Unsalvageable Omega Tech cards with properties

Post/Author/DateTimePost
#1

delong1522

Feb 27, 2011 8:59:08
Here are the following unsalvageable Omega Tech cards with properties:

Eternalight (globe of light): Has a property of continually producing bright light in a 10-sqare radius BEFORE the power that would make it subject to an Omega Charge roll at the end of the encounter.
Plasma Deflector (Ring): Has a property of resist 10 fire and resist 10 electricity listed BEFORE the power that would make it subject to an Omega Charge roll at the end of the encounter.
Enviroboots (Boots, obviously): Has a property of Ignore difficult terrain without shifting listed BEFORE the power that would make it subject to an Omega Charge roll at the end of the encounter.

If we assume that a character has their Omega tech readied for use when it would likely come up in a combat, shouldn't the property part of it always be active?

If so, a character with say, the Plasma Deflector ring might wear it constantly and never choose to use the power that comes with it. It's a salvage without salvage being necessary, in other words, and they'd get 2 Resist 10s for the trouble. There are other examples of this Property issue coming up but this is the most relevant and informative, I think.

Any thoughts?
#2

hoffnung

Feb 27, 2011 11:54:12
     This is an interesting question.  I would say they function as magic items do in D&D.  Properties are passive bonuses that are always on so long as you have the item equipped.  I've seen nothing to the contrary so that's what I would go with. 
     This question is somewhat similar to one that my group has been wondering about.  If you have say two different head slot pieces of Omega Tech, would you be able to use both in one combat? We have been saying no unless you go through the trouble of unequipping one and equipping the other.  We settled on move actions for equipping and unequipping everything except shields which we believe to be standard actions as per the rules in the rules compendium.  This may not be the correct interpretation, but it's what we've been using. 
     Now, if my goup and I are correct about how the item slots work, it would be fair to say that keeping something with a property sitting in one of your slots would effectively keep you from using other pieces of tech that fill the same slot.  Of course, you could unequip the item with the property to use something else, but you wouldn't gain the benefit of the property while doing so.  Not sure if that would be enough of a downside to balance anything, but I think it could be relevant. 
     I suppose all this speculation is hinged on the idea that tech that can be equipped must be in order to use it.  We are not certain this is true, but it is in D&D so it's what we decided to go with. 
     I would also like to apologize to the original poster of this thread.  It isn't my intent to highjack this thread; rather I believe that both of these issues are linked together and any answers could effect both issues. 
#3

FlashbackJon

Feb 27, 2011 13:40:42
Yeah, I don't have a problem with them maintaining the property indefinately, particularly if the item can't be salvaged.  (Although that does mean the ring is pretty incredible, granted a Paragon-tier-level resistance to two fairly common damage types simultaneously.)

I don't recall if the rules spell it out, but I'm fairly confident it's intended that you can only have 1 readied omega tech item per slot.  I would agree that one can only benefit from the properties of readied omega tech items.
#4

opskt

Feb 28, 2011 10:51:04
Well, if I'm reading the rules right, doesn't having the item readied mean that you don't get to do new Omega Draws, which would be the tradeoff? I just got the game Saturday, so I'm still not 100% clear on that. 
#5

FlashbackJon

Feb 28, 2011 13:18:35
Well, if I'm reading the rules right, doesn't having the item readied mean that you don't get to do new Omega Draws, which would be the tradeoff? I just got the game Saturday, so I'm still not 100% clear on that. 


I'm pretty sure there's no such restriction.  What section gives you that impression?