Omega Tech Cards: The Blue Box Set

Post/Author/DateTimePost
#1

Oraibi

Dec 29, 2010 16:11:43

Stats for D06, a robot dog.


Here is a new set of Omega Tech cards for D&D Gamma World. (I didn't create backs for these because I just use card sleeves, and so I print them out on cardstock and slip them into the sleeves. If you need card backs, you'll have to make them up yourselves.)


These cards use the templates created by zedofzombie and Nasty_Nick, and posted on the Gamma World forum at Wizards.com. Here's a complete listing of the set of 13:

  1. Psionic Passport

  2. Wibbly-Wobbly Sensor

  3. Hypersonic Spanner

  4. Gummy Badders

  5. D06

  6. Photonic Spanner

  7. Matter Compression Eradicator

  8. A.S.T.R.I.D. Key

  9. Psychotropic Lip Balm

  10. Sensory Strainer

  11. Cuboidal Blaster

  12. ??? (not yet available)

  13. ??? (not yet available)

The PDF file is about 2 MB, so it may take a little while to download.

Download the Blue Box Omega Tech Cards Here!

#2

jubjubbird

Dec 29, 2010 16:39:58
Those are pretty cool Pretty obvious what Doctor they are inspired by..

12 and 13 missing? May I suggest a time loop effect that puts "you" in the same picture twice?

And how about and utter stroke of genius brought on by seeming chaos from a corner you'd least expect it?

"This isn't a cooky its a button that makes the bluebox self destruct and will take the entire planet with it!" 
#3

Oraibi

Dec 29, 2010 16:51:38
Oh, and for practice and a learning experience, I tried making up some Omega Tech cards for the misfit Omega Tech in the Christmas adventure.

I got better as I went along, and so I don't think these ones are as good as the Blue Box set. Also, there's a heck of a lot of text to fit on them, and I think the font is too small to be readable.

boldpueblo.com/downloads/gammaworld/GW-m...
#4

DevoDog

Dec 29, 2010 19:10:20
You need the Hypersonic Lip Pigment Applicator.  (Sonic Lipstick)
#5

Chandrak

Dec 29, 2010 20:25:58
Very Amusing Sadly, the references will probably be lost on most of my group.
#6

Serpine

Dec 29, 2010 21:04:55
Some thoughts:

* D06 (love the name) - I'd like to see this salvages without the laser and skill bonus (he can still tie up terrain hamper the enemy to provide defense).

* The two Spanners - When readied it would be cool if they allowed skill checks to performed at 2 squares range.  Salvage versions that retain that ability, but loose the damage, would be spiffy.

* Wibbly-Wobbly Sensor (far better then the Timey-Wimey Stuff Sensor I suppose) - I'd like it better if it had an optional use to scan the area or somesuch.  Maybe in an abstract way like reporting the total levels of all mutants in the area (including the PCs): "Erm, 43?  We have 8 levels unaccounted for:  This can't turn out well."

Ideas for the two missing cards:
- The Flux Backhander: Arm slot device similar in use to the ASTRID but without the healing and only a minor action to use. 
- Hand in a Tube : Can be used once to grow a duplicate you!  But the clone is basically a civilian version: No gear (at least at first), no ability to use powers (or alphas), and stuck at level 1.  The latter two restrictions would end if the original you dies or ends up permanently stuck in another dimension...
#7

Deadstop

Dec 30, 2010 1:10:20
It took me awhile to realize it, but I think the "missing" two are missing on purpose.

It's a set of thirteen, but we only have eleven so far.

Did I catch that correctly, Oraibi?

(Of course, per some recent sources, the total size of the set would have to be 507 -- or possibly 518 -- instead.)

Deadstop
#8

Raevhen

Dec 30, 2010 1:27:09
Do you get any special bonuses if your origin is Alien/Temporal?

Yet again, you've made another great accesory for Gamma World, thank-you.
#9

Oraibi

Dec 30, 2010 5:52:55
It took me awhile to realize it, but I think the "missing" two are missing on purpose.

It's a set of thirteen, but we only have eleven so far.

Did I catch that correctly, Oraibi?

(Of course, per some recent sources, the total size of the set would have to be 507 -- or possibly 518 -- instead.)

Deadstop



Yes and yes.
#10

serok42

Dec 30, 2010 8:41:27
These will go nicely with the Doctor Who themed adventure I am running.
#11

jubjubbird

Dec 30, 2010 11:08:44
oooh, Haha! :D I didnt notice that. Ofcourse 11 Doctors!

Well great card deck. Its got me thinking of doing my own themed card deck. 
#12

Oraibi

Dec 30, 2010 11:25:37
That's part of my goal in posting it, to encourage other people to share their card ideas
#13

kairiroses

Jan 03, 2011 17:06:21
These are very awesome and very funny.  It took me a moment too to notice that there were 11 out of 13 cards, just as the Doctor is on his Eleventh regeneration (out of thirteen.)


Deadstop  -  Yeah, what's up with the Doctor telling Clyde that he has 500-something regenerations... In the past Time Lords always had 13 lives... which was why The Master was trying to steal the Doctor's lives in the TV Movie; he had used up all his lives (plus a 14th if you include him using the weird snake-"possess-someone"-thing that he picked up in the novel "The Eight Doctors".)

(Although in theory The Master is now on his first or second life since the Time Lords brought him back from the dead with a whole new body during the Time War. But then we'd also have to determine whether or now the Master is actually dead now... I rather doubt it.)

Yeah I know, I just earned my Doctor Who nerd-stamp.
#14

jubjubbird

Jan 07, 2011 15:29:00
Hey Oraibi, I mailed you a set I'm working on through the community pages, did you get that?
#15

Oraibi

Jan 07, 2011 15:44:43
Oh, right! I knew I was forgetting something. I'll take a look at that this weekend and mail you back. Drop me a note if I haven't gotten to it by Sunday?
#16

jubjubbird

Jan 07, 2011 16:25:00
Oh don't feel hasted Its only a question if you'd like to take a look, but I would appreciate it ofcourse :D

Thank you very much! 
#17

jubjubbird

Jan 10, 2011 17:13:50
Oraibi, any luck at looking at my idea for a card set?