says EH is always secondary.  It's only /implied/ by the default random origin determination.  Nowhere is there a rule that says the EH overcharge bonus aplies even if it is a secondary origin.  That's only implied by the implication that EH can only be secondary.  There's no specific rule to beat the general /because there's no rule at all/, general or specific.

An EH can absolutely be a primary origin - you can pick it as your primary under two of the three alternatives given in the sidebar.  If there were no overcharge bonus, you guys might be whining that it's absence implies that you can't choose it as a primary!  

Seriously, there's no big mystery or contradiction here. 


I can also agree with jedi123.  The tone of much of the EH origin implies (there's that word again) that at least at some point in development, it was meant to be a sole or primary origin.  Making EH primary when you roll doubles would certainly be a reasonable variant that the EH write-up would smoothly support with no further house-ruling.
#28

Faust23

Oct 23, 2010 13:35:45

I don't have my book handy right now, but there is a page that lists what you get at 1st level.  It says you get the traits for both origins.  So, if you have two Psi based origins, +2 to Psi overcharge becomes +4. 

Skills are the same way.  Look up the skills section, those bonuses also stack.  There is nothing to say that the Overcharge bonuses don't stack.

I really don't understand the confusion on the origins front.  You can't roll EH on the first origin.  If you duplicate  the first origin roll on your second origin roll, your second Origin is *instead* Engineered Human.  Pretty straight forward I'd say.

#29

jedi123

Oct 23, 2010 13:49:57

I don't have my book handy right now, but there is a page that lists what you get at 1st level.  It says you get the traits for both origins.  So, if you have two Psi based origins, +2 to Psi overcharge becomes +4. 

Skills are the same way.  Look up the skills section, those bonuses also stack.  There is nothing to say that the Overcharge bonuses don't stack.

I really don't understand the confusion on the origins front.  You can't roll EH on the first origin.  If you duplicate  the first origin roll on your second origin roll, your second Origin is *instead* Engineered Human.  Pretty straight forward I'd say.




Page 34: You gain a +2 bonus to overcharge rolls to Alpha powers that have the same power source as your primary origin.

So we have a reason to raise the question.

To further a past point: This is where specific beats general comes in, as the EH entry giving +2 to all overcharges (since it has no power source), if it is primary (by houserule, or variant provided in the book).
#30

Faust23

Oct 23, 2010 14:06:28
To further the point of specific beats general; all includes Bio, Dark, & Psi, so could we conclude that the specificity of EH overcharge overrides page 34?

We need some official errata on this from WOTC. 
#31

jedi123

Oct 23, 2010 15:04:08
To further the point of specific beats general; all includes Bio, Dark, & Psi, so could we conclude that the specificity of EH overcharge overrides page 34?

We need some official errata on this from WOTC. 



Depends: It does trump the rule of matching power source (as EH has no power source), because it says it gives a bonus to multiple. It does not however beat the rule of only getting the overcharge bonus from your primary origin and only the primary origin; because it does not say anywhere in the book that EH's overcharge bonus applies weather or not it's secondary or primary. More powerful does not mean more specific.
#32

Kruxe

Oct 23, 2010 15:26:06
I just let EH characters get a +2 to all overcharge rolls and don't worry about RAW or a "right" or "wrong" way to do it.
#33

Chandrak

Oct 23, 2010 15:50:38
I just let EH characters get a +2 to all overcharge rolls and don't worry about RAW or a "right" or "wrong" way to do it.



I suspect thats what most people will end up doing, but some people love to argue about RAW :P
#34

jedi123

Oct 23, 2010 16:14:24
I just let EH characters get a +2 to all overcharge rolls and don't worry about RAW or a "right" or "wrong" way to do it.



I suspect thats what most people will end up doing, but some people love to argue about RAW :P



To be fair the question was asked because of confusion from the RAW. When rules questions are asked you can only answer with RAW, as that is the base state (and there are to many GMs to cover every variant that will crop up). But we've covered what is RAW, so now is the time for house rule discussion. (Or for people to justify why their take of RAW is right and others are wrong)

#35

Chandrak

Oct 23, 2010 16:26:14
When rules questions are asked you can only answer with RAW, as that is the base state (and there are to many GMs to cover every variant that will crop up).



Oh I agree. For the most part. But people often talk about 'What is RAW' without often realizing or admitting that they are wrong. There are many, many cases in D&D where the rules are not clearly explained, and some people will argue until they are blue in the face that something is RAW, when it is in fact not RAW. And vice versa.

A good example is people who talk about how a given magical item must be equipped in a certain slot ;) There's no mention of it, and no rules saying why you couldn't, say, wear an amulet on your hands slot. Read the rules very carefully sometime, and you'll see what I mean. There are alot of rules that are 'assumed by implication' and people will talk about that til the cows come home.
#36

von-ether

Oct 23, 2010 18:51:02
For me, now that I remember that there is more than one way to get an origin (letting players pick their origins), then it makes sense to give EHs a overcharge benefit of some sort.

On that note, I plan to run with random creation and thus render the issue moot for my games. ... for now.
#37

Tectuktitlay

Oct 23, 2010 21:51:27
Hey, just to note:  The little blurb about overcharge rolls on pg 34 is worded quite specifically:  "You gain a +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin."

Enhanced Human explicitly have no power source at all, and specifically give a +2 bonus to all overcharge rolls.  If it were just based on your power source as pg 34 explains, Enhanced Humans would have all power sources to be RAW in that example, and in turn giving +2 to all power source overcharge rolls would make sense.  With no power source, to follow the rule above on pg 34 an Enhanced Human would give a +2 bonus to no overcharge rolls.  "No power source" is precisely the opposite of "all power sources".

Therefore, this meshes perfectly with the rules as written.  As an Enhanced Human, you get a +2 bonus to your primary power source overcharge rolls, and a +2 bonus to all overcharge rolls.  This makes for a total of +4 on your primary power source overcharge rolls.

It looks solid in terms of both RAW and RAI.


#38

jedi123

Oct 23, 2010 22:57:13
Hey, just to note:  The little blurb about overcharge rolls on pg 34 is worded quite specifically:  "You gain a +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin."

Enhanced Human explicitly have no power source at all, and specifically give a +2 bonus to all overcharge rolls.  If it were just based on your power source as pg 34 explains, Enhanced Humans would have all power sources to be RAW in that example, and in turn giving +2 to all power source overcharge rolls would make sense.  With no power source, to follow the rule above on pg 34 an Enhanced Human would give a +2 bonus to no overcharge rolls.  "No power source" is precisely the opposite of "all power sources".

Therefore, this meshes perfectly with the rules as written.  As an Enhanced Human, you get a +2 bonus to your primary power source overcharge rolls, and a +2 bonus to all overcharge rolls.  This makes for a total of +4 on your primary power source overcharge rolls.

It looks solid in terms of both RAW and RAI.







Going off the half statement before you bolded how do you arrive at +4? You are ignoring half the RAW statement your using to justify your point. Or do you think because each entry also says +2 to a power source (their own) that all characters get a +4? If this is the case, it's possible this is to allow origins down the road to give bonuses to power sources other than their own (dual power source origins if you will), but seems unlikely and unecesary break down. I think it's easier to interpret (and that is what we are doing here) this as an example as specific (EH's overcharge entry) trumping general (the blanket statement on page thirty four). This results in a primary origin EH (through a variant or houserule) to get +2 to all.
#39

Tectuktitlay

Oct 24, 2010 0:15:28
Hey, just to note:  The little blurb about overcharge rolls on pg 34 is worded quite specifically:  "You gain a +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin."

Enhanced Human explicitly have no power source at all, and specifically give a +2 bonus to all overcharge rolls.  If it were just based on your power source as pg 34 explains, Enhanced Humans would have all power sources to be RAW in that example, and in turn giving +2 to all power source overcharge rolls would make sense.  With no power source, to follow the rule above on pg 34 an Enhanced Human would give a +2 bonus to no overcharge rolls.  "No power source" is precisely the opposite of "all power sources".

Therefore, this meshes perfectly with the rules as written.  As an Enhanced Human, you get a +2 bonus to your primary power source overcharge rolls, and a +2 bonus to all overcharge rolls.  This makes for a total of +4 on your primary power source overcharge rolls.

It looks solid in terms of both RAW and RAI.







Going off the half statement before you bolded how do you arrive at +4? You are ignoring half the RAW statement your using to justify your point. Or do you think because each entry also says +2 to a power source (their own) that all characters get a +4? If this is the case, it's possible this is to allow origins down the road to give bonuses to power sources other than their own (dual power source origins if you will), but seems unlikely and unecesary break down. I think it's easier to interpret (and that is what we are doing here) this as an example as specific (EH's overcharge entry) trumping general (the blanket statement on page thirty four). This results in a primary origin EH (through a variant or houserule) to get +2 to all.



No, only Enhanced Humans.  Enhanced Humans are ALWAYS a secondary origin, explicitly.  Enhanced Humans have NO power source, explicitly.  The overcharge bonus clarified on pg 34 is ONLY applicable to your primary origin, and ALWAYS based off said primary origin's power source.  

Therefore, true to an actual exception-based design scheme, Enhanced Humans, being the exception to the rule that they can never be a primary origin explicitly per their own rules text, and the exception to the template of having a power source (they have none, explicitly), but having an explicit +2 to all overcharge rolls, are the exception to the rule.  They, and they alone, have a blanket +2 to all overcharge rolls that are above and beyond that mentioned on pg 34.  Explicitly.  Nothing in their text leaves an opening for them later being a primary origin, as there is only one way per the rules to become an Enhanced Human (rolling the same origin twice, EH becomes your secondary).

Nowhere did I say that any other type of character gets both overcharge bonuses.
#40

Tony_Vargas

Oct 24, 2010 1:44:26
Enhanced Humans are ALWAYS a secondary origin, explicitly.

Nope, not explicitly, it's only implied by the default random origin generation method.  If you choose Engineered Human as your first origin, it's your primary.  Two of the three alternatives to random origin generation discussed allow that.

Yes, the Engineered Human's +2 to all overcharges, /is/ a specific rule that beats the fragment of the general rule about the same power source. That's no reason to think it wouldn't still need to be primary to grant a bonus at all, though.
#41

palmerkun

Oct 24, 2010 5:07:11
Enhanced Humans are ALWAYS a secondary origin, explicitly.



We have shown where in the book it allows you, by the rules, to have EH as a primary origin.
Specifically, the "big chicken" sidebar that explicitly allows you to choose origins.

Please state, with page reference, where the rules EXPLICITLY state "Enhanced Human cannot be a primary origin."
If it doesn't actually say that anywhere, then your claim is FALSE, both on the grounds that they are not always secondary, and on it being explicit.

 Enhanced Humans have NO power source, explicitly.  The overcharge bonus clarified on pg 34 is ONLY applicable to your primary origin, and ALWAYS based off said primary origin's power source.  

They, and they alone, have a blanket +2 to all overcharge rolls that are above and beyond that mentioned on pg 34.  Explicitly.


Please consult a dictionary before using the word "explcitly" again. It does not mean what you think it means.

Nothing in their text leaves an opening for them later being a primary origin


There's nothing in the text for Android that leaves an opening for them later being a primary origin. What's your point?
My point is that nothing in the text says EH cannot be primary.
Again, quote me the section. Page number.

#42

jedi123

Oct 24, 2010 9:49:34


No, only Enhanced Humans.  Enhanced Humans are ALWAYS a secondary origin, explicitly.  Enhanced Humans have NO power source, explicitly.  The overcharge bonus clarified on pg 34 is ONLY applicable to your primary origin, and ALWAYS based off said primary origin's power source.  

Therefore, true to an actual exception-based design scheme, Enhanced Humans, being the exception to the rule that they can never be a primary origin explicitly per their own rules text, and the exception to the template of having a power source (they have none, explicitly), but having an explicit +2 to all overcharge rolls, are the exception to the rule.  They, and they alone, have a blanket +2 to all overcharge rolls that are above and beyond that mentioned on pg 34.  Explicitly.  Nothing in their text leaves an opening for them later being a primary origin, as there is only one way per the rules to become an Enhanced Human (rolling the same origin twice, EH becomes your secondary).

Nowhere did I say that any other type of character gets both overcharge bonuses.



I will not labor the point that EH can be primary.

Your reading of page 34 is right, but remember that this is the base form of the rule, the genral rule. For it to be contradicted there needs to be a more specific rule. So with the EH in mind this means one of two things: That if EH is primary (by the "Big Chicken" rule set, or house rule to be primary instead of secondary) then it grats +2 to all overcharge rolls. Or that it's entry allows it to grant +2 to all when it is secondary. The problem with the second option is it is not worded an different than the other 20 origins overcharge rules (+2 to X overcharge, x=all for EH, which is unigue, but doesn't chang the templating which means they act the same). So following the wording then all would grant bonuses because of their entry (again because there is no change in text or template), which makes the rule on page 34 pointless, as why not just say you get +2 to overcharges to either power source (the +2 from page 34's rule of primary/primaries entry, and then using the secondary +2 that come from having to apply your interpretation of EH across the board since there is nothing to distinguish the EH text from the other templating). So why include that part of the rule if it is only going to be contradicted later. The easier explanation is that the intention of the RAW is to provide rules for the house rulers and big chickens, which invalidates nor makes pointless any of the general rules provided in the book.

General versus Specific means that when a power or other entry contradicts a general rule it wins. +2 to all over charge therefore beats +2 to same powersource overcharges. No where in the EH entry is there a rule that says it gives a bonus as a secondary origin. Also the book doesn't say you can't have it as primary (and in fact provide 2 alternatives that allow it). So you started with a falacy (that EH can never be primary) and then decided that since it had an entry for something that by your falcy will never come up, that it must be an exception to a rule it does not contradict in anyway. SHow me where it says the EH grants a bonus as a secondary origin, if not than it doesn't contradict that rule.

You are free to house rule as you see fit of course.
#43

ExcalibursZone

Oct 24, 2010 12:40:41
OK, I really don't understand the confusion on this anymore. I've read over the pages in question multiple times.

Fact 1: RAW state that you roll 2d20 for your origins. Your first roll indicates your primary. Your second roll indicates your secondary. If your primary and secondary are the same, your secondary is Engineered Human. This is per the random rolling method, the primary method presented in the book on pages 30 and 34.

Fact 2: General rule: You add the bonuses from both of your origins' traits. So if you have a skill bonus to Interaction from Mind Breaker and also from Enhanced Human, you have a +8 in that skill as an origin trait bonus.

Fact 3: Specific rule: Your overcharge bonus comes solely from your primary origin. This is found on page 67 in the Overcharging Alpha Powers sidebar and on page 34 under Using Character Origins: Traits.

So, it's plain and simple. Using un-modified, non-house-ruled RAW random origin selection, an Engineered Human origin can only be a secondary origin. It is not in the table to be rolled anyway so there is only one way to obtain it: by rolling the same origin twice.

If your DM allows you to choose one or both of your origins, then you could select EH as your primary and something else as your secondary (by choosing or rolling).

No confusion what-so-ever...unless you want to try to choose EH for both of your origins in an attempt to create a Pure Strain Human... >)
#44

Tony_Vargas

Oct 24, 2010 12:51:36
Fact 1: RAW state that you roll 2d20 for your origins. Your first roll indicates your primary. Your second roll indicates your secondary. If your primary and secondary are the same, your secondary is Engineered Human. This is per the random rolling method, the primary method presented in the book on pages 30 and 34...

...Using un-modified, non-house-ruled RAW random origin selection, an Engineered Human origin can only be a secondary origin.

You're reading too much  into it being the 'primary' method.  Primary <> Only <> RAW.  It is the default method, but it is not the /only/ method.  You can have a primary-Engineered-Human. 
#45

ExcalibursZone

Oct 24, 2010 12:56:09
Read everything and then use a little thing called context. I do not state it is the only method. There IS no confusion on this rule and you're reading too far into it. Reread my post and digest everything in context.
#46

Faust23

Oct 24, 2010 22:53:25
Since an EH is so damned hard to come by in the first place, I'm ruling that my players will get to use the no power sourced +2 to overcharge rolls in addition to their power sourced bonus from their primary origin.

This is due to the statements that you get a +2 bonus to overcharge of your power source from your primary origin.  The EH has no power source. So its dodging page 34 in my game.
#47

ExcalibursZone

Oct 24, 2010 23:03:21
Actually, it isn't. Your EH is your secondary origin and therefore does not provide an overcharge bonus. Period.

As quoted, no mistake, no confusion:

"You gain a +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin."

How in the hell can you confuse a secondary origin having no type skipping around this rule?

House rules are perfectly fine and if that's how you rule, that's cool. But if you want to run RAW with default options (IE not allowing your players to choose their origins) then a character will never, let me repeat that: NEVER gain overcharge bonuses from their secondary origin no matter what it is or what it's powersource is.

The specific rule, again is: "You gain a +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin."

It is not confusing in the least. Again, house rules are fine and allowing players to choose as per the side bar is fine as well.

If a player chooses the character's primary origin to be Enhanced Human, then the character gains a +2 bonus to overcharge for Bio, Dark, and Psi Alpha Mutations. The none in the power source for Enhanced Humans is more specific than the above rule when it is being used as a primary origin in this case the rule, for Enhanced Human as primary would be:

"You gain a +2 bonus to all overcharge rolls on Alpha powers, regardless of power source, if your primary origin is Enhanced Human. Otherwise, you gain a +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin."
#48

Tectuktitlay

Oct 24, 2010 23:20:43
Actually, it isn't. Your EH is your secondary origin and therefore does not provide an overcharge bonus. Period.

As quoted, no mistake, no confusion:

"You gain a +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin."

How in the hell can you confuse a secondary origin having no type skipping around this rule?

House rules are perfectly fine and if that's how you rule, that's cool. But if you want to run RAW with default options (IE not allowing your players to choose their origins) then a character will never, let me repeat that: NEVER gain overcharge bonuses from their secondary origin no matter what it is or what it's powersource is.

The specific rule, again is: "You gain a +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin."

It is not confusing in the least. Again, house rules are fine and allowing players to choose as per the side bar is fine as well.

If a player chooses the character's primary origin to be Enhanced Human, then the character gains a +2 bonus to overcharge for Bio, Dark, and Psi Alpha Mutations. The none in the power source for Enhanced Humans is more specific than the above rule when it is being used as a primary origin in this case the rule, for Enhanced Human as primary would be:

"You gain a +2 bonus to all overcharge rolls on Alpha powers, regardless of power source, if your primary origin is Enhanced Human. Otherwise, you gain a +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin."




And Engineered Human, an origin that per the default rules can only be a secondary, and moreover both specifically has no power source AND still specifically provides a +2 bonus to ALL overcharge rolls is an exception to the rule.  

Should they have put the +2 bonus to all overcharge rolls on a separate line, like the other non-Mutant traits?  Possibly.  But I'm not so certain, since it is so blatantly an exception to the specific rule on pg 34 we all keep quoting over and over again.  Perhaps sloppily written, granted.  But then, this is a game that has the text, "you explode (save ends)." among other fun, multi-interpretable rules text.

Would they print an ability that has no chance whatsoever of being able to be used in any way, shape or form if you are actually following the rules as written (as opposed to following an optional sidebar rule which reads as a description of a common houserule to implement if someone WISHES not to follow the rules as written and the GM agrees, thus its relegation to sidebar status)?  No, I think not.  I think the +2 to all overcharge rolls is quite specifically an exception to rule 34 for the reasons presented previously, and above.  

#49

ExcalibursZone

Oct 24, 2010 23:35:45
It is not an override to the secondary origin rule. If it was, it would absolutely state that in the rules.

There is a way to get Engineered Human as your primary: YOU PICK IT. And to do that, you follow the sidebar.

The generic rule is that you gain all the traits from both of your origins.

The specific rule is that you only gain the overcharge bonus from your PRIMARY origin.

Therefore, if you have any origin as your secondary origin, the overcharge bonus DOES NOT APPLY.

Just because the EH has "no power source" does not imply that it overrides the secondary origin rule. Just because the bonuses are written on the same line does not imply that it overrides the secondary origin rule.

On the question of whether or not they'd write an ability/trait that has no chance of being used based on the default rules? Of COURSE! This is WotC, afterall. Editing mistakes galore, products pushed out the door without it being finished, loads of white space where there shouldn't be any (shall I go on).

Unless someone from WotC redacts or changes the ruling that ONLY PRIMARY ORIGINS CONTRIBUTE TO THE OVERCHARGE BONUS then according to the RAW with default rules, Enhanced Humans WILL NEVER BE A PRIMARY ORIGIN. THEREFORE...will not contribute a darn thing to overcharge. Not a single plus, minus, integral, or derivation with respect to anything...well, 0 would be the only thing.

Now, as I've said, if you want to house rule that EH bonuses when an EH is secondary contribute to overcharge bonuses, have at it. But label it a house rule. Understand the RAW first, though. As they are written, there is ZERO confusion IIF you read and understand the rules. I'm not saying anyone is stupid, not at all. When I first read the rules, I missed this rule and was adding up all traits (as per the general rule).

But, as per the RAW: ONLY.PRIMARY.ORIGINS.CONTRIBUTE.TO.OVERCHARGE.BONUSES.

SECONDARY.ORIGINS.DO.NOT.CONTRIBUTE.TO.OVERCHARGE.BONUSES.

IF.AN.ENGINEERED.HUMAN.IS.YOUR.SECONDARY.ORIGIN.DOES.IT.CONTRIBUTE.TO.YOUR.OVERCHARGE.BONUSES?

NO!

IF.AN.ENGINEERED.HUMAN.IS.YOUR.PRIMARY.ORIGIN.DOES.IT.CONTRIBUTE.TO.YOUR.OVERCHARGE.BONUSES?

YES!

IF.YOU.ROLL.FOR.YOUR.ORIGINS.AND.GET.ENGINEERED.HUMAN.AS.YOUR.SECONDARY.ORIGIN.DOES.IT.CONTRIBUTE.TO.YOUR.OVERCHARGE.BONUSES?

NO!

WHY?

BECAUSE.IT.IS.YOUR.SECONDARY.ORIGIN!

Not that difficult to understand, if you ask me.
#50

wiltchamberlain

Oct 24, 2010 23:59:27
What do we think about the "What is a Human" sidebar on pg 57.

It states in the first sentence: "Engineered humans rarely show any overt signs of mutation, but that doeasn't mean you can't have a SECOND origin or use alpha mutations."

Later in the sidebar its says: " Your SECOND origin and Alpha Mutations represent some bit of technology... etc"

Seems to imply that EH is meant to be primary to me. 
#51

ExcalibursZone

Oct 25, 2010 0:24:46
IIF you choose your primary origin to be Engineered Human, yes it becomes your primary origin (IIF means If and only If).

If you roll your origins as per the default it clearly states: Engineered Human is your SECONDARY origin.

Sure, the guys and gals at WotC who wrote this version of the rules *might* have meant this or that to be the case but *may* have changed their minds or *could have* edited poorly (most likely all of them).

The fact of the matter is this: the "rolling for your origin rules" state that Engineered Human is your secondary origin. Period. END OF DISCUSSION.

The sidebar "What is a Human" does NOT, and I repeat DOES.NOT state that Engineered Human becomes your primary origin in any way, shape or form.

All the sidebar does is give you a way to describe why your seemingly 100% looking human has claws and is shredding off rashers of bacon from a Porker (secondary origin: Felinoid). What does that tell me IN CONTEXT? That Engineered Human was chosen as the primary origin and Felinoid *might* have been chosen or rolled for your secondary origin.

My guess is that the folks who gave us the game allowed you to choose first, then, in their infinite wisdom, thought that it'd be more fun to do it randomly. They didn't properly edit anything after that, which is usually a standard practice for the poor editing practices at WotC.

So, no matter how you try to read into it using any page, sidbar, or what-the-hell-ever you think justifies it as RAW, as long as the Engineered Human origin is listed as your secondary origin, there is no fracking.gods.dang.way it will provide an overcharge bonus. UNLESS you rule it a house rule!

Wrap your heads around that, read it 20-30 times, let it sink in. It is not rocket science. Secondary origins DO NOT provide overcharge bonuses. PERIOD.
#52

wiltchamberlain

Oct 25, 2010 0:46:11
HOUSE RULE: Engineered Humans provide overcharge bonus to all alpha mutations.

It amuses me when people so emphatically defend RAW.  Especially when they are aware of the poor editing of WotC products.  Call me an idiot but I tend to err on the side of common sense.

#53

ExcalibursZone

Oct 25, 2010 0:53:48
IIF they are primary origins, yes, they do. Secondary? NO. Stop being an idiot.
#54

ExcalibursZone

Oct 25, 2010 2:02:54
HOUSE RULE: Engineered Humans provide overcharge bonus to all alpha mutations.

It amuses me when people so emphatically defend RAW.  Especially when they are aware of the poor editing of WotC products.  Call me an idiot but I tend to err on the side of common sense.



Thanks for changing that to house rule after I posted my response. *rolleyes*

Anyway, glad to see that at least one person has declared their decision a house rule so this is hopefully cleared up. Now to unsubscribe from this thread so I don't have to see more rationalizing from the min-maxers.

I was thinking about ignoring the primary origin rule for overcharging so that the overcharge bonus is added for all origins, not just for EH. I'll have to see about that after a few more games.

And, note to self, start hitting the quote button intsead of the reply button, there seems to be people out there who just love to tick others off with stupidity then go back and edit their posts so it looks like the other guy's a nutcase.
#55

Tony_Vargas

Oct 25, 2010 4:08:14
One thing that does seem clear is that EH went through multiple revisions.  Bits of it are written like it's a primary origin, some of it even looks like it's intended to be a sole origin, the powers look like they were written for an origin without a specific associated stat.  It all holds together, mechanically, but it really looks like it gave them a lot of trouble. ;)


The specific rule, again is: "You gain a +2 bonus to overcharge rolls on Alpha powers that have the same power source as your primary origin."

And Engineered Human, an origin that per the default rules can only be a secondary, and moreover both specifically has no power source AND still specifically provides a +2 bonus to ALL overcharge rolls is an exception to the rule.

Sure, the EH overcharge bonus overides the "same power source" part of that rule.  It doesn't overide the "primary origin" part.  To get it to do so, you have to assume that an EH can /never/ be primary.  Since two of the three suggested alternate origin generation methods do allow for an EH primary, that assumption would be incorrect.

Would they print an ability that has no chance whatsoever of being able to be used in any way, shape or form if you are actually following the rules as written (as opposed to following an optional sidebar rule which reads as a description of a common houserule to implement if someone WISHES not to follow the rules as written and the GM agrees, thus its relegation to sidebar status)?

Yes, they would put in rules that function only when an 'optional' rule is exercised.  For instance, there are rules for what to do with or without player decks, because buying boosters to build player decks is 'optional.'   It would be foolish to present an 'option' that wouldn't work without furhter house rules, afterall.

For that matter, given the exception-based design philosophy, it would make sense to include rules that would never aply - but /might/ come into play as the result of some other exception...
#56

jedi123

Oct 25, 2010 8:36:28
Gonna break this down some.

1. @WiltChamberlin: When discussiong rules we can only discuss the RAW. "But you can house rule", while a true statement, defeats discussion. There are to me possible house rules to discuss them all, so when rules are discussed it has to be by the RAW.

2. If they had not put any text for EH's overcharge, then it would have left a lot of questions for those who pick origins. It is there for people using the chicken rule, or other house rules (like mine for EH becoming primary instead of secondary).

3. For exception based design to take place an entry must outright contradict the other rules. If EH does not say it gives a bonus as a secondary origin, then it does not provide a bonus as a secondary origin, unless you house rule it so.

4. Eh is no more rare than any other secondary origin statistically. You have a 1/20 chance of rolling any given origin, and 1 of those 20 is your primary which becomes EH. You have a 1/20 of getting Eh as your secondary origin. You have a 1/400 chance of any specific Combination with EH, same as any other specific combination of origins.
#57

feeb

Oct 31, 2010 15:37:03
The sidebar on Choosing your Origin (p 35) clearly indicates that this method of character creation falls into the realm of GM fiat ("...ask your Game Master if you can pick origins.") which makes it, by nature of being DM fiat/Rule 0, houseruled.

It's not RAW, it is an invitiation to house-rule, if you are unhappy with the character creation options in front of you, and your GM agrees.

 So, it follows that as the only method to get EH as your primary origin is through GM fiat/Rule 0/House-rule, you cannot, by RAW, get EH as primary.

How EH interacts with your primary origin is a seperate topic.
#58

Tectuktitlay

Oct 31, 2010 16:57:29
The sidebar on Choosing your Origin (p 35) clearly indicates that this method of character creation falls into the realm of GM fiat ("...ask your Game Master if you can pick origins.") which makes it, by nature of being DM fiat/Rule 0, houseruled.

It's not RAW, it is an invitiation to house-rule, if you are unhappy with the character creation options in front of you, and your GM agrees.

 So, it follows that as the only method to get EH as your primary origin is through GM fiat/Rule 0/House-rule, you cannot, by RAW, get EH as primary.

How EH interacts with your primary origin is a seperate topic.



Precisely.  The sidebar "chicken rule" is the optional rule, it is not a core rule.  The entirety of the rules text save the "chicken rule" sidebar appears to be written under the assumption that you'll be using the RAW, randomly-generated characters.

#59

FrozenWastes

Oct 31, 2010 19:02:52
My reading of RAW is that a a primary X and secondary Engineered Human is getting the +2 to overcharge from page 34 for Origin X and the +2 to all overcharges from Engineered Human.  Because page 34 is talking about power sources it has nothing to do with Engineered Humans because they don't have a power source.

If you choose Engineered Human as your primary with the optional chicken rules, you don't get the p34 bonus as you have no power source.  Instead, you'd get the +2 to all from Engineered Human and nothing from your secondary. 

I believe that the origins that have power sources have the line about +2 as a reminder of page 34.  Engineered Human on the other hand, can't have a +2 there as a reminder about page 34 because the Engineered Human doesn't get a power source and thus doesn't use that rule.  They have their own special rule that gives +2 to all overcharges.  As they have no power source, unlike the other origins, the +2 line can't simply be a duplicated reminder like it is for the others. 

One thing I think Tony is correct about is that this is the result of the Engineered Human going through a changing development process.  Until I see an errata saying otherwise, a rolled origin character who is in engineered human is going to have a +4 to the power source of their primary (+2 from p34/reminder text and +2 from engineered human) and +2 to the other power sources (+2 from engineered human trait).
#60

gribble

Oct 31, 2010 19:33:05
I think what I'll be doing for games I run is make it that when you roll both origins the same, your *primary* origin becomes EH, and your secondary is what you rolled. It results in a one word change to the RAW (arguably one word that could easily have been mistyped/edited) and makes everything make a lot more sense to me.
#61

ExcalibursZone

Oct 31, 2010 19:39:41
My reading of RAW is that a a primary X and secondary Engineered Human is getting the +2 to overcharge from page 34 for Origin X and the +2 to all overcharges from Engineered Human.  Because page 34 is talking about power sources it has nothing to do with Engineered Humans because they don't have a power source.

If you choose Engineered Human as your primary with the optional chicken rules, you don't get the p34 bonus as you have no power source.  Instead, you'd get the +2 to all from Engineered Human and nothing from your secondary. 

I believe that the origins that have power sources have the line about +2 as a reminder of page 34.  Engineered Human on the other hand, can't have a +2 there as a reminder about page 34 because the Engineered Human doesn't get a power source and thus doesn't use that rule.  They have their own special rule that gives +2 to all overcharges.  As they have no power source, unlike the other origins, the +2 line can't simply be a duplicated reminder like it is for the others. 

One thing I think Tony is correct about is that this is the result of the Engineered Human going through a changing development process.  Until I see an errata saying otherwise, a rolled origin character who is in engineered human is going to have a +4 to the power source of their primary (+2 from p34/reminder text and +2 from engineered human) and +2 to the other power sources (+2 from engineered human trait).


Awesome house rule, but not RAW. Any secondary origin, no matter what it is, no matter if it has power sources or not does not contribute to overcharge bonus. Period. End of story. In plain English.

Both interpretations are fine for house rules, but incorrectly interpreted for RAW.

The general rule: You gain the traits of both of your origins.
The specific rule (which overrides the general rule): You gain the overcharge bonus of your primary origin.

In no way, shape, or form does a secondary origin grant overcharge bonuses. Having no power source does not qualify a secondary origin as a primary origin, therefore that logic is fundamentally flawed when basing your interpretation as RAW.

Why can't you guys just accept this one, very simple, rule which is written twice in the book and why do you continuously rationalize it? It's not confusing in the least.
#62

Tony_Vargas

Oct 31, 2010 19:42:26

There are a variety of alternatives presented in the rules, some are in sidebars, some aren't.  Alternate origin generation happens to be in a sidebar, how to use player decks happens to be in main text.  Both are rules, though, both cover cases that may or may not come up depending on player and DM choice.  A DM may or may not allow players their own decks - if he doesn't the rules smoothly cover it.  A DM may or may not let players chose EH as a primary origin - if he does, the rules smoothly cover it.

It's not because the rules are carefully cross-referenced.  In exception-based design, designers can work piecemeal.  One guy writes how to build a character, another stats up EHs.  (I get the feeling the EH passed through several hands under several different paradigms.)  They'll work the way they work, from general to specific.  If a specific rule contradicts a general rule, it takes precedence.  If a specific rule doesn't come up under the existing general rules, though, it doesn't 'make a place for itself,' it doesn't require you to re-write the general rules, it just sits there, orphaned & irrelevant, until it does come up.

#63

palmerkun

Oct 31, 2010 22:11:50
Precisely.  The sidebar "chicken rule" is the optional rule, it is not a core rule.  The entirety of the rules text save the "chicken rule" sidebar appears to be written under the assumption that you'll be using the RAW, randomly-generated characters.


Optional rules are, as you say, RULES. Being an option does not make them any less rules, and does not exempt them from RAW.

Here's a perfect example. Page 71 starting gear.
It says you get a melee weapon, ranged weapon, armor and explorers kit.

Rolling on the starting equipment table is an OPTION. I doubt you would say that it is not a core rule. Regardless, it is presented as an OPTION.

As the second, alternative option no less. Your GM is justified in saying you don't roll. RAW supports that. It's an option, not a core rule, by your logic.

Also, the sidebar cannot be written "under the assumption you're using random characters". It is an optional rule that you use BEFORE you roll anything. It's presented as an alternative.
Look at what it says exactly.
"We think rolling is more fun. If you don't like that, you can do this instead."

That does not say "we assume you're rolling".
What if D&D said "We think fighters are more fun. If you don't like being a fighter, you can try these other classes." Does that make clerics and wizards into "house rules"? Of course not.

Here's what this boils down to.

YOU don't like the RAW. So you're trying to twist the interpretation of the rules so that you can have your house rule, but also satisfy your ego in saying "I'm not using houserules."

You're a powergamer munchkin - this perfectly matches the munchkin motto: "Whatever gives the most plusses!"
#64

feeb

Oct 31, 2010 22:59:36
Precisely.  The sidebar "chicken rule" is the optional rule, it is not a core rule.  The entirety of the rules text save the "chicken rule" sidebar appears to be written under the assumption that you'll be using the RAW, randomly-generated characters.


Optional rules are, as you say, RULES. Being an option does not make them any less rules, and does not exempt them from RAW.

Here's a perfect example. Page 71 starting gear.
It says you get a melee weapon, ranged weapon, armor and explorers kit.

Rolling on the starting equipment table is an OPTION. I doubt you would say that it is not a core rule. Regardless, it is presented as an OPTION.

As the second, alternative option no less. Your GM is justified in saying you don't roll. RAW supports that. It's an option, not a core rule, by your logic.

Also, the sidebar cannot be written "under the assumption you're using random characters". It is an optional rule that you use BEFORE you roll anything. It's presented as an alternative.
Look at what it says exactly.
"We think rolling is more fun. If you don't like that, you can do this instead."

That does not say "we assume you're rolling".
What if D&D said "We think fighters are more fun. If you don't like being a fighter, you can try these other classes." Does that make clerics and wizards into "house rules"? Of course not.

Here's what this boils down to.

YOU don't like the RAW. So you're trying to twist the interpretation of the rules so that you can have your house rule, but also satisfy your ego in saying "I'm not using houserules."

You're a powergamer munchkin - this perfectly matches the munchkin motto: "Whatever gives the most plusses!"

RAW doesn't present rules for picking an origin, it merely states that one shoukd ask ones GM. Please feel free to quote page numbers and text if actual rules for choosing origins are explicitly defined as I have missed them.

Please note, munchkin, and to some extent, power-gamer and min-maxer, are loaded terms on D&D messageboards. It is rude and unfair to accuse another poster of these behaviors over a RAW v. RAI dispute.

Further, in this debate, it is illogical, as powergamers tend to abhor randomness. The default rule of rolling both origins promotes randomness, which discourages powergaming (how do you maximize gains when all outcomes are equally probable?)

I can only assume that you are not familiar with earlier edititions, and are thus not familiar with Rule 0 caveats in your rule books.
#65

Chandrak

Oct 31, 2010 23:11:35
RAW doesn't present rules for picking an origin, it merely states that one shoukd ask ones GM.



WRONG. Page 35 Under the same dang sidebar people are talking about.
"If thats too random for you, try it this way: Roll one origin, and then choose another that you think compliments it. (Or choose one first and then roll the second)."


Sounds like an optional rule to me.

That right there shows a way to get Engineered Human for your first origin.
#66

FrozenWastes

Nov 01, 2010 0:28:39

Awesome house rule, but not RAW. Any secondary origin, no matter what it is, no matter if it has power sources or not does not contribute to overcharge bonus. Period. End of story. In plain English.



Except the text doesn't ever actually say that.  There's no "only primary", there's no "not secondary."  There's just a line that tells you that you gain a +2 bonus to overcharge rolls on alpha mutation of the same power source as your primary.  This idea that a secondary origin can *never* contribute to overcharging is your insertion/extrapolation.  That rule is simply not in the rulebook text.


In no way, shape, or form does a secondary origin grant overcharge bonuses.



A reasonable extrapolation, but not what the text actually says.

Having no power source does not qualify a secondary origin as a primary origin, therefore that logic is fundamentally flawed when basing your interpretation as RAW.



In order for you to be correct as the rules are writtn written, there would have to be the word "only" after "You" in the second line of the traits entry on page 34.  The word is not there.  It's really nice that you gain a +2 from for over charging mutations that have the same power source as your primary, but Engineered Humans have no primary.  If it said "you only gain" I'd agree.  But it doesn't.

You're making a fantastic RAI argument, and an errata may bear you out, but as it's written, there's is nothing excluding the bonus granted by the traits of Engineered Humans as the 2nd line is about origins with power sources.

Why can't you guys just accept this one, very simple, rule which is written twice in the book and why do you continuously rationalize it? It's not confusing in the least.



Why do you insert the imaginary world "only" into the text?  Even the Overcharging text on p66 is all "might get a bonus."  Here was another chance to address the exceptional case of Engineered Humans and the authors didn't take the opportunity.  The text simply does not contain your made up "secondaries never contribute an overcharge bonus" rule.

In order for what you're saying to be the case, the rules text needs a line that explicitly says secondaries do not ever grant a bonus to overcharging AND on top of that, it would need to specifically mention Engineered Humans as they are a special case which trumps a general rule (as the general rule is explicitly about Power Source anyway).

As it stands, all there is in the actual text is a line that grants a bonus based on power source.  An exceptional origin that doesn't have a power source would have it's own rules about overcharging-- and lo and behold it does.

I think I buy that your take is RAI, but without actual rules text excluding the Engineered Human, it's not RAW either.  

As Tony pointed out, it's highly likely that multiple people worked on different parts of the project and different parts were revised at different times.  I definitely think that are some artifacts of that process present in this matter.
#67

ExcalibursZone

Nov 01, 2010 0:37:22
Then we'll settle it this way: Until some WotC flunky starts answering these questions, all clarifications are house rules and can be ignored no matter how logical they may be. I'm scrubbing myself of helping people in this forum with rules questions since it's just irritating the crap out of me.

Enjoy the game, it's yours, rule it as you see fit.
#68

palmerkun

Nov 01, 2010 1:18:30
RAW doesn't present rules for picking an origin, it merely states that one shoukd ask ones GM. Please feel free to quote page numbers and text if actual rules for choosing origins are explicitly defined as I have missed them.


Page 35
- - -
Rolling or Choosign Origins?
We thinkg the game is the most fun when you roll your two origins randomly and live with the results. If that's too random for you, try it this way: Roll one origin, and then choose another origin you think complements it (or choose one first and then roll the second.) If you really want to play something specific, ask your game master if you can pick your origins. But you're a big chicken.
- - -
So it says "Roll both. Or roll one and pick the other. OR, if you want something specific, ask your GM to pick your origins."
Note the last part says origins, plural. Asking the GM is only mentioned in regards to choosing both origins.

not familiar with Rule 0 caveats in your rule books.


Rule Zero has no place in a debate on RAW. In game, R0 matters. When it comes to the rules printed on the paper (which this is a discussion of), nothing can change what's written.
#69

palmerkun

Nov 01, 2010 1:28:41
You're making a fantastic RAI argument, and an errata may bear you out, but as it's written, there's is nothing excluding the bonus granted by the traits of Engineered Humans as the 2nd line is about origins with power sources.


OK, so why doesn't my secondary Android origin give me +2 on overcharge?

It is written the EXACT same way as EH's bonus. EXACT same words, except it uses the word Dark instead of Any.

Note that this is your exact argument.
Nothing in the book says my secondary origin does NOT give an overcharge bonus.
And if the wording of EH allows a bonus as a secondary, then so does Android... and every other origin.

The "nothing excluding EH" is also not excluding any other origin... because there's nothing!

There is nothing in the wording that says EH grant a bonus as a secondary. You can do all the semantic gymnastics you want in regards to the words used ("none" and "any") but the fact remains, there is NOTHING that actually says "You get this benefit, contrary to what was said before."

You say nothing forbids the bonus. I say nothing grants the bonus.

This is a game with rules. Under those rules, nothing is allowed unless explicitly permitted.
Nothing in the rules forbids me from saying "I have a working time machine for armor and a primed nuke for a shield."
Nothing in the rules ALLOWS this, so I can't take it.
#70

Chandrak

Nov 01, 2010 2:04:15

Except the text doesn't ever actually say that.  There's no "only primary", there's no "not secondary."  There's just a line that tells you that you gain a +2 bonus to overcharge rolls on alpha mutation of the same power source as your primary.  This idea that a secondary origin can *never* contribute to overcharging is your insertion/extrapolation.  That rule is simply not in the rulebook text.



Really? You DO realize what your saying here, right? While this is, in fact, probably a valid interpretation of the rules, its also leads to the conclusion that an Empath Mind-Breaker has a Psi Overcharge of +6, or that a Felinoid Cockroach has a Bio Overcharge of +6. Or that a Cockroach Engineered Human has an Overcharge of +6 Bio, +2 Dark, and +2 Psi.

You are claiming that the following lines have no relation to each other, and therefore are ALL applied:

1. Page 34. "You gain a +2 bonus to overcharge rolls on Alpha Powers that have the same power source as your primary origin." Ok, so I'm a Felinoid Cockroach. That means my primary origin is Bio, so I gain a +2 to Bio Overcharge.

2. Page 31 "[You gain] all the Level 1 traits of both your primary and secondary origins." Ok, so I get a +2 to Bio from Felinoid. . . thats listed under traits. Oh, and I get a +2 from Cockroach too, since thats listed under traits as well.

Oh look, thats a +6 to Bio Overcharge! Sweet!

#71

Chandrak

Nov 01, 2010 2:07:17
Either the above is the conclusion you are looking for, or the two rules are in fact, part of the same package deal and overlap each other. Which makes one specific (#1), and the other general (#2). And we know what that means.

Not to mention that nobody has brought up the fact that #1 is in fact an part of the definition of the TRAITS section. Which implies that even though its listed under traits, overcharge is only gain on a primary. Sheesh people.

General: "You gain all the traits of both origins"
Specific: "Traits: You only get the overcharge part from your primary"

Not hard to understand.
#72

Tony_Vargas

Nov 01, 2010 3:51:18
This idea that a secondary origin can *never* contribute to overcharging is your insertion/extrapolation.

Even if there were such a rule, an origin could exist that was an exception to it.  It would say something like "you gain a ______ bonus to ______ overcharge, even if this is your secondary origin" or, perhaps, spell out different bonuses for primary vs secondary.  A word or two about stacking or not wouldn't be a bad idea in the case of such an exception, either.

The idea that a secondary origin can 'never' contribute to overcharging is just based on the fact that primary origins do, and no secondary origin does - yet. 

It's rather like the idea that EH is 'always' secondary.  Except, of course, that EH can be primary.  :shrug:

As it stands, all there is in the actual text is a line that grants a bonus based on power source.

Based on the power source of the primary origin, yes. 
An exceptional origin that doesn't have a power source would have it's own rules about overcharging-- and lo and behold it does.

Sure, and it works fine, when EH is your primary.  EH is a clear exception to the bonus being to a specific power source, it's not a clear exception to it being based on your primary origin.

Specific: "You gain all the traits of both origins"
General: "Traits: You only get the overcharge part from your primary"

I think you got your general and specific turned around.  General: You gain all the traits of both origins.  Specific: you get a bonus to overcharge based on the 'Mutant Type' Trait of your Primary origin.

 

#73

Chandrak

Nov 01, 2010 5:29:32
I think you got your general and specific turned around. 



D'oh, you are correct. That was indeed a typo :P Fixed now.
#74

FrozenWastes

Nov 02, 2010 10:13:53
What can I say other than "Bad editing is bad editing"?

I believe that the most likely RAI is that you only ever get +2 to overcharge rolls.  This +2 is to one power source only (the one that matches your primary origin) or +2 to all three power sources if your primary is somehow Engineered Human (picked via GM permission).

Hopefully errata will make RAI align with RAW because right now, it's all messed up.

And it's not like WotC doesn't have experience dealing with stacking bonuses.  They know how to make it clear that certain bonuses stack and certain ones don't.  They could have made it all an "origin" type bonus that doesn't stack.  They could have put the text in the origin descriptions about overcharging somewhere other than in the block called traits which everyone gets.  They could have had the line "if this origin is your primary origin, you get.."  They could have put the word "only" in that one line on page 34.  They could have explicitly said that you *never* get an overcharge bonus from a secondary.  They could have had a single line in the Enhanced Human section about overcharging and the lack of power source.  They could have cleaned up how one part of the book says that EH is always secondary but the text in the actual entry assumes it's primary.

But they didn't do any of those things.


#75

Tectuktitlay

Nov 02, 2010 15:30:02
FYI, and yes I know we can take it with a grain of salt until official word in the FAQ, I asked customer service about the Engineered Human and its overcharge bonus.  Until I receive official word, I will be going by their word over the word of this community.

According to CS, an Engineered Human does indeed always get its +2 bonus to all overcharge rolls, regardless of source (not stacking with the normal bonus).
#76

Tony_Vargas

Nov 02, 2010 16:54:17
CS comes through again.  Tongue out
#77

ExcalibursZone

Nov 02, 2010 21:24:15
FYI, and yes I know we can take it with a grain of salt until official word in the FAQ, I asked customer service about the Engineered Human and its overcharge bonus.  Until I receive official word, I will be going by their word over the word of this community.

According to CS, an Engineered Human does indeed always get its +2 bonus to all overcharge rolls, regardless of source (not stacking with the normal bonus).


Did you ask if the E.H. grants the bonus while it was the secondary origin or did you just ask "Do you get the +2 to all from E.H.?"

Just curious, not trying to start anything. Because that's a big difference between the two questions and contexts.
#78

Chandrak

Nov 02, 2010 21:59:25
I asked customer service about the Engineered Human and its overcharge bonus.



Umm, yeah, asking customer service questions can be tricky, because you have to be really specific.

If you asked them specifically about the bonus when they are a secondary origin, then that's interesting.
If you just asked them generally about the bonus, the answer is vague.

Which one was it?
#79

FrozenWastes

Nov 02, 2010 22:20:34
Anyone else think it's awesome that we have RAI, RAW, CSAW and CSAI? Cool
#80

Chandrak

Nov 03, 2010 4:29:12
Anyone else think it's awesome that we have RAI, RAW, CSAW and CSAI? Cool



Can't really disagree with that >.>
#81

Tectuktitlay

Nov 03, 2010 4:41:37
I asked customer service about the Engineered Human and its overcharge bonus.



Umm, yeah, asking customer service questions can be tricky, because you have to be really specific.

If you asked them specifically about the bonus when they are a secondary origin, then that's interesting.
If you just asked them generally about the bonus, the answer is vague.

Which one was it?



I asked how the +2 overcharge bonus for EH works, since EH both has no origin and is virtually always a secondary origin, and specifically referred to the passage on pg 34.

#82

Chandrak

Nov 03, 2010 4:56:16
Interesting.

I find it odd that they would rule this, but also state specifically that it doesnt stack with your other origin's bonus.

I can see the RAI here, of course - they're basically saying that if you're an EH then you just get a flat +2 to everything instead of the normal single +2. But the rules definitely don't seem to imply that at all to me. I see them as RAW either being

A) You don't get it unless you pick it
B) The aforementioned +2 / +6 /+2 type stuff.

Either of those are legitimate interpretations at extreme ends. This CS ruling seems to heavily imply they need some major errata. Oh well, not like thats unusual for WotC, lol. I guess I can use that in my game. Not that any of my players are likely to want to play an EH.
#83

Tony_Vargas

Nov 03, 2010 14:14:51
This reminds me more and more of the Commander's Strike issue early on in 4e.  There was a wild idea that it had unlimitted range.  On a couple of occassions, a carefully-crafted question to CS got a response that supported that position.  WotC finally put the answer in the FAQ, but never actually updated it. 

I don't think GW really calls for that level of commitment either from WotC or from it's fans.  It's just a much more casual game.


I agree with Chandrak that the valid interpretations of RAW (so far) are the two extremes, which is amusing.  But, then, RAW so often is amusing in it's Murphy's-Rules-like absolutism.
#84

palmerkun

Nov 03, 2010 14:58:24
I asked how the +2 overcharge bonus for EH works, since EH both has no origin and is virtually always a secondary origin, and specifically referred to the passage on pg 34.


Can we see the exact text of what was asked, and what was said in response please?
#85

DavalThunderstone

Nov 05, 2010 23:54:24
Just got my Gamma World book, and this issue jumped right out at me.

Very confusing, seemingly mostly through editing.

I agree with whoever says it seemingly looks like EH went through revisions and it wasn't cleaned up.

Pretty irritating considering 80% of the book is just reused 4e rules.



I hope ExcalibursZ pops in to tell me how stupid I am.
#86

ReverendDak

Nov 24, 2010 0:33:06
Did we ever get a conclusive OFFICIAL ERRATA answer to this?

I just got the game today, and it immediately confused me.

After reading this thread, and rereading the rules, this is how I'm interpreting it:

Show

1. EH, when rolled, is specifically a SECOND origin, but not necessarily the SECONDARY origin. (p30 & p34)

2. EH has no power source, but gets +2 to all overcharge rolls. (p56)

I don't see Primary and Secondary origins coming into play otherwise, so I would safely assume that if you rolled for EH, it doesn't matter which is your Primary or Secondary origin.

The only time (that I can tell, again I just got the game) the PRIMARY origin comes into play is when determining the Primary Power Source for standard overcharging Alpha Power rolls. (p34 & p67)

I would interpret that as meaning that EH's get +2 to ALL overcharge - overriding the "Primary" origin. Although I don't specifically see that as written, i see feel like that was the intent. And according to one reply, what CS also concluded (Assuming CS means Customer Service.)



#87

Tony_Vargas

Nov 24, 2010 2:19:25
Rules As Intended.

Not a lot of respect for 'interpretation' among the RAW/I crowd, ironically enough...


Your interpretation is fine.  You're taking the specific rule presented under the EH and giving it precedence over all other rules about overcharge bonuses, in all cases where EH is involved.   The other origins are technically just as specific, but EH does have 'obvious exception' written  (OK, implied) all over it.  ;)