Pax Extraterrestria

Post/Author/DateTimePost
#1

CaptainWesker

Jan 18, 2011 15:19:50
Is this actually available anywhere?  It sounds like fun, and I would like to try running it. 
#2

FlashbackJon

Jan 18, 2011 15:23:04
I haven't found it, but it's been a while since I've looked.
#3

battles14

Jan 18, 2011 15:59:18
Apparently it was only made available to the GMs at one convention (I would assume PAX). It's an adventure that takes place in GW-style Seattle.

So, unless someone at that convention offers it up, I don't think we'll see it. I asked Mike Robles about it once, and never received a response.
#4

gribble

Jan 18, 2011 16:07:26
It's available to order and run for conventions now too, as part of the WPN "Convention Pack".
#5

Tony_Vargas

Jan 18, 2011 16:11:54
I enquired about running it at a convention, through the rep my FLGS uses, and got not just a negative reply, but a sort of 'how dare you! who told you about that?' response.  The owner was a little surprised by the vehemence of it.

gribble: what channel would you use to get to that.  I'm planning to run Gamma World at two conventions this year.
#6

gribble

Jan 18, 2011 16:49:02
gribble: what channel would you use to get to that.  I'm planning to run Gamma World at two conventions this year.


You have to be signed up through the Wizards Play Network (WPN - the replacement for the RPGA), and then you can order events. One type of event you can order is a convention, and from there you can order the "Convention Pack" of adventures.
#7

mightyeroc

Jan 20, 2011 19:25:02
Is anybody here a member of this WPN? I went to the page but really couldn't find how you sign up for this.

#8

mightyeroc

Jan 20, 2011 19:48:45
OK, duh.... I see sign up now.  Before I do this, will I get Gamma World support? Is there any GW support for the WPN?
#9

mightyeroc

Jan 22, 2011 10:34:55
So I checked in with my loacal Game shop, and the guy there is the WPN rep. He checked for anything Gamma World related and there is nothing listed. Just Magic, D&D. So I guess until they add something in there for another convention there is nothing.

I would like to see a GW encounters like they do for D&D.

#10

gribble

Jan 24, 2011 21:06:03
I don't think it's listed under Gamma World. It's the convention support pack, and it's only available if you're running a convention, not just your normal games day.
#11

Tony_Vargas

Jan 25, 2011 1:28:25
This time around, Gamma World /is/ a D&D product...

...I also have to wonder what constitutes a convention?  Do you have to have a booked-up hotel and a bad attitude, or does a one-day event with a couple dozen games count?
#12

Seeker95

Jan 25, 2011 7:54:17
Tony, that is a very good question, and might be worth asking WotC about, if you're interested. If you choose to do so, please definitely let us know what you discover!
#13

FlashbackJon

Jan 25, 2011 9:42:39
Also curious about the answer to that.
#14

mvincent

Jan 25, 2011 11:29:05
does a one-day event with a couple dozen games count?

afaik, yes: that should be fine.

#15

battles14

Jan 25, 2011 12:30:51
Just FYI, it's also possible to schedule the convention to download the packet and then cancel the event.

Not that I would know anything about that...
#16

pacificdnd

Jan 28, 2011 14:26:35
I was at PAX and got to play the thing and can give a quick run-down of what I remember of it as a substitue for the real deal if people want?
#17

shidara1

Jan 28, 2011 15:15:08
Just FYI, it's also possible to schedule the convention to download the packet and then cancel the event.

Not that I would know anything about that...

It would sure be terrible if someone with the proper credentials would do such a thing, then put said materials up for grabs somewhere on the internet. I really hope nobody does that.
#18

mvincent

Jan 28, 2011 23:37:16
Speaking of the Pax Extraterrestria adventure:

I just now viewed an AT&T commericial depicting...


*spoiler*


... little red flowers blossoming all at once from green vines that were wrapped around the Seattle Space Needle.




Gamma World... rethink possible.
#19

Seeker95

Jan 29, 2011 8:15:44
Nice! And the tagline makes the perfect vegepygmy or swamp thing (plant yeti?) adventure intro:
"AT&T covers 97% of all Americans."
#20

coreyhaim8mydog

Feb 01, 2011 14:37:33
I wish they would make this available on D&D Insider. It sounds like a great adventure.

Me want. 
#21

coreyhaim8mydog

Feb 01, 2011 14:53:04
Just FYI, it's also possible to schedule the convention to download the packet and then cancel the event.

Not that I would know anything about that...

It would sure be terrible if someone with the proper credentials would do such a thing, then put said materials up for grabs somewhere on the internet. I really hope nobody does that.



That would be terrible. If any such person did something like that I should want them to e-mail me with the evidence so that I might report them to the proper authorities.

This is just a terrible, deceitful world we live in.
#22

originalwasgo

Feb 01, 2011 19:55:12
I would also welcome the opportunity to report such a bad, bad person to the proper authorities if someone were kind enough to enable me.
#23

Kedrith

Feb 01, 2011 20:16:24
Just FYI, it's also possible to schedule the convention to download the packet and then cancel the event.

Not that I would know anything about that...



Not with this particular Module it was ran only at PAX Prime last year since it was sanctioned by WotC themselves they were not going to cancel it and keep the stuff. It was the DM reward for running it there. Those of us that played it got a booster pack of the GW cards to keep. I played in it twice Sealed
#24

KJordan

Feb 01, 2011 20:32:35
Just FYI, it's also possible to schedule the convention to download the packet and then cancel the event.

Not that I would know anything about that...



Not with this particular Module it was ran only at PAX Prime last year since it was sanctioned by WotC themselves they were not going to cancel it and keep the stuff. It was the DM reward for running it there. Those of us that played it got a booster pack of the GW cards to keep. I played in it twice

Actually, the schedule/download/cancel works perfectly well. The event only includes electronic versions of the files so there is no material for WotC to keep or want returned.

Kerry
#25

Kedrith

Feb 01, 2011 20:35:25
Just FYI, it's also possible to schedule the convention to download the packet and then cancel the event.

Not that I would know anything about that...



Not with this particular Module it was ran only at PAX Prime last year since it was sanctioned by WotC themselves they were not going to cancel it and keep the stuff. It was the DM reward for running it there. Those of us that played it got a booster pack of the GW cards to keep. I played in it twice

Actually, the schedule/download/cancel works perfectly well. The event only includes electronic versions of the files so there is no material for WotC to keep or want returned.

Kerry



I dont think they had it in electronic format or were letting anyone sanction it since it was a PAX Exclusive it wasn't ran at GenCon even.

Edited: Oops Kjordon schooled me there Wink I shoulda looked before I lept.
#26

KJordan

Feb 01, 2011 20:46:36
I dont think they had it in electronic format or were letting anyone sanction it since it was a PAX Exclusive it wasn't ran at GenCon even.

I think you're misunderstanding the thread posts. Here are the relevant quotes for the availability of the adventure...
It's available to order and run for conventions now too, as part of the WPN "Convention Pack".

gribble: what channel would you use to get to that.  I'm planning to run Gamma World at two conventions this year.

You have to be signed up through the Wizards Play Network (WPN - the replacement for the RPGA), and then you can order events. One type of event you can order is a convention, and from there you can order the "Convention Pack" of adventures.

I don't think it's listed under Gamma World. It's the convention support pack, and it's only available if you're running a convention, not just your normal games day.

I have downloaded the adventure myself so I can verify that it is available through WPN.
#27

mightyeroc

Feb 01, 2011 22:31:18
How does this adventure compare to "Trouble in Freesboro"? Similar in structure? 4-5 encounters loosely connected. What sorts of maps if any did you use?
#28

coreyhaim8mydog

Feb 01, 2011 22:46:10
How does this adventure compare to "Trouble in Freesboro"? Similar in structure? 4-5 encounters loosely connected. What sorts of maps if any did you use?



The adventure uses the maps in the original Gamma World box set.

Critical hits did a pretty good summary of play: http://critical-hits.com/2010/10/13/gamma-world-actual-play-pax-extraterrestria-at-dc-game-day/

#29

mvincent

Feb 02, 2011 1:04:49
It was the DM reward for running it there.

Actually, there was never a print run of this adventure (you might be thinking of Freesboro). The PAX DM's used the electronic copy, and their reward for running it was a Gamma World box set.
#30

stinky

Feb 19, 2012 19:47:31
OKay, I admit I'm kinda slow.  I just discovered Gamma World, just to discover that it's kinda dead.  So sad!

I've tried signing up for the WPN, but when I sign it, it just sits there and keeps loading the sign-in progress bar over and over.

It there any way for someone to email the WPN "Convention Pack"?  Or the Pax Extraterrestria adventure?

Thanks!  
#31

carthaginian

Feb 20, 2012 3:56:14
OKay, I admit I'm kinda slow.  I just discovered Gamma World, just to discover that it's kinda dead.  So sad!

I've tried signing up for the WPN, but when I sign it, it just sits there and keeps loading the sign-in progress bar over and over.

It there any way for someone to email the WPN "Convention Pack"?  Or the Pax Extraterrestria adventure?

Thanks!  





I also only recently purchased this version of Gamma World- after reading about how easy to use the rules are and how quickly and easily you could convert it to other genre of games. I'm really liking the way that you can slap together an enjoyable game in a matter of a few hours rather than days of planning for D&D-based games. I've already built most of a solo campaign for my wife to go from levels 1-3, and am planning to carry it out as long as she is interested.

I enjoy the campy nature of the game- it's a refreshing chance from the gritty world of Fallout, which I dearly love as a setting but feel is too dark for a lot of folks. The randomness of creating a character is actually a big draw for me; you don;t get to choose how you start out in real life, now do ya? I have house-ruled a bit out of the box (pun intended) like being able to salvage things off defeated enemies and adding in medium armor.

What's the WPN (I shy away from Wizards' online stuff) and Pax Extraterrestria?