Seventh Symphony: Yet Another Noise Thread

Post/Author/DateTimePost
#1

shatteredtower

Jul 30, 2005 11:19:17
Took me a minute to figure out why I couldn't lock the previous Noise thread. :P

In case my last post on the previous thread gets missed:

Consider Basil Arawn added to the Census (I will get to that later) and Burleg Kharn authorized for posting in the current sewer adventure.
#2

zombiegleemax

Jul 30, 2005 11:24:35
Good title.
#3

codrian

Jul 30, 2005 11:31:30
Foiled ya. :P

But now I only got the 3rd post.
#4

tensek_vicar_dup

Jul 30, 2005 11:48:31
hmmm I like the title. ^^
#5

zombiegleemax

Jul 30, 2005 11:49:17
Coolness new noise.
#6

tensek_vicar_dup

Jul 30, 2005 11:52:45
Welcoem back Burleg!!!! :D

And welcoem to the game Basil. :D
#7

codrian

Jul 30, 2005 11:58:26
Boirin... first thing when you meet someone new is to start comparing your equipment to his... is your character suffering from insecurity? :P
#8

zombiegleemax

Jul 30, 2005 12:25:05
Yeah Coddy, He's almost two feet taller than he thinks he should be. :P
#9

neb_rybel_dup

Jul 30, 2005 13:41:12
Speaking of Symphonies, I had this great idea for a new level of deaf music interpretation.

If each intrument had its own oscilliscope (that is the right name for it, right?), it should be possible to have an independant light show laser (larger than usual with an iris to control the amount of light displayed). Each laser would have to have a different color. Then the lasers can literally paint the music on the ceiling and/or wall.

By the way, for those here with MySpace accounts, i put up a few YLF photos. http://www.myspace.com/jonathanucd

-Jonathan
#10

codrian

Jul 30, 2005 14:11:25
So, now you are compensating your size deficiencies by wanting to have a bigger axe. :P
#11

zombiegleemax

Jul 30, 2005 14:28:52
Well since a regular sized axe seems big to a dwarf, than Boirin will need to use an axe thats even bigger to seem dwarflier. :P
#12

tensek_vicar_dup

Jul 30, 2005 14:34:37
I don't think you'll be able to lift a bigger one Boirin. :P
#13

codrian

Jul 30, 2005 14:36:41
Boirin's next quest: Find magical equipment enlarging scroll. :P

Why don't you just start dual-wielding gnomes?
#14

tensek_vicar_dup

Jul 30, 2005 14:40:19
If anything he shoudl dual wield dwarves, that way he can wield dwarven weapons. :P
#15

codrian

Jul 30, 2005 14:42:53
Dual-wield two dwarves who dual-wield two gnomes each who dual-wield two hand-crossbows each?
#16

zombiegleemax

Jul 30, 2005 15:08:33
I think Aria has the lock on dual-wielding dwarves (flaming ones, at that!) :P
#17

tensek_vicar_dup

Jul 30, 2005 15:17:59
No she only wielded one.
#18

zombiegleemax

Jul 30, 2005 16:16:09
Dual-wield two dwarves who dual-wield two gnomes each who dual-wield two hand-crossbows each?

Hmm I like it :evillaugh
#19

darkar_shadowood_dup

Jul 30, 2005 16:17:20
You're so funny. :P
#20

zombiegleemax

Jul 31, 2005 11:44:11
And welcoem to the game Basil. :D

Thanks. :D
#21

tensek_vicar_dup

Jul 31, 2005 13:00:16
If any dm wants added help in archiving threads before the prune I volunteer my harddrive.
#22

codrian

Jul 31, 2005 15:08:44
I volunteer Tensek's HD too. :P
#23

tensek_vicar_dup

Jul 31, 2005 15:55:10
If a third does that it'll be unaminous.
#24

darkar_shadowood_dup

Jul 31, 2005 16:08:15
If a third does that it'll be unaminous.

Then it is unaminous. I volunteer Tensek's Hard Drive.
#25

tensek_vicar_dup

Jul 31, 2005 16:25:57
Now I have work to do after work. :P
#26

zombiegleemax

Jul 31, 2005 16:31:56
Sorry I've been too busy to post much. However, the window covering lost the war and is now installed. :D I don't get along very well with drills :embarrass

That knocks one item off my honey-do list... I guess I'm my own honey...
#27

codrian

Jul 31, 2005 16:35:37
You need to drill drilling? ;)
#28

zombiegleemax

Jul 31, 2005 17:36:01
Congratualtions to this weeks levelee the Jaberwaki.

I think..
oh well.
#29

zombiegleemax

Jul 31, 2005 18:17:24
Actually it's The Walrus and the Carpenter. :P

The jabberwocky is waaaaaayyyyy off his next level.
#30

shatteredtower

Jul 31, 2005 19:28:53
If any dm wants added help in archiving threads before the prune I volunteer my harddrive.

Accepted with thanks. I just wish the announcement was a bit more specific. Thanks, though, Ran, for sending a PM voicing that concern on -- not sure why I didn't receive one, though.

It's too hot today.
#31

zombiegleemax

Jul 31, 2005 20:35:39
Hello Everyone :D

Just popin' in to say hi and all, still just lurkin around ;)
#32

zombiegleemax

Aug 01, 2005 3:55:35
And don't stop poppin around, at least not without a good excuse. ;)

Congrats to the belgian pigs!
#33

shatteredtower

Aug 01, 2005 6:34:46
Off to Newfoundland now. I'll try to have computer access tomorrow, but I suspect it's going to be quite limited until Saturday or Sunday.

But I get to see my youngest niece finally! :D
#34

zombiegleemax

Aug 01, 2005 11:47:56
Thanks, though, Ran, for sending a PM voicing that concern on -- not sure why I didn't receive one, though.

Sorry, ST, I don't quite follow... I sent Shadow a PM in reaction to the announcement, and since I thought it was only right to keep the DMs in the loop I sent it to the three of you as well (and with kneyejailb's PM box being full, I sent it to him via his character account). Are you saying you didn't get it?

Enjoy your trip, say hello to your niece from the bunch of us. :D
#35

zombiegleemax

Aug 01, 2005 14:53:30
I think he's saying that he didn't recieve one from one of the wizo's or somethin, I think. Though i could be wrong, and I probably am :P
#36

zombiegleemax

Aug 01, 2005 17:42:37
No, you're probably right, Aramil. I think I was reading a little too much into ST's words. The announcement is rather short on practical info, a PM or e-mail with more specifics to every poster who has taken on some responsability for a part of the forums seems fairly logical to me, and even to be expected.
#37

zombiegleemax

Aug 01, 2005 21:06:02
w00tness I'm right for once in my life :D
#38

lucian_r_dup

Aug 02, 2005 4:16:21
Hi guys.

Calling from London town. :D No net connection as I thought, so I'm posting from the airport.

Trying to get home today, hope to see you all soon. *crosses fingers*

Cheers,
Chris.

ps. will send more info later
#39

codrian

Aug 02, 2005 4:31:44
Nah, don't deny the fact, Lucian, you're fatally attracted to living out there in the wilds out of touch with the rest of the humanity.

Watch out Aramil, so that you don't get addicted to that feeling. ;)
#40

zombiegleemax

Aug 02, 2005 8:17:36
Sorry for the delay. I'm and uncle, and I got a puppy... need sleep but am back, and can post. Sorry for the delay. Available via IM.
#41

zombiegleemax

Aug 02, 2005 10:25:20
Hi Lucian... I forgot you were out of town. :embarrass

Congratulations, Burleg :D Babies are wonderful!

So are puppies, though with my life I thought it better to adopt a kitten (Humboldt,) who is currently residing in the garage until the sniffle is gone. (So as not to infect Sarah, my son's cat.)
#42

darkar_shadowood_dup

Aug 02, 2005 18:08:58
It seems I found a missing paladin..... now how do I prove it is him......
#43

zombiegleemax

Aug 02, 2005 22:18:28
My flight was cancelled due to the plane crash at Pearson Airport in Toronto, so I'm not actually back yet. I'll probably be able to post regularly again on Thursday or Friday.

But in the meantime, I'll take advantage of this internet cafe and post.
#44

zombiegleemax

Aug 03, 2005 12:57:15
Cool, the sewer guys get a dwarf in the group. Hopefully he'll prove more useful then Aramil and Oskar did ;)
#45

codrian

Aug 03, 2005 13:04:15
Well, he hasn't wasted points to Cha like you two. :P
#46

tensek_vicar_dup

Aug 03, 2005 13:06:06
His massive Hit Points couldn't hurt either. :P
#47

zombiegleemax

Aug 03, 2005 13:26:24
*Shows off Hit Point value to Level Ratio*


#48

shatteredtower

Aug 03, 2005 13:38:04
My flight was cancelled due to the plane crash at Pearson Airport in Toronto, so I'm not actually back yet.

I'm grateful both for being unable to book a flight for Tuesday like I originally planned and for the fact that there were no fatalities yesterday.

I forgot how much time vacations consume. Also, this isn't a very fast, so I'm probably not going to get time to check on things again until Saturday. Sorry, all.

But I got to see my niece. :D I also got to play In the Groove 2, but you don't want to hear about that. :P See you soon.
#49

zombiegleemax

Aug 03, 2005 16:10:25
Well, he hasn't wasted points to Cha like you two. :P

Well I thought Oskar could have used some seeing as how we needs at least a little bit to turn undead :P

As for Aramil, I don't know what I was thinking when I picked out his stats....
#50

zombiegleemax

Aug 03, 2005 16:15:27
As for Aramil, I don't know what I was thinking when I picked out his stats....

You probably thought of a personality rather than a build for your character, and that's more commendable than the other way around. ;)
#51

darkar_shadowood_dup

Aug 03, 2005 16:50:12
Indeed, Aramil has an interesting flair.
#52

codrian

Aug 03, 2005 17:12:03
A character with character, what's this world come to. :P
#53

tensek_vicar_dup

Aug 03, 2005 18:07:25
Hey! I resemble those remarks....

Ummm...

:P
#54

lucian_r_dup

Aug 03, 2005 18:52:08
Hi,

Chris yet again posting from a foreign land. This time Tokyo! My family is flying standby and all the flights to Canada from London were full till around Sunday. We thought we'd be clever and fly through Tokyo to Vancouver.

Well, not so clever.

There are two flights out of Tokyo a day and one of them was to Toronto. The flight to Torono was canceled and so they loaded up all the seats to Vancouver with Toronto passengers. Should be cleared up 'around the seventh.'

So we're catching a bullet train to Osaka this morning and attempting to catch some seats out of there.

Wish me luck,
Chris.
#55

zombiegleemax

Aug 03, 2005 19:10:38
#56

zombiegleemax

Aug 03, 2005 20:12:23
I have to share this. Apparently Vin Diesel is cooler than I thought. Linky
#57

zombiegleemax

Aug 03, 2005 21:30:42
Heh, well I have to admit, I due enjoy roleplaying Aramil out, mutch to the fact that I base some of his beliefs off of mine, though not many :P

And Lucian, I'm glad that your sight seeing and all, but I think going to Vancouver from Tokyo is just a tad bit insane if you'd ask me....
#58

zombiegleemax

Aug 04, 2005 0:16:32
I have to share this. Apparently Vin Diesel is cooler than I thought. Linky

#59

zombiegleemax

Aug 04, 2005 1:37:20
Still feeling creative. Old style and new style side-by-side, same scale.

IMAGE(http://www.geocities.com/tanman_das/dillonFrontFirstSmall.txt)IMAGE(http://www.geocities.com/tanman_das/FrontFirstPreviewSmall.gif)
#60

codrian

Aug 04, 2005 2:36:25
Aagh! The mullets! :P

Yes, Tensek, you are indeed like those remarks. Do you now resent yourself? :P
#61

zombiegleemax

Aug 04, 2005 8:21:58
Only like movies with Vin Diesel if he gets killed in them.

However, I noticed he did write, I know he acctually is literate, the forward in a DnD novel. I think it is the History of the game. I cannot remember exactly, but to that I give him props.. Just not his acting.


And on a side note. I think Burleg has as much if not more personality than any other character in the game, despite actually having the lowest stat, or at least tied for the lowest. It's just not a particularly nice one, so people, including RL people tend to get thrown a little by this.
#62

zombiegleemax

Aug 04, 2005 10:00:23
Oh I think Burleg is overflowing with personallity. Much like one of my all time favorite characters to play, a Gully Dwarf Drunken Master with 5 Cha and 5 Int. That was fun.

Its just at the moment Boirin is a little edgy so hes going to snap at people. :P
#63

codrian

Aug 04, 2005 10:44:35
And Boirin's bit toeless currently. And sharp and edgy. :P
#64

zombiegleemax

Aug 04, 2005 10:49:31
Aagh! The mullets! :P

You wound me, sir. :P
#65

codrian

Aug 04, 2005 11:21:48
What next? David Hassehoff chest hair? :P
#66

zombiegleemax

Aug 04, 2005 11:29:53
I may have to drop an anvil on your sprite now. :P
#67

tensek_vicar_dup

Aug 04, 2005 11:53:36
Yes, Tensek, you are indeed like those remarks. Do you now resent yourself? :P

Nope but i'm sure you do. Being named for a fish and all. :P
#68

codrian

Aug 04, 2005 11:57:34
Gamis, how about Donald Trump hair? :P
#69

kywyn

Aug 04, 2005 11:58:06
I have to share this. Apparently Vin Diesel is cooler than I thought. Linky

Vin Diesel is currently more than 80 cents a liter here in Calgary but I hear you get great mileage.

#70

zombiegleemax

Aug 04, 2005 12:43:34
#71

codrian

Aug 04, 2005 15:18:45
As always, YMMV.
#72

zombiegleemax

Aug 04, 2005 16:03:34
YMMV?

Anywho, I'll be in NY from Friday until Monday for a family reunion, so I won't be able to do anything with my characters until then. Wait, I forgot, they need to be rescued first :embarrass :P ;) :D

Until then, good luck to all the adventures, and I'll post again when I get back. :D

-Aramil
#73

tensek_vicar_dup

Aug 04, 2005 16:19:02
:raincloud
#74

codrian

Aug 04, 2005 16:28:02
Your Mileage May Vary.
#75

zombiegleemax

Aug 06, 2005 1:43:55
Making with the animating.
#76

tensek_vicar_dup

Aug 06, 2005 11:41:34
That was neat and weird at the same time.
#77

zombiegleemax

Aug 06, 2005 19:05:47
I've been without internet access for a while. Will be back home tomorrow.
#78

zombiegleemax

Aug 06, 2005 23:52:30
Argh, I can't think of anything to post that isn't outright dwarf-baiting!
#79

shatteredtower

Aug 07, 2005 0:39:11
Hello, world!

It's been a long day (week?), but I'm back home. We had about one in three members of our graduating class attend the reunion. Startling to see who and what was the same and who and what was different (and how). A lot of "You just never can tell," and thankfully, a lot of that was a good thing.

Anyway, I'm heading to bed now. Hopefully, I'll be back in swing tomorrow, though I've got a lot of reading to do first.
#80

zombiegleemax

Aug 07, 2005 12:49:55
Glad you had a nice trip, ST.

IMAGE(http://www.geocities.com/tanman_das/frontUhHuh.gif)

"I'm as confused as you are."
#81

zombiegleemax

Aug 07, 2005 13:38:18
Making with the animating.



This dwarf gives you two thumbs up!

And I am back from my little vacation, it wasn't bad, and I got to see a lot of my relatives that I didn't know. So that was a plus. ;)
#82

zombiegleemax

Aug 07, 2005 13:40:20
Erm... Nat... it's usually a good thing when someone else wants to adventure along with you... although everything you have just said in the adventure thread, are really scarring the dwarf outa me....
#83

codrian

Aug 07, 2005 15:13:06
Just a thought, isn't Gamis moving at same speed as Burleg? 20 ft per round due to armor and load.
#84

zombiegleemax

Aug 07, 2005 15:18:12
Ah, but Natala knows how useful Gamis is, especially against evil nasties. For all any of us know, Burleg is just... bait.
#85

zombiegleemax

Aug 07, 2005 15:20:14
For all any of us know, Burleg is just... bait.

He's a dwarf, isn't he? Was there ever any doubt? :P
#86

zombiegleemax

Aug 07, 2005 15:29:54
For some reason, I've got this vision of Burleg doing the WWF against undead, but it's a la Gamis' sprites!
#87

codrian

Aug 07, 2005 15:41:46
But you're now in quite wet place... and Gamis is there... and he has tendency to have trouble with water... ;)

Dwarves are just the nice bite-size snacks for dragons. They even come in their own, good containers. :P
#88

zombiegleemax

Aug 07, 2005 16:39:19
Dwarves are just the nice bite-size snacks for dragons. They even come in their own, good containers. :P

I resent that :P
#89

zombiegleemax

Aug 07, 2005 19:35:51
Just a thought, isn't Gamis moving at same speed as Burleg? 20 ft per round due to armor and load.

Gamis is walking on top of the water. Burleg's having to slog through it.

Erm... Nat... it's usually a good thing when someone else wants to adventure along with you...

Usually, perhaps. IC, however, Nat isn't sure he'll be an asset rather than a liability, since he's not equipped for the fight and doesn't seem to have much to offer. She doesn't want him to come along if he's going to be nothing but another person she'll try to protect. (She also has other reasons for being upset, and is likely to overreact just now.)

OoC, OTOH... let's all remember that when I'm posting IC it's the character talking, not the player. OoC, "Burleg" knows perfectly well what I think of his roleplaying, and it has never yet matched Natala's opinion of any of his characters. ;)

(And I probably wouldn't have brought this up IC if doing so would have held up the adventure; but since we needed to wait for ST in any case, I saw no harm.)

although everything you have just said in the adventure thread, are really scarring the dwarf outa me....

Not real sure what you mean by this one, Dunskar. Care to explain?
#90

zombiegleemax

Aug 07, 2005 21:44:01
Ah... well for the last part, I noticed how overreacting you were when you talked to Burleg, and I thought for some reason it was because he was a dwarf, and so far, the dwarves are fairing to well down in the sewers. ;)
#91

shatteredtower

Aug 07, 2005 22:22:52
I have to ask the folks in the "Search for the Lost Point" thread to refrain from posting once 15 minutes have passed from the time this message goes up. You've exceeded the 1000 post limit, so I have to create a new thread for you and lock the old one.

And I'm reading, though the jet lag is hitting me harder than I anticipated. I thought it was supposed to get you going east, not west.
#92

shatteredtower

Aug 07, 2005 22:31:37
On second thought, feel free to keep posting until the new thread is up. I realized that there are a few adjustments I need to make yet -- I'll lock the first thread within an hour of posting the new one.
#93

zombiegleemax

Aug 07, 2005 22:49:34
For all any of us know, Burleg is just... bait.

Even better reason to bring him along, that way you won't have to feed your friendly native guide to the lich. :P
#94

zombiegleemax

Aug 07, 2005 23:42:55
I have to ask the folks in the "Search for the Lost Point" thread to refrain from posting once 15 minutes have passed from the time this message goes up. You've exceeded the 1000 post limit, so I have to create a new thread for you and lock the old one.

And I'm reading, though the jet lag is hitting me harder than I anticipated. I thought it was supposed to get you going east, not west.

Thank you for the reminder! :embarrass
#95

zombiegleemax

Aug 08, 2005 1:35:35
Ah... well for the last part, I noticed how overreacting you were when you talked to Burleg, and I thought for some reason it was because he was a dwarf, and so far, the dwarves are fairing to well down in the sewers. ;)

Gerug and Wollondong did okay.
#96

zombiegleemax

Aug 08, 2005 2:13:31
Hey all :P though Id drop a line in and say g’day.
#97

zombiegleemax

Aug 08, 2005 8:26:04
Being Burleg is more fun than it looks.. even if he just gets a rise out of characters.. When the player gets fussy, it's even better.

#98

zombiegleemax

Aug 08, 2005 9:39:31
Gerug and Wollondong did okay.

Well that means that only 2 out of the 4 dwarves actually did survive an encounter in the sewers. Which only means that Burleg has a 50% chance of surviving based on the past encounters with sewers of Garics....

Oh well, I'll be around for most part of the day, though I think I might stop out and pick up a new DS game for myself. :D
#99

zombiegleemax

Aug 08, 2005 10:10:34
Being Burleg is more fun than it looks.. even if he just gets a rise out of characters.. When the player gets fussy, it's even better.


Indeed, what party is complete without a fussy dwarf?¿?
#100

codrian

Aug 08, 2005 10:20:08
Yeah, I hate to have fuzzy dwarf in a party. I tell you, those guys always ruin the mood. God help us if you let them anywhere near the punch. :P
#101

zombiegleemax

Aug 08, 2005 12:54:28
Just thought I'd point out that what I just posted NaShae figuring out in the sewer, Gamis almost certainly noticed as well, if he's paying attention.
#102

zombiegleemax

Aug 08, 2005 14:47:54
*adds a little shine to Sense Motive skill*

:D
#103

tensek_vicar_dup

Aug 08, 2005 14:56:24
I'll shine your motives.


:P
#104

zombiegleemax

Aug 08, 2005 15:36:04
You know, I have the oddest feeling that the bodies of the dead ones aren't going to be in the same spot as they were before.... Maybe it's just my plot hook sense kicking in or something....
#105

tensek_vicar_dup

Aug 08, 2005 15:41:07
Maybe you've been wearing your dwarf beard to long. :P
#106

zombiegleemax

Aug 08, 2005 19:55:49
And just what's that supposed ter mean eh? :embarrass
#107

codrian

Aug 09, 2005 3:07:10
That you're carrying an extra trail ration wherever you go. And you'll most probably elicit a forceful "Eeeeww!" from any small kid that sees you. :P
#108

codrian

Aug 09, 2005 13:31:05
Hah! A snoring elf! :P
#109

zombiegleemax

Aug 09, 2005 16:21:41
That you're carrying an extra trail ration wherever you go. And you'll most probably elicit a forceful "Eeeeww!" from any small kid that sees you. :P

#110

tensek_vicar_dup

Aug 09, 2005 16:50:03
I was just saying the smell might be affecting his brains but that maybe just for those dwarves that draw their beards on with markers. :P
#111

zombiegleemax

Aug 10, 2005 10:09:42
:whatsthis

I've just been going over the stat sheets at the beginnning of the Sewer Adventure, and I've found something thats pretty amusing, it appears Burleg has 16 Charisma. That has to be the coolest typo ever. :P

It would appear that Burleg got Gamis' stats :D
#112

zombiegleemax

Aug 10, 2005 10:14:52
Or maybe he's just that dashing


of course, he's a 5th lvl ranger and 1st lvl fighter, not the other way around..


Poor ST needs some rest

#113

zombiegleemax

Aug 10, 2005 13:18:18
I've just been going over the stat sheets at the beginnning of the Sewer Adventure, and I've found something thats pretty amusing, it appears Burleg has 16 Charisma. That has to be the coolest typo ever. :P

While in the sewer, all you can see of Burleg is his helmet. It's a very shiny helmet. ;)
#114

zombiegleemax

Aug 11, 2005 8:32:26
I don't know if ST got a reply or not but here is my suggestion


-----| |------
.....N G b....
....T B M Ns....
--------------



Gamis on point as he said, supported closely by Nat and Burleg. Spell casters in the back and flanks. Boirin, the little 'b', opening the door, able to heed advice, or get out of danger. Everyone is able to get out of the way, if something happens to Gamis, Burleg, the strongest, can pull him away the easiest and plug the door... Everyone is within reach of each other...

Of course the cloud could do some damage, but we don't know that...


thoughts? Personally I would like to not spend to much time on this if possible, given our delays thus far.
#115

zombiegleemax

Aug 11, 2005 10:30:26
Sounds good to me.
#116

zombiegleemax

Aug 11, 2005 11:00:01
Aye, looks good.
#117

zombiegleemax

Aug 13, 2005 11:48:30
Well it looks like I'll be traveling yet again this summer. Though this time its to GenCon in Indy I can't wait, it sounds like it will be a blast. :D
#118

shatteredtower

Aug 14, 2005 0:34:32
Have a great time, AD.

OoC
This is so much better than using size/color tags for OoC text. No matter how much text I include, it doesn't clutter up the post itself. I've got to remember this trick. :D
#119

zombiegleemax

Aug 14, 2005 15:22:15
Enjoy yourself, Aramil.

I didn't know you could change the 'name' of an sblock like that. Good tip, thanks ST.
#120

shatteredtower

Aug 14, 2005 17:32:26
I check the RPG Boards Business board every few days in case there's a tip like this. Very handy trick, this.

Not sure if I'll be able to check the boards for long, though. There's something wrong with the server here today. But I'll try to at least look in on that sewer adventure group. Any chance of getting the team together some weekday evening on AIM? I'd ask about weekends, but I'm afraid I'm still working evenings on weekends. (That might change next month, but it's a change I've been trying to get for years, so I'm not holding my breath.)
#121

zombiegleemax

Aug 14, 2005 19:42:12
I'll probably be available Thursday evening after Ishie's bedtime.
#122

zombiegleemax

Aug 14, 2005 20:26:53
Tuesday or Thursday would work best for me.


Well I've finished my summer writing in the nick of time. School starts tomarrow and I just finished my last essay for AP English Composition.

Wish me luck.
#123

zombiegleemax

Aug 14, 2005 22:03:22
Oh ho ho! Nanashi is back! Did you miss him?

Nanashi wishes Boirin luck! He also thanks for Leo and Neb for leaving him targets! Oh ho ho!
#124

kywyn

Aug 15, 2005 0:44:35
Found a cool site for sharing drawing process.
This one is for Darkar:
http://artpad.art.com/?il91lcrvj5s

(might want to switch the speed to fast)
#125

zombiegleemax

Aug 15, 2005 8:23:37
I don't have net access at the house my neighbor does, and the school does..However, no clue if the machine have AIM, I've only found one that has had it so far... I might have to be emailed the talks and reply.. not sure but Thursday would be best..
#126

zombiegleemax

Aug 15, 2005 8:39:51
I've had a reply from Shadow to my PM about the prune. If the DMs haven't received it, just let me know and I'll forward it.
#127

zombiegleemax

Aug 15, 2005 9:29:45
What time are we talking about, with 'evening'? If it's early evening I could manage Saturday. Thursday is out, my son is learning to play soccer and my day to take him is Thursdays.

I didn't get a copy of the PM about the prune, I'd appreciate a forward, thank you, Ran
#128

zombiegleemax

Aug 15, 2005 9:57:56
I have a stupid wedding saturday....
#129

zombiegleemax

Aug 15, 2005 13:12:20
*looks at rehearsal and work schedule*

*gives a hollow, slightly-tinkling laugh*

And I'm still three weeks off from Tech Week... No night looks good this week. The weekend evenings are a possibility, but it's still too early to tell.
#130

shatteredtower

Aug 15, 2005 13:59:45
Weekends are, as I noted, absolutely out of the question for me, though if any of you want to coordinate actions and conversation by such means on those dates, feel free. I can probably do a bit with Thursday, however.

I've had a reply from Shadow to my PM about the prune. If the DMs haven't received it, just let me know and I'll forward it.

Thank you. I think you'd best send it to all of us, Ran, because I didn't get it and I'm not sure they have kneyejailb listed as a GM yet.
#131

zombiegleemax

Aug 15, 2005 14:01:01
:coughs vehemently:

:removes water bottle from keyboard and gives it back to the toddler who threw it there:

So, it looks like there's no evening available for even most of us this week. What about next week? I could manage Monday next week, Tuesday after ~930 CDT, Wednesday after ~10 CDT, Thursday after Ishie's bedtime (normally 9 CDT, but he's sick so that can vary), or Friday.

:coughs again:
#132

zombiegleemax

Aug 15, 2005 14:05:32
my situation does not change week to week. During US Daytime I am at work, and at night, home with no computer.. We are supposed to get one, along with internet, but not until the begining of September.


Just curious, but why do we need it? One a day, or something close to that seems to work fine. The sooner this is resolved the better, but I expected a slow roll, not this slow, but RL gets in the way more oft than not.
#133

zombiegleemax

Aug 15, 2005 17:41:53
I think you'd best send it to all of us, Ran, because I didn't get it and I'm not sure they have kneyejailb listed as a GM yet.

Should be done.
#134

zombiegleemax

Aug 15, 2005 17:51:32
I'm free pretty much all the time but wednesdays untill acadec gets started up.

So whenever, if you give me time in advance I'll try to be there. :D
#135

zombiegleemax

Aug 15, 2005 23:29:11
Well I leave tomorrow (or should i say today by my time) for GenCon, so I'll be gone for 5 or 6 days, then on the 25th my school starts up again, and I'll only be able to check up after school.
#136

zombiegleemax

Aug 15, 2005 23:38:57
I'm leaving Wednesday after school for Indy too. I'll be gone til Monday night
#137

shatteredtower

Aug 16, 2005 9:30:57
All right. Well, for now, please feel free to keep posting as you see fit. I'm out all day today, and may be out of it tonight, but that's no reason to stall the rest of you.

That goes for everyone, not just those on an adventure. Please don't feel you can't post just because someone else is waiting for a specific response. It's easier to make progress if there is more going on than what one character is doing, as long as everyone isn't pulling in opposite directions. Even a bit of that isn't too bad, so long as it helps keep moving and keeps things colorful without overtaxing your poor DM. :P

It's a pretty cool day outside. I'd be tempted to stay and run things here, but since my alternative is to go dancing with several charming young women... I'm sorry, but is there really any contest here? ;)
#138

zombiegleemax

Aug 16, 2005 9:39:37
beware of the dark side ST, and remember rule #1.
#139

lucian_r_dup

Aug 16, 2005 10:50:16
They have cookies?
#140

darkar_shadowood_dup

Aug 16, 2005 15:54:21
Found a cool site for sharing drawing process.
This one is for Darkar:
http://artpad.art.com/?il91lcrvj5s

(might want to switch the speed to fast)

Wow that is cool, it is nice to watch an artist at work like that. :D
#141

darkar_shadowood_dup

Aug 16, 2005 18:42:44
Just received some rather bad news, a friend from Illinois passed away. Not sure if my mood will allow much posting over the next few days. Just to let you know.
#142

zombiegleemax

Aug 16, 2005 19:10:12
Oh, Darkar, I'm so sorry!
#143

tensek_vicar_dup

Aug 16, 2005 20:19:17


That's really bad to hear, I feel for you Darkar.

#144

zombiegleemax

Aug 16, 2005 21:04:06
Dang that sucks Darkar
#145

zombiegleemax

Aug 17, 2005 12:19:21
That's very sad news. Take care of yourself, Darkar.
#146

zombiegleemax

Aug 20, 2005 23:34:38
Nanashi intends to stay upright long enough to keep Leonardo from being outnumbered by himself. Once he has done that, Nanashi plans to get some sleep. Would Marroc take a crossbow in trade for a week of room and board?
#147

zombiegleemax

Aug 21, 2005 3:59:45
My condolences Darkar, take heart.

Sundays, Tuesdays, and Thursdays are my days off. Thursdays, I have a late bowling league I have to leave for at 8pm and can pop-in for a little at around midnight (mountain standard). Lately, I have only checked in briefly a few times due to matters of my own. I will make myself availible for this, and look forward to it's comming weather sooner or later.
#148

zombiegleemax

Aug 21, 2005 18:45:16
I'm sorry to hear that Darkar. Take your time. I know that's a horrid thing to go through.
#149

tyros_elessar_dup

Aug 22, 2005 12:55:25
Hello.

I don't know if most of you still remember me, but those for whom this message is meant surely do.

I apologize for doing what I did without any warning whatsoever and disappearing without trail like that. What I did was wrong and I'm a jerk for having done it. ST and the other DMs have accepted my return to the game, which, I promise, will be a lot more stable than the last one. Aside from the next 2 or 3 weekends in which I'll be going camping, I'll be active with no problems, if all goes well.

Again, I apologize for my actions and ask those that feel like they have been wronged to forgive and not to judge my further staying in the City based on my actions in the past.

Thank you.

Tyros

P.S: And I'm sorry for your loss, Darkar.
#150

zombiegleemax

Aug 22, 2005 12:59:20
Well I'm back from GenCon, so I'll be popping in for a while until school starts.

Sorry to hear of the loss Darkar, it must be really hard losing a friend that was close to you. My sincerest condolences go out to you.

-Aramil
#151

zombiegleemax

Aug 22, 2005 18:50:13
Rock on, 9 wisdom rocks, I still can't see through the door.

woot
#152

zombiegleemax

Aug 23, 2005 7:55:50
Not sure, but I think you have to pass through it to see the other side..
#153

zombiegleemax

Aug 23, 2005 16:27:46
#154

zombiegleemax

Aug 23, 2005 20:06:16
IMAGE(http://www.geocities.com/tanman_das/luigiWeeding.gif)

Maybe if I was feeling more ambitious, I'd've made a new sprite in the series to replace the plumber there, but I spent too much time digging this morning.
#155

zombiegleemax

Aug 23, 2005 22:11:33
Not sure, but I think you have to pass through it to see the other side..

Boirin did. Hes just that weak minded, woot.
#156

hermy_the_hero_dup

Aug 24, 2005 2:30:31
Hello.

I don't know if most of you still remember me, but those for whom this message is meant surely do.

I apologize for doing what I did without any warning whatsoever and disappearing without trail like that. What I did was wrong and I'm a jerk for having done it. ST and the other DMs have accepted my return to the game, which, I promise, will be a lot more stable than the last one. Aside from the next 2 or 3 weekends in which I'll be going camping, I'll be active with no problems, if all goes well.

Again, I apologize for my actions and ask those that feel like they have been wronged to forgive and not to judge my further staying in the City based on my actions in the past.

Thank you.

Tyros

P.S: And I'm sorry for your loss, Darkar.

Meant to respond to this earlier, but got distracted. Yup, it even happens to me sometimes if you can imagine that.

Welcome back.

While it really sucked to lose you in that adventure, that had more to do with missing your posts then anything else. This is just a game afterall. I don't expect it to be the focus of anyones life. (Well except for Tensek. But he's special.)

Ok, the no notice was a problem too, but that's only because the last time you dissapeared without notice it was because of an accident. You had me worried that there was a little pair of wolfskin pants with tire treads on them laying at the side of the road somewhere. Or a bear. Yeah, a bear could have eaten you, or maybe monkeys. I tend to think the worst in situations like that.
#157

zombiegleemax

Aug 24, 2005 7:58:10
*shudders* Monkies, now theres an unpleasant way to go.
#158

tensek_vicar_dup

Aug 24, 2005 10:22:14
While it really sucked to lose you in that adventure, that had more to do with missing your posts then anything else. This is just a game afterall. I don't expect it to be the focus of anyones life. (Well except for Tensek. But he's special.)

Hey! I resemble that remark.
#159

codrian

Aug 24, 2005 16:25:52
But he's a Canadian, so what can you expect? :P
#160

zombiegleemax

Aug 24, 2005 17:57:21
School starts tomorrow.... Senior life will start soon so I guess its not that bad... *shrugs*

-Aramil
#161

tensek_vicar_dup

Aug 25, 2005 14:51:14
But he's a Canadian, so what can you expect? :P

I expect you think I live in an igloo too. :P
#162

codrian

Aug 25, 2005 15:08:07
Yep, with your pet penguin. :P
#163

tensek_vicar_dup

Aug 25, 2005 16:21:41
You leave Ed out of this. :P
#164

zombiegleemax

Aug 25, 2005 16:31:33
A penguin us a penguin of course of course
And no one can talk to a penguin of course
Unless of course the penguin of course
Is the famous penguin Ed.
#165

shatteredtower

Aug 25, 2005 22:03:07
Hey, I know that gnome. Welcome back to the neighbourhood, Treetrip. You too, Tyros.

Got a wedding coming up on Saturday -- not mine, mind you. :P I'll try to get in a few posts tomorrow, but I may have to help a sick friend move furniture instead.
#166

tyros_elessar_dup

Aug 26, 2005 13:50:07
Awwwwwww! That's great of ya, hermy Thanks, really and again I'm sorry for not leaving any notice.

Well, I wanted to continue posting yesterday, but it was simply impossible. Between a bday party and having to cut my hair in a hairdresser ( ) my connection went worse than it already was. So apparently, everyone that uses the same service as mine, is having problems with their connection. I hope this doesn't stop me from reentering the game.

oh, and I'll be out from saturday afternoon to sunday night. Looks like my dad really likes me to set our tent on fire :P

Tyros
#167

zombiegleemax

Aug 26, 2005 14:06:42
Hey, I know that gnome.

What! You don't know me, son! Don' even be actin' like we all dat when we ain' nuddin' but dis yo. You feel me, g?

Which of course is hip hop slang for "Why, its wonderful to be back and remembered, how are you doing?"
#168

tyros_elessar_dup

Aug 26, 2005 14:14:27
....

Oh.

So it doesn't mean "My name is George" anymore? What am I going to say to new bros now? *pouts*
#169

zombiegleemax

Aug 26, 2005 15:28:25
Would I be correct in assuming that just about any Silver Sword Ran might consider a senior guild member has gallivanted off to do a wee spot of adventuring? It's hard to keep track of timelines across several adventures...
#170

codrian

Aug 26, 2005 15:53:21
Just yell and see who answers... there's probably someone around who's just hiding in shadows. :P
#171

zombiegleemax

Aug 26, 2005 16:28:16
Sorry, I've been unable to get anything done today due to I'm at work and customers today are extra-frustrating
#172

darkar_shadowood_dup

Aug 26, 2005 16:52:09
I suggest the speak softly and hit them with a ton of bricks approach Miri.... :D
#173

zombiegleemax

Aug 26, 2005 17:12:46
Semi-hysterical customer who's convinced our website is trying to double charge her.

Me: "Are you using a Mac or a PC?"
Customer: *silence*.. "I'm using a Dell computer..."
#174

zombiegleemax

Aug 26, 2005 17:13:23
Most places of business as well as counties have ordinances against striking customers with a ton of bricks. In light of this I recommend either a ton of stewed tomatoes or a ton of chicken feet. Not so much in favor of damage done to a person's physical body, but rather their ego, at being beaten sensless with stewed tomatoes.
#175

kywyn

Aug 26, 2005 20:34:02
http://earth.google.com/

This is a very cool site that has a free version of the Google Earth program that lets you look at a globe with the ability to zoom up to any city. On a lot of cities you can zoom close enough to see the rooftops of a house.
#176

shatteredtower

Aug 26, 2005 23:10:33
You always find the most interesting things to share, Kywyn. Thank you.

There's a new Elsewhere thread up, so I'll be closing the previous one sometime after the next fifteen minutes.
#177

zombiegleemax

Aug 27, 2005 19:36:13
Would I be correct in assuming that just about any Silver Sword Ran might consider a senior guild member has gallivanted off to do a wee spot of adventuring? It's hard to keep track of timelines across several adventures...

Well if Aramil was a senior member, he would only be there in spirit ;)
#178

zombiegleemax

Aug 28, 2005 16:18:49
Surprisingly, only one levelee this period:
Mirielle Dyer

(Just in time to avoid certain doom!)

It was rigged!

...



or maybe not ;)
#179

zombiegleemax

Aug 28, 2005 19:52:53
Eldest Brother is on his way to a 'hurricane party,' having spent the better part of his day battening down the hatches at his house (which he doesn't live in, it being the lair of his estranged wife.) Please send good thoughts his way -- he tells me Katrina is in the 'Top 4' of most powerful hurricanes.
#180

zombiegleemax

Aug 28, 2005 21:53:28
Heh, from what I hear, that hurricane is a level 5, which is the highest it could be. However, from the looks off the news most of the people have gotten to saftey and by now should be inside due to the law they made for the hurricane to be inside by 9. So I'm hoping that your brother is safe and away from the state, or at least safe inside.
#181

zombiegleemax

Aug 28, 2005 23:23:27
Eldest Brother is on his way to a 'hurricane party,' having spent the better part of his day battening down the hatches at his house (which he doesn't live in, it being the lair of his estranged wife.) Please send good thoughts his way -- he tells me Katrina is in the 'Top 4' of most powerful hurricanes.

You should call him and tell him that this is not a "Hurricane Party Hurricane), but rather a "Get the Hell Out of Dodge Hurricane." And then smack him repeatedly next time for having a Class 5 Hurricane Party.
#182

tyros_elessar_dup

Aug 29, 2005 4:10:33
Congrats, Lady Dyer

Oh and I'll be sure to mail him my best thoughts. although they mostly have to do with pineaples and kendo sticks... *shrugs*
#183

shatteredtower

Aug 29, 2005 10:27:29
At least it's not watermelons and bokkens.

I'm not forgetting people here. I'm just rather surprised at how busy my life has been this summer. The wedding this weekend was lovely -- a very simple gathering on a hillside overlooking downtown and the wedding party's home. The restaurant afterward was quite good as well, a very nice Italian place with a very good waiter.

And today is a gathering for dim sum. But I will check on things later this evening.
#184

zombiegleemax

Aug 29, 2005 11:41:14
You should call him and tell him that this is not a "Hurricane Party Hurricane), but rather a "Get the Hell Out of Dodge Hurricane." And then smack him repeatedly next time for having a Class 5 Hurricane Party.

Thankfully, he's not in New Orleans, he's in Alabama, and I gathered the party was being held further inland than where his apartment is located. I'll have to remember to ask my mom what it was like when we rode out Camille... I was a bit too young to remember that myself.
#185

zombiegleemax

Aug 29, 2005 13:12:45
Well nevermind then. Its New Orleans that needs to worry. Hurricanes almost never cause real damage more than 15 miles inland (or so I recall). Its perfect hurricane party weather, especially if he's 30 or so miles in.
#186

zombiegleemax

Aug 29, 2005 16:40:52
Well if Aramil was a senior member, he would only be there in spirit ;)

*orders an exorcism for the SSAG*

No offense, Aramil. Haunting is all good and well in mansions and castles and stuff, but it's not practical for guild halls. It's a place of business after all. ;)
#187

zombiegleemax

Aug 29, 2005 16:52:33
*orders an exorcism for the SSAG*

No offense, Aramil. Haunting is all good and well in mansions and castles and stuff, but it's not practical for guild halls. It's a place of business after all. ;)

So that's the reason for the lingering odor of stale beer!
#188

zombiegleemax

Aug 29, 2005 18:11:03
BLARG

*Aramil's spirit flees after being Exorcised*

"EY!!!!! I was just tryin ter get some more beer fur the after life, it's pretty stale around here...."
#189

zombiegleemax

Aug 30, 2005 18:55:20
I'm sorry, my stress levels are just through the roof right now, and I'm exhausted. I'll pull it together when I can but I don't know how long it'll take. (I do know that I won't be recommending SHCFCU to anyone for mortgages...)
#190

darkar_shadowood_dup

Aug 31, 2005 18:02:07
Durkon wins the contest for smartest one liner.

Love is an Epic-level challenge
#191

zombiegleemax

Aug 31, 2005 19:08:36
That is so true... especially when you add in a 5,000 mile commute!
#192

zombiegleemax

Sep 02, 2005 0:35:02
Speaking of long distance relationships, my girlfriend will be here later tonight, and throught the weekend. So can guantee you that I won't be gone.

Happy Hunting
#193

zombiegleemax

Sep 04, 2005 10:41:30
trying to be calm... trying to be calm... trying to be calm...

It is very hard to think about a game when one's ex is trying to play mindgames on you.
#194

zombiegleemax

Sep 04, 2005 11:19:08
#195

shatteredtower

Sep 04, 2005 12:51:33
Twelve hour shift down, fourth shift this week, six more to go...

I will be unconscious today.
#196

zombiegleemax

Sep 04, 2005 13:48:34
My brain is mush. After trying to play trombone up a step and them going to start to learn alto recorder. Hard to think, go play Dungeon Seige II, hit things over head.
#197

shatteredtower

Sep 05, 2005 1:19:03
Ooooh, Gamis is angry! We all know what it means when a paladin gets angry, right?

"HUNK SMITE!"

Eh, sorry, the image was amusing to me at least. :D

I've got a character to add to the census sometime tonight, a fellow by the name of Driden. He belongs to a returning player, one that's been very patient with us. Please make him feel at home again.
#198

codrian

Sep 05, 2005 10:59:56
Finger food? Darn, I was sure there was something fishy in djinn's foods, but they eat fingers? Poor stumpys somewhere. :P
#199

tyros_elessar_dup

Sep 05, 2005 12:16:06
Heys, just thought I'd let everyone know that I'm doing fine but my father decided we should go make a trip to Santiago de Compostela, which is north of here and experiment the life of a rural camping trip. I hated it, really, but's that's just me :P I don't think I'll be doing any posting today but Tyros will certainly be coming back tommorrow from his own vacation.

Peace.
#200

zombiegleemax

Sep 05, 2005 16:11:49
Yo guys whats up?? Its been awhile since I last posted. Oh yea, it's me Kai-Kai. This is my new character, cool name huh :D Anyways, just thought I'd stop by and say hi to everyone. I'm just about done with my last deployment ever! Very soon now, I'll be laying out on a beach in Hawaii sipping on a drink. (Our last port call before returning home if you were wondering) Well, I look foward to our characters meeting up. I'm not a bad guy this time either so don't worry about the old knife in the back trick.

-Chris

P.S. Thanks for the welcome back ST and for being patient with me...and my tons of questions...and my tons of mistakes :P
#201

tensek_vicar_dup

Sep 05, 2005 16:17:41
Welcome back Dri-Kai!!!!

Yyou know.. Although you may not be smelly anymore it occurs to me your name is almost like Drider. Is there a reason for this? :P
#202

zombiegleemax

Sep 05, 2005 17:02:35
Hmmm...Drider: a deformed spider/drow thingy...Nope, can't make any comparisons beside the fact that all bad dudes and monsters should fear Driden the same way they do a Drider... :D
#203

tensek_vicar_dup

Sep 05, 2005 17:11:41
Suuuuureeeee

:P
#204

codrian

Sep 05, 2005 17:53:59
He's like a bad penny, that Kai... always turning up. :P

Hey, is Drider going to wear dress?

By the way, are there driders in this world as there are no drows?
#205

zombiegleemax

Sep 05, 2005 18:05:03
Welcome back the playable character formerly known as Kai!
#206

zombiegleemax

Sep 05, 2005 18:28:00
Thanks alot Aramil! atleast someone is glad to have me back...not like two bullies that I know.
#207

zombiegleemax

Sep 05, 2005 19:29:14
Hmm with the presence of this new Driden I believe I smell a future dragon disciple. :D
#208

zombiegleemax

Sep 05, 2005 19:45:53
Hey Borin, what made you come up with that conclusion?
#209

zombiegleemax

Sep 05, 2005 21:39:41
Oh, and Driden, once Aramil comes back from the dead, either himself (depending on what form he becomes) and Oskar will buy you a drink at the LLI, unless they are depleated of any or all money due to the ressurection costs.... Then of course you'll have to buy the drinks ;)
#210

zombiegleemax

Sep 05, 2005 21:57:33
Cool Aramil, looking foward to it. Must give ya fair warning though, Aramil and Oskar may have to drag Driden out of a random horse through afterwards.
#211

zombiegleemax

Sep 05, 2005 22:33:22
Wow, Driden gets so drunk he gets stuck in a horse.

"It might smell good, Luke, but at least its warm." :P
#212

zombiegleemax

Sep 06, 2005 7:31:34
Aramil and Oskar may have to drag Driden out of a random horse through afterwards.

I guess its just something he does when drunk... Fair enough.
#213

shatteredtower

Sep 06, 2005 8:04:46
So, uh, Treetrip... will you be able to return to the city any time soon? I realize you might need some time to get settled in again at home, and you're certainly free to post here while you do so (even if unavailable for game interaction in the meantime), but there might be a few players who could use the character interaction if you're available. ;)
#214

neb_rybel_dup

Sep 06, 2005 14:58:06
Ahhh yes... the twin curses of World of Warcraft and Gaming Conventions (just got back from ConQuestSF 2005 where I played 10 slots of games and my main PC--Lussro'Pilin of the Vanimar, Braceman of the Prelatal Army, Faster than a Speeding Magic Missile...--levelled twice, and my two alts both got a game in).

I apologize for the excessive use of sblocks... they seemed the best thing for different action paths.
#215

shatteredtower

Sep 06, 2005 16:33:44
Actually, I'll admit that the "Choose Your Own Adventure" nature of that post appeals to me. Thanks for pointing out that you can embed such things, as I can see how they'd be useful for cutting down on the appearance of clutter in longer posts.

Hmm...

No, no, going to a chess tournament tonight, for the first time in over two years. I don't want to be undertaking a major board project before that. :P
#216

zombiegleemax

Sep 07, 2005 18:05:02
The phone call every mother dreads: "Hello? This is [fill in the blank name of afterschool care program]. Was your son supposed to be here today? He was? He didn't show up..."

Followed by half an hour of dying inside until the phone rings again, saying he has been found. Thank God I had a family member to call to go look for him, as I work an hour away...
#217

darkar_shadowood_dup

Sep 07, 2005 18:47:37
I am glad that your son was found..... that is a horrible fear. My brother would randomly disappear when I was younger and I could see the wear and tear it caused my mother.
#218

shatteredtower

Sep 07, 2005 20:40:16
Yes, I'm glad it turned out well. Relatively well, anyway, since I'm not sure how much trouble the lad is going to be in after this.

Now if I only had good news for the sewer group. Well, I do, sort of -- I've arranged for a little something to keep Boirin busy while he waits to be able to rejoin the others. Sorry it too so long to come up with an idea.

I hope you like it.
#219

zombiegleemax

Sep 07, 2005 21:54:41
Glad to hear G is safe, Hera.
#220

zombiegleemax

Sep 07, 2005 23:07:21
Thank you, everyone. He's not in trouble, I couldn't see getting angry at him over it, but this morning there was yet-another-snag in the mortgage process and as a result of all this I am utterly drained.
#221

zombiegleemax

Sep 08, 2005 10:18:17
IMAGE(http://www.geocities.com/tanman_das/emaillabors.gif)
#222

codrian

Sep 08, 2005 13:09:49
You need to change your last name so that you'll be first in the list of players. :P
#223

zombiegleemax

Sep 08, 2005 13:51:27
Way to go, Dillon. :D
#224

zombiegleemax

Sep 08, 2005 14:09:16
Way to go, Dillon. :D

Ditto
#225

zombiegleemax

Sep 08, 2005 14:13:45
Well all I can say is good luck to the sewer adventures, seeing as how this might be you know who.... so Good Luck
#226

zombiegleemax

Sep 08, 2005 16:20:26
Wow Dillon, thats really cool to see your name on that poster. I never would have guessed our days playing in Romeo and Juliet in High School would lead you to this. Good job bro!
#227

codrian

Sep 08, 2005 16:40:54
Dri, you played Juliet? :P
#228

zombiegleemax

Sep 09, 2005 2:24:09
He played Tybalt. :P I wish we could do that fight over again; I've learned a lot about stage combat since then.
#229

zombiegleemax

Sep 09, 2005 7:12:55
Now if I only had good news for the sewer group. Well, I do, sort of

Burleg is NOT in the fog right? That's good news.. at least for him..


I don't know what compels you to keep these instant death things popping up


;)
#230

shatteredtower

Sep 09, 2005 7:15:58
Burleg is not in the fog. As described, he was around the back of the room, so I assumed next to the illusory wall, with Natala currently standing on the other side of it.

And the cost of security these days... it's murder, I tell ya...
#231

tensek_vicar_dup

Sep 09, 2005 11:50:58
He played Tybalt. :P I wish we could do that fight over again; I've learned a lot about stage combat since then.

Now he knows how to make it look like an accident. :P

Congrats G! Now all you need is top billing and I can start sending people after you to take pictures for my not so classy tabloid. :P
#232

zombiegleemax

Sep 09, 2005 13:17:52
Heheh, Dillon that reminds me of our fight scene and when you accidentally stabbed my hand and I bled everywhere. Everyone was like, "Damn dude that was some really good effects, how did you get the blood to look so real"....I've still got a scar from it. :D
#233

zombiegleemax

Sep 09, 2005 17:12:22
NaShae: Palasha! Take Hex somewhere safe!

Palasha: Sure! .oO(It's verrry safe inside my stomach!)
#234

tensek_vicar_dup

Sep 09, 2005 19:22:32
Careful miri I think hex knows Kung Fu. :P
#235

shatteredtower

Sep 09, 2005 19:52:43
Sewer Dwelling Kung Fu Familiar Frogs? Nah, it'd never catch on. :P

Writing up a post now. Even giving you a map.
#236

shatteredtower

Sep 09, 2005 21:09:07
NaShae, sending Palasha running might have saved the team more trouble than you can imagine. Well, unless this critter can somehow follow up with an empowered chain lightning or meteor swarm, that is. ;)

Say, does anyone wonder if this is what Xykon kept hiding in the shadows all this time? Probably not. :P
#237

zombiegleemax

Sep 09, 2005 21:29:23
Naw, Xykon's 'beast in the shadows' is a dancing hamster, I'm sure of it.

Doot-da-doo-doo-doot-da-doo-doo, doot-da-doo-doo-doot-da-doot!
#238

tahlin_dup

Sep 11, 2005 5:50:42
As the title indicates, I'm just stopping by to say hi :D I got all nostalgic at 3:30 AM, and I figured I would come take a look. Looking good!

And, I'm also going to take the opportunity, since I never really did before, to thank you all for providing an awesome game while I was still playing. When I joined I'd never played Dnd before, or any roleplaying game, and it was a great place to start I can't really come back or anything, I tried that while in high school and it didn't work out. And now I'm just starting college so I doubt I really even have enough time to eat, sleep and breathe But I wish I could... anyway, thanks! and Hi!
#239

shatteredtower

Sep 11, 2005 6:26:25
Hey, Tahlin. Good to see you again. I just wish you elven ranger types were more communicative about your comings and goings. :P

Good luck with the college. We seem to lose so many players to that thing... :P
#240

tahlin_dup

Sep 11, 2005 7:37:25
Thanks. I'm still recovering from the shock of successfully graduating from high school :P And now I'm out in Oregon there's alll these exciting mountains to climb its hard to concentrate on anything else :D

Now I'm off to sleep - good to see you
#241

zombiegleemax

Sep 11, 2005 8:27:34
Tahlin, long-time no-see. Hope the best for your efforts.
#242

her_guardian_dup

Sep 11, 2005 15:16:55
::listens interestedly to the conversations.::
#243

cassius_gaia_dup

Sep 11, 2005 15:56:38
Pfft, okay I've got this damned piece of equipment working again, almost lost the HD so I had to reinstall, Then I had to struggle with this new system to get a new password since I lost my old one due to the reinstall, ughhhhh.

But hey I'm back"......again" :D
#244

zombiegleemax

Sep 11, 2005 16:03:37
Hey look, it looks like we've got a prospective new face. Hello!

And welcome back old faces too. Good to see everyone.
#245

zombiegleemax

Sep 11, 2005 16:33:35
Evening, folks. Sorry for the spotty attendance record lately, I've had (and unfortunately still have) some major issues to handle. I'm sure it'll work out in the end and years from now I'll laugh when I look back on it (if I go daft enough during those years anyway ), but right now it's a major pain. Anyway, I'll try to do better.

Welcome back to Kai/Driden, btw. New and improved, I'm sure.
#246

zombiegleemax

Sep 11, 2005 16:44:48
Hey thanks alot Ran. I hope things will work out for you soon.
#247

zombiegleemax

Sep 11, 2005 16:53:33
Welcome back, Cassius

So, on a purely 'interesting point of discussion' level, why does my ex seem to think it appropriate and/or allowable to take every opportunity to tell me I should touch up my roots?
#248

tensek_vicar_dup

Sep 11, 2005 16:59:13
You should tell him he needs to touch up on his manners. :P
#249

zombiegleemax

Sep 11, 2005 17:25:03
Welcome back, Cassius

So, on a purely 'interesting point of discussion' level, why does my ex seem to think it appropriate and/or allowable to take every opportunity to tell me I should touch up my roots?

Simple defense mechanism. He hates himself/is insecure/etc, projects his anger/fear/doubt/etc onto you, and feels better about himself..

That's how I read it. :whatsthis
#250

kywyn

Sep 12, 2005 0:48:19
Sketch finished up for Driden: http://www.geocities.com/kywyn_sor/dri.jpg
#251

zombiegleemax

Sep 12, 2005 1:09:51
That sketch rocks Kywyn! I've already saved it and plan to do great things with it...like make it my PSP background!! Thanks alot! Nothing is cooler then seeing with my own eyes exactly what I imagined and wrote.
#252

codrian

Sep 12, 2005 7:14:50
Hmm... looking at the picture, Driden could well wear a dre... ahem, kilt. :P
#253

zombiegleemax

Sep 12, 2005 10:49:44
Hey don't take your frustation out on Driden just cause he's pretty...
#254

tensek_vicar_dup

Sep 12, 2005 13:21:05
Yeah pretty ugly! :P

Just kidding, it's a wonderful picture Ky...

Is it just me or does Driden look like a well muscled Sephiroth?
#255

darkar_shadowood_dup

Sep 12, 2005 20:27:14
I am still here, but life kinda drug me away. Hope to get a post up tomorrow.

Greg
#256

shatteredtower

Sep 12, 2005 21:04:57
Is it just me or does Driden look like a well muscled Sephiroth?

Perhaps it's the way the sword hangs to one side like a single wing? I really couldn't say -- that's the most I know about Sephiroth, having never played a FF game. On the other hand, I have had the pleasure of experiencing Liberi Fatali on a DDR-like machine... wow, but that piece builds nicely. Not the most complex steps, but they're to the music, which, since it builds so effectively over what's normally two songs in length, worked quite well for me.

Welcome back, Darkar. I know that thing about life. I'm doing a twelve hour shift tonight, and chances are I'm doing another six day week. But at least it's on a consistent sleep pattern. Now if I can just match up to the pattern.

Still, I'll try to sneak in a few posts and updates as time allows. Some of you may have noticed a bit of reformatting in some of the Character Information and Rules and Information threads. It's going slowly, but it does tend to make it a lot less daunting to scan them for relevant information. Kudos to Jonathan (who plays Neb) for demonstrating the possibilities of sblock.
#257

zombiegleemax

Sep 13, 2005 16:15:03
Feeling a bit down at the moment, but I'll be around....

-Aramil
#258

zombiegleemax

Sep 13, 2005 22:44:26
ST, thanks for NPCing Natala while I was away for the weekend.

Brief update, since I haven't posted for a while: Things are hectic, my personal life is in turmoil and demanding attention, I have a final exam tomorrow. Taking that last one into account (it being the most urgent), I'll expect to post Thursday. Don't be surprised if you don't see anything from me before then, and feel free to NPC appropriate actions until then.
#259

darkar_shadowood_dup

Sep 14, 2005 20:22:49
ST, about your PM. We could run it by email or PM or whatever your prefrence. However I will not be here after this post, going into work.

Greg
#260

zombiegleemax

Sep 14, 2005 21:28:42
To all the GM's: I got really bored and haven't posted anything outside of this thread in a while, so I just whipped something together and posted it in the SSAG. If you don't like it, just tell me and I'll remove it, however if your ok with it, then I plan on writing more about it, but not now, because I need some sleep.

Good Night Garics
#261

shatteredtower

Sep 14, 2005 21:55:49
Thank you, Aramil. It looks good. In fact, I think I need to run something by both you and Jace while you're trebled like this. I'll send you both a PM shortly.

Sorry I wasn't around today, Darkar. My luck with computers has been... not so good today, leading to quite a bit of frustration. My luck with sleeping properly hasn't been all that great either of late, so I turned the humidifier on. Hopefully that will help. In any case, I'll see what I can do for tomorrow.
#262

jace_cornwall

Sep 14, 2005 22:18:49
I'm around all the time now so anytime that you need to talk to me ST I will be able to get back promptly.
#263

zombiegleemax

Sep 15, 2005 17:16:39
'lo, folks. Timely heads-up: I'll be out of town for the weekend. That won't change much about my posting frequency of late, but hopefully I'll be able to get my head straightened out. I'll be more active when I return.
#264

zombiegleemax

Sep 16, 2005 0:02:49
ST...my bad about the options to cast haste. I actually edited the original post to include the way he casted the spell, since it seemed better than making a new post of it. I just forgot to place an OoC note in my following post. I'll be more careful.

Thankfully enough you went with the option I choose.

Hello all ^^
#265

shatteredtower

Sep 16, 2005 1:53:39
Ah, cool. Thanks for letting me know afterward. I'm going to move things a long a little bit tonight -- my apologies if I'm stepping on any toes here, and I will do my best to make appropriate (if not necessarily best) choices.
#266

shatteredtower

Sep 16, 2005 5:48:01
Gamis breaks two Garic's City records today, if I'm not mistaken. The first is for damage delivered by a PC in a single round with a melee weapon: 66 hp. The other record is for most critical hits rolled for one character in a single round: 2.

Amazingly, his enemy is still standing, having survived a barrage that only a handful of PCs could have withstood. (Aramil, Burleg, Darkar, and Gamis are the only ones with enough hp to withstand that, though Hermy's AC might have carried him through.)
#267

shatteredtower

Sep 16, 2005 8:15:38
Three new feats have been approved for use here:

Fierce Countenance [General]

Prerequisites: Cha 13, Skill Focus (Intimidate), base attack bonus +1
Benefit: You may use the Intimidate skill to demoralize an additional number of opponents equal to your Charisma modifier. Select the targets before you make the Intimidate check. You still can Intimidate only opponents that you threaten in melee combat and that can see you.

Aura of Menace [General]

Prerequisites: Cha 13, Fierce Countenance, Skill Focus (Intimidate), base attack bonus +6
Benefit: You can make Intimidate checks to demoralize opponents who are within 10 ft of your threatened area. You can affect only as many opponents as allowed by the Fierce Countenance feat (see below), and they must still be able to see you.

Doom Chant [General]

Prerequisites: bardic music, Perform 9 ranks, Skill Focus (Intimidate)
Benefit: If you are performing bardic music to inspire courage, you may, as a free action, make an opposed Intimidate (you may substitue a Perform check) vs modified level check against every opponent within 30 ft of you or one of your allies. Those who fail the check are shaken for 1 round, plus a number of rounds equal to the morale bonus your bardic music provides when you inspire courage. An opponent must be able to hear your song to be affected. You do not have to be visible to initiate this effect, but it will not affect an opponent who cannot see either you or an ally within 30 ft. This is a mind-affecting, supernatural fear effect.
Special: Regardless of whether you use a Perform or Intimidate check to demoralize your enemy, the check is modified based on the difference between your opponent and the largest visible member of your party within 30 ft of that opponent. Use of the doom chant ability does not count against your daily limit of bardic music, but you may only attempt it once per performance to inspire courage.
#268

zombiegleemax

Sep 16, 2005 9:07:53
Doom Chant [General]

Prerequisites: bardic music, Perform 9 ranks, Skill Focus (Intimidate)
Benefit: If you are performing bardic music to inspire courage, you may, as a free action, make an opposed Intimidate (you may substitue a Perform check) vs modified level check against every opponent within 30 ft of you or one of your allies. Those who fail the check are shaken for 1 round, plus a number of rounds equal to the morale bonus your bardic music provides when you inspire courage. An opponent must be able to hear your song to be affected. You do not have to be visible to initiate this effect, but it will not affect an opponent who cannot see either you or an ally within 30 ft. This is a mind-affecting, supernatural fear effect.
Special: Regardless of whether you use a Perform or Intimidate check to demoralize your enemy, the check is modified based on the difference between your opponent and the largest visible member of your party within 30 ft of that opponent. Use of the doom chant ability does not count against your daily limit of bardic music, but you may only attempt it once per performance to inspire courage.

Apparently then you get theme music! Except the bad guys know its theme music, and know what happens when theme music starts. ;)
#269

jace_cornwall

Sep 16, 2005 12:26:10
I'm going to be away for most of this weekend so If you need me get me a notice and I will be able to get back to you around 5:30 pacific time, I leave for classes at 11:30 an hour from now and will only be albe to check up between classes, 10 minutes unless a prof is late...fnny how that works...I'm used to having th eteachers wait for the students not the other way around....funny how college is.
#270

zombiegleemax

Sep 16, 2005 16:55:09
Hermy & Co. are being menaced by the Dementors!
#271

tensek_vicar_dup

Sep 16, 2005 19:32:34
What are you talkign about? Clealy it's the KGB.
#272

zombiegleemax

Sep 17, 2005 10:29:35
Sorry about not posting folks. I had a party I went to last night and got a lift home early. I thought about posting but thought better on it and collapsed instead.


Wow that makes it sound like it was wild and drunk. Really it was a bunch of juniors and seniors in my band watching a tivoed DCI World Championship. Then we played DDR. There was pizza and soda pop.
#273

zombiegleemax

Sep 17, 2005 11:58:17
Lush! :P

Actually, it was reasonable for you to carouse. Full moon last night that kept me up.
#274

tensek_vicar_dup

Sep 17, 2005 15:08:09
Was it really a full moon?!

Well it was a good thing I didn't go out last night!
#275

darkar_shadowood_dup

Sep 17, 2005 15:13:21
Gamis breaks two Garic's City records today, if I'm not mistaken. The first is for damage delivered by a PC in a single round with a melee weapon: 66 hp. The other record is for most critical hits rolled for one character in a single round: 2.

Amazingly, his enemy is still standing, having survived a barrage that only a handful of PCs could have withstood. (Aramil, Burleg, Darkar, and Gamis are the only ones with enough hp to withstand that, though Hermy's AC might have carried him through.)

Psst Aramil is dead :P
#276

zombiegleemax

Sep 17, 2005 15:26:46
Slightly confused ST, did you miss my post above your own in the adventure thread about enchanting Mirielle for his action? If so, would it have made a difference on her shot?

Maybe I missed something. I will be around to make a post after work tonight, in either case. Have a good afternoon peoples.
#277

shatteredtower

Sep 17, 2005 21:56:36
Slightly confused ST, did you miss my post above your own in the adventure thread about enchanting Mirielle for his action? If so, would it have made a difference on her shot?

No, I didn't miss it, but she still did. ;)

Ow. I can't see straight right now. I'm going to need more sleep, I think. I just can't sleep at the moment. Food first, then.
#278

zombiegleemax

Sep 18, 2005 16:29:09
So, I'm suddenly expecting company for dinner, find pork chops in the fridge, and decide to put them in a sauce to simmer in the crock pot. Get things started, open the package, and they're green! And stinky! And slimy!!! EEWWWW!
#279

shatteredtower

Sep 18, 2005 17:10:22
Um... yeah, don't serve those ones.
#280

tensek_vicar_dup

Sep 18, 2005 17:22:26
I'm going to have to agree with ST on this one.
#281

darkar_shadowood_dup

Sep 18, 2005 18:56:13
Unless you wanted a side trip to the hospital. Which I highly do not recommend. The staff is nice and all that but it is boring after awhile, and repeatidly.
#282

zombiegleemax

Sep 19, 2005 8:10:49
Ahoy, here yee be. Up ahead.. buried treasure!


http://www.talklikeapirate.com/piratehome.html
#283

tensek_vicar_dup

Sep 19, 2005 11:22:28
Yarrrr! batten down the hatches me boyyos!
#284

zombiegleemax

Sep 19, 2005 19:16:03
Psst Aramil is dead :P

Shhhh... let him think I'm still alive that why I don't have to spend all that gold on comming back to life ;)
#285

tensek_vicar_dup

Sep 19, 2005 19:36:47
No don't try to trick him than it won't work for me.
#286

zombiegleemax

Sep 19, 2005 19:52:08
Wow the baords got a face lift, I'm impressed.

In other news I've got a new, non sucky mouse ah the small things in life.
#287

shatteredtower

Sep 19, 2005 21:48:02
Sore throat tonight. Still, it reminds me to drink ginger tea, so it's not all bad.

Twelve hour shift tonight too. Hopefully, it's the last one for awhile, and I'll have weekends off starting Friday. We shall see.

Still working at things, however.
#288

shadow264

Sep 20, 2005 14:24:37
Just ignore me I'm not really here...

Yep.
#289

shatteredtower

Sep 21, 2005 1:26:32
Still sick. Worse, I've got the chorus to some song I don't know stuck in my head. I'm not even sure I've got the right words, but they keep repeating:

"It's bananas... B! A, N, A, N, Annas!"

Over and over and over again. Couldn't get it out playing chess, couldn't get it out playing DDR... even stupid coughing doesn't make it stop.

I will be sedating myself with cough medicine in the morning. Tonight is soup.
#290

jace_cornwall

Sep 21, 2005 1:34:55
"It's bananas... B! A, N, A, N, Annas!"

Make it stop!!!!!!! please stop the brainwashing[b]NNOOOOOOOOOOOOOoooooooooooooooooo.......... abuuuuuu....bobly...boobely....
#291

hermy_the_hero_dup

Sep 21, 2005 2:41:53
My father wouldn't stop singing the Flash Gordan theme the entire time we were trying to fix my car tonight. The songs only got, what, maybe ten words in it? He only remembers four of them.

It drove me and the worker cat insane.

(For those who were wondering, no. Neither the cat or I saved everyone of us.)
#292

shatteredtower

Sep 21, 2005 6:42:59
Ah, there we go. My thanks to the Beatles. Now I'm hearing "Maxwell's Silver Hammer" -- much easier on the nerves.

...Kind of morbid that it would be, though.

And soup is also helping a bit.
#293

zombiegleemax

Sep 21, 2005 7:21:34
Flash! OOOO-aaahhh-AHHHHH! He Saved everyoneofus!
#294

zombiegleemax

Sep 21, 2005 7:24:40



Great..


Now Maxwell keeps murdering Flash...


Let's keep songs out of here...
#295

tensek_vicar_dup

Sep 21, 2005 12:09:17


Bananas! B-A-N-A-N-A-S.

#296

zombiegleemax

Sep 21, 2005 12:11:05
Orange you glad I didn't say 'banana'?
#297

jace_cornwall

Sep 21, 2005 12:12:51
:surrender
#298

tensek_vicar_dup

Sep 21, 2005 12:18:39
Gamis you're such a peel. :P
#299

codrian

Sep 21, 2005 12:45:57
Leek.
#300

zombiegleemax

Sep 21, 2005 14:30:48
'Revenge is a dish best served.'

Brother bought a coconut, he bought it for a dime
His sister had another one, she paid it for a lime.
She put the lime in the coconut, she drank them both up
She put the lime in the coconut, she drank them both up


Etc. :P
#301

zombiegleemax

Sep 21, 2005 14:54:43
with a fruity twist on a classic?

and now.. prepare for utter destruction!


I'm Henry the VIIth I am, Henry the VIIth I am I am, I got married to the widow next door, she's been married seven times before, but everyone was an'en-er-ee...
#302

darkar_shadowood_dup

Sep 21, 2005 18:51:23
pssst

"This is the song that never ends."
#303

zombiegleemax

Sep 21, 2005 23:03:40
So my son, who played violin, and plays cello and recorder, is assigned trumpet for school band.

"I don't want to learn trumpet, I want to learn snare drum!" he howls for a week.

Tonight we go to the mass instrument rental (just what I need, another monthly expense,) and by the time we left he had fallen in love with his shiny new trumpet and proceeded to spend half an hour blatting on it in his room...
#304

zombiegleemax

Sep 22, 2005 8:24:18
tell him anyone can beat a drum



#305

shatteredtower

Sep 22, 2005 8:32:32
Yeah, but not as many can do it well as people think. Even the bass drum is tricky.

Percussion always gets less respect than every other instrument, unless you're playing piano. On the other hand, when it's -15 degrees on that Santa Claus Parade, the brass freezes on contact and the reeds crack on wind instruments. Then it's all up to the glockenspiels and the drums. Even then, sometimes it's just glocks and bass drum if the snare drummers aren't careful in sub-zero weather.
#306

zombiegleemax

Sep 22, 2005 8:46:23
it was meant to motivate the young lad.. not as a drum downer

I can play guitar, but if you get me a drum.. don't expect me to be the one keeping time for everyone else.. :surrender
#307

darkar_shadowood_dup

Sep 22, 2005 11:16:51
I have been told that it is drummer's disease wanting to keep time with beats.
#308

jace_cornwall

Sep 22, 2005 12:26:09
Well I have never sung in sub-zero weather but if you ever try and lead a audience in a song it will never fail......they will either be two beats behind or ahead.....it feels like either you are the echo of they are trying to be the echo...they will also be flat or sharp....its pretty tough when you have to keep the beat and keep pitch when it seems as if the whole crowd wants you to do it there way....I had someone from an audience come up to me after a song and said that we were dragging...... explain that to me.
#309

zombiegleemax

Sep 22, 2005 20:42:10
It depends on your band, where I come from its trombones , lucky me and gil thats our section :P , who are the scapegoats for peoples problems. ST is right, any one can beat a drum not anyone can be a percussionist. :P

I don't know about your problem, Jace, but for field conducting the difference in speed of light and speed of sound is enough that you get a time delay from the when the drum major waves his hands to the time the audience hears the band.

Its pretty disconserting, from what I hear, when you're conducting half a beat ahead. Very different than conducting to a recording.
#310

jace_cornwall

Sep 22, 2005 21:06:00
Thing is we don't sing on fields generaly...I sing in an auditorium...at least when the audience may sing along...with the audience within fifteen feet of us so the speed of our sound would reach the audence in about .01 seconds, and thier words would come back within another .01 to us...I think that is a little too small to cause problems... sorry about the numbers....I just finished doing my physics homework.....just kinda came out of my head. well later.
#311

zombiegleemax

Sep 22, 2005 21:06:38
Dispite being one of the most modest men I know, our Dan seems to enjoy exagerateing everyday effects of scientific principles.
If there is a true change it's probably just enough to be disconcerting.
And I really doubt it's that pronounced on anything slower then Mutanza.







Unnng, just the thought of having to memorize that beast.
#312

zombiegleemax

Sep 22, 2005 21:17:59
Well remember will Mutanza isn't fast, beat wise, your just playing 32nd notes. On trombone. *shudder*

Or that section where you are playing in 2:4 while the band is in 3:4.

Crazy composer man.
#313

zombiegleemax

Sep 22, 2005 21:37:48
No, I was prety sure that the guy got over Allegro at more then a few points, like up in the really short and starts with a V range.
Itialian synonyms for fast all blur together after awhile.
#314

zombiegleemax

Sep 22, 2005 22:16:35
Whatever, I don't really remember, too much field show and jazz in my head for much else.
#315

zombiegleemax

Sep 22, 2005 22:18:30
Good thing

Contnues to purge Mutanza from himself.
#316

zombiegleemax

Sep 24, 2005 23:46:17
It depends on your band, where I come from its trombones , lucky me and gil thats our section :P , who are the scapegoats for peoples problems. ST is right, any one can beat a drum not anyone can be a percussionist. :P

Here here! Well said. As a percussionist I can say that the conflict arises often enough in the drum majors for marching band. In our particular school we had three drum majors and three different tempos. Of course, in auditorium concert our timing was flawless (those trumpets on the other hand...) ;)

Miri, I'm sorry to see you son slide down the dark path of trumpeteerism. Although its true that at times we drum line folks can get... unruly... its always (often) in good fun and rarely (almost always) ends in minor (serious) injury.

But at the very least we are unique, because we play a versimilitude of instruments (Snare, Bass, Symbols, Set, Xylaphone, vibraphone, bells, marimba, timpani, tongas, chimes, even the vaunted cow bell), while most players learn few more than a few.


Besides that, what other member of the band do you know that can reliabley count through 32 measures of 5/6 rest, 5 measures of 4/4 rest, and 16 more measures of 7/12 rest, a retardando, accellerando, two fermatas, a DS al Coda, then a Coda and immediately jump in at their part playing mixed 32nd notes and rests? I thought so!

:D

But maybe I'm just a little too proud.



Anyways, spent the past three (or four, lost count) days here in Colorado working a Trade Show booth for the Elk Run Trading Company, and have thus, had little to no time (not that that exuses my previous absence of a number of days prior, in which I was simply engrossed in my studies similar to Frankenstein as he built his monsters, though with much less gleeful ardour and more beligerant cursing.

Also I'm reading alot of very british literature for class, and its showing in my vocabulary. I feat that any moment Mary Shelly or Charlotte Bronte will leap from my chest "Alien style" and begin doing my writing for me.

Collapses into convulsions

A very tiny british woman erupts from a bleeding cavity in his chest and begins dancing around on the keyboard...


"There was no possibility of taking a walk today..."
#317

neb_rybel_dup

Sep 25, 2005 17:35:51
... Jonathan.

Well, I am half way moved into my new apartment. All my stuff is here, but it needs to be organized. So far I have my laptop, bed, shelves, couch, and TV set up.

It is great to be back in Davis. Yip-ee!

-Jonathan
#318

lucian_r_dup

Sep 26, 2005 1:09:47
University is tres fun.

Now that I've got myself all set up, I'll be back.

Grats to the levelee's! (Both weeks of them)

Sorry for holding everyone up.

Toodles.

Chris <3
#319

hermy_the_hero_dup

Sep 27, 2005 1:51:31
I've come to the conclusion that I am just not suppose to drive a car. Or leave the apartment.

I spent most my spare time last week fixing up a few minor problems, spark plugs and a cracked vacum hose (My car is incredibly hard to work on. Have to pull the entie engine out to get to just about any useful part) I finally got it running properly again.

I got up extra early this morning to head into work to make up for the time I had to take off last week. Got into the car, turned the key, smelled the smoke, and then once I got the hood open saw the sparks coming off my air conditioning compresser.

Needless to say, I didn't make it in to work early.

It had been a few years since I tried to use the public transportation system here in the valley, so rather then call the day a total loss I decieded to take the bus. Bad call by me.

For those unfamiliar with the bus system where I live (which is most likely everyone but Thosar) all bus lines lead to two places. The light rail train that leads to the malls downtown, or to bus routes that lead to routes that go to the light rail station.

Now, I like just about everyone else in the valley do not work downtown. But my parents live a block away from one of the light rail stations. And they have a spare car. (Cars setting on fire is not all that uncommon among my family, so having a spare or two is a good idea.)

My plan was to catch a bus to the light rail station, and then head to my parents. I checked the schedule on line and then scramblewd out the door to the nearest bus stop. And then I waited. And waited. And waited. The time on the schedule had passed.

I called the number conviently located on the bus stop sign to see if that route had been discontinued. I was told that the schedule had been changedto once an hour instead of every half hour, and that the next bus would be there in half an hour.

I then asked about the bus I was suppose to transfer to would be getting to the stop where I was suppose to meet it at. Fifeteen minutes, and then it would be an hour until the next one. So a wait of forty five minutes.

Thats a little later then I wanted, so I tried to run to the connecting point. I managed to make it there before the bus did, Or at least before it was scheduled to arrive, because it never made it.

Once again I called the helpful nformation line, and got a different operator. She had the more current schedule. Due to road construction that route had been temporarily changed. I was given directions on where to meet it at.

This time I walked to the new point. It took about half an hour. Now I suppose some people are wondering why I didn't hurry back to catch the first bus, I still had fifeteen minutes until it was scheduled to arrive, and I made it that far in fifeteen minutes earlier, well the connecting bus was rerouted not the first one. It would have dropped me off where I currently was.

By the time I arrived at the next bus stop I was soaking wet. Six thirty in the morning seems to be a popular time to water your sidewalks. (Those weeds don't grow in the cracks on there own don't you know.)

I watch as the bus comes down the road. And then I watch as the bus passes by without stopping. Another phone call, another operator and this time I find out that it's an express route. It doesn't stop at every stop.

I walk the remaining three miles to the train station, getting there just as the train I want is pulling out. Another fifeteen minutes to wait until the next one arrives. I call my office to tell them why I'm not there. They laugh at me. (My office manager used to ride the bus to work on occasion, but it got too rough on her knees. She bought a truck.)

Finally I get on the train, get to my parents, and uncover the spare car. (My father had put it away for the winter when we finsished putting my car back together last thursday. Up until today, he had been driving my mother into work so her car was suppose to be available. No need to keep two spares taking up room in the driveway, right? But he got a job offer that was to good to pass up, and ended his retirement last friday.)

I hop in, start it up, get on the freeway, and then promptly run out of gas. (My father had siphoned all the gas out after I left. He didn't want all that expensive gas going to waste.) Luckily I had not merged yet, and there was a handy-dandy emergancy lane to pull into.

Another hike to the closest gas station, buying a new gas can, and a hike back to the car, and I was once again on my way. I finally arrived at work almost four hours after I left my apartment. (It normally takes twenty minutes.)

But were my troubles over? Nope. Not yet. My two years of not having to go to the doctor for work related accidents came to an end. (Easily a record for me. I once went there three times in one day for seperate accidents before the put me behind a desk.)

As I approaced my office, the owner of the company throws open the door to his office as I pass. It catches me right in the face. Blood starts pouring from my nose. He takes me to get some x-rays. (I've got a glass nose thanks to a barfight several years ago. It breaks very easily.)

Nothing broken, and he gave me a free company shirt to replace the blood soaked one. ( I told him there was no way in hell I was driving back home to change clothes. If I went, I was staying.)

So finally six hours into my eight hour shift, I finally get started. An hour later I get sent home when the computer network crashes.

Called a tow truck to pick up my car and take it to a mechanic, put some ice on my face, and try to take a nap. My sister calls. My mom wrecked her car on the way home from her work. She'll need the spare car.

On the plus side, the rental car has really nifety cup holders.
#320

zombiegleemax

Sep 27, 2005 2:54:45
And I thought I had a Monday today.
#321

shatteredtower

Sep 27, 2005 7:35:09
Sure, but you picked up a level the day before. Fair exchange? ;)

And as for the previous tale, it probably topped all of my travel horror stories combined.
#322

zombiegleemax

Sep 27, 2005 18:12:31
Wow... um... wow. I thought I was bad for sleeping in an hour.
#323

hermy_the_hero_dup

Sep 28, 2005 2:12:03
And as for the previous tale, it probably topped all of my travel horror stories combined.

Sad to say, but that wasn't my worst expierance with public transportation here. Or with car problems. Or getting smacked in the face with things. Or even all three combined in one day. (The day I got my nose broken in the barfight takes that honor.)

Just the worst I've had in a few years.
#324

tyros_elessar_dup

Sep 28, 2005 10:48:48
hya guys. sorry for being gone without saying anything, just had to take care of some business which are already done. I'm sorry if I don't go into detail, but I'd rather not discuss any of it, which I'm fairly surely you wouldn't anyways

Tyros
#325

zombiegleemax

Sep 28, 2005 13:48:23
Kywyn helped me to scratch an artistic itch and sent me a little lineart to cel-shade.

one large image out of three total

IMAGE(http://www.geocities.com/tanman_das/gam_v2a.jpg)

Initial piece

IMAGE(http://www.geocities.com/tanman_das/gam_v2CleanedVectoredBlacked.jpg)

Lines cleaned and changed to black

IMAGE(http://www.geocities.com/tanman_das/gam_v2CelShaded.jpg)

Web-friendly version of final colored piece
#326

zombiegleemax

Sep 28, 2005 14:51:17


Wow that is really good Gamis!
#327

kywyn

Sep 28, 2005 15:51:04
Nice work classic Gamis color scheme. If this were a video fighting game, I wonder what his Player 2 colors/costume would be. Maybe we should look into making a Flash GsC fighting game (or at least the character selection screen)

(Might want to resave the first two images as jpgs though, so it doesn't sap your geocities bandwdth.)
#328

tyros_elessar_dup

Sep 28, 2005 17:00:26
Hmmm... nice work there, Gamis. For some reason I keep thinking that if your helm had two horns you'd look like a samurai... *shrugs* Go figure.
#329

zombiegleemax

Sep 28, 2005 18:53:43
You did an awesome job with that, Gamis. An itch like that may indicate an artist indeed ^_^.
#330

shatteredtower

Sep 28, 2005 23:40:57
Whoo, this cold's sedative effect is knocking me out. Hopefully that's a good sign it will be over with soon.
#331

zombiegleemax

Sep 29, 2005 2:09:10
Nice work classic Gamis color scheme. If this were a video fighting game, I wonder what his Player 2 colors/costume would be. Maybe we should look into making a Flash GsC fighting game (or at least the character selection screen)

(Might want to resave the first two images as jpgs though, so it doesn't sap your geocities bandwdth.)

#332

shatteredtower

Sep 29, 2005 6:36:02
Does Gamis know he levelled up this week?
#333

zombiegleemax

Sep 29, 2005 9:01:02
I don't think he does... poor paladin, if the next encounter jumps him before he sends his leveling info! :P

I'm going to be away for the weekend, leaving this evening, little to zero internet access. But there will be a hot tub... :D I'll be back on Tuesday.
#334

shatteredtower

Sep 29, 2005 16:10:04
Cassius, thanks for the intercession at the Hightower. It's really much appreciated at this time. I hope I feel a lot less fuzzy-brained by tonight.

Right now, I can't sleep, which might actually be a good sign. I'm going to go for a walk, pick up a few things, and go back to bed. After that, I've got a few threads to review and perhaps a few posts to answer.
#335

zombiegleemax

Sep 29, 2005 20:05:38
Oh ho ho! Nanashi has much to carry right now. He will wait until he has seen what Neb and Leonardo are doing before he posts again. He would not want to accidentally get ahead of them. Oh ho ho!
#336

zombiegleemax

Sep 29, 2005 20:36:48
*twidle's his thumbs*
#337

jace_cornwall

Sep 29, 2005 21:09:01
*Wanders in and sees his mentor twiddling his thumbs. Wanders over and joins him.*
#338

tensek_vicar_dup

Sep 29, 2005 23:42:25
*Dumps a vat of Maple Syrup on the thumb-twiddlers.*
#339

jace_cornwall

Sep 30, 2005 0:00:24
boison berry please. or however you spell it.
#340

zombiegleemax

Sep 30, 2005 15:43:00
*Takes out some pancakes and begins to chow down with some maple syrup*

And you know Jace, it would be interesting to see what your reaction is to finding out your mentor is dead.... or at least that would be interesting to me anyways.... ;)
#341

tensek_vicar_dup

Sep 30, 2005 15:44:07
Only Maple!
#342

jace_cornwall

Sep 30, 2005 16:43:41
Well the fact that Jace is dead to may be a shock to Arimil as well.

but I like Boison Berry
#343

zombiegleemax

Sep 30, 2005 17:11:06
Oh, hehe, I kinda forgot that fact, it's been a while since I'd had to remember something that involves Garics.... :embarrass
#344

tensek_vicar_dup

Sep 30, 2005 19:26:10
Only Maple!

Well at least you two can both be dead together? :D
#345

zombiegleemax

Oct 01, 2005 2:07:35
Well the fact that Jace is dead to may be a shock to Arimil as well.

but I like Boison Berry

Boysen.

I hurt my shoulder today in rehearsal.

ST, I'll try to catch you on AIM tomorrow to talk leveling a little.
#346

darkar_shadowood_dup

Oct 01, 2005 13:06:52
Boysen.

I hurt my shoulder today in rehearsal.

ST, I'll try to catch you on AIM tomorrow to talk leveling a little.

Score one for older brother! :evillaugh

What were you doing that you hurt your shoulder at rehearsal?
#347

zombiegleemax

Oct 01, 2005 13:29:13
Score one for older brother! :evillaugh

What were you doing that you hurt your shoulder at rehearsal?

That's what has me irked about it, nothing unusual. I just moved it wrong during one of the dances, popped it briefly out of joint, and it feels like I pulled part of my rotator cuff. The slightest, stupidest thing...
#348

zombiegleemax

Oct 01, 2005 22:32:02
but I like Boison Berry

What talking to me? ;)

Oh I guess not...
#349

zombiegleemax

Oct 01, 2005 22:42:37
What talking to me? ;)

Oh I guess not...

On a slightly-related note, though, Boirin, don't let Gamis catch you using that poison.
#350

zombiegleemax

Oct 02, 2005 11:14:35
GP, I need to have a chat with you. Think we can gett together for a few minutes sometime today? Thanks
#351

zombiegleemax

Oct 02, 2005 13:10:51
Well I saw Serenity this friday afternoon. It was very spiffy, a good way to end the series if nothing comes of it, but also leaving it open for sequels. Very spiff.

"Things blowed up real good" As the guys from SCTV would say.
#352

shatteredtower

Oct 02, 2005 19:27:09
I'd rather they didn't leave themselves open for sequels. Granted, I've never seen Firefly, and the movie left me with no more interest in seeing the series than I had beforehand, but I much prefer the movie as a stand-alone.

Then again, I saw it and that's probably the end of it for me. There's no profit to be had by the studio for catering to my whims, at least not on this particular franchise.
#353

codrian

Oct 03, 2005 13:46:40
Hey, is there some sort of a prize or a reward for being on a one single adventure for over a year?
#354

shatteredtower

Oct 03, 2005 18:41:04
Hey, is there some sort of a prize or a reward for being on a one single adventure for over a year?

Yeah, you get to carry on after half your team drops out.
#355

jace_cornwall

Oct 03, 2005 19:20:35
I just beat a Aero Physics test over the head with a big fat tomb.....woot. I have a Calc test wendsday and it is looking good for that one as well, so far Univ has been great.
#356

zombiegleemax

Oct 03, 2005 20:17:16
Oi! And I'm back, 42 hours yeah right.
So, electrical storm tuesday, 72 hours later we get the phoneline, and we don't get internet back untill today, wee.

Well not like I could have used it much, looking at my weekend. Seeing as I decided to go pass a kidney stone, yay me. I think the most important thing is that I expernced, what is according to the ER Doc, the one thing more pianfull then childbirth, witout crying. I was huttled over in the fetal posistion, sweating, screaming for my mom to kill me now, then entered a pain induced delerium, but I didn't cry.

Now I'm on painkillers/ truth syrum, and thus can't type, go me.
#357

jace_cornwall

Oct 03, 2005 22:44:44
#358

zombiegleemax

Oct 03, 2005 23:31:44
Jace consider yourself nowhere near the TMI levels of poor Boirin who hasto put up with my "unable to retain anything that pops into my brain" state that the pain killers put me in.
#359

zombiegleemax

Oct 04, 2005 0:52:24
Traveling with young, very high-energy kids... Woof. Well, all in all a good time was had. We're home, and I'm going to bed. Work tomorrow. whimpers
#360

codrian

Oct 04, 2005 10:31:06
Yeah, you get to carry on after half your team drops out.

Man, your rewards... are not wery enticing. Not even a funky colored drink with small paper umbrella? :P

So, Gilgiga, Boirin curls into a ball in a corner and shouts "Way TMI! Way TMI! Aaargh, my brain!"?
#361

zombiegleemax

Oct 04, 2005 10:54:59
I just beat a Aero Physics test over the head with a big fat tomb.....woot. I have a Calc test wendsday and it is looking good for that one as well, so far Univ has been great.

IMAGE(http://www.geocities.com/tanman_das/dillonFrontRaisedSmallBounce.gif)
#362

zombiegleemax

Oct 05, 2005 11:06:08
So, Gilgiga, Boirin curls into a ball in a corner and shouts "Way TMI! Way TMI! Aaargh, my brain!"?

Something like that.
#363

zombiegleemax

Oct 05, 2005 17:21:15
Oh ho ho! Nanashi has been waiting for Leonardo and Neb to post for a few days now. Is it okay if he gets to Marroc's Place tomorrow or should he wait a few more days? Nanashi knows there is strength in patience but he does not want to overdo it and strain himself! Oh ho ho!
#364

zombiegleemax

Oct 05, 2005 20:43:37
Burleg knows what Nanashi means. Har har!!

Sometimes when you get trebled the best thing to do, after giving it enough time is take off and go about your business..

#365

hermy_the_hero_dup

Oct 05, 2005 23:11:13
Oh ho ho! Nanashi has been waiting for Leonardo and Neb to post for a few days now. Is it okay if he gets to Marroc's Place tomorrow or should he wait a few more days? Nanashi knows there is strength in patience but he does not want to overdo it and strain himself! Oh ho ho!

Strained gnome does not sound tasty. I'd try the soup at Nobodys if I were you. It's been gnome free since 2004.

The pie, well I'm not commenting on that. Go there and find out for yourself tomorrow.
#366

tyros_elessar_dup

Oct 06, 2005 11:25:07
Ok, a little doubt has come out when I was talking to a friend: what type of action is reloading a bow and could you tell me in what book that is said? It's just that I can't find anywhere that it's a free action, but I can't see it as a move one because Tyros was able to move and then shoot in the fight agains the hobgoblins.

... help?
#367

kywyn

Oct 06, 2005 12:01:45
Found something here: http://www.d20srd.org/srd/equipment/weapons.htm#ammunition

Ammunition
Projectile weapons use ammunition: arrows (for bows), bolts (for crossbows), or sling bullets (for slings). When using a bow, a character can draw ammunition as a free action; crossbows and slings require an action for reloading. Generally speaking, ammunition that hits its target is destroyed or rendered useless, while normal ammunition that misses has a 50% chance of being destroyed or lost.

Although they are thrown weapons, shuriken are treated as ammunition for the purposes of drawing them, crafting masterwork or otherwise special versions of them (see Masterwork Weapons), and what happens to them after they are thrown.

#368

tyros_elessar_dup

Oct 06, 2005 12:11:47
Ok. Thanks a lot Kywin :D :bounces: :D

#369

zombiegleemax

Oct 06, 2005 15:00:07
Kywyn -- your avatar! -- that is brilliant!
#370

shatteredtower

Oct 06, 2005 18:52:47
You like how the frog blinks too, hmm?

Sorry for the slow response, everyone. I've been trying to sort things out in the sewer adventure, but it's been difficult, with two separate courses of action being performed at the same time and no indication of what nearly everyone else in the group is doing about it.

Folks, when one of the most active members of the group is a frog practically limited to introspection, it's kind of hard to get a feeling for what the team is doing. :P

Fortunately, this cold appears to have finally cleared up to let me try to work from what I've got. However, in the future, when a member of the party goes to open a door, it would really help if I have an idea of how the rest of the group prepares for that -- just in case there's trouble on the other side of one at some point, you know? Otherwise I'm going to have to assume that people aren't all that ready: no weapons drawn or actions readied. (That's not a major disadvantage, but it might not be as convenient as the group would like.)

Fortunately, Gamis has run into an inconvenience at this time, while the group is spread out over 60' feet -- or three times that when you consider how far away Hex and Palasha are at this time.

Not that Gamis' doom waits on the other side of the door or anything.
#371

zombiegleemax

Oct 06, 2005 19:10:18
Well ST, you know me.. I would be glad to help out in every way to get things rolling, even if my character isn't in the middle of the action(see latest post) but aside from Gamis, Boirin a time or two and the frog.. that would be Kywyn's player, I've heard nothing from nobody about nothing...

Sorry mate, but I don't want to assume or declare anyone else's actions. I would love to run all these characters as the players seem busy with RL, which I totally understand, but heck, my character just go dragged along. Sure it was set up like that, and my other character got killed in the prequal to this, but I'm not gonna complain or prod anyone about who's doing what.


I know my course of action is a little backwards, but it's not complicated.. as for the rest, I'm clueless too. :surrender
#372

zombiegleemax

Oct 06, 2005 19:11:59
Folks, when one of the most active members of the group is a frog practically limited to introspection, it's kind of hard to get a feeling for what the team is doing. :P

Let me know how I can be more active than the frog, and I will. I cannot speak for the rest.
#373

shatteredtower

Oct 06, 2005 20:34:59
Nah, Burleg's been fine for activity. It was just difficult to coordinate two actions that your group might have preferred to have done one at a time, rather than both at once. I realize that a lot of the players have been rather busy with their personal lives, but it would help if I could get a bit more input from them if at all possible.

This isn't meant to be a complaint -- merely an explanation for why I've had such a difficult time moving things along at this time. Checking the doors and the halls gave me something I could work with, but it was a bit difficult to determine if the group at large might want to make either a bit easier or make the decision to do both together a bit less risky.

Provided there's any risk involved, of course.
#374

kywyn

Oct 06, 2005 23:43:21
Kywyn -- your avatar! -- that is brilliant!

Thanks. It was either blinking or having him with a tophat and cane like the singing/dancing frog in the old Bugs Bunny cartoons.

---

Progress in sewers seems to be going as smooth as it can with different people's schedules. I just think it's nice that older characters wanted to get involved.

Maybe we need a few charts of NPCing preferences for each character : P Like in a video game AI chart or a financial risk questionairre (but concerning HP rather than money).
#375

shatteredtower

Oct 07, 2005 1:46:23
Might be a thought, that. Actually, I've also been preparing several elements for the eventual march on Hents Manevelins. Kywyn, I am probably going to need your assistance with the battle map. The good news for the Jackals and the SSAG is that if this can be done, I have several good excuses for offering them a decent look at the terrain that will be used.

I think I've also finally worked out a mechanism that allows for a combination of troop movements and individual heroes (or commanders, as the case may be) on the battlefield. I've nearly got the issue of scale worked out as well, thankfully.

I won't promise perfection, but I'm hoping it will be both memorable and worth the wait. And I warn you now -- I'm going to be tapping the shoulders of several players (those less likely to get involved in a battle like this one) to run enemy commanders for this battle. That ought to keep the tactics from being too predictable. ;)
#376

zombiegleemax

Oct 07, 2005 21:10:51
So I decided to start a load of laundry before crashing for the night, and what do I do? I lock myself out of the house. Thank goodness my neighbor -- Jeremy-the-state-trooper -- was home and came over & jimmied the lock for me. *sighs* I'm going to bed now...
#377

zombiegleemax

Oct 07, 2005 21:54:54
Nanashi is confused. He meant to enter the stables, not the bar. He did not want to bring all of those weapons into the bar. People might try to steal them from him and he would like a nap before he gets into another fight.

Is it okay to ask for Jace to edit his post? Nanashi does not know what to do next if it is not.
#378

jace_cornwall

Oct 07, 2005 22:22:23
Sorry Nanashi but Piper is in the bar right now. It would be easier if you edited your post to say that you come in looking for piper. you could leve your weapons in the stable for a minute and piper can go and get them. Sorry I was under the impression that you were already inside of the bar.
#379

hermy_the_hero_dup

Oct 07, 2005 22:35:36
Actually it would be easier to edit the post bringing Piper into the bar. There would be no reason for him to be in there.
#380

zombiegleemax

Oct 08, 2005 14:18:02
Yay, Aramil's body has finally be found, along with Oskar's!


Well I guess that's a good thing to celebrate.... i think.... :embarrass
#381

zombiegleemax

Oct 08, 2005 18:30:25
Yay, Aramil's body has finally be found, along with Oskar's!


Well I guess that's a good thing to celebrate.... i think.... :embarrass

nah, give it a week or two
#382

zombiegleemax

Oct 09, 2005 11:48:00
#383

kywyn

Oct 09, 2005 15:14:32
A bit of random art to share:
PIC 1
PIC 2
PIC 3

The last one was for a fan art contest, so I get to provide characters for the next month. I'm giving them Kywyn, NaShae, and Dak, so if anyone ever wanted an excuse to draw them, there's that.

I've also placed in a Transformers contest, and it's up to an open vote now, so if anyone's a Trans-fan, take a look for your favorite:
http://www.first4figures.com/newsarticles.asp?newsid=25
#384

zombiegleemax

Oct 09, 2005 16:40:53
Badger Badger Badger

There it's been done. . .
#385

zombiegleemax

Oct 09, 2005 16:41:48
*Waves to Gilgiga* ;)
#386

zombiegleemax

Oct 09, 2005 20:06:16
Kywyn, the little flying guy, if Batman was a necromancer, that would be his familiar. :D
#387

zombiegleemax

Oct 09, 2005 21:23:50
Nanashi wishes he were half the artist Kywyn is! On second thought, Nanashi needs to be more than half the artist Kywyn is. He would get nothing done without his head or his legs. Oh ho ho!

Nanashi thanks kneyejailb for his help at Nobody's Inn. He will go to the bar soon. That nap can wait a little longer. Oh ho ho!
#388

jace_cornwall

Oct 10, 2005 10:27:38
:whatsthis eeeeeeeeggggghhhhhh, Hello all, Ive been gone over the weekend working, Sorry for the wait nanashi, I will get that post right now.
#389

zombiegleemax

Oct 10, 2005 21:18:57
Nanashi thanks you, Jace and Wealdy. Nanashi is also in the bar now. Has anyone seen Neb around?
#390

jace_cornwall

Oct 10, 2005 23:21:54
I do not know who the red headed dwarf woman is but I will see what I can do about Neb. In al rights he should still be in nobodies, he never actually posted that he left the bar. He only said that he headed for the door. Not that he exited. I may be presumptuous and if I am please let me know, but I am only reading it for word. I am not going to post until I know for sure what the DM's feel prudent. Sorry Nanashi.
#391

kneyejailb

Oct 10, 2005 23:38:21
Neb is the red headed dwarf. And still in the bar. But we haven't had a post from her in awhile. It might be best to play around her for now. She isn't the most talkative sort anyhow.

Leonardo was leaving, and I'd just assume he has by this point. I'd rule it as Nanashi just missing him unless he posts otherwise.

Looks like it's up to the bartender to keep the gnome amused.
#392

zombiegleemax

Oct 11, 2005 23:48:38
I'm fine with Leo leaving the Nobody's. Sorry for the sporadic posting lately, I've been crazy busy, which I'm sure most of you can relate to. Anyways, thanks to all those who have had to put up with it.

It doesn't look like it's going to get any less busy either. But I'll try to keep Leo going.
#393

zombiegleemax

Oct 12, 2005 13:57:59
I won't be around much today, cause it's my Birthday, i'm 17 now :D

So i'm just going to relax in my house, then go out and pick up a few things for me :D
#394

tensek_vicar_dup

Oct 12, 2005 14:00:56
Well happy birthday Aramil! ^^
#395

zombiegleemax

Oct 12, 2005 15:18:30
Happy Birthday, Aramil!
#396

zombiegleemax

Oct 12, 2005 17:17:06
Awesome dude! Happy B-day!
#397

zombiegleemax

Oct 12, 2005 18:03:31
Happy Happy Birthday to Aramil. As a dwarf that puts you what, 35-40?
Whatever, have a waffle!
#398

lucian_r_dup

Oct 12, 2005 18:19:27
Happy Birthday Aramil!
#399

zombiegleemax

Oct 12, 2005 19:46:47
Awww Thanks a bunch guys :D

And thanks for the waffle Gilgiga, I love those things ;)
#400

zombiegleemax

Oct 12, 2005 22:56:04
Coming in late, but with my schedule this week, that's no surprise. Still, happy birthday, Aramil.

As for the sewer group, if there's no post from the rear guard, please feel free to post that word has passed on to the rest of the group and act accordingly.
#401

darkar_shadowood_dup

Oct 13, 2005 1:29:36
Bleh my mind is stuck, and can not think of what I want to post even though I know what happened.

Happy Birthday Airmail!
#402

zombiegleemax

Oct 13, 2005 2:52:33
Happy Birthday Arim !
#403

zombiegleemax

Oct 13, 2005 3:43:19
Happy birthday Aramil!!! ^^

Oh, edit up :embarrass
#404

zombiegleemax

Oct 13, 2005 16:58:51
:D

Well I had a nice birthday yesterday I have to say so. However, it's the next day, and things got back to the normal side, unfortunatly. Oh well....

Anyways, a quick question for the sewer adventurers, is Oskar out of the pit, or is it just Aramil and Kywyn at the moment?
#405

zombiegleemax

Oct 14, 2005 0:52:04
:waves: Hi, everybody.

Long time since I've posted here under this SN, isn't it? Just in case anyone was confused over in the adventure thread, this is Natala.

Sorry for the long, long gap between my posts. Things have been... busy, to say the least. (No, as a matter of fact, I'm not the kind of man who likes to see the world around me crumble to a ball around my feet. :P) I was going to post before I left town, but the car suddenly needed repairs, seventeen hours before I was due to leave on a road trip. Then my travelling companion's dog ran away, and we had to stay an extra day looking for it. Then... well, then several things (just as there are many, many things prior to the leaving town part of things), but one of them is that when I came home, I found out my computer had been broken while I was away. That's the second one in a year.

I'll post from my husband's computer when and as I can, but don't be surprised when there are more gaps in time when you don't hear from me. Between my energy levels (my energy is all devoted elsewhere for the time being -- I can only split myself into so many pieces) and the fact that my husband is a full-time PhD student and full-time computer programmer, I won't be available much, and the computer will be available to me even less.

I'll be back, though. In the meantime, I wanted to drop a note to let everyone know I haven't dropped off the face of the planet.
#406

shatteredtower

Oct 14, 2005 1:19:18
It is always good to learn that a player hasn't dropped off the face of the planet -- although that could make for an interesting spell effect.

I'm going to try to post tonight, but I think there might be a misunderstanding from the group. Hence, I've got to try to draw up another map...

Oh, darn. And I left it at home too. Well, maybe I've got that backup on e-mail.
#407

zombiegleemax

Oct 14, 2005 4:38:20
Spams new sig
#408

zombiegleemax

Oct 14, 2005 7:08:51
Natalorn... hmm

Thanks for giving us an update.. I know how busy RL can make us, and while the games does not have to take up much time, it can that up that particular time when we need it most....

That sounds confusing... but if you know what I mean you know what I mean.


Thanks again.
#409

zombiegleemax

Oct 14, 2005 7:44:02
ST, I think there is an error with the link
#410

kywyn

Oct 14, 2005 9:57:03
Try to cut and paste this into a new browser:
http://admin3.imaginationatwork.com/LaunchPage?aFileType=&_nolivecache&aDrawingID=20051014_073133025_690012322_can&from_email=shatteredtower@yahoo.com&from_name=Bob&to_email=shatteredtower@yahoo.com&to_name=&_lscid=
You might need to manually delete the "%20%20" from the address to get it to load.

Nice map too, ST.
#411

zombiegleemax

Oct 14, 2005 10:07:16
got it! thanks H.

Yeap, good cartography skills there..
#412

darkar_shadowood_dup

Oct 14, 2005 21:18:07
:waves: Hi, everybody.

Long time since I've posted here under this SN, isn't it? Just in case anyone was confused over in the adventure thread, this is Natala.

Sorry for the long, long gap between my posts. Things have been... busy, to say the least. (No, as a matter of fact, I'm not the kind of man who likes to see the world around me crumble to a ball around my feet. :P)

Leading experts: "At this point Darkar brained his damage and was never the same again."
#413

zombiegleemax

Oct 14, 2005 21:57:01
Leading experts: "At this point Darkar brained his damage and was never the same again."

Don't you mean damaged his brain? Or was that supposed to be the joke?
#414

darkar_shadowood_dup

Oct 15, 2005 14:09:22
Simpsons reference Aramil. :P :P :P

http://www.simpsoncrazy.com/episodeguide.php?episode=3F24
#415

zombiegleemax

Oct 15, 2005 17:24:09
Ahhhh, crap... i've been watching to much Family Guy to really remember anything like that from the Simpsons....
#416

shatteredtower

Oct 15, 2005 18:24:38
I realize my posting rate has been slow for some time, but it may be awhile before I can post again. Yesterday was a very bad day. I'm still angry from that and it may be a few days before I'm properly over what happened. I'm so angry that I quickly exhaust myself, which is no good.

I'm not going to go into further details here. I've already talked with people who were very helpful, but now I may need a few days to try to pull myself together again.

My apologies for the further delays. I'm going for a walk now, which I hope will leave me able to concentrate again.
#417

jace_cornwall

Oct 17, 2005 18:27:55
I'm pretty tired today, I will more then likely not post until late tuesday, sorry Nanashi.
#418

shatteredtower

Oct 18, 2005 7:59:09
I'm beginning to think it's note the dice, but the sewers themselves, that have it in for people. The odds on those saving throw rolls...
#419

zombiegleemax

Oct 18, 2005 8:29:23
Well I knew what we were up against, and I knew what happens when things don't go so well when facing it. I figured I could at least block the path before other characters who've put in 3 years.. hopefully the beast will not destroy Bugleg.. but I'll say this:


If he does, then next character I make will be a Paladin with an 18 Charisma, Iron Will, Great Fortitude, and Lighting Reflexes..!!!! :lightbulb


Stupid saving throws...
#420

zombiegleemax

Oct 18, 2005 15:45:44
If he does, then next character I make will be a Paladin with an 18 Charisma, Iron Will, Great Fortitude, and Lighting Reflexes..!!!! :lightbulb

So he would end up being the most charismatic paladin around, yet he will probably be one of the weakest and stupidest, am I right? Cause if you put an 18 into cha, then you'd only have like 16 points left.... :P
#421

darkar_shadowood_dup

Oct 18, 2005 16:02:57
So he would end up being the most charismatic paladin around, yet he will probably be one of the weakest and stupidest, am I right? Cause if you put an 18 into cha, then you'd only have like 16 points left.... :P

He will be one of those that depends on his good looks to carry him through ;)
#422

ashina_warrich_dup

Oct 18, 2005 16:34:38
Hmm... unlike other PCs with 18 Charisma ;)
#423

zombiegleemax

Oct 18, 2005 18:56:53
If he does, then next character I make will be a Paladin with an 18 Charisma, Iron Will, Great Fortitude, and Lighting Reflexes..!!!! :lightbulb

Make him a halfling and you'll be good to go right?
#424

shatteredtower

Oct 18, 2005 20:44:48
You know, except for the Iron Will and Lightning Reflexes, you've just described Threfdil.
#425

zombiegleemax

Oct 18, 2005 22:29:30
Yay!! My son found the ID card! Now I can go rescue Professor Krane! :D Um... yeah, I kinda bought a GameCube... they, um, bundled it with a Pokemon game and...

slinks away
#426

shatteredtower

Oct 18, 2005 23:15:20


I'll be getting that next map up for the sewer-bound adventuring group soon enough. I think you're going to need it. ;)
#427

zombiegleemax

Oct 19, 2005 2:15:06
*rubs hands together*

If ever I could use a moment of ST's dice being considerate, it's on that dispel check...
#428

zombiegleemax

Oct 19, 2005 7:20:58
now I see a clear reason not to skimp on putting points into Charisma, even if you wish to be a sullen mean grumpy dwarf... good thing it depends on my Fort save, which is really good... bad thing is, right, ST's Rolls of Entrail-Oozing Terror!
#429

zombiegleemax

Oct 19, 2005 8:00:55
Now, indeed seems like the right moment to rage. I'll go do that.
#430

zombiegleemax

Oct 19, 2005 8:13:28
btw, the big rust 1 doesn't show up, I assume it in the square right next to Burleg
#431

zombiegleemax

Oct 19, 2005 9:54:41
I was supposed to work today, but yesterday afternoon they canceled my hours for today Oh well, more time for laundry and pokemon! :D

In other news, I'm still chipping away at Brodda, to get her back in the city for a visit!
#432

zombiegleemax

Oct 19, 2005 9:56:22
Tell her Burleg is back
#433

shatteredtower

Oct 19, 2005 10:14:32
btw, the big rust 1 doesn't show up, I assume it in the square right next to Burleg

That's correct. I must have goofed on that as well.
#434

zombiegleemax

Oct 19, 2005 10:18:11
That's correct. I must have goofed on that as well.

Attack!!!
#435

thosar_lueque

Oct 19, 2005 14:10:01
I leave here for a little while and look what happens (glances at the Sewers thread). ;)

How the heck is everyone doing? I'm well and glad to see so many familiar faces. I may be popping in every now and then to chat IC at the inns and shops. Nothing to amazing but it's a start.

Now I just have to figure out where I left myself.
#436

zombiegleemax

Oct 19, 2005 14:13:13
Hi Thosar! Absolutely no recollection where you left yourself! But after this long, does it really matter? :P Jump in and swim... ;)
#437

thosar_lueque

Oct 19, 2005 14:17:36
Hi Thosar! Absolutely no recollection where you left yourself! But after this long, does it really matter? :P Jump in and swim... ;)

You know that's not a very funny joke when I remember what happened to me when I was a dwarf and fighting goblins near Clerihew. Armor and water don't mix.

:D

Thanks Mirielle!
#438

zombiegleemax

Oct 19, 2005 15:16:00
Hey Thosar, welcome back. I would buy you a drink, but at the moment Aramil is dead.... and I'm waiting to come back to life, so you might have to take a raincheck or something ;)
#439

thosar_lueque

Oct 19, 2005 15:19:31
Hey Thosar, welcome back. I would buy you a drink, but at the moment Aramil is dead.... and I'm waiting to come back to life, so you might have to take a raincheck or something ;)

Thanks Aramil! Don't worry, I was dead once to. You'll get better. ;)
#440

zombiegleemax

Oct 19, 2005 22:12:31
Now I just have to figure out where I left myself.

On adventure in Clerihew. :P

But that adventure got shut down from lack of participation (not just you -- I've had a LOT going on for a long time now, myself), so you're back in the city and good to post whenever and wherever you care to.
#441

thosar_lueque

Oct 20, 2005 0:22:35
Thanks Shorn.

[Rant]
On a rather sad note it is my prerogative to inform everyone that the Customer Service and Registration Manager for GenCon SoCal does not understand all aspects of proper grammar. I received an email recently from him/her (as did many others, it was a mass-mail) which contained this bit of a sentence:

"If your still looking for a hotel..."

This makes me sad because GenCon is something I'm very excited about going to for the first time and this is the public image that is being portrayed. This is only one example of the grammar, punctuation, and/or spelling errors that have shown up in the GenCon public announcements over the past few weeks.

I realize to some of you this is rather nit-picky but for a convention the size of GenCon, couldn't they find someone better?
[/Rant]
#442

shatteredtower

Oct 20, 2005 5:55:15
Well, better at what, exactly? If my job is concerned with getting you into the convention and accomodations quickly and with a minimum of fuss, which is more important: being able to get you registered and into a room quickly or always catching the typos my spellchecker won't report to you?

People who know the difference between there and they're and their still make the mistake all the time, which is hardly surprising, considering how many people today are spending three hours a day at work replying to corporate e-mail. You just can't maintain the focus needed to catch things like that when you're expected to keep up with that much correspondence, especially when your supervisors, subordinates, clients, and shareholders would be more concerned if you overlooked other details more relevant to the company's well-being (or lack thereof). There's usually more danger in a misplaced comma than a "you're" when "your" was intended, at least in that regard.

The more I'm trying to do, the more I'm likely to make mistakes I know without a doubt to be mistakes, but it's like something an old woodshop teacher taught us: knowing can make us careless. He was very aware of the safety procedures for handling all of the powered saws, while also having one or two fingers reattached each year to show that knowing isn't enough. All things considered, I'd rather people took their time when making sure I had my registration confirmed and let the easily understood typos go. It's a matter of priorities, don't you think?

Anyway, the latest post in the sewer adventure is up, with both the successes and failures. Hopefully Natala won't lynch me for "airlifting" herself and two familiars into the middle of enemy territory. :P (On the other hand, if she feels she'd have left them behind, I hope she'll let me know and I'll adjust the post accordingly.)
#443

thosar_lueque

Oct 20, 2005 10:36:03
Indeed it is a matter of priorities, and when everything is said and done my room is booked I'll be glad that was the priority. As I mentioned though, this is only one example of the spelling mistakes that have been made in announcements and it's a running joke in two of the Yahoo! groups I'm a part of that relate to the Con.

That particular spelling mistake is one that is a pet peeve of mine so I know it is something I can over-react about. Like I just did. ;)

Natala was airlifted? Don't you mean Natala-ported? :D
#444

zombiegleemax

Oct 20, 2005 10:43:16
ST -- Nah, not going to lynch you, but I'll pick your brain later if I can catch you on AIM. I've been trying to post IC, but I'm having trouble figuring out what to do because I still can't get any of the maps working.
#445

zombiegleemax

Oct 21, 2005 6:00:02
I got the map to work by opening a quote of the post with the link and copy/paste it to the browser. Not sure if it helps and you may have tried already...but I hope you can get it working.

Natala-ported, haha! It seems we have been short of new Nata-names.
#446

thosar_lueque

Oct 21, 2005 13:30:29
So the spontaneous casting of domain spells, is that a Unearthed Arcana variant for clerics? I don't recall that being a "normal" 3.5 rule, cool as it is.

Also, is anyone going to GenCon SoCal this year? I'll be going and judging a bunch of RPGA Living Greyhawk games. It's my first time to a major Con! :D
#447

zombiegleemax

Oct 21, 2005 22:28:12
H'llo, Thosar. Welcome back.

Yes, the spontaneous domain casting is a house rule.

#448

thosar_lueque

Oct 22, 2005 0:55:20
Thanks gamis! Nice drawing.
#449

zombiegleemax

Oct 22, 2005 1:59:47
ST,

I believe in my post I was attempting to describe Zap's actions as chosen by the familiar, and the feeling Tynk had drawn from the unseen familiar's emotions. Perhaps I should re-word it, but the way I read it seems to say just that in a vague manner. Any suggestions?

Thanks.
~Tynk
#450

shatteredtower

Oct 22, 2005 11:50:58
Not at the moment, Tynk. Was just trying to get clarification, and I think yours here will suffice. Thanks.

Well, the tide appears to have shifted nicely on one front, but there's still danger on the second. We'll see if Tynk's summoning helps shift it back, or if the trio in the Room of Death ("Dun dun DA!") have the resources to quickly turn the tide themselves.

I will say this, however: they've done pretty well with the efforts made thus far. Boirin and NaShae might otherwise by very dead right now, and Gamis might have been in a lot worse shape. Blind isn't dead, and Boirin's still got a little bit of fight left in him while that rage lasts.

And I still can't rule out a cavalry movement from the other half of the party at this time. ;)
#451

zombiegleemax

Oct 22, 2005 15:11:17
Truly, though, I have never worried more about our characters ;) ...and am far from through worrying.

I get this vague feeling that after all Tynk has been through (and a great portion of that put himself through) he is lucky to have come this far... :D

~Tynk
#452

tyros_elessar_dup

Oct 22, 2005 17:51:23
Hey guys.

I know I should've said this earlier, but I just kept forgetting and using what little available time I had to attend to other, more pressing issues. I'm not going to be able to play in Garic's anymore, due to my studies, mainly. I've been caught flat-footed and took a sneak attack by math and physics, two very malicious rogues, so now I have to work triple-time to try and beat those two challenges. And I'm not even counting biology and portugues, which are also killer fighters. So, I'm not usually online now, and my AIM has started giving off an error.

I'd like to thank all those who took the time to aid me while I was here, and I can surely say that this is the best community I've ever been to. Hermy and the Horde will always be remembered as the funniest chars I've had the pleasure of playing with; Gamis, Kywin, Nashae and lady Dyer as the coolest adventurous group yet; the friendly host of rangers that runs amock the city; Sensandela and Tharoke, along with all the other people I've had the pleasure to meet. A special "Thank you" goes to the DM team, especially ST who has always helped when I needed and always tried to bring me back to the game, in spite of my lack of fondness for my character. I am trully sorry that I have to stop playing, but I simply do not have the time, not with school as it is right now.

So, a farewell to all of you, and good luck on you're dice rolls.

Tyros
#453

hermy_the_hero_dup

Oct 22, 2005 18:03:12
Can't say I'm sorry to have read that Tyros. I'm sorry to see you go, but at least its for a very good reason.

I guess that PM Minto sent you while you were typing out your farewell can be safely ignored. :-p
#454

shatteredtower

Oct 22, 2005 21:06:12
Sorry to see you go, Tyros, but I appreciate you letting us know what's going on. All we can do is wish you the best with your studies, which no one would argue (seriously, at least :P) aren't more important.

However, if you ever find yourself with even a moment free time, feel free to drop into Noise and let us know what's going on.

(And that goes for any other lurkers out there, former player or not. ;))
#455

zombiegleemax

Oct 23, 2005 1:36:41
You'll be missed and cheared on at the same time Tyros. Good luck with the battle/study.
#456

darkar_shadowood_dup

Oct 23, 2005 22:55:56
Do well Tyros!

Grats Tynk
#457

thosar_lueque

Oct 24, 2005 0:58:17
Congrats on the level Tynk! Here's hoping you can survive to enjoy it yourself. ;)
#458

zombiegleemax

Oct 24, 2005 8:33:53
I wanna see this Lich go up against the she-demon troll...

Rary's Telepathic link...best spell of its level. ^_^

Thanks for the 'grats.
#459

shatteredtower

Oct 24, 2005 18:29:34
Well, that's five fewer combatants I have to worry about in the sewer at the moment, including two spellcasters. It's not all going the party's way, but it's hardly going against them right now either.

It shall be interesting to see what happens next.
#460

zombiegleemax

Oct 24, 2005 18:52:13
Dang Well, I guess it's time for Ixchal to jump on the thing and bite it to death... and for me to start making a new character. Perhaps.
#461

zombiegleemax

Oct 24, 2005 20:42:50
Good luck Tyros! :D

Gratz Tynk! :D Now for some magical support right? :P

You never know miri. I thought for about a week that Boirin was going to die last time. Of course hes pretty close to it now.
#462

darkar_shadowood_dup

Oct 24, 2005 23:21:52
You know, I am glad Darkar learned his lesson about never going to the sewers after the first time.

Good Fortune to those down there!
#463

thosar_lueque

Oct 25, 2005 0:56:18
That thing is a lich?!

Rah rah ree kick the lich in the knee!
Rah rah ras kick the lich in the pants!
#464

zombiegleemax

Oct 25, 2005 1:14:31
"Sewers...for the high-stake adventurer." ~The Gutter Diggers
#465

codrian

Oct 25, 2005 3:53:29
Sewers still seem to be a deadly place. What's the score for the sewers now?
#466

zombiegleemax

Oct 25, 2005 9:33:00
Bah.. everyone is fine.. accept maybe NaShae.. I'll cleave this fellow to death in a moment and then Natala can cure up Miri :fight!:

ST, btw, I am doing that assuming I an duntangled from the web. Success or failure was not posted. :whatsthis


Sorry for the short small posts, with the funeral(no relation) last week, and the plague/mad cow/typhiod I got over the weekend I've been on the edge as far as rational thought, energy and typing ability.. but in the words of Costanza "I'm back baby!"
#467

zombiegleemax

Oct 25, 2005 15:16:26
Evening, folks. Don't mind me, carry on. I'll just go get my spiked shoes and lots of rope before I tackle the mountain of posts that await my reading. Yikes...
#468

zombiegleemax

Oct 25, 2005 19:34:50
Evening, folks. Don't mind me, carry on. I'll just go get my spiked shoes and lots of rope before I tackle the mountain of posts that await my reading. Yikes...

Presuming there's not a general Belgian internet strike to protest changing the retirement age? :P
#469

shatteredtower

Oct 25, 2005 21:07:27
Made an error on my last sewer post, misreading Gamis' entry (and not because it wasn't clear, G). Sorry, everyone. I shall have it fixed up shortly.
#470

shatteredtower

Oct 25, 2005 21:18:12
And... fixed. Boirin is now very much back in action.
#471

shatteredtower

Oct 27, 2005 23:17:09
Well, that's one front finished in the sewers. A shame about the web that's got the groups cut off from each other, though.

Gosh, whatever shall the remaining villain do now?
#472

zombiegleemax

Oct 28, 2005 7:22:23
dissapear in a puff of smoke?


Ignite the entire place in blue negative energy fire?


have us over for sardines and ginger ale?

The possibilities are endless
#473

zombiegleemax

Oct 29, 2005 4:40:35
Well, that's one front finished in the sewers.

And with a couple of near-deaths (stress near) only. Excellent.
#474

shatteredtower

Oct 29, 2005 16:25:10
Got some complications to sort out now. Could be away for the rest of the evening. Sorry.
#475

zombiegleemax

Oct 30, 2005 0:11:23
I'm not dead! I'm just in college! In the last few semesters. Holy crap theres alot to do.

But I have to to RL.

On the bright side, at least this semester is paid for!

The next one though............

But again, sorry I haven't been able to post often. I get so many things going in real life that I run out of time for some of the little fun things, like playing games. But I should have some time in christmas, maybe. (Sheesh, you'd think I'd have less time when out of the country. Go figure.)
#476

zombiegleemax

Oct 30, 2005 5:00:11
Spring Forward, Fall Back... Did Daylight Savings Time start today or end today? I appreciate the extra hour of sleep, but I still think Ben Franklin should be flogged...
#477

zombiegleemax

Oct 30, 2005 9:05:00
IS it one of those time changing days? Oh my goodness that would be wonderful.

And it goes Fall Back Spring Forward.

So we would get another hour if it were
#478

shatteredtower

Oct 30, 2005 15:06:30
Thanks for keeping us updated, Treetrip. Here's to success; may you know much of it.

Rough round in the sewers. I think I need to get my dice examined. On the other hand, they rolled well enough to let Gamis get three hits in and to keep most of the spellcasters informed of what's going on. I shall be considering actions very carefully at this point.

(I also need to map out that cloud. Uh... oh...)
#479

zombiegleemax

Oct 31, 2005 8:05:53
Boirin, once the smoke clears, try to remember to mention the 4th memeber of the party. danke
#480

jace_cornwall

Oct 31, 2005 11:31:52
*Sits down and twiddles his thumbs.*

My alarm clock is maintained by radio, and so beings how Arizona does not practice daylight savings time, my alarm clock was set an hour back over night, and I woke up at 9:15 AZ time, 15 minutes after my first class starts. but its fixed now because I changed it so that it shows the correct time.

*Twiddles thumbs some more. Drinks some water and thinks about going to get something to eat.*

Bleg...dorm food....blah.
#481

thosar_lueque

Oct 31, 2005 22:12:29
I'm with Mirielle, down with Daylight Savings Time!

On another note, you guys have the Lich on the run! Go team!

(Word to the wise if you decide to chase after him, mind the vomit. I think it causes a Grease effect in the square it lands in.) ;)
#482

shatteredtower

Oct 31, 2005 22:27:24
Thank you for mentioning that Thosar. It's worth addressing.

Okay, folks, I promise no grease-type effects here and that if I'm going to make them a side-effect of a situation like this, I will try to at least provide stronger hints that there's a danger, especially to those with good Spot checks.

Sorry those no Hallowe'en event this year, everyone. You may be curious to know that I've not forgotten about last year's event either, and would prefer to keep the efforts made (special thanks to Kywyn again) from going to waste. So, if at all possible (and not inconvenient to people), we'll get back to it.
#483

zombiegleemax

Nov 01, 2005 22:30:18
Although I think it does create a Nauseous Gas effect for anyone within 5 feet. At least from what I recall from my personal experience.
#484

zombiegleemax

Nov 01, 2005 22:41:15
are you talking about chili or burritos?
#485

tensek_vicar_dup

Nov 02, 2005 12:07:27
Maybe they mean Cauliflower.
#486

zombiegleemax

Nov 02, 2005 15:12:23
Arrghhh.... I'm so exhausted right now. First we had to come to work and hour early (6AM) to have a meeting about behavior problems in our shop. Then after getting off at 4pm, my buddy reminds me that I promised to help him move into his new apartment...which is convieniently located ontop of 3 flights of stair. He also had to go and buy the biggest dresser I've ever seen in my entire life. I can think of one word to describe the process of the two of us bringing that bad boy up...NIGHTMARE. The things you do for your buddies I guess.
#487

shatteredtower

Nov 03, 2005 23:29:10
Ouch, Driden.

Folks, I'm going to be pretty out of the loop for a few days. There are personal matters to which I must attend. Should be back Saturday, though possibly tomorrow evening.
#488

thosar_lueque

Nov 03, 2005 23:55:02
Hope things are well ST. Good luck and don't mind us, we'll be sure to get into trouble. ;)

I wanted to check with all of you and see if any are headed down to GenCon SoCal. I'll be judging a mess of Living Greyhawk down there and this is my first year! Yay! :D

Just wondering if I could put some faces to some names that I've known so long (or not so long, as the case may be).

So who's going?
#489

zombiegleemax

Nov 04, 2005 8:02:03
My Grandfather died yesterday afternoon. There will be a funeral in a couple of days, I also have a marching band competition tomarrow so I don't know how much I'll be able to post.
#490

zombiegleemax

Nov 04, 2005 8:26:42
My Sympathies Boirin *Salute*
#491

zombiegleemax

Nov 04, 2005 8:39:15
Boirin, I'm so sorry


As for me, nothing bad, just busy lifeness. Can anyone recommend a baker, caterer and seamstress in my area?
#492

jace_cornwall

Nov 04, 2005 13:56:20
My condolences Borin, I guess as everybody is putting up their schedules, I will jump on the wagon. I have many, many, many hours to work this weekend. weeeeeeeeeee and homework, can never forget the homework.
#493

zombiegleemax

Nov 04, 2005 17:20:20
My sympathies, Boirin. I know how you feel.
#494

thosar_lueque

Nov 06, 2005 2:46:16
I am sorry Boirin. Strength be with you.
#495

zombiegleemax

Nov 06, 2005 10:23:20
Sorry to hear about that Boirin

I wish happier times for you ahead.
#496

shatteredtower

Nov 06, 2005 11:07:17
Sorry for your loss, Boirin.
#497

hermy_the_hero_dup

Nov 06, 2005 13:52:16
Same here Boirin. Sorry for your loss and I hope the band competition went well.

On another note, cleaning your home can be very bad for your health. Especially when you don't read the labels on ALL the cleaning products you use.
#498

jace_cornwall

Nov 06, 2005 20:41:29
*Drags butt in and uses all strength to type this and a few posts in Nobodies*

bleg.....20hours of work over the weekend.....
#499

lucian_r_dup

Nov 06, 2005 21:33:23
Sorry to hear about your Grandad, Borin.

Congrats to all the levelees.
#500

darkar_shadowood_dup

Nov 07, 2005 0:27:39
'grats to beerkeg and Cassius.
#501

cassius_gaia_dup

Nov 07, 2005 7:35:43
Soars through the sky and eplodes with a deafening roar of thunder as he hits lvl 10 :D :D :D :D :D
#502

zombiegleemax

Nov 07, 2005 8:53:04
Ewww!

quickly unfolds an umbrella and hides under it from the falling mage-bits
#503

codrian

Nov 07, 2005 9:02:55
They don't build them like they used to.
#504

zombiegleemax

Nov 07, 2005 10:26:53
I believe Burleg will have 87 hps. Not bad for 7th lvl.
#505

zombiegleemax

Nov 07, 2005 15:38:11
Blue skadoo'd, we can too!
#506

zombiegleemax

Nov 07, 2005 15:50:38
A Dajuid sighting! OhMyGoodness!!
#507

zombiegleemax

Nov 07, 2005 15:56:27
Ayup... I still live! How goes it?
#508

zombiegleemax

Nov 07, 2005 16:10:18
It goes fine! :D I'm getting married in a few months...

Are you still in Astoria?
#509

zombiegleemax

Nov 07, 2005 16:17:26
So... I see you got divorced in the two years or so since we last spoke!

Congrats on the up and coming nuptuals! I wish you the best!

And yes, I still live in God's country on the other side of the rainbow!

I'm on AIM now too if'n ya 'awnt tah chat!
#510

zombiegleemax

Nov 07, 2005 16:56:32
No IM... I'm at work....
#511

zombiegleemax

Nov 07, 2005 17:17:58
No worries! I need to head off to work myself! No computer access there so this is most likely it for the week!

Ya'll have a great week!

Miss you all... Big hugs!
#512

shatteredtower

Nov 07, 2005 19:46:08
For those of you who might not know, Dajuid was one of the DMs who took over from the original set of shanks, Ryo, and Gawain (and later Mystic). I like to think of them as the First Administration, and the days of Dajuid and Rorschac (along with Mystic, Pi, and myself) as the Second Administration.

That means we're now well into the Third Administration (in which Kneyejailb took over from Magellan -- I wonder where he is now? :P). Hard to believe we're coming up on this game being four years old, though.

Anyway, the next time Dajuid's back this way, don't be afraid to say hello. ;)
#513

zombiegleemax

Nov 07, 2005 20:04:47
Movie references and cursed magic items were just the surface when Dajuid was concerned...


We miss you mate..


#514

shatteredtower

Nov 07, 2005 20:11:23
Okay, I just had to share this moment from Beyond the Walls. Kalthas has just been faced by a chorus joining hands and singing all around him, whereupon Driden comes up to ask what's going on.

Kal’thas looks up at the bloke and shrugs.

‘All I did was try and talk this guy into seeing what he was doing is wrong…and then I get this. ’

With a wince and a shudder, Driden look back to the semi circle and frowns.

If this is what happens when you talk to him about his wrong deeds then maybe you should just leave him alone. They don't seem like bad people and I would also prefer not to lose my hearing at such a young age.[/i]

Well played, gentlemen... well... played...
#515

zombiegleemax

Nov 07, 2005 21:45:40
:D Indeed. For that exchange, it was worth the wait!
#516

thosar_lueque

Nov 08, 2005 14:07:27
Hey Kywyn I just wanted to say that I have enjoyed your RPing of Hex. I hadn't thought of acting a familiar out the way you are him and it's very interesting. That's the cool thing about an online forum like GsC. I would think that few have an opportunity in a "normal" gaming setting to RP their familiar, especially one that can't talk. ;)

And the rest of you as well! That combat was masterfully played.

And to the DM that kept it all going! Good job ST!
#517

kywyn

Nov 08, 2005 22:23:38
Thanks, Thosar. I think it's all been interesting to read too. I think it's a strength of the boards format that you find yourself storytelling from different angles. I never really thought I'd be playing a frog when we started.

Gilgiga, your eagle post stuck in my head too.
#518

zombiegleemax

Nov 08, 2005 23:02:44
Thanks, I like the frog posts too, makes life in Garic's intersting.

I think the point of view alterations that the animals give a nice changeup to the fantastic charcters the city normally has en masse.
Not to mentition something tells me being a frog of warped spacial perception is impossibly fun.
#519

jace_cornwall

Nov 09, 2005 0:35:24
I really don't like it when I get cravings for peanut butter m&m's at near midnight....just finished studying for my physics test and I want m&m's....maybe i can pick some up at a store but I don't want to go look....
I guess i will just have to deal with it....And I agree, i do enjoy reading the animal posts.
#520

zombiegleemax

Nov 09, 2005 7:16:05
See that really neat and cool thing off in the distance..? It's the finish line. We are done with the combat, and the bodies found. Let's go ahead and get this thing done in the next couple of days. I've seen Aramil check the site just about everyday for last couple of weeks, and although it has been entertaining, Kywyn can play more than a frog and would probably like to get back to his main character. Now I know neither of these two chaps would ever complain about the precious time we are taking, but I know both of them are two of the most frequent posters to this site. For that reason alone we need to get this done. So, let's try to stop by and give the 5-15 minute dedication each and everyday until this it over with.

So, please give a post. Do not spend time telling us about your day in OOC or letting me having for this sentence.. that takes a few moments one could be spending posting in order to get these two dedicated and very long time players get back to the game....

I will take the first step.


P
#521

zombiegleemax

Nov 09, 2005 7:20:03
there now.. I have one in tow. ST if you wish for me to edit I will.
#522

zombiegleemax

Nov 09, 2005 9:39:27
I really don't like it when I get cravings for peanut butter m&m's at near midnight....just finished studying for my physics test and I want m&m's....maybe i can pick some up at a store but I don't want to go look....
I guess i will just have to deal with it....And I agree, i do enjoy reading the animal posts.

Maybe your pregnant... ;)
#523

jace_cornwall

Nov 09, 2005 10:38:53
Gosh i hope not....
#524

codrian

Nov 09, 2005 12:42:10
What happens if you don't get these M&Ms?
#525

shatteredtower

Nov 09, 2005 13:17:16
there now.. I have one in tow. ST if you wish for me to edit I will.

Nah, it was easy enough to work around it. I tried to help move things along a little further based on information provided by both Natala and NaShae in conversation, details that I hope will help in the long run. I added a bit of Tynk because, well, we haven't heard from him in over a week, but I didn't want to just write him out.

(Besides, I didn't have any convenient means of doing so. Be grateful. )
#526

zombiegleemax

Nov 09, 2005 14:09:16
Well it looks like the Dunskar brothers will be alive and kicking soon enough! :D
#527

zombiegleemax

Nov 09, 2005 14:39:02
Aye!

Sorry it has taken so long. It's been 4 months since we all died and a year come December since we all went on that trip..

Bleh!
#528

zombiegleemax

Nov 09, 2005 15:16:33
Wow, I didn't realize it was that long since we all went on that trip, time sure does fly by
#529

zombiegleemax

Nov 09, 2005 16:07:49
I'm back, I'll post something this evening, since you all seem to be doing so well without me for the moment. The funeral was sad and mildly depressing, but at least I got to get in touch with my relatives.

Anyway, I have to start my make-up work and once I've made a dent in it I will commit some brain power to some input on whats happening.
#530

zombiegleemax

Nov 09, 2005 17:50:10
ST, I'm was just browsing our boards, and I noticed something missing. What ever happened to the character information thread?
#531

zombiegleemax

Nov 09, 2005 20:04:25
Important Information Thread thingy... Right above the rules thread
#532

zombiegleemax

Nov 09, 2005 20:08:53
People seem to be awfully hard on Ulerian
#533

shatteredtower

Nov 09, 2005 20:29:20
Important Information Thread thingy... Right above the rules thread

Right here to be specific, but yeah, right above the rules thread.
#534

zombiegleemax

Nov 09, 2005 21:02:41
Oh heh, well they tried to hide it on me, those sneaky Wizo's.....
#535

jace_cornwall

Nov 11, 2005 22:56:51
Won't be about for the next two days. I have work over the weekend. So if you need me let me know right away so I can do what I can while I am still here. I will be up late as with what is typical of college students.
#536

zombiegleemax

Nov 11, 2005 23:16:11
People seem to be awfully hard on Ulerian

As a player, I like Ulerian alot, but he pushes alot of Boirin's buttons. It just means hes well played that he can irritate me so much.
#537

jace_cornwall

Nov 13, 2005 20:33:21
Ok ReallyoldMan. Um thanks for the complements but for future reference, Please don't create a thread to tell us that. Just post it in our noise thread. It would have been much more appriciated in this one. We prefer that only authorized threads are created, such as for adventure threads, and perticular places within the city so that we do not get threads that nobody posts to.
#538

shatteredtower

Nov 13, 2005 20:40:35
Got it covered, Jace. (I don't think he reads Noise anyway, because it might have been an acceptable post if he'd made it here. ;)) Sorry, I should have mentioned that I'd reported the thread, which is what we're required to do in cases like this. It's been reported like any other spam thread.
#539

zombiegleemax

Nov 13, 2005 20:55:36
Well it looks like I'm going to have a long week ahead of me, so I don't know if I'll be around much to see Aramil reanimated

I will try to drop in a couple times through the masses of homework before the long thanksgiving break.
#540

darkar_shadowood_dup

Nov 14, 2005 2:04:54
Aramil you are coming back as a Bugbear, and Oskar is coming back as Lizardfolk.
#541

shatteredtower

Nov 14, 2005 6:57:39
I hope your week goes better than you fear, AD. Not sure how long before the dwarves are seen to, but I'll see if I can't nudge them along by myself.
#542

zombiegleemax

Nov 14, 2005 9:03:34
Okay, I just had to share this moment from Beyond the Walls. Kalthas has just been faced by a chorus joining hands and singing all around him, whereupon Driden comes up to ask what's going on.

Well played, gentlemen... well... played...

:D Thanks alot for the compliment guys! Originally I wrote something completely different but later decided to post the current one for a little humor.
#543

tensek_vicar_dup

Nov 14, 2005 13:45:48
Aramil you are coming back as a Bugbear, and Oskar is coming back as Lizardfolk.

What if it's botched does that mean Aramil will be a Bugfolk and Oskar will be a Lizardbear?

Good luck with all the homework Aramil!
#544

zombiegleemax

Nov 14, 2005 14:34:30
Then I can add them to the attractions at Burleg's Circus of Amazing Creatures.
#545

darkar_shadowood_dup

Nov 14, 2005 17:36:03
Then I can add them to the attractions at Burleg's Circus of Amazing Creatures.

Shouldn't that be Burleg's Circus of Amazing stuffed Creatures?
#546

zombiegleemax

Nov 14, 2005 19:00:11
I keel'em, Tensek stuffs'm
#547

shatteredtower

Nov 14, 2005 23:42:15
Thanks for the post-shift there, Burleg!

And that's it for me tonight, at least for a few hours. I'm off to work soon.
#548

zombiegleemax

Nov 15, 2005 8:58:21
Thank you, indeed, Burleg!
#549

thosar_lueque

Nov 15, 2005 17:53:06
Howdy!

I just wanted to let everyone know that I am headed off to sunny California and GenCon SoCal as of 20 minutes from now! I don't anticipate having access to the Internet while there (or time for said access) so I'll just get to posting when I get back on November 21st. Wish me luck in not dying or killing too many characters.

Bye for now!
#550

shatteredtower

Nov 15, 2005 18:31:36
Have fun, Thosar!
#551

zombiegleemax

Nov 15, 2005 20:59:41
Thank you, indeed, Burleg!

I aim to please..
#552

cassius_gaia_dup

Nov 16, 2005 3:22:57
Yesterday Karin ,my wife gave birth to a little baby girl. We named her Thyra

In other news:
Typing with a broken finger is a pain.
#553

zombiegleemax

Nov 16, 2005 6:13:22
stop typing...




CONGRATULATIONS!!!!!
#554

zombiegleemax

Nov 16, 2005 8:36:20
Yesterday Karin ,my wife gave birth to a little baby girl. We named her Thyra

Yay!! Congratulations! :bounce:
#555

tensek_vicar_dup

Nov 16, 2005 11:25:34
Congratulations Cassius! :bounce:
#556

jace_cornwall

Nov 16, 2005 12:00:08
JUst needed to add mine to the mix.

Congrats!!! :pile:
#557

darkar_shadowood_dup

Nov 16, 2005 12:38:02
Congrats to the Mommy and Daddy!!!
#558

zombiegleemax

Nov 16, 2005 13:51:54
Congrats Cassius!!!! :D :D :D

And on a smaller note, my teachers decided to play nice and not give me any homework today :D
#559

zombiegleemax

Nov 16, 2005 21:50:02
Oh ho ho! Congratulations to Cassius and family!
#560

zombiegleemax

Nov 16, 2005 23:35:48
Gene Autry in The Phantom Empire! :D What a hoot! I loved it!! (Yes, watching it with one's children makes it much more fun. ;) )
#561

shatteredtower

Nov 17, 2005 1:13:33
My congratulations to Cassius, Mama Cass, and the little baby Gaia.

My apologies to everyone else. The next few days are going to be next to impossible for me, especially since I'm worn out from trying to keep up from the rest of this week as it is.

Fortunately, with all of the adventures concluded, the weekly lockdown can again be reinstituted. Oh, wait... darn it. Okay, after the WizOs have completed the prune, there will be a weekly lockdown. I'm not sure which day of the week it will be, just yet, however.

Yes, I'm sure someone is thinking, "In the time it took you to write this, you could have written a post," but it's not true. I will work on them in my spare time, but I can't promise you'll see the results before Monday. I'll try to have something up later tonight if I can manage it, however.
#562

zombiegleemax

Nov 17, 2005 7:33:45
Yes, I'm sure someone is thinking, "In the time it took you to write this, you could have written a post," but it's not true.

Hey! Wait a tic, are you talking about me?


Well for the record, there is a very big difference between mindless chatter and administrative posts.. of course mindless chatter is ok too, as long as it's balanced.. still, I don't make the rules for play by post rping... bah! I'll shut up now
#563

lucian_r_dup

Nov 17, 2005 13:23:05
Congratulations Cassius
#564

zombiegleemax

Nov 17, 2005 17:04:22
Congrats Cassius! :D
#565

zombiegleemax

Nov 17, 2005 17:52:39
3 days and I'll be in Cancun. For a week. Huzzah!

Hey, did Cassius have a baby? He did!

HUZZAH!
#566

zombiegleemax

Nov 18, 2005 4:04:41
Cheers Cassius!

Wow heres me thinking I’m drifting off into the archives. Sorry I hadn’t posted a reply Driden. The last few days have been a living hell with all the exams and all the revision stacken up around me. But I should be back into the flow of things in a few weeks.
#567

zombiegleemax

Nov 18, 2005 10:54:02
Sweetness Cassius! Congrats!

No worries Kalthas, I figured you either didn't see the reply or you were busy with RL. Me on the other just bought Magna Carta "Tear of Blood" for my Playstation 2 and it rocks! I only wish another game company other than Atlas made it. It would be even more awesome had SquareEnix made it. Hyung Tae Kim is probably one my most favorite artist ever! I'm also excited to try out Dragon Quest VIII. I hear it's supposed to be the number one RPG in Japan, completely destroying the sales made from any of the Final Fantasy games.
#568

zombiegleemax

Nov 18, 2005 12:44:01
That dwarf doesn't seem to want to have our findings valuated. Something about all the treasure belongs to the dead! Speaking of... will they be buried here or shipped back to their clan?

But me don't wanna die

Yea, and Dragon Quest series along with the Fire Emblem series have always been big hits over in Japan, just not as much in America.... Oh well.... I can't wait to try out the new Dragon Quest though, I loved the one for the GBA.

-Aramil
#569

zombiegleemax

Nov 18, 2005 19:19:09
Mirielle disapproves of resurrection & such. :P
#570

jace_cornwall

Nov 18, 2005 19:19:10
Well, I'm going to get out of here and go to work. I will be around for another half-hour or so. If I'm needed let me know. See y'all next week. And whoever will be leaving over the weekend happy turkey day.
#571

shatteredtower

Nov 18, 2005 21:36:32
Long morning. Woke up to do xp review tonight. Going back to sleep again. I thought my brother was coming in today?
#572

zombiegleemax

Nov 19, 2005 22:50:05
Congrats to Cassius and family.

Um, I have had quite an experience lately. My internet is turned off now, I am not working (on medical leave), and spent a weak in observation at the hospital with a torn artery in my neck (Krotic, I think the artery is called...an inner left-front one).

Now I am on a blood thinner (Coumadin) and am struggling through waiting for an appointment that will get me on track with physical theropy. I will be out of work for 4-6 weeks (maybe longer) and am certain not to have internet for very much of that time.

Good job in the sewer adventure guys, sorry I wasn't around to help. Shouldda polymorphed Tynk into an umber-haulk and tore through the webbing, or into a tiny sprite that'd be able to bypass it.

Imagine, Tynk the Sprite flying through the webbing an unleashing a lightning-bolt :op.

But ahhhh, the things you see on pain medication :P ...

Hope all is well with everyone. Again, sorry I didn't check in sooner. I will be around at my mom's house for the next few days, checking in regularly. No AIM however.
#573

shatteredtower

Nov 19, 2005 23:12:51
Eek. That's rough, Tynk. (Carotic artery, by the way, not that it matters.) I'm impressed that you survived. (Wait, that sounds too much like a BBEG.) I'm glad that you survived, but sorry for the difficulties it's given you.

On the other hand, speaking as a guy who underwent major surgery at 25, it can be quite the adventure once it's all done. Here's to the day it's behind you and one more tale to share with the world.

My brother didn't show up again today. Just as well, because this flu shot has given me a mild headache. At least I'm sleeping more because of it. I'm going to try for some more sleep now and see if I'm up to posting sometime overnight.
#574

zombiegleemax

Nov 20, 2005 1:01:38
I am quite the stir-crazy individual when it comes to being couped up in a hopsital bedroom, and it didn't help that they turned me into a pin-cussion. Other than that you are right, ST...it has been an adventure. I was blessed to have an abundance of visitors and phone-calls to keep me busy.

Those nurses sure did know how to interupt sleep before my REM cycle kicked-in. Got loads of sleep and hardly at an hour stretch at a time.
#575

zombiegleemax

Nov 20, 2005 4:58:42
That would be an 'ouch,' Tynk... Didn't your mommy ever tell you not to play under trucks?
#576

zombiegleemax

Nov 20, 2005 6:48:08
Just... too... strange...

Driving to work this morning, pulled onto the highway (still in town,) and a city police officer pulls me over. Apparently one of my headlights is out. He suggested a couple of stores where I could buy a replacement later today, I admitted I don't know how to replace a headlight :embarrass and... he gave me his business card and said I could call him after he gets off work and he'll come do it for me!
#577

zombiegleemax

Nov 20, 2005 8:44:04
Wow. I'm glad to hear you're ok, Tynk. Glad to see you're still with us too. *hugs* I know you're going crazy there, but rest and get better. That's too dangerous an injury to mess with.
#578

zombiegleemax

Nov 20, 2005 10:53:07
*Sokes in the love*
#579

zombiegleemax

Nov 20, 2005 18:55:49
Yea Tynk, you'd better take a long time to rest, cause that could be messy if something bad happens.

And congrats to all the levelees! :D
#580

zombiegleemax

Nov 20, 2005 19:48:15
Congrats you three on the level.
#581

zombiegleemax

Nov 20, 2005 21:27:10
Congo-Rats to the levelees!
#582

zombiegleemax

Nov 21, 2005 1:36:24
Cheers to the Levelees :P
#583

zombiegleemax

Nov 21, 2005 13:55:29
Whoo-hoo!! Hey guys I leveled up! I feel like crying...*sob*
#584

shatteredtower

Nov 22, 2005 12:40:32
My apologies to all of those who were waiting at the Church of Agathalos, but I've moved things along for Aramil in a different direction. If you need help sorting things out from here and figuring out what to do, please feel free to contact me.

I was hoping to get a reply up for Burleg as well, but I'm ready to drop now. I'll try to do that (and possibly something for Jace as well) after I've had my sleep for the day.
#585

zombiegleemax

Nov 22, 2005 14:45:08
A bear eh? Well this should be interesting indeed....

Well anyways I posted, so whenever you feel up to letting us know what Oskar come's back as, I'm ready.
#586

hermy_the_hero_dup

Nov 22, 2005 15:41:27
I'm betting he comes back as an otter. Otter Dunskar and his brother Bearamil.
#587

zombiegleemax

Nov 22, 2005 16:01:40
I'm betting he comes back as an otter. Otter Dunskar and his brother Bearamil.



Unless he comes back as a dachshund -- "Oh I wish I were an Oskar Myer wiener (dog)..."
#588

tensek_vicar_dup

Nov 22, 2005 16:12:48
I think I know what he comes back as. :D
#589

shatteredtower

Nov 22, 2005 19:50:18
"Gone, gone, oh form of dwarf,
Reincarnation metamorphed!"

Bonus points to anyone who recognizes the original influence for that rhyme.
#590

zombiegleemax

Nov 22, 2005 19:57:20
Hamlet!

I can't believe it.. they are not dwarves.. I hope you wanted that or something similar Aramil.
#591

shatteredtower

Nov 22, 2005 22:04:30
Okay, Nanashi's character sheet should be fixed now. Thanks for pointing that out, Tensek.
#592

shatteredtower

Nov 23, 2005 7:34:34
Ran has brought his young kobold ward here...

I can't help it. I'm seeing Zeppo in a red vest with a yellow cape and green shorts. And I'm hearing Adam West talking to him.

This is not in any way a criticism of the post or its wording. I just keep having the words "Burt Ward" come up in place of "kobold ward" when I read it.
#593

thosar_lueque

Nov 23, 2005 12:22:32
Yeah! The dead have been returned! And yay for the levelees!! :D

My vote is to buy an Elixir of Love for Aramil and Anaya. ;) Hey, they've both been brought back as animals!

I'm off to the Boarding House!
#594

zombiegleemax

Nov 23, 2005 12:35:39
And they both start with A's how perfect :P
#595

zombiegleemax

Nov 23, 2005 16:41:00
I can't help it. I'm seeing Zeppo in a red vest with a yellow cape and green shorts.

Not unless he went to see Minto's tailor. ;)

This is not in any way a criticism of the post or its wording. I just keep having the words "Burt Ward" come up in place of "kobold ward" when I read it.

I wouldn't have thought so, ST. But if there are any particular points about Ran and Zeppo's relationship I should know, I'd be glad to hear them. So far I'm just making some assumptions which I hope are ok with the DMs.
#596

zombiegleemax

Nov 23, 2005 18:12:45
Nanashi thanks ST and Tensek for fixing his character sheet. He can read it much easier now and in that too there will be strength! Oh ho ho! Now if you will excuse him he needs to go get shot at for a little while. Some people are so ungrateful for the opportunities you give them. At least this keeps them from bothering Had Thansen again.
#597

tensek_vicar_dup

Nov 23, 2005 21:20:01
A hearty welcome to both ST and Nanashi. :D

Always glad to help. ^^
#598

jace_cornwall

Nov 24, 2005 12:14:34
Wow I thoght I was short to begin with.....but I am definitly not as thick at a tree trunk, like I used to be.....But thats fine, I will have fun with this.... :D ....Oh I will not relly be around for the next week, I am going to enjoy my vacation. So I will see you all next week. Happy Turkey day!!!
#599

tensek_vicar_dup

Nov 24, 2005 12:54:38
Yes have a happy Turkey day well at least to everyone who's celebrating Turkey day today.

Backwards Americans. :P
#600

zombiegleemax

Nov 24, 2005 15:49:37
We're not backwards.. we're slow. :P
#601

tensek_vicar_dup

Nov 24, 2005 17:40:40
You're all crazy is what you are. :P
#602

zombiegleemax

Nov 24, 2005 21:59:00
Even me? I didn't even do anything!

Happy Thanksgiving to you all! I miss you, but life has its demands here in St Louis. I hope somebody's been keeping an eye on the Inn. I may be back sometime in the not-so-distant future.

In the meantime...I have 4 lbs of leftover rib roast to deal with. I love this holiday.

--Maelut
#603

shatteredtower

Nov 25, 2005 11:20:43
Good to see you in the neighbourhood, Maelut! Feel free to drop in again anytime.

Well, yesterday was long. I got called in two hours early and wound up staying an hour late because there was a mass of meetings and it took forever to get everyone signed in. Normally, we'd have two to three pages for the day, but it's been four pages a day since Monday, and today we broke seven.

Parking was a nightmare. Good thing I walk to work. :P

But I'm done. I'm beat and I'm going to bed. I'll try to get a few things posted tonight, but no promises.

OH! One other thing. With so many adventures finally wrapped up... lockdown resumes. After some conferring, we're going to hold it on Thursdays now.
#604

shatteredtower

Nov 25, 2005 22:25:55
Eek! I hope no one thought I meant that today was a lockdown. Lucian, I see you lurking... :P
#605

zombiegleemax

Nov 25, 2005 23:26:20
Six days in Cancun. Even harder on the body, six nights in Cancun.

I'm going to sleep for a month.
#606

zombiegleemax

Nov 26, 2005 23:27:23
Just checking in.
*Waves*
#607

zombiegleemax

Nov 27, 2005 10:39:36
Hey there Daleah :-) I don't think we've met before, so it's nice to see you on the board! I'm slowly de-lurking. It's hard...I think I need a cookie to make it through this.

In case anyone was wondering: Yes, buffalo does make excellent stock. Although I keep getting strange looks from the other people in my dorm. I'm used to that. Back to the stove!
#608

zombiegleemax

Nov 27, 2005 10:58:14
Well I finally posted concerning Oskar, however that will be all I can do today, between Christmas shopping and my girlfriend, I don't have much time now, however once I get back into school, I should be able to post once I get home from school. :D

Oh and ST, I need to talk to you about fast forwarding time, cause there are a couple concerns that I have about Aramil's and Oskar's new forms. I'll pm you them when I get the time.
#609

shatteredtower

Nov 27, 2005 14:07:47
Buffalo makes good anything you can think of using beef in. Anything.

Still got some wandering to do today. I promised myself I'd try to score an AA on Heaven is a '57 today, since it would be a nice birthday gift to myself, so off I go.

And this one's the 39th, which means, when you think about it, that I start my 40th year today. Also, there's ony a lunar month until Christmas, and people tend to do a double take when I'm in their vicinity, what with the whitening beard and the jingling bell attached to my key chain. All I need is another fifty pounds and a red suit at this rate.
#610

zombiegleemax

Nov 27, 2005 16:18:29
*is very happy Thursdays are lockdown days*
#611

shatteredtower

Nov 28, 2005 1:21:56
Speaking of which, has anyone seen kneyejailb since last Thursday?
#612

zombiegleemax

Nov 28, 2005 6:30:36
Opens the basement door and pokes the bound halfling with a long pointy stick, eliciting only a pained groan.

"Nope, no idea where he is."

Closes the basement door.
#613

hermy_the_hero_dup

Nov 28, 2005 7:33:55
Speaking of which, has anyone seen kneyejailb since last Thursday?

A little bird told me he took his computer to a friends on wednesday, then got taken down by a very nasty flu bug, and hasn't had the energy to put it back together yet. Since he had to go to work today I'm betting he gets it put back together when he gets home tonight. Hopefully he'll even feel up to posting.
#614

jace_cornwall

Nov 28, 2005 14:18:37
That little bird knew a whole lot. I like our MIA friend have something in common, My brain is feeling as ST so puts, a little bit fuzzy.... Classes are not going the smothest at the moment, and I am still thinking about how i want to do Jace's next post....its going to be a little weird to wake up and see your body bloody and dead laying on a table. Be several inches closer to the ground then he is used to and to have a compleatly diffrent body. Jace will be mor econfused then normal I imagin.
#615

zombiegleemax

Nov 28, 2005 18:49:50
I've had a bit of bad luck it seems. I'm going to the doctor tomorrow, if I can get in. Seems I've gotten strep. I'll try to check, but as I've had some nasty fevers, I may be out a while.
#616

zombiegleemax

Nov 28, 2005 19:06:06
Best wishes on feeling better, NaShae! If your throat's feeling nasty, I'd recommed adding crushed dried blackberries to hot water. It's like tea, but much better for you. Old family tradition.

Brandy helps too.
#617

jace_cornwall

Nov 29, 2005 0:39:54
There will be a few more additions to Jace's waking up, just not tonight Well that will conclude the evening for me. night to everyone.
#618

zombiegleemax

Nov 29, 2005 20:44:03
My life is falling apart right now. Sorry I haven't been around in a while. I haven't even been able to check in, and I have no idea how long it will be before I can again -- anywhere from a week until indefinitely long.

Good luck to you all in the city. ST/Hera/Kneyejailb, if you want Natala out of the city for the meantime, feel free. Otherwise, NPC as needed (as always, though this time that includes taking her on adventure if her skills are required) and otherwise leave her quietly tending shop.
#619

zombiegleemax

Nov 29, 2005 21:08:14
I'm sorry to hear that, Natala Best of luck to you...
#620

zombiegleemax

Nov 30, 2005 8:25:09
I hope things get better quickly. I'm sorry you're having problems. *hugs* Do what you need to, we'll all be here when you get back.

Thank you to those who were concerned for me. I am feeling better. Staying out for today, then going back to work tomorrow.
#621

zombiegleemax

Nov 30, 2005 16:01:22
Best wishes for everyone, especially those not in their happy place. *offers hugs all around* I'm still pretty busy, but I should be able to make at least one IC post tonight.
#622

zombiegleemax

Nov 30, 2005 17:36:26
For those of you trying to catch Shae IC, she's in the elsewhere thread between the graveyard and the Iron Wolf. Feel free to stop her.
#623

zombiegleemax

Nov 30, 2005 18:31:22
Oh ho ho! Nanashi would be happy to stop NaShae if he was not in the middle of a fight. He wishes her a safe trip!
#624

shatteredtower

Nov 30, 2005 19:01:34
Probably just as well you don't, Nanashi. I don't think Tensek and NaShae are currently synced in time. We will get that sorted out yet, however.

Phone call from my sister woke me up too early, so I may not be around long enough to get anything done tonight. But I'm reading right now to see what I might be able to do.
#625

lucian_r_dup

Nov 30, 2005 20:12:02
Hello all.

Well, boy were they right when they said that high school is nothing like university. I'm surfacing from tests and exams ar next week. Sorry for disappearing.

Chris
#626

shatteredtower

Nov 30, 2005 20:25:09
Yeah. Congratulations on finding the surface again, though. Just remember what you learned about pacing in future ones.
#627

zombiegleemax

Dec 01, 2005 15:23:40
Speaking of college, I just found out today that I've been accepted into Penn State Main College :D

Now I don't have to be anxious about whether or not I've been accepted or not :D

I'll be around to post and stuff.
#628

zombiegleemax

Dec 01, 2005 15:41:18
Many congratulations, Aramil! Stop by Nobody's once I'm back, and the first cookie is on the house :D
#629

zombiegleemax

Dec 01, 2005 16:07:10
Congratulations.

Prepare to have your ignorance stamped out

#630

cassius_gaia_dup

Dec 01, 2005 23:24:36
Congrats from me as well.

As for me, my right hand is still in a cast and typing with my left hand takes Ages .

My wife and our newborn baby are doing great. I'll post a line to a few pics once I get full control over all my keyboard abbillities again. should be only a few more weeks.

I'll be lurking around
#631

zombiegleemax

Dec 02, 2005 18:27:29
Nanashi wishes Cassius a speedy recovery!

Nanashi might not have time to post this weekend. He apologizes to everyone for the bad timing because he knows you all want to see how Tensek vs. Nanashi turns out. Oh ho ho! Do not worry! It will still be a match to remember but your hero will of course triumph in the end! Oh ho ho!
#632

tensek_vicar_dup

Dec 03, 2005 13:19:28
Best wishes to your recovery Cassius.

And hoping things work out better for you as well Natala.

Hmmm well no worries Nanashi usually I don't post on weekends either. ^^
#633

zombiegleemax

Dec 05, 2005 21:26:30
Congrats to all the levelees!

I have like 4 test's tomorrow, so I'm going to give the GM's Oskar's update for his level, then go to sleep.

See you all tomorrow
#634

zombiegleemax

Dec 06, 2005 14:45:58
Hey everyone, if your bored then come out to the Lat Lich Inn and meet the two new guys :D
#635

tensek_vicar_dup

Dec 06, 2005 16:38:19
I'd love to make fun of your silly Hair Driden but I'm haveing a starign conmtest with Nananshi which is actually great fun. ^^

Maybe next time!
#636

cassius_gaia_dup

Dec 07, 2005 14:00:01
congrats to the levelees :D and thanks for the good wishes. The cast comes of next monday, they'll tape my ring finger and my pinky together for support but it will be great to be rid of the cast
#637

zombiegleemax

Dec 07, 2005 14:48:06
I'd love to make fun of your silly Hair Driden but I'm haveing a starign conmtest with Nananshi which is actually great fun. ^^

Maybe next time!

Silly hair For your information, Driden has very nice hair. He uses the best in hair care products!
#638

zombiegleemax

Dec 07, 2005 20:43:47
I'd love to make fun of your silly Hair Driden but I'm haveing a starign conmtest with Nananshi which is actually great fun. ^^

Maybe next time!

Nanashi and Tensek will make it a contest bards will sing about for years to come! Oh ho ho! Nanashi just needs to make sure they get the words right!
#639

tensek_vicar_dup

Dec 08, 2005 12:06:18
I'm sure he does Driden it still doesn't make him look any more like a skeleton. :P

Oh yes Nanashi! Now if only we could find a bard worthy of the tale.

Congrats Levelers!
#640

zombiegleemax

Dec 08, 2005 20:24:36
If only Nanashi knew any bards! Does Tensek know any bards?
#641

tensek_vicar_dup

Dec 08, 2005 22:37:25
Tensek knows of two bards!

Minto and Brodda! Both very good bards.
#642

shatteredtower

Dec 09, 2005 1:37:05
Running on an hour's sleep tonight. It's going to be a long shift...

Since I've also got other events going on this weekend, it's probably going to be a few more days before I can tend to other things going on here.
#643

cassius_gaia_dup

Dec 12, 2005 14:55:19
Hooray the cast is gone, my precious right hand has been freed from imprissonment in plaster after 4 horrible weeks!!!!!

O glorious day, that I may type freely once again
#644

lucian_r_dup

Dec 12, 2005 16:49:48
Hooray for free arms. I'm glad you're better Cassius

Half way done exams. I get to go home soon. :bounce:
#645

jace_cornwall

Dec 14, 2005 18:47:35
finals are over now... now its off to work I go.
#646

zombiegleemax

Dec 14, 2005 21:41:23
Sorry for not being around much.... My computer was on the fritz, I was sick today, and I had some catching up to do with schoolwork, I will however be around by the end of the week.
#647

zombiegleemax

Dec 15, 2005 21:03:49
I, too, suffer from being busy syndrome. More finals tommarrow and then I leave for Coventry on Monday so I don't know how available I will be over the holidays.

Merry Christmas everyone.
#648

darkar_shadowood_dup

Dec 17, 2005 0:16:20
*is buried under work and is desperately seeking a snorkel*
#649

zombiegleemax

Dec 17, 2005 2:13:34
Colapses under his own weight.

Ung, expect to see me around here more often again, I've now got the time to devote the energy to properly posting here now that I've finshed of my Eagle rank.

In other news, today I am now 18. Go me.
#650

zombiegleemax

Dec 17, 2005 7:22:14
I broke my car!
#651

zombiegleemax

Dec 17, 2005 12:52:51
Is it me or it just a bad time of year for posting?
#652

zombiegleemax

Dec 17, 2005 17:43:05
I suppose.. depends on where you post! :P

Things seem uber slow here at the moment.
#653

kywyn

Dec 19, 2005 1:05:00
Just keep thinking of ideas, and we'll get things rolling again. =)

---

A new character portrait:

IMAGE(http://www.telusplanet.net/public/luchong/images/kywyn_v2t.jpg)
#654

zombiegleemax

Dec 19, 2005 6:52:10
holidays are hell on rpgs
#655

zombiegleemax

Dec 19, 2005 11:12:18
In case any of you were wondering what Burleg looked like before the troll got him..


Here he is protecting his treasure.


"Keep yer grubby paws off my booty"


IMAGE(http://img315.imageshack.us/my.php?image=bradleg8mc.png)


BTW, thanks Kywyn for the photo help.
#656

shatteredtower

Dec 20, 2005 23:49:36
Experiencing major computer difficulties at home. I can't be certain, but this may take me out of commission for a few weeks.
#657

hermy_the_hero_dup

Dec 21, 2005 0:37:40
Experiencing major computer difficulties at home. I can't be certain, but this may take me out of commission for a few weeks.

Bummer.

Got a bit of bad news from my doctor today, but no where near as bad as I was expecting. Not going to go into details about it, but if anyone can explain to me why popcorn does not count for getting your daily dose of fruit and vegtables, it would be greatly apprciated.
#658

zombiegleemax

Dec 21, 2005 6:58:53
It is a grain. The very word 'corn' means grain. Maize is the specific grain that you are talking about. Basically American 'corn', again properly called maize, is nothing but really big grass.
#659

zombiegleemax

Dec 22, 2005 23:41:47
Interesting post by ur_lord_jerod, is he new?
#660

kywyn

Dec 23, 2005 1:58:13
The name isn't in the the census list, maybe he just hasn't read the stickied threads.
#661

cassius_gaia_dup

Dec 23, 2005 3:46:07
I wish you all a Merry Christmas, I'll be out till after the X days since I'll be cooking 2 big dinners :D
#662

shatteredtower

Dec 23, 2005 7:16:19
And Season's Greetings to you as well, Cassius.

Yeah, it was an interesting post, but he never contacted us first. I'll report it shortly.
#663

zombiegleemax

Dec 23, 2005 15:46:20
Interesting post by ur_lord_jerod, is he new?

:D I just got the mental immage of about half the city watching jerod wander about the inn, then go upstairs. No one says anything, then Driden turns and says to a large brown bear "is he new?"

pheew, I needed that
#664

zombiegleemax

Dec 23, 2005 17:44:03
Working a lot. Dealing with life. Trying to figure out a knitting pattern... Well, my daughter needs legwarmers for ballet class. :P
#665

zombiegleemax

Dec 23, 2005 19:44:38
:D I just got the mental immage of about half the city watching jerod wander about the inn, then go upstairs. No one says anything, then Driden turns and says to a large brown bear "is he new?"

pheew, I needed that

Lol! Thanks for the laugh Gilgiga.
#666

zombiegleemax

Dec 24, 2005 9:34:27
Sorry for not being around much, the last week before the break was hectic in school, but I should be able to get in a couple of posts to get Aramil back into the swing of things after sunday.

Merry Christmas Everyone :D
#667

zombiegleemax

Dec 24, 2005 23:26:00
MERRY CHRISTMAS GARICS!!!!

I hope everyone has a good holiday this year.

I know I havn't been around lately but I assure all Tynk's fan out there (there's gotta be one...any takers?) will see him back sometime soon. I miss you all bunches :D .

I will be around tonight and tommorow some. Last time I was here I ended up not being able to say bye. Turns out I ended up back in the hospital with a severe flu later that night and this is the first time I have been around internet since. I am doing much better now, and expect positive results on my CAT-scan in three days. Then back to work and no more being broke, I can't wait.

TTFN

~Tynk
#668

zombiegleemax

Dec 25, 2005 23:59:44
Sheesh, where's everyone been today? You'd think it was a holiday or something... :P
#669

zombiegleemax

Dec 26, 2005 3:19:21
Yea I know tell me about it.
#670

zombiegleemax

Dec 26, 2005 16:59:22
We wish you a merry christmas
We wish you a merry christmas
We wish you a merry christmas
and a new vorpal sword

Good tidings we bring
To roll 20's on things
We wish you a merry christmas
and a ha-ppy new yeeeeeeeeeeeeeeeeeeearrrr

Firework
#671

zombiegleemax

Dec 26, 2005 21:49:34


Well it looks like I won't be able to play Aramil any more.... due to some new complications in my life I won't have any time to spare to play Aramil, thus he will have to become an NPC for an extended period of time. Perhaps one day in the future I'll be able to come back and pick up where I left off, but for now I can't. It's been a pleasure playing with you all, and I had lots of fun doing it. I wish all of you good luck, and I hope to see you in the future.

Your friendly dwarf (well now your friendly bear ;) )
-Aramil
#672

zombiegleemax

Dec 26, 2005 22:37:42
I'm sorry to hear that, Aramil. Best wishes with your complications...
#673

shatteredtower

Dec 26, 2005 22:50:46
Indeed. Thanks for keeping us informed and I hope things improve. Sorry to keep you waiting so long on replies, but my life has been trying to get my attention for the last month, and it seems awfully tired of coming a distant second (or third or fourth...) to running this game.

To that end, I'm going to have to seriously reevaluate how I handle things and what people can expect of me, what I need to run, what I need to delegate, and what really needs to be coordinated before it goes into play.

And I still need to make sure this machine is running reliably before I'm ready to do all of that.
#674

zombiegleemax

Dec 27, 2005 9:39:33
As little as I've been around I'll miss you. So lets get smashed together, eh? :p

Well, barring that, do well with what you do Aramil.
#675

cassius_gaia_dup

Dec 27, 2005 13:57:05
Sorry to see you go Aramil, good luck with the rest of your life and hopefully we'll see you again someday in that distant dark place we call the future!!


On another note, Cassius is still hanging around at the Tower so if anyone feels the need to get tangled in the affairs of wizards, come and visit us :D
#676

zombiegleemax

Dec 27, 2005 17:30:00
What Aramil, Driden and Kal’thas wont get to drink a keg! Let the side down. Where just gona have to pay that clerk at the Tower a visit and get him in on it :P. I wish you the best of luck Aramil.
#677

zombiegleemax

Dec 28, 2005 14:03:14
Hello. I'll be replacing Mirielle in the near future.
#678

lucian_r_dup

Dec 28, 2005 16:52:24
Hello all.

Life's getting back to normal. Hope to see you again soon Aramil.


Hope every one had a good Christmas.

Chris.
#679

zombiegleemax

Dec 29, 2005 6:40:03
Hello. I'll be replacing Mirielle in the near future.

Pardon?


Happy Holidays all. Aramil, I can't help but feel responsable for at least some of your reasons for going. So I must appologise, stupid Skandiavian(sp) dice!

ST no worries, I'm sure most of us know what it's like to have to put the fun stuff on hold for a while when we need to regroup in the real world.

THAT SAID, everyone, now is the time for plotting and planning. Help out our busy DMs and be thinking of short and long term goals for your characters.


P
#680

hermy_the_hero_dup

Dec 29, 2005 8:12:15
THAT SAID, everyone, now is the time for plotting and planning. Help out our busy DMs and be thinking of short and long term goals for your characters.

And try to include other players in your plots and plans. The DMs do not have the resources for solo adventures. It makes our job a lot easier when we only have to keep track of one group as opposed to five.

The game is built around players interacting with other players, so whenever possible please do. You do not always get more experiance interacting with DMs, and DM ran NPCs. Sometimes you even get less. And sometimes you wear DMs out when you expect them to respond to every post you make. If you don't actually need a DM to do something, take some iniative and do it yourself. Please.
#681

hermy_the_hero_dup

Dec 29, 2005 8:26:51
And yep. I'm just as guilty as a some of the rest of you. And I know better.

Bad Halflings! Bad Halflings! No pie for you!
#682

codrian

Dec 29, 2005 8:46:49
I'm stuck.

Can you discipline bad halflings with rolled-up newspaper?
#683

hermy_the_hero_dup

Dec 29, 2005 8:51:42
Depends. Best if you leave the funny pages out when you do it. It gives them ideas.

.o0(I used the phrase "funny pages". I'm turning into my father. Help!)
#684

zombiegleemax

Dec 29, 2005 10:08:38
Pardon?


P

Replacing Mirielle, not Scheherazade.
#685

zombiegleemax

Dec 29, 2005 10:14:33
As in you will not be playing that character anymore? Maybe I missed a post. *goes to look*
#686

zombiegleemax

Dec 29, 2005 10:55:04
That is correct. Mirielle is being retired.
#687

codrian

Dec 30, 2005 4:39:10
.o0(I used the phrase "funny pages". I'm turning into my father. Help!)

Next thing you know, you'll be cursing the youth of the day. :P
#688

lucian_r_dup

Dec 30, 2005 14:33:26
Sorry if I was a bit brief in Nobody's, but I am not going to have any internet for the next three days.

Happy New Years.
#689

zombiegleemax

Dec 31, 2005 13:06:12
That is okay, Lucian. Nanashi is not going to have much time for a few days either. He thinks maybe he should not have started New Year's celebrations a day early. Oh ho ho! Ow! Nanashi should not laugh too loud right now.

Nanashi is returning to Had Thansen's place now but if Kneyejailb has something else he needs Nanashi to do he can let Nanashi know. If not then is it okay for Nanashi to run the rest of the night there by himself? Nanashi needs to take care of a few things in game soon but he can do those on his own if that is alright. If anyone else wants Nanashi's let Nanashi know. The great sorcerer is here for you! Oh ho ho!

Ow. No more laughing or shouting for a few more hours, Nanashi. Happy New Year everyone.
#690

kneyejailb

Dec 31, 2005 16:47:31
Nanashi is returning to Had Thansen's place now but if Kneyejailb has something else he needs Nanashi to do he can let Nanashi know. If not then is it okay for Nanashi to run the rest of the night there by himself? Nanashi needs to take care of a few things in game soon but he can do those on his own if that is alright. If anyone else wants Nanashi's let Nanashi know. The great sorcerer is here for you! Oh ho ho!

It would be very appreciated if you could do those things on your own. I haven't been able to put enough into the game recently as the players I've been dealing with deserve. The scene will be much more entertaining without my imput, and I'm in the mood to be entertained.
#691

kywyn

Jan 01, 2006 23:21:31
Couple of bards for celebrating:

IMAGE(http://www.geocities.com/kywyn744/color/GsC/newyear06a.txt)

#692

zombiegleemax

Jan 01, 2006 23:40:35
Kywyn, that's beautiful! :D
#693

zombiegleemax

Jan 01, 2006 23:46:22
That is gorgeous, Kywyn. (Someone told me to peek in here to see this. )

Happy new year to you all. I'm hoping I can return here before too much longer. I'm hoping a lot of things, though, and I have no idea which of them will be true. At least I was successful in repairing my computer.
#694

zombiegleemax

Jan 02, 2006 12:19:33
Well, I'm back from England. I need to do some catching up since I didn't want to run my Aunt and Uncle's bill through the roof while I was there; anyway, the dial up might have triven me insane.
#695

darkar_shadowood_dup

Jan 02, 2006 15:55:49
Nice one Kywyn.
#696

zombiegleemax

Jan 03, 2006 0:39:03
Well I'm back from New Jersey, that's got to be some of the preittiest countryside I've seen, once you get out of the ceasepit that is the city there.

I hope your new years was as beautiful as mine.

Can't wait to see what this year has in store for this city.
#697

zombiegleemax

Jan 03, 2006 8:39:07
Kywyn, that is indeed very lovely!
#698

shatteredtower

Jan 03, 2006 8:47:02
Aw, that's sweet, Gilgiga.

Love the art, Kywyn. Thanks again.

Working a day shift today, which means I've had to flip my schedule, and will have to flip it again tonight, since I'll be back in eight hours after I get out of here. Not too much longer, though.
#699

zombiegleemax

Jan 03, 2006 22:17:22
This evening, my son learned an important lesson about gravity. Radio/tape deck + top bunk + cat = radio falling on, and breaking, tempered glass chessboard.

Poor kid, at least the pieces survived, but he has a strong appreciation for artistic value and it fit his concept of 'beautiful'. Now, I have a portable roll-up style chessboard (not that I actually possess the patience for the game, but he likes it,) but I'm going to have to hunt up another 'beautiful' one for him.
#700

zombiegleemax

Jan 06, 2006 13:46:19
Hello all.

I’m just wondering, since the site is so dead nowadays, who all considers themselves active players. I suppose it’s a rather strange thought, but the character list has seen a bit of neglect, and it seems like only a handful of players are even playing on a regular or semi-regular basis. For example, I gave a rough count of players, and out of the 49 on the list, only about 15 have posted in the past couple of months. Some of those have even officially left. Others posted for a while and seemed to have stopped. Some have put their status on hold. Some of the 49 joined a long time ago, like this summer, and never got to lvl 2 which explains how involved they’ve been.
I’m not trying to bring out negatives here, but I think it needs addressing. So if you would, please post here your status. Right now we have 3 fulltime DMs, and a couple help-out-adventure DMs. Give a hand and sound off.
#701

codrian

Jan 06, 2006 13:53:08
Around, at least take a look in here on most days.
#702

tensek_vicar_dup

Jan 06, 2006 14:02:05
I'm around for pretty much most of the day although I haven't done too much posting as of late I'm working on fixing that...
#703

zombiegleemax

Jan 06, 2006 14:32:48
Well, as I've mentioned, my own pc is retired and the new one waiting in the wings.
#704

kywyn

Jan 06, 2006 14:44:58
I'm around to check in most days too.
#705

zombiegleemax

Jan 06, 2006 16:25:06
Well, and there's me. I seem to have rejoined the group.
#706

zombiegleemax

Jan 06, 2006 18:36:03
I try to check in when I have time and energy. Sometimes I don't make it, but usually a few times a week.
#707

cassius_gaia_dup

Jan 07, 2006 2:04:53
Stands to attention

"Cassius Gaia, present and accounted for SIR!!!"


I try to check in at least once a day if not then at least I get to see the replies to my own posts through my email.

I've been here from day one with a drop out of a year or so and I ain't planning on leaving yet :D :D :D
#708

hermy_the_hero_dup

Jan 07, 2006 5:46:29
I'm around in one disguise or another fairly often. Not as often as I used to be though, I'm trying to make an effort to get away from the computer more. And sleep more. Part of that effort is working.
#709

lucian_r_dup

Jan 07, 2006 5:52:26
Same Deal as Borin. Active, but don't always have the energy to post.
#710

zombiegleemax

Jan 07, 2006 15:13:57
I'm unlikely to be back here either later today or tomorrow morning or afternoon. My sister-in-law and her husband are visiting from out of town and will be staying the night. We have a family gathering tomorrow afternoon.

Regarding IC play, kneyejailb, and only if my short absence holds things up, Brodda will approach the bar only after Tensek has gone, at which point she'll drink merrily and chat animatedly with the darling old goat, and maybe even tease Grack a little. If things can wait until Sunday night or Monday morning, I'll post then.

Have a good weekend, Everyone!
#711

zombiegleemax

Jan 07, 2006 16:48:02
Still running around. I make an effort to get once each day, some days I make it, some days I don’t. Depends if I have Internet access.
#712

zombiegleemax

Jan 10, 2006 16:26:24
I usually check in everyday and post a few times IC. Sorry I don't post OOC too often, I never have anything clever to say.
#713

tensek_vicar_dup

Jan 10, 2006 17:05:03
If you notice not to many people post at all even without clever things to say.
#714

zombiegleemax

Jan 10, 2006 18:29:20
I'm not feeling very clever right now, myself. My daycare provider just called me to say the flooding is worse and she's going to be closed the rest of this week. This means I have three days off this week whether I like it or not... I'd better make good use of it and finish cleaning the house! My company arrives in 7 days...
#715

cassius_gaia_dup

Jan 11, 2006 13:24:16
Wiggles green pointy ears

"I sense much fear in you, young Padawan, fear leads to anger, anger leads to .....suffering"


Quickly loses the green pointy ears, sprouts a long white beard and pointy purple hat

"Now Harry, you must listen very closely, what I am about to say is very important. It wasn't your fault you toasted that muggle, you had no idea you where a wizard....."
#716

zombiegleemax

Jan 11, 2006 14:38:06
#717

zombiegleemax

Jan 13, 2006 8:04:21
What a strange work week -- I'm scheduled for working evenings all week... except today when I'm here at work at 5:30*AM*. Ugh.
#718

zombiegleemax

Jan 13, 2006 14:31:11
Hello again all,

After about a week, looks like we have 12 that responded..

Just and update.

*Notes down*

#719

zombiegleemax

Jan 13, 2006 22:14:37
I have a lot of housework to do before Tuesday night, and shampooing the carpets was not on the list. So naturally the cat decided to go around the house, barfing.

Well, I work for the next four days, so whatever I can get done in the evenings will simply have to suffice.
#720

zombiegleemax

Jan 13, 2006 22:17:44
I'm here. just waiting. No go ahead to have Kywyn raised. I'm checking in, but stuck. Just haven't been checkin OOC
#721

darkar_shadowood_dup

Jan 14, 2006 2:52:06
I am still here too. Perhaps I am playing too many games at once. I am cutting out some of the ones that do not hold my interest much.
#722

zombiegleemax

Jan 14, 2006 17:11:49
Steffi Forsbrook has been approved for play. ST will be adding her to the census next week.
#723

zombiegleemax

Jan 14, 2006 18:09:02
Yay!
#724

zombiegleemax

Jan 14, 2006 18:30:19
14
#725

darkar_shadowood_dup

Jan 14, 2006 18:32:55
Yay!

Wow, a Brodda post! I seem to be missing a lot. :D
#726

zombiegleemax

Jan 14, 2006 18:45:28
Hello Darkar darling! Pay more attention, will you? ;)

This one's for you :kiss:

...wait...

...didn't we used to have a kissy smilie? Darn!
#727

zombiegleemax

Jan 14, 2006 18:50:13
Oh, Majestic DM's, I'm not necessarily waiting for you to NPC the dwarven priestess for me. I simply wanted to get Brodda to the next step and move forward. I hope to confer with Scheherazade soon regarding their interaction. Thanks
#728

shatteredtower

Jan 14, 2006 19:16:06
I'm here. just waiting. No go ahead to have Kywyn raised. I'm checking in, but stuck. Just haven't been checkin OOC

Sorry.

Shae, Hermy, and Kywyn, you have the go-ahead to proceed with Kywyn's raising. If you need further assistance, kneyejailb and Scheherazade are clear to do whatever is necessary. Likewise for matters at Natala's store, where the only thing I need Boirin and Burleg to keep in mind is that Natala intends for those funds to be distributed into five equal shares: one for each of the fallen (with a share kept aside for Ulerian at the SSAG, should he be recovered), and one share to be divided evenly among those who went into the sewers on the rescue mission.

Sorry, that's about all I can do for now. This fever simply won't go away yet and I have at least one major situation left to attend to this week. That doesn't include trying to get this computer fixed either, I'm afraid. Updates will come as I have them, but for now, I'm afraid I'm out of the picture for at least a few more weeks.

Sorry for all of the inconvenience this and the lack of information have caused.
#729

darkar_shadowood_dup

Jan 14, 2006 20:27:42
Welcome to Garic's City SteffiForsbrook! :bounce:
#730

zombiegleemax

Jan 14, 2006 20:38:06
Thank you! I'm looking forward to playing this character! :D
#731

zombiegleemax

Jan 14, 2006 21:27:53
I'm happy to wait what's another few weeks???? ;)

I don't think Ulerian will be 'rescued' any time soon since he was forgotten about until I had to bring him up..., so that lot will likely go to the guild...........

Let's see, 1400 each for the 5 of us... 5 meaning Oskar and Aramil being 1 right? 200 for those that brought them back, 1400 for the rest, less Ulerian.


If Oskar is his own person, then that's 160...and 1166 each? something like that. I'm pretty tired and my math is far from crisp.


well, even though she left the city, Miri's justice will be handed out.



Port all around, yo ho
#732

shatteredtower

Jan 16, 2006 7:30:34
I'm happy to wait what's another few weeks???? ;)

If it's all the same to you, I'd rather you didn't.
#733

zombiegleemax

Jan 16, 2006 7:53:12
Here is fine.


I'll be blunt.


When Natala tells Burleg her intentions, he'll have some major issues with it. I find it hard to see things otherwise, or how you would, but *shurgs* perhaps it wasn't looked at from the dwarv'es eyes.

Besides, I have no immediate ambitions for this character so I have time.


Boirin please do not feel you have to stay.


Have to include every single detail now..
#734

zombiegleemax

Jan 18, 2006 9:01:44
Sorry for delays. Something came up. I don't want to discuss it.
#735

jace_cornwall

Jan 18, 2006 14:38:21
Well hello everybody. My life has been pretty hecktic for the past couple of weeks. Between moving into a new apartment without Internet compleatly hooked up, starting a new semester, work, classes and homework I have had absolutly no time to be here. But things are calming down now, so I will be able to continue with Jace. I will have to submit a new appearance when I have one made up, and kywen I do not know what he is going to look like exacty yet, but I will let you know when I get to it. Thanks.
#736

zombiegleemax

Jan 20, 2006 8:43:16
a figure shuffles in, rubbing her eyes, scowling.

"Three hours of sleep. I'm such a ninny."

She shuffles off to find coffee...
#737

darkar_shadowood_dup

Jan 20, 2006 21:41:35
greg is sick atm and will get back to posting as soon as possible.
#738

zombiegleemax

Jan 20, 2006 23:17:15
Hey ladies and gentledwarves you're looking at the first eagle scout of 2006.

Well they think so, not sure if anyone else got it today before me nation wide, but I'm in the running for it.

What we do know is that I'm the first to be submited electronically ever, so I know I scored that milestone.

Now it's time to relax.
#739

zombiegleemax

Jan 21, 2006 2:26:27
Greg, dear, do get better soon, eh?

Gilgiga, the Eagle Scout award is a lot of hard work. Congratulations!
#740

zombiegleemax

Jan 21, 2006 11:28:03
Oh ho ho! Nanashi is back! Overtime and board maintenance could not keep him away forever! Can Nanashi get in on things at the Last Lich Inn or should his posts take place at a different time?
#741

hermy_the_hero_dup

Jan 21, 2006 17:08:03
Joij in the fun.

The sooner we get everyone into the same timeperiods, the better.
#742

zombiegleemax

Jan 22, 2006 0:14:35
Sorry to keep Minto waiting. Yesterday was work (*laughs*), movie-watching, and family dinnering and gaming. Today was furniture shopping and more working.
#743

zombiegleemax

Jan 23, 2006 12:04:29
Thank you! I'm looking forward to playing this character! :D

Welcome to GC! Sorry for the late greetings though. :embarrass

So yea...not a good weekend. Two day before my roomates and I were supposed to move into our apartment we were told we could not and had to wait till the next friday. All due to the fact that the current people living there extended their move-out date. So that left my little bro and I with a uhaul truck with ton of stuff in it (from our house in Vegas) and no where to put it. We ended up having to put everything in a storage unit for the week. Then on this upcoming friday, we need to get another truck to move everything again. What a pain especially for an apartment which is overly priced @ $1400 for 2 bedrooms. :raincloud I hate stress...and wasting money. I really need to find a good outlet...maybe I'lll get one of those squishy stress ball thingys.
#744

zombiegleemax

Jan 23, 2006 19:52:13
Jace dear, why do you have that spoiler at the bottom of all your posts that says, "__Well this ahs all changed now...I will have to fix this some other time."???
#745

zombiegleemax

Jan 23, 2006 22:50:14
Even when Nanashi leaves work for the day work never seems to leave Nanashi! Oh ho ho! Nanashi is going to bed now but first he wants to be sure if anyone else is on stage at the Last Lich Inn. Nanashi does not mind if there is. He will either play along or wait for a turn if you do not want the accompaniment. Nanashi is not sure how he could help Kywyn's act anyway. Oh ho ho!
#746

zombiegleemax

Jan 24, 2006 21:34:19
Please do not wait for Nanashi. He will think about what he is going to do on stage and post it tomorrow night.
#747

zombiegleemax

Jan 24, 2006 22:29:24
Welcome to Garics Seffi ^_^

Well, an update for any who might like ta know. My artery healed up just fine, and I was just cleared for work last week. I am staying with some friends temporarily until I can get money rolling again. It is a struggle to work my energy levels back up but I can tell so far I am perservering. My goal is to have a studio soon, and put my new compter to use (very nice one too ^_^).

Looking forward to returning to posting. I should be able to check in a bit more often now, as I can visit different freinds house where the new comp is.

Good luck all!

~Tynk
#748

hermy_the_hero_dup

Jan 24, 2006 22:54:46
Please do not wait for Nanashi. He will think about what he is going to do on stage and post it tomorrow night.

Don't wait for me or Minto. I'm going to be out of town for the next few days to go to Disneyland and a funeral.

I should be back by Saterday provided no one else dies by then.
#749

jace_cornwall

Jan 25, 2006 0:27:57
Thats an odd combanation...
#750

zombiegleemax

Jan 25, 2006 0:31:27
Hermy sounds like he could well be in my family with that trip lineup.

Hey, a funeral in Arizonia is still a good excuse to go to lake Havasu, isn't it?
#751

jace_cornwall

Jan 25, 2006 15:28:02
That would depend on where the funeral was...Havasu is in the North Western part and lets say the funeral is in Tuson....not worth it but if it was up in Flagstaff for example then I would say yup, but you would rather come and see me wouldn't you...
#752

zombiegleemax

Jan 25, 2006 18:12:22
Oh, yeahs I woulds. Anyways my gram was in Havasu. But I think the funneral will be in the Bay Area seeing as that's where Pa'pa is.
#753

jace_cornwall

Jan 25, 2006 19:18:01
Will be having dinner soon then homework. Until tommorrow everyone
#754

zombiegleemax

Jan 26, 2006 10:55:54
*grumbles*

I find mornings to be extremely irratible but I can't explain how much worse a morning can be onboard a ship out too sea. Especially this ship...
...I'll be back after I get myself a cup of coffee and fight a fire down the hall.

(My ship is currently in an assessment phase where we fight fake fires and prevent small boats from attacking the ship. This assessment lasts for a week and go's on all day. Right now, I'm wearing a gas mask because of the imminent chemical attack while bracing for shock due to the inbound torpedo which is supposed to cause mass casualty.)

Ahh and there goes the alarm. Be back in a few hours. Later.
#755

jace_cornwall

Jan 26, 2006 15:22:28
Ahhh the life of a sailor...
#756

zombiegleemax

Jan 26, 2006 15:35:23
All Hail Martina McBride! It's official, I've gone C&W. Amazing how Johnny Cash could write a song 12 years before I was born that speaks straight to what I'm going through today...
#757

jace_cornwall

Jan 26, 2006 17:55:01
Mwerf.....Done with classes the rest of the day.....still don't have the net fully set up in my apartment. I'm on my roomies computer right now. Don't know where he is....Don't now what to make for dinner....thinking about hamburger helper except I need burger.......physics due tommorow....I will check in once in a while for the rest of the evening...Oh and Steffi...what does C&W mean....
#758

zombiegleemax

Jan 26, 2006 18:30:12
Country & Western. Martina McBride is incredible, and everyone should listen to Trick Pony's "Ain't Wastin' Good Whiskey On You." It's a blast!

...I may have to start wearing my hat again.
#759

jace_cornwall

Jan 26, 2006 21:11:45
...I feel ignorant and unworthy now...Ended up doing left overs for dinner...not bad at all...
#760

number_2_dup

Jan 27, 2006 7:14:54
Cash is the man.. If one feels down and out try his American recordings.. it will either help or send you furthur down..
#761

shatteredtower

Jan 27, 2006 8:31:13
The amount of time it's taken me to respond to this should make it clear why I'm addressing it as I am.

When Natala tells Burleg her intentions, he'll have some major issues with it.

If that's how it's got to be, but surely you can see how most people would have an issue with him taking sole possession of items recovered on a rescue mission that he was not originally a member of -- and appointing himself sole arbiter of how the funds acquired would be divided up. Surely you can see why that's a sticking point?

I find it hard to see things otherwise, or how you would, but *shurgs* perhaps it wasn't looked at from the dwarv'es eyes.

But did the dwarf look at it from anyone else's point of view? What is the dwarf's point of view here? Why does Burleg feel he has the sole right to decide where these funds go? Who appointed him sole keeper of the goods? How could he possibly think this sort of behaviour is in any way acceptable in the least?

How do you, as a player, justify what I see as such a lack of consideration toward your fellow players as a whole? I know you try to accomodate other people as you see it, but what accomodation is involved here? Do you find Burleg inadequately represented in the treasure department? Compared to some, sure, though he appears to be at the average for 6th level characters in this game. Nevertheless, this is not redressed by robbing the other members of a rescue mission, regardless of the reasoning. If you find there's a need for redressing imbalances, by all means, tell me, because I do have a method of addressing such a thing for Burleg (and for Boirin, if it comes to that), but it's not going to be redressed at the expense of the rest of the team.

Besides, I have no immediate ambitions for this character so I have time.

Let me be blunt. DO NOT wait on me. There are other players who could benefit from your involvement in the game. I, on the other hand, could benefit best from you getting on with things. For three years, I've been trying to encourage the focus of this game to be player character interaction, to break people of the habit of needing a DM to spend days adjudicating event after event. I have obviously not done a very good job of that, because the demand on my time within the game only increases, and I simply don't have the energy for it.

You don't require my assistance enough to justify waiting, especially since I've got no return date confirmed even at this point. You have been provided the tools with which to proceed, as long as you are willing to consider the situation from the perspective of all involved parties (none of whom, incidentally, have said anything about the gems Burleg pocketed). Maybe you have more questions about the specifics involved, but it would be best if you could propose a few ideas regarding the answers as well. I haven't had a chance to shovel out my PM box, so please e-mail me if you have any questions.

In fact, and this goes for everyone, when you have a game question and don't wish to use the paging system, please e-mail all three GMs in the same message. Otherwise you tend to add at least another step for me and with how far behind I am right now, there's a risk that the other GMs will not have information that might be of use to them, in turn being of use to you.

Finally, I'd like to thank all of the people who've kept themselves and one another active in the course of play. It's my belief that most of the game's finest moments focused around player interaction, and that its lowest points have tended to come about when players have drifted, waiting for a DM post and practically ignored one another. (I'm not blaming the players involved. Sometimes you really do want to just get on with things and see what a DM has planned. However, the more you work together, the better a feel you get for one another's characters, as well as for your own, and the easier it becomes to work toward common goals. Nobody wants to be second string, nor should they be, but in an ensemble cast, things work better when people focus first on the common ground.

Granted, there are some things you just can't get around and some things worth exploring on your own. I'm quite impressed with the methods Gilgiga has been employing to create his cloak, especially where it involved a service for a service as part of the ritual. And while I'm not quite sure where Kywyn is going with things since his resurrection (take this as a compliment, Kywyn -- I often find I don't know where you're going with things, but your method of getting there is always fascinating), it's allowed him to cross nicely over a number of paths, which have allowed people to shine in small ways. Brodda, I appreciate how you've worked with the Aramil angle and Brodda's personal views on the matter of life, death, and resurrection. I might have a suggestion for how that can play out further, one that I've brought to the other two GMs for consideration. (I realize that Aramil is going to be absent for awhile, but he might be available to discuss the possibility by e-mail, if it would help.) Cassius, thanks for handling the situation with Driden. (And Kalthas, please don't feel you need to step into the background of a scene unless you wish to. I realize it was a bit out of the character's depth, but you're welcome to contribute in some way, whether reactions, private observations, questions, or asides.) Nanashi... you're an odd duck. :P

Jace, I'm not ignoring your e-mail. I just don't know how to answer it at the moment. I've got other matters to discuss with a number of you, but it's going to have to wait until I've got a more secure connection I can trust at home. (I might sneak into work for an hour tomorrow or might head downtown to a net cafe. We'll see.)

And if I come across as gruff or disagreeable in any fashion here, I apologize. I really am trying to be accomodating, but there's a limit to what I can do. Don't feel you need to be ignored, though, or that you should have to wait before you can do anything. (You may have to stall before tackling more ambitious projects, but you've still got some pretty neat people to work with in the meantime. Why deny them the opportunity?)

To sum up, allow me to misquote a wrestler: Mister, I'm not the game.

But you folks are.
#762

zombiegleemax

Jan 27, 2006 10:37:10
Well to water-down the feeling of being singled out please, allow me to retort…


.If that's how it's got to be, but surely you can see how most people would have an issue with him taking sole possession of items recovered on a rescue mission that he was not originally a member of

IC, absolutely, but nonetheless he played an equal part, and was accepted into the group. He should have an equal say, and by that I mean add his take on how things should be divided up not simply stamp ‘OK’ on the first and only draft laid on the table. I must apologize for my character, and this player having principles. Now, if we want to go into OOC, I lost a damn character, like the others, and it was one I was enjoying playing. We spent (and some are still spending) over a YEAR on this little quest, a YEAR RL! I feel kind of roped into bringing Burleg back , despite my interest in bringing him back, it was simply to avoid falling further and further away from the level of the rest of my peer group in the game. It was an option that was made more pleasing at the time, and I must admit I sorely rue taking it. Making new friends is not a bad idea by any stretch, but abandoning old ones is. As we can see being many levels lower than those you adventure with can be hazardous for ones health.

.-- and appointing himself sole arbiter of how the funds acquired would be divided up. Surely you can see why that's a sticking point?
But did the dwarf look at it from anyone else's point of view? What is the dwarf's point of view here? Why does Burleg feel he has the sole right to decide where these funds go? Who appointed him sole keeper of the goods? How could he possibly think this sort of behaviour is in any way acceptable in the least?

He doesn’t at all!!! That is the whole point. The feeling is mutual, and saying he feels he has a ‘sole right’ is putting words in my or his mouth, whatever! Who asked him, or ME for any sort of point of view??? I think OOC you and I are good enough friends, which is what I consider you, not just a DM to a game I play, that you could ask me what’s up. From that post in this thread it’s like you smoothed it over without even asking me my thoughts. I don’t have the final word, no-siree-bob, but to act like I or Burleg has no say or consideration is down right rude. Please pardon me for being upset………

.-- How do you, as a player, justify what I see as such a lack of consideration toward your fellow players as a whole? I know you try to accomodate other people as you see it, but what accomodation is involved here?

Again this goes back to what I said above… I simply was given the very same ‘lack of consideration’ and I didn’t want to let the issue go until I could at least say why I was frustrated. Perhaps this was a bad idea, and next time I should grin and bear it. I don’t want anything to do with it now, and in case you haven’t read it yet, my IC post has cut the tie.


.-- Do you find Burleg inadequately represented in the treasure department? Compared to some, sure, though he appears to be at the average for 6th level characters in this game.

Yes, quite, but that’s more on a personal level on how I view the game. It has no real bearing here. I really don’t care what treasure he has at the moment.
Nevertheless, this is not redressed by robbing the other members of a rescue mission, regardless of the reasoning.

Robbing? Do you really think that is what I am doing here?

If you find there's a need for redressing imbalances, by all means, tell me, because I do have a method of addressing such a thing for Burleg (and for Boirin, if it comes to that), but it's not going to be redressed at the expense of the rest of the team.

I would love to tell you that I want more treasure for my characters, however ST whenever I bring it up you act like I am insulting you and you simply cannot be bothered with such requests.

I can only remember well enough one time but I think your words were “I don’t know what to say to that.” Not “No you greedy little pig” “Maybe once you reach X level” or even “Well I can’t promise you anything, but maybe if you really work for it, I can get you close” …

I’m not trying to rob anyone, or take something without giving someone else the chance to lay claim on it. Just because someone might feel that way, does not mean it is my intention, and I would prefer you not assume it is based on someone else’s opinion, if that is your opinion, then perhaps we need to talk out of the public forum.

Let me be blunt. DO NOT wait on me. .

To be honest I am not waiting on you because I depend on DM interaction, I have OOC needs that I would like to address when you have the time…I have time, I’ve spent enough here as it is.. a few more weeks won’t kill me.

IC, well hmm.. there is nothing, and it frighteningly sad.. and to be honest, until I’ve talked to you personally, I’m just not in the position to do anything further.

There are other players who could benefit from your involvement in the game. I, on the other hand, could benefit best from you getting on with things. For three years, I've been trying to encourage the focus of this game to be player character interaction, to break people of the habit of needing a DM to spend days adjudicating event after event. I have obviously not done a very good job of that, because the demand on my time within the game only increases, and I simply don't have the energy for it. .

Again just to get the taste out of my mouth, I hope I am not considered, aside perhaps for this situation at the moment, as one in that category. I have had scenes without DM intervention, even made off the boards and posted. Now, some things have to have a DM, the game is just set up that way. Like when a DM takes over for a PC that cannot post anymore…

…(none of whom, incidentally, have said anything about the gems Burleg pocketed.)

What gems are you talking about??? I am 100% clueless to what you are talking about, unless you mean the ones inside the magic items themselves. If that is the case, I did NOT remove them, that WOULD be Stealing.

I've got other matters to discuss with a number of you, but it's going to have to wait until I've got a more secure connection I can trust at home. (I might sneak into work for an hour tomorrow or might head downtown to a net cafe. We'll see.)

Since I didn’t make the ‘pleased with’ list, and I shouldn’t as I’ve basically sat there, maybe I can add a subject to discuss with you as well. However, I’ll go to the back of the line for sure.. again, what’s a few more weeks.

And if I come across as gruff or disagreeable in any fashion here, I apologize. I really am trying to be accomodating, but there's a limit to what I can do. Don't feel you need to be ignored, though, or that you should have to wait before you can do anything. (You may have to stall before tackling more ambitious projects, but you've still got some pretty neat people to work with in the meantime. Why deny them the opportunity?)

Well personally I like it when people are gruff, or disagreeable, it lets me know they are at least paying attention and being real...

Hey I love the game, and the interaction with a number of these specific players is why I am here. Trust me there are HUNDREDS of ‘Play by post’ DnD games out there one can choose from. This was my first online game, and it means the most to me, which is why I strive for perfection in my play, even and especially when it causes a stall or something of the like.

Despite being told it was a good idea by more than one DM, I am going to have to hang up my hat on coming up with adventure ideas.. I don’t want to get anymore character’s killed, and do not want to be the first domino in players leaving the game, myself included.

Side note: Ulerian’s share goes to the SSAG???? Justify please. If it doesn’t go to any of my character’s Past Present or Future, which leaves a bad taste, but makes sense IC so alright, we must be thorough, a sour reward for a year’s worth of work, then should it not go to the Hightower since that was his affiliated guild? Just a small thought that I would have liked to add had I been given the opportunity. Forgive me please if it is out of place here.

I have a final thought. The energy I have put into the problem has been wasted on the problem instead of being used for my regular creative genius… ;) But more so ST look at what little time you have for the game now, and how you’ve spent it. I apologize for being half of the source of the waste of time.

Out.
#763

jace_cornwall

Jan 27, 2006 12:01:56
I know you have been busy, and you have never ignored anything I have sent you. You always get back whenever you can. Do not feel I am waiting for you. I am just working at getting him back into life again. take your time. I will hold off and anything to do with appearance for now.
#764

zombiegleemax

Jan 31, 2006 12:40:25
Aaand on top of everything else that's going on, both my kids have strep throat.
#765

zombiegleemax

Feb 01, 2006 22:04:26
Part one of AcaDec District competition tonight. I felt really good about my essay.

On the downside, I managed to trip and land flat on my bum doing a russian jig on a slippery floor.
But I managed to bring Boirin down with me, so all is well.
#766

zombiegleemax

Feb 01, 2006 22:21:29
Yeah that really hurt punk, maybe I shouldn't inhale so much helium before we try that again. I didn't do so well with the essay, but speach and interview rocked, so all is well.
#767

zombiegleemax

Feb 02, 2006 9:42:59
Aaand on top of everything else that's going on, both my kids have strep throat.

I think I have Bronchitis...or Pneumonia. :P
#768

cassius_gaia_dup

Feb 02, 2006 13:34:51
waits for the inevitable sound of someone slapping his forehead, followed by the rustle of papers and a muttered speech about letting Characters run off with your creations

ST, I've said it before and I will say it again, no matter what enyone else says, I think all the DM's do a great job and I am thankfull for the time they spend keeping the gameplay on this board going. I'm not rulling out the players mind you but without GM's nothing really important would happen.

Just my 2 cents anyway

Driden and Co. When you go after the glass rings let me know by boards PM.
If the GM's will allow it I'll try to keep you guys going on your search :D
#769

zombiegleemax

Feb 02, 2006 15:01:30
Will do Cassius :D Thanks alot btw. The duo should start the search after a good night of ermm...rest.
#770

jace_cornwall

Feb 02, 2006 15:23:18
Part one of AcaDec District competition tonight. I felt really good about my essay.

On the downside, I managed to trip and land flat on my bum doing a russian jig on a slippery floor.
But I managed to bring Boirin down with me, so all is well.

Well, my girlfriend just did that last weekend, and she thinks she did really well on all three. Too bad you two are in a diffrent section then us.
#771

zombiegleemax

Feb 02, 2006 18:02:17
Hey all just popped in to say "Hi" and to let everyone know I finally have internet!!
#772

shatteredtower

Feb 03, 2006 7:05:02
Welcome back to the internet, Anaya.

If the GM's will allow it I'll try to keep you guys going on your search :D

This relates to a spell idea you'd thrown our way a few years back, as I recall. I'm interested to see where you're going with the idea. If you've got any notes on what you're planning for the other two here, I'd appreciate it if you sent us all an e-mail, but for the moment, please carry on.
#773

zombiegleemax

Feb 03, 2006 11:02:02
"NaShae is his savior at home. She heals him with acceptance, with trust when he disappears in the dark, knowing he will come back. He needs time and space. Sometimes he leaves with drawings and returns with silver coins. Sometimes he reappears with fearsome looks on his face. But always she helps him stand and holds his cold hands.


Don't give up on me.

...sniff... that's a sweet post... sniff
#774

cassius_gaia_dup

Feb 03, 2006 14:42:31
This relates to a spell idea you'd thrown our way a few years back, as I recall. I'm interested to see where you're going with the idea. If you've got any notes on what you're planning for the other two here, I'd appreciate it if you sent us all an e-mail, but for the moment, please carry on.

I'll mail my ideas after the weekend, after I had time to clean up my notes.


Yay Anaya :D :D :D :D :D Welkom back
:bounce: :bounce: :pile:
#775

zombiegleemax

Feb 04, 2006 18:04:49
*huggles Cassius*

Thanx guys... now how do I get back into the groove of things...... it's been so loong
#776

darkar_shadowood_dup

Feb 05, 2006 21:52:01
Still here. Apparently the boards are now permanently slow for me and it makes it hard for posting. greg98_98 is my Yahoo if you need to prod me to post. Leave an offline too, I will get them eventually.

On a side note. I got the promotion at work I was hoping for and my schedule will in all probability change to overnights.
#777

zombiegleemax

Feb 06, 2006 16:02:14
Way cool Darkar! Congratz! :D Oh and welcome back Anaya! :P

So is it just me or is everyone like gone now? I noticed that only a few people post on the boards. Is it cuz everyone's doing email adventures
#778

zombiegleemax

Feb 06, 2006 16:13:49
So is it just me or is everyone like gone now? I noticed that only a few people post on the boards. Is it cuz everyone's doing email adventures

No, no email adventures, I think we're just having a lull.
#779

zombiegleemax

Feb 06, 2006 17:53:07
Ahhhh...a lull you say. I miss the old days when everyone hooked up at the same time on chat while posting away at an adventure. It went by so much faster when we did that (instead of a post or two a day). I guess it's impossible due to the time difference and the amount of players we have now.

Onto to other news, I'm currently looking for a job for when I get out of the NAVY. I just can't decide what I want to do though. Here are my current options and don't laugh at me yo :embarrass

1. Car stereo installation dude
2. Bartender
3. Bouncer
4. Security job (and not mall security you clowns)
4. Sales guy (preferably something chill like a game store or a surf/skate shop)
5. Civilian contractor (my best option due to the fact that I can make alot of cashola and already have the needed skills due to my military background and security clearance)<---Unfortunatly, I don't think I would enjoy that too much...thats why its on the bottom of my list.

So thats it. I really hope I can find job #1. It would only be a temp thing due to the fact that I plan to goto to college next year. Probably CSU. Anyone know anything about Colorado and CSU?
#780

lucian_r_dup

Feb 06, 2006 18:28:26
Hello.

My computer is gone until I can get a new fan. It's why I haven't been online and I'm sorry if anyone's waiting on me. I can't get caught up right now, but I hope to if not this week, the next.

Hope all is well,
Chris.

P.S.
Why, oh why would my Campus computer store carry fans for Pentium 3 computers, but not pentium 4 and for that manner, why would they not be backwards compatable.
#781

zombiegleemax

Feb 06, 2006 23:25:54
Magic, that's how.
#782

tensek_vicar_dup

Feb 07, 2006 10:19:29
Why, oh why would my Campus computer store carry fans for Pentium 3 computers, but not pentium 4 and for that manner, why would they not be backwards compatable.

Don' you mean forwards compatible?
#783

jace_cornwall

Feb 07, 2006 13:48:18
YAY!!!!! I have internet set up in my apartment now. tres bien....I may have more time to be able to keep up with the boards....no not more time but more time in which I will have access to a computer....anyways, feels good to be 19, and I have class in two hours and very little to do.
#784

zombiegleemax

Feb 11, 2006 18:01:32
Hi folks,

I hope everyone's been well. Got an announcement, which shouldn't be a great surprise.

I've been quite busy with real life, between work, classes, theater, and all that good stuff. I haven't been a regular player in the game for about a year-and-a-half, and other things require my attention and energy.

Therefore I must announce my indefinite hiatus from GsC. It's been a lot of fun, and I hope everyone continues to make this a great, enjoyable game. Maybe I'll be back someday. We'll see.

So everyone take care, and good fortune in all you undertake. Adieu.

--Dillon/Gamis
#785

zombiegleemax

Feb 11, 2006 21:49:05
Good luck with all that, Dillon!
#786

zombiegleemax

Feb 13, 2006 2:36:18
I’m spending a lot of time away from home and away from Internet access. I need sometime to deal with issues, and the work that has been thrown at me. I’ll post when I can. But expect my once aday visits to the site to spiral down.

Sorry for any inconvenience I may cause
-Zach
#787

cassius_gaia_dup

Feb 13, 2006 12:28:53
sorry for not being around as much lately but Me, the misses and the kids just passed through a reall bad case of stomach flu and with two little ones that sick there is hardly any time left to breathe. All is well now so I should be back to my usual posting rythm within a few days.

GM's I'll finish my notes and send them to all of you asap
#788

zombiegleemax

Feb 15, 2006 9:39:52
I love level up days :D
#789

jace_cornwall

Feb 15, 2006 14:42:00
Weee. Well...I still need to get my updated Character sheet before I can really figure out want I want. I have my own but ST, I know you have been busy and this is not a jab, wants to get me an updated one.
#790

zombiegleemax

Feb 15, 2006 17:31:28
I've spent the entire day on taxes and laundry.
#791

jace_cornwall

Feb 16, 2006 2:17:54
yay for taxes....
#792

zombiegleemax

Feb 16, 2006 13:06:08
Wow... everything has slowed down since I left... and with everyone else, I too have alot to deal with...what with the baby being due anytime and all

So who all is still involved in GsC and who left?

*is in desperate need of and update*
#793

zombiegleemax

Feb 16, 2006 13:19:48
I'm still around...not sure about everone else though. :P
#794

zombiegleemax

Feb 16, 2006 13:53:40
*reads*



Wow I have been gone too long.... when did I learn to do that?

*points to the ressurection of aramil and oskar*

*thinks and ponders new powers*

#795

jace_cornwall

Feb 16, 2006 15:22:43
I'm around, in a when I have time sense....and in an elfy kind of sense....
#796

zombiegleemax

Feb 16, 2006 17:26:45
I think I'm here. Never can be too sure though. I might be conspiring against myself.
#797

zombiegleemax

Feb 17, 2006 21:31:30
Nanashi is sorry to Driden and everyone else but he is too sick to play right now. He has taken himself out of the scene so no one will have to wait on him. Nanashi will be back when he feels better.
#798

tahlin_dup

Feb 19, 2006 22:03:28
Hi! Just lurking by on my merry way. I like to stop by on occasion and read up on the happenings even though I no longer take any part in em

Ahhhh...a lull you say. I miss the old days when everyone hooked up at the same time on chat while posting away at an adventure. It went by so much faster when we did that (instead of a post or two a day). I guess it's impossible due to the time difference and the amount of players we have now.

Mmmm yes that was a blast as far as I was concerned

Hi folks,

I hope everyone's been well. Got an announcement, which shouldn't be a great surprise.

I've been quite busy with real life, between work, classes, theater, and all that good stuff. I haven't been a regular player in the game for about a year-and-a-half, and other things require my attention and energy.

Therefore I must announce my indefinite hiatus from GsC. It's been a lot of fun, and I hope everyone continues to make this a great, enjoyable game. Maybe I'll be back someday. We'll see.

So everyone take care, and good fortune in all you undertake. Adieu.

--Dillon/Gamis

Awwww

Good luck!
#799

zombiegleemax

Feb 20, 2006 2:14:39
Yo Tahlin! What have you been up too? :D
#800

tahlin_dup

Feb 20, 2006 19:12:24
School, my friend. Since leaving GsC I've traipsed across the country and settled in rainy Portland OR in order to receive the erudite ministrations of Reed College. And when they said that this was a hard school they were not joking. I'm pretty sure I now owe my soul to at least five different professors. I don't even want to know what it will be like in coming years when, I am told, a required senior thesis awaits like a malicious dragon at the end of the tunnel to pounce on, tear apart and messily devour the last shreds of my freedom.

Still keeping sane for the most part, though (if you don't count the occasional wild outbursts directed at various household objects, books, or dead Greeks which I sometimes indulge in on finals nights ;) ). How is life in the Navy?
#801

zombiegleemax

Feb 22, 2006 17:53:00
Geez, college dosent sound so good now. I've got about 4 months left till I'm out of the Navy. Once I'm out, I plan to goto Colorado and hit up college. So do you plan to make a return to GC anytime soon.
#802

zombiegleemax

Feb 22, 2006 19:01:10
It depends on the college, Chris. I heartily recommend Humboldt State University in Arcata, CA. Lots of yummy fog, a fun SCA branch, and the annual Kinetic Sculpture Race! :D
#803

zombiegleemax

Feb 22, 2006 19:50:45
Kinetic Sculpture Race...now that sounds interesting. I think I'm gonna go look that up right now SCA too.
#804

tahlin_dup

Feb 22, 2006 22:50:23
Geez, college dosent sound so good now. I've got about 4 months left till I'm out of the Navy. Once I'm out, I plan to goto Colorado and hit up college. So do you plan to make a return to GC anytime soon.

Well don't let me talk you out of going to college! And Colorado is a good place to be too. Lots of mountains :D

As for GsC, well, no. This place took a bite out of my high school GPA (it's addictive!) and I promised myslef I wouldn't try to come back again during school. And I don't think only playing during the summer months would be practical in a game as involved as this one.
#805

zombiegleemax

Feb 22, 2006 22:51:39
http://kineticsculpturerace.org/ :D For a couple of years I lived in a house where I could watch the race from my front porch.
#806

zombiegleemax

Feb 23, 2006 9:50:42
Tahlin: Too bad Tahlin, it would be fun to have you around again. Make sure you keep in touch!

Steffi: Thats way too funny Eileen. Did you ever enter the race?
#807

zombiegleemax

Feb 23, 2006 12:16:49
Since leaving GsC I've traipsed across the country and settled in rainy Portland OR in order to receive the erudite ministrations of Reed College.

Portland, Oregon... gosh, that city sounds familiar to me... *snaps fingers ponderously* hmm, why does that ring such a bell?

:D

Doh! That's because I live there. And, if you have any inclination, there is an Episcopal church nearby at 41st & Woodstock that holds an open invitation for Reed College students.

Well, that's the extent of my evangelising. Returning to lurking-with-occasional-posting mode.
#808

zombiegleemax

Feb 23, 2006 13:04:51
*pokes head in*

:P

*returns to lurk mode*
#809

zombiegleemax

Feb 23, 2006 13:26:05
Tahlin: Too bad Tahlin, it would be fun to have you around again. Make sure you keep in touch!

Steffi: Thats way too funny Eileen. Did you ever enter the race?

Me? Gosh, no, I'm no engineer! No, I was part of the SCA group down there, though. The Barony of Allyshia... I was the Constable :P
#810

zombiegleemax

Feb 23, 2006 17:04:42
Sweetness Eileen! I have a buddy who's really into SCA..I think thats what it was. Isnt that where a bunch of people act out midevil wars and stuff?
#811

tahlin_dup

Feb 24, 2006 15:02:06
Portland, Oregon... gosh, that city sounds familiar to me... *snaps fingers ponderously* hmm, why does that ring such a bell?

:D

Doh! That's because I live there. And, if you have any inclination, there is an Episcopal church nearby at 41st & Woodstock that holds an open invitation for Reed College students.

You live in Portland? Cool

I'm pretty sure I know the church of which you speak.

@Anaya: Hi! Long time no see.
#812

zombiegleemax

Feb 26, 2006 0:23:10
*huggles da Tahlin*

Yep long time. I'm still not back 100% cause it is kind of hard to type or even sit at a computer for a long period of time without having the baby lodge itself in my ribs or me having a contraction.

*is counting down the days til baby is born* ;)
#813

zombiegleemax

Feb 26, 2006 11:52:54
Just thought I'd drop in and wish a happy 4th birthday to Garic's City. :D

Hope you're all having fun. Hope I can return to the game soon, myself.
#814

lucian_r_dup

Feb 27, 2006 12:06:46
I'm back with a new PC fan, huzzah!

Just getting caught up and hope to get with it again
#815

zombiegleemax

Mar 02, 2006 16:06:42
Does anybody know what RPGA is all about?
#816

shadow264

Mar 02, 2006 16:18:11
RPGA: Role-Playing Game Association

I think it's some sort of sanctioned nation/worldwide role-playing thing.

Anyone care to elaborate?
#817

shatteredtower

Mar 03, 2006 7:00:17
School, my friend. Since leaving GsC I've traipsed across the country and settled in rainy Portland OR in order to receive the erudite ministrations of Reed College.

What is it with elven rangers and Reed College? You and Kal-Zakkath both ended up there. I wonder if we'll find out that Aramil Fletchett, Redrik Darkwater, Tagg, and Tyros Elessar have also spent time there?
#818

zombiegleemax

Mar 03, 2006 7:53:51
Does anybody know what RPGA is all about?

Wait, Jonathon (the player of Joeseph Kell) is allways trying to recruit people for that. I think its some sort of world wide organaization. You level up as you do approved adventures. Also associated with Living Greyhawk (which has some pretty cool content).
#819

kywyn

Mar 03, 2006 9:30:36
Can read an intro here:
http://www.wizards.com/default.asp?x=rpga/hq/newcomers

I hear each region of the RL world corresponds to some region in Living Greyhawk, so your character lives in the same geographical location as the characters of those who live close by. They have organized events where they play preset approved adventures that are all part of the same campaign. If you travel to another region of the world and attend an event, your character goes traveling to a different place too.
#820

jace_cornwall

Mar 03, 2006 19:23:46
Off to work I go. Will not be back until sunday evening. That RPGA thing sounds pretty neat....to bad i do not have the time to do it. Oh well. by all.
#821

tahlin_dup

Mar 03, 2006 19:51:33
What is it with elven rangers and Reed College? You and Kal-Zakkath both ended up there. I wonder if we'll find out that Aramil Fletchett, Redrik Darkwater, Tagg, and Tyros Elessar have also spent time there?

Hmmm... well I bet that Redrik teaches the early morning classes ;)
#822

zombiegleemax

Mar 03, 2006 20:52:05
Thanks everyone for the replies. I'm gonna have to check into it this. :D
#823

zombiegleemax

Mar 06, 2006 21:09:56
Nanashi must go now. He has too much to catch up on at work after being sick for so long. Nanashi thanks you all for playing with him. Goodbye, everyone.
#824

shadow264

Mar 07, 2006 11:35:22
Is Nanashi not coming back?
#825

zombiegleemax

Mar 10, 2006 11:15:35
Good Morning Garc's City!

*cough**cough**wheeze*cough*


Todays wake up radioshow will be cancled on account of the host being to sick to talk.

Here's the mild-inoffensive-elvator/pop music you listen to this station for.
#826

hermy_the_hero_dup

Mar 13, 2006 20:59:02
A little OOC information on this might be handy for everyone. I'm sure it will get posted soon. In the meantime I just want to bring it to the attention of anyone that missed it.

Harvest Festival
The first day of Autumn, Games, Contests, Revelry!
See the Pumpkin King and Corn Queen crowned!
5sp entry for Hot Food and bottomless ale
Small fee to enter games and contests

Sounds like it's festival time again, and unless I'm off my rocker again, it should be open to everyone to participate.
#827

zombiegleemax

Mar 14, 2006 14:29:59
Hooray for the Harvest Festival! Though the last time I didnt have to much fun since Kai was a big party pooper and decided to get all moody.

Talk to them, give your fellow players something to do! Be interesting! This game is a group effort!

Does being a bumbling drunk fool who barfs all over the entrance to an inn count as interesting :evillaugh
#828

jace_cornwall

Mar 14, 2006 14:35:43
I doubt that that would peek any ones interst :P
Well i'm trying to be intresting...I just don't have much to do at the moment. It seems most people are pretty busy with RL right now. I am but I have little breaks in my time to drop in. Well I'm going to go to a memorial service later today. We have a very small student body for a college, a little less then 2000 students. And friday evening we got hit really hard with a snow storm that carried throught the weekend. Three students were killed in an accident friday evening. I didn't know them very well but I had bumped into one of them from time to time.
#829

shadow264

Mar 14, 2006 17:15:57
Hooray for the Harvest Festival! Though the last time I didnt have to much fun since Kai was a big party pooper and decided to get all moody.

You stabbed a table!
#830

zombiegleemax

Mar 14, 2006 20:19:58
I took a look at the level announcements and I have to agree that I haven't bee n terribly active. This is primarly because we're getting towards the end of the year and I have to train new drum majors, do acadec and of course three days a week I have between three and five hours of pit band after school.

Crazy, this whole being active in the real world gives you less time for pbp DnD.

Sorry folks, I'll try to get on when I can, but I'm pretty active right now, and I don't allways have the mental energy for this.
#831

zombiegleemax

Mar 14, 2006 21:21:41
yeah I’m like totally slipping into the Achieves now.

Crazy, this whole being active in the real world gives you less time for pbp DnD.

Arr so true, I find I have little time at all for DnD these days, plus I spend less time at home and without internet. I just don't have the motivation to post anything really.
#832

zombiegleemax

Mar 15, 2006 9:19:15
You stabbed a table!

Heheh you gotta admit, it was kinda funny...in a wierd and scary kind of way. :D

Isn't it odd when you seem to finally have time to post and get really active on the boards, everyone doesn’t? Since I'm out of the navy pretty soon, I no longer have any work to do. So I basically sit around the computer all day with GC minimized and surf the net for useless information. Geez RL can be a real pain sometimes.

Oh yea, for those of us who post often, we should all hook up and maybe set up a time where we can get on chat and post rapidly...kinda like the old days!
#833

darkar_shadowood_dup

Mar 15, 2006 10:27:29
I don't know about anyone else, but just about everytime I try to check the boards they are about a near dead crawl. It is frustrating when you want to post but the page keeps timing out because the server takes too long to respond. I don't have this problem on the other boards I post on
#834

darkar_shadowood_dup

Mar 15, 2006 10:34:51
For example my last 3 posts 6 minutes between the first and the second. 5 minutes between the 2nd and the third, and I imagine at least 5 between the third and this post. :surrender
#835

shadow264

Mar 15, 2006 10:39:17
That's a shame.

Maybe it's your browser?
Mozilla Firefox

zombiegleemax

Mar 15, 2006 12:47:54
Try this browser Darkar. I find it alot better than Explorer.

Mozilla Firefox
#837

zombiegleemax

Mar 16, 2006 11:04:01
Driden, sorry for my slow posting, I'm having depression issues. :embarrass
#838

jace_cornwall

Mar 16, 2006 11:39:59
Driden, sorry for my slow posting, I'm having depression issues. :embarrass



been having troubles with that myself lately....paying for college and all that.
#839

zombiegleemax

Mar 16, 2006 13:51:56
Don't worry about it Schez, I just hope everything works out well for you.

P.S. I'm in so much trouble right now. I'm an hour late too work and still kinda drunk from lastnight (with a headache). I'm never gonna drink again!
#840

hermy_the_hero_dup

Mar 17, 2006 11:26:31
No active players in the game have less then 14 in DEX.

Coming soon a tank list. Any guesses on who the tanks are now? A hint. If you discount co-horts, there is a wizard in the top 5.
#841

zombiegleemax

Mar 17, 2006 13:21:54
define active


Mush mush mush!!!
#842

hermy_the_hero_dup

Mar 17, 2006 13:58:58
define active


Mush mush mush!!!

Someone we've seen a post from in the last two months. And with that post of yours, you've retained your position as the games biggest tank.
#843

tensek_vicar_dup

Mar 17, 2006 15:24:13
I'm betting I'm not one! :D
#844

jace_cornwall

Mar 17, 2006 16:24:11
...well jeeze....my spring break is here and I don't know what to do with myself....I don't need to go to classes...no homework...I can do whatever the heck I want and I don't know what I want to do...I will need to start work Sunday....my day is a loss.
Mozilla Firefox

darkar_shadowood_dup

Mar 17, 2006 19:57:41
That's a shame.

Maybe it's your browser?

Try this browser Darkar. I find it alot better than Explorer.

Mozilla Firefox

Thanks for the suggestion, I have been using Firefox primarly for about 2 years. Perhaps it is the time of day since most of the time I can post is in the evenings.
#846

hermy_the_hero_dup

Mar 18, 2006 3:46:03
Because I feel I need to make my presance known, but to frustrated with my computer to do an IC post, here's the games top 5 (Ok, six) tanks.

1Burleg. This grumpy dwarf has a whoping 79 hit points and a stubborn streak a mile wide. And with his ability to get on others nerves, he might need all of them.

2Darkar. Standing at 68 hit points, and in a three way tie for highest DEX, even if you can hit this elf, he can take it. And you'd better expect to get hit back. He's also got the biggest aresenal of magic items in the game.

3Hermy. His 56 hit points are more then enough for most situations. This halfling is capable of having the games highest AC and most devestating melee attack when the situations are right. He's also the highest level, and has the best pants, and the ... I better stop before my bias towards this PC is revealed.

(4) Silmarwen. Darkar's henchwoman has the fourth highest hit point total at 47, but I'd prefer to have all PCs in the list so I'm going to disqualify her.

4Lucien. Who would suspect a combat shy actor to be in fourth place with 43 hit points? Anyone trying to go after this Striker is in for a surprise.

5Cassius. Yup. A wizard. 42 hit points. He must work out.
#847

zombiegleemax

Mar 18, 2006 13:22:09
Lol, cool list Hermy. Maybe Driden will make that list when he starts getting lvls in Dragon Disciple.
#848

kywyn

Mar 18, 2006 20:53:33
That is a cool list. I noticed a trend toward high-Dex and Cha characters too.

On a side note, since Kywyn's raising and reconfiguring to the battle sorcerer variant, I believe he's got the HP to be in contention too (file) thanks to the not-so-girly-anymore sorcerer hit dice. =)

On a sider note, I've stepped up to a domain name for some art stuff: http://www.spectralcalm.com

I'm hopeful to get back to some more GsC-related arts sometime (Steffi needs a sketch still for starters), this group board was where I cut my teeth for learning character portraits and always found ways to inspire me to draw (thanks for the practice). There's still a lot of ideas and more potential ideas floating around here, though they seem to have a hard time finding space on my priority list (same goes for finding inspiration to post for a lot of people during the lull, I figure). But it's something special that has been built up here, so we shouldn't forget that; I haven't seen another game board community with the type of interweaving, cooperative role-playing function that we've had here when things are rolling. There's value in what we write here, even if it's only for ourselves. We're not writing into an abyss.

I came across a quote about RPGs that reminded me of the experience I've gotten here I wanted to share:

"It can be much more, however. It can rise to the level of literature, provoke like a new philosophy and offer insight usually found only after prolonged self-examination. Through the stories we tell, we can learn about ourselves, the human condition, and, in fact, anything that comes up in the story itself. This may be something as simple as awakening an interest in a bit of history that a certain character uncovers, or it may be as complex and personal as the sudden revelation that we're unhappy with a certain aspect of ourselves."

-The Storyteller's Handbook, White Wolf


The game goes through cycles, and it might have a lifespan, but it evolves and leaves a path (proof of one). Omnia mutantur, nihil interit -- Everything changes, nothing perishes.

It's hard to explain to my friends who are currently addicted to D&D Online: Stormreach why I spend time writing and thinking on a message board when I could play a computer version that does so much of the work for you. But I think it has something to do with the effort involved. The same effort that can be viewed as a drawback, I see as part of the purpose. It shouldn't be easy. Art is hard... Sometimes it comes from a muse, but a lot of the time it's effort (inside and outside), because you're taking a piece of your internal self and putting it into the world like a screaming baby. I guess I think we're making art here.

Hmm, don't know where this spiel came from, but thanks for reading.
#849

zombiegleemax

Mar 19, 2006 10:32:00
I totally agree with Kywyn. My creative writing isn't nearly as bad as it used to be thanks to GC. Now I'm even thinking about taking some classes in college to help with my penmanship. Writing a book seems very appealing too me lately and had I said that four years ago, my jaw would have dropped. :D GC has really helped open my mind and think outside of the box. A much different thinking than from my high school jock days. I should thank Dillon.
#850

zombiegleemax

Mar 20, 2006 22:28:37
All right, I can see the game's slowed down a lot in my absence. Did you really miss me that much? :P

Seriously, though, although my life is still very rough right now, I think I'm ready to rejoin the game. The problem is, I have no idea what's happened since I left. Can anyone help me catch up — either with summaries, pointers to significant pages of threads, or just a "post here" request?
#851

hermy_the_hero_dup

Mar 20, 2006 22:48:52
It would help if you told us what you last remember.

I would definetley read the thread about your shop, you were NPCed a bit. The Temple thread might be good reading as well. Kywyns back from the dead, and not right in the head. Various Elsewhere, Marketplace, LLI, SSAG, and Graveyard threads deal with that.

Those are the theads you'll need to check on, though there are some good posts by PCs NAtala doesn't know in a few other places.
#852

zombiegleemax

Mar 20, 2006 23:12:38
Thanks, N. I've just read through the NMS; I'll work on the others.

As for the last thing I remember, that would be some point in the last adventure I participated in, probably just before I headed out of town for Thanksgiving.
#853

zombiegleemax

Mar 21, 2006 7:00:06
Well we won, and NaShae, Gamis, Boirin and Tynk for that matter seemed to stop playing. Miri is now replaced, and I haven't posted since ST left.

I replied wrapping up that conversation. I might do so more posting but the amount and timeframe is unknown. I just left it like it was with Natala, no sense in dragging it out any longer...which goes against the grain.


ok, boss tank out.



Edit: Aramil left as well.
#854

zombiegleemax

Mar 21, 2006 11:34:08
Sorry you cut it so short, P. I was hoping for some more roleplaying there.

Ah, well. I'll try to get caught up on other threads, so I can post to some of them.
#855

tensek_vicar_dup

Mar 21, 2006 12:24:32
Schez and Kney I sent you both an e-mail earlier in the morning.
#856

zombiegleemax

Mar 21, 2006 22:56:10
Some people have brought up the idea that this game needs to be reset to zero. How many people are feeling that way?
#857

darkar_shadowood_dup

Mar 22, 2006 0:07:25
Sounds like a possibilty, but I am not sure what I think at the moment.
#858

zombiegleemax

Mar 22, 2006 8:00:10
Well I look at that idea with pros and cons.. Some people have put a lot of time into their characters, so losing all that just to get the game going again would suck pretty hard.

Then again, the level of activity is in my mind pretty low. I am one of those that has lost the will to play of late. Many things cause this, RL and in game...


I think this game needs more players, and needs a big time spring cleaning.
With more players more DMs will be needed too.

While I would love to start over in a fresh community, in this setting or the next. However, I think that would do little without allowing new players.

Another however, if I had to chose between a reset game and the current one, I would vote reset.
#859

kywyn

Mar 22, 2006 9:53:45
I think Burleg's right that more players and their input is what gets things to move.

I'm not so sure about a brand new board just because I haven't seen another one stick for very long. If the setting is redone with major changes, it'd be interesting but wouldn't feel like GsC anymore maybe? It's a risk to see what would grow back (though maybe a smart risk).

Would there be an IC event to say goodbye to the current game? Feels like it should have an ending. Although there's nothing stopping those interested in their current characters from continuing/finishing their story arcs elsewhere at another location anyway.

I'd give it a try though I'm uncertain if it would hold my interest the same way.
#860

tensek_vicar_dup

Mar 22, 2006 10:34:07
I think the board would benefit from a reset but as Burleg and Kywyn said the major problem is a lack of participants. Starting off at zero would be a good way for everyone to be able to work together again like when tehboard was just starting. Although some players like Kywyn and Hermy would lose their characters that they've been playing since the beginning and that's alot of work gone.

I don't think the setting needs changing. The way I see it if we did do a sweep it might be advantageous to just advance the story and time line a few years ahead. This way some or most of the PCs that are still around can be turned into NPCs to keep some of the characters that players put so much time into would still be around.

Another problem as Kywyn said if you change everything some of teh older posters might lose interest which might just leave you with no one to post and the board would die.

I think the major problem is just the lack of dedicated players.
#861

zombiegleemax

Mar 22, 2006 12:13:51
I'd agree that our biggest problem is a lack of dedicated players. One of the issues that has been raised is that the pc's are all on different days. Also, the scenes that never end, and the lack of interaction between players. The restart that is being suggested would almost completely change the game setting.
#862

tensek_vicar_dup

Mar 22, 2006 13:04:12
Personally I don't see that drastic of a change necessary.

But that's me.
#863

darkar_shadowood_dup

Mar 22, 2006 14:13:03
I for one have been interested in trying out different ideas for new characters, and somedays I find it difficult to decide what to do with Darkar. That and when characters leave that were people that I would primarly interact with is frustrating, but understandable. It just means extra effort on my part to find someone new to interact with.
#864

zombiegleemax

Mar 23, 2006 23:21:27
But then how will I ever find out what you had planned for Gaya Hoon?

Seriously, I do think this game needs something to inject some life into it. I don't know whether a reset would achieve that, or drive away those of us who have stuck around because we've put so much into this game for so long. I do think, with or without a reset, we need to get some more people involved in the game as players, because I think GsC is seriously suffering from the slow attrition of players right now. Of course, then we get the problem of integrating new players' characters into the story, and having many of them leave in a relatively short time... I don't know. Is there an energy drink for D&D games?
#865

zombiegleemax

Mar 24, 2006 9:46:20
Hmmm...that's one tough decision. I really don't have a preference since Driden is a relatively new character. I would like to start a new game with a new setting but at the same time it would not feel the same. I do like Tensek's idea however, it would be pretty cool to see GC several years in the future. Ofcourse a brand new setting would be nice too, that way we can weave our own new story and feeling into it. In any case, I will be around no matter what's going to be decided.

Oh and my little bro will be around pretty soon. We're still working on his character sheet and it should be sent out to the DM's this weekend. (Sorry for the wait Schez :embarrass )
#866

zombiegleemax

Mar 24, 2006 9:59:32
Intergrating new players/characters into the story is not a problem, it is simply part of it. The story then includes them, not a small group of people they interact with. We are all equally important and unimportant.

Tensek's idea is one I had not thought of. It has possibilities.

If the setting changes, it still needs to be relatively centralized around a town, city or area. This centralization is one aspect that makes Garic's so appealing and original. In Garic's we can own shops, be community leaders, etc.. in a game without a central theme, then we are all just random people in random places, and there are hundreds of games online like that. In my mind, that should be avoided.
#867

tensek_vicar_dup

Mar 24, 2006 11:07:56
I agree with Burleg if we do change teh setting it should be still based aroudn a centralised location.

And at the risk of sounding like I'm really dumb...

Gaya Hoon?????
#868

hermy_the_hero_dup

Mar 24, 2006 12:08:45
Any way we go, we need to open the floodgates for new players. Without a steady influx of new blood we all have a tendancy to become isolated and deal only with our own personal stories. Interaction suffers when there is a lomited pool to interact with. It's like my family christmas party. I like most the people there, but I've heard all their stories a hundred times. And they know it as well, and don't bother putting as much effort into telling the stories.

I don't think a reset is needed. Unless we get more players, it won't make a differance. But, a reset would make it easier to iron out a few of the problems in the game. Right now it's hard to organize adventures due to the disparity in levels. It also hinders oppertunity for interaction. It's something that will happen again eventually, and I don't like the idea of resetting the game every few years to fix that problem, but right now with the limited amount of active players we do have, this would be the best time for it.

If it happens though, I'd prefer it not to be a total setting reset. The work that has been put into this game over the years should not be glossed over and forgotten. Tensek's idea to fast forward a few decades is my second choice. (First being no reset.) We've got history there that can be used to continue making the setting seem lived in, and the retired characters can be used as NPCs similiar to what Daron, Cog, Redrik and Marroc did in the beginings of the game. Not only would that give us NPCs with backstorys, it would allow those that are attached to the characters some limited ability to continue telling the stories we want to tell. (Keep in mind though, we couldn't allow these characters to adventure. And they shouldn'tbe used all the time. That would defeat the entire point of starting over.)

I'm curious how everyone else feels about that idea. And about how they think newer players would feel about some people effectively running more then one player. (It happens now, but not on such a big scale.)

Any comments, suggestions, rants, or raves? Keep in mind, this is coming from me as a player not a DM. I haven't heard from the other DM's about this yet so it's nothing more then
my personal choice of how to handle things. It holds no more weight then yours in setting game poilicy.
#869

darkar_shadowood_dup

Mar 25, 2006 1:25:01
I like the idea about fast forwarding several decades. It would add a different outlook on the city too. I do agree that we need more new blood in the city, different perspectives and ideas are always good.
#870

cassius_gaia_dup

Mar 25, 2006 15:32:17
okay,

I've read this discussion on resetting or changing the game.

As one of the originators of this board and one of the first GM's I feel I have to put in my 2 pennies worth.

First off, if you want to go and change to get this game going again, by all means change the darn thing.

However I'm not sure that it will help. What this city needs is new players, people who will want to make the city theirs, who are interested in the game.

Yes this game is about the players as well as the GM's.

When the players lose interest, after a while the GM's stop caring about the game because the players are not caring because the GM's are not keeping the game interesting because the GM's stop caring about the game.....


Ok is somebody else getting the feeling I'm thinking in circles :D

The point is, if the Players don't care anymore then the GM's will stop caring for the game and stop bringing new plots and vice versa

so yes if you feel the need to change change, fast forward a 100 years or go back in time I don't care, just don't ever forget that this game is all about the people who play it, players and GM's alike

If you need a hand getting things changed, you know where to find me

Gawin
aka Gawain McArcher
aka Cassius Gaia
#871

jace_cornwall

Mar 26, 2006 23:35:12
Well I'm gone for a week and when I get back this is what comes up....well I guess you guys really need me... Anyways what do I think about this whole thing. I belive that there is a huge lack of player involvement. The GMs don't have much to work with because there is a bit of a lack of new blood. Personaly I have no problems assosiating with upper level players but I am by no means their equals. This was demonstraited on Jace's last little adventure which ultamatley got him reincarnated into an elf. Which provided for some interesting role playing possibilities which i hope i can play with in the future. but back to the subject. Yes there is a problem, Yes something needs to be done now what do we choose.

I am of the opinion that a fastforward may help. But not 100 years as Cassius puts it. For the people that have been here for a while and have a lot of time and effort put into their characters, it would be a bit disguntaling to have their characters die because the passage of time...but some of the characters such as myself in my newly found extended life time I would survive 100 years and still be very much alive. That wouldn't be much fun at all in my opinion...If a fast forward is in order do about 10 to 15 years. that is more then enough time to make setting change and new plots to crop up...Such as right now one of the big on going plots is the eternal flame. Perhaps in the next 10 to 15 years they come out full force and huge losses on both sides. Some of the no longer played characters perish while some don't. Now for a diffrent angle.

If we were to do a reboot I don't think I would be hugely upset. Jace isn't very old but he has still been around for about a year and a half. I have plent of room to grow with him and have plenty of plans for his future but if it comes to it I have another character base thought up and with an interesting back story and huge potential for the future.

But does this whole thing not come back to the need for more player involvement. Do we not need new and fresh players plus our elders still functioning to help get the newbies used to this diffrent style of playing? We may also be able to use some more establishments for new players to grow in. Right now the options are a little limited for understandable reasons. Also another point, I have seen a couple of time diffrent people posting on our noise thread looking to get an enterance into the city. Now I understand why we may say that we are not accepting new applications for a character. But in my opinion we would be better to always be open for new characters. I think that if someone said hey I would like to join that group and they walk up and ask can I join. The group says no not right now you will need to come back in a few months. I think that the individual that asked to join will not come back.

Well I think that about does it for me. I got stuff to do like shower catch up on one of my shows and then ts off for the bed races with me. Later.

--Derek/Jace
#872

cassius_gaia_dup

Mar 27, 2006 1:08:46
nods

wise words,

btw my previous post was not really a proposal, it was more to show my consent with the idea of changing the city

I won't mind seeing Cassius as an NPC in a GsC in ten years from now setting. 't would be interesting to see what that would bring.

That is one more concern, those of us that would want their player turned to NPC need to consult with the GM's to see where the character is going to end up. I for one can see Cassius end up as a master in the tower, but he could become a renegade just as easy.......

If you want to make such a transition GM's please keep the above in mind. All of us "longterm players" have some idea of what our characters should accomplish in the long run...............
#873

zombiegleemax

Mar 27, 2006 8:38:56
A flow of new blood would be nice and all but I really don't think that will change anything. How often had we allowed newcomers into the boards only for them to stop playing within a week or two. I don't even recognize half of the people on the city roster. Maybe if we bring in people we know in RL to come and play. People that we know will stick with GC and not quit after two week. I think that if the rest of us can recruit maybe two dedicated friends each, we could atleast solve our manning problems.
#874

hermy_the_hero_dup

Mar 27, 2006 11:26:07
A flow of new blood would be nice and all but I really don't think that will change anything. How often had we allowed newcomers into the boards only for them to stop playing within a week or two. I don't even recognize half of the people on the city roster. Maybe if we bring in people we know in RL to come and play. People that we know will stick with GC and not quit after two week. I think that if the rest of us can recruit maybe two dedicated friends each, we could atleast solve our manning problems.



Not a good idea. A large chunk of those names you don't recognize, are people brought in by players. The success rate with that isn't any better. And many of us have already exhausted our supply of interested people.

The other problem with only inviting people we know, is that we'll miss out on some very interesting players with new ideas, and stories. If this game had started with only sponsered people, you'd be missing the entire halfling population of the city and a few DMs.
#875

zombiegleemax

Mar 27, 2006 11:35:55
I agree with Hermy.

This needs to be a very varied place as far as players and characters go. I for one think that it is unbalanced as far as limitations on alignments, which takes away a large chunk of any realism this game allows.

No, we should recruit new players and for every 5 that quit, 1 will stick around. They might not be as dedicated as Kywyn, but a once a week post is better than none.

However, this recruiting is a touchy thing, since we don't really know what this game will be in the future. Anyone heard from the guy in charge? Is the game going to change? Is he coming back? etc etc..

Until we have someone who is in at least the WizO's eye the true Admin of this game, this is all just speculation and not very solid planning.

If any one has talked to ST and wishes to fill us in, please do not limit it to: "Yes, I speak with him often." Go ahead and give some specifics.. ;)
#876

kywyn

Mar 27, 2006 14:31:15
Maybe the neighbouring Real Adventures board would be a potential place to find people familiar with the play by post format? If we get to the point where some GsC recruitment graphics like posters or banners would help, I could put some of those together too. Some concise intro text to pull people's attention would be nice too as many don't have the patience to read through all the stickied threads. Something like the back of a novel with a synopsis or flavor text, it could be incorportated into a poster as well.

I know a long time ago Ivan/Thosar was playing with a GsC campaign location reference site, and Magellen had the gazetteer up. Would some simple site along those lines be useful? Like the teaser sites for a MMORPG or new campaign featuring brief write ups on a few topics of interest.

I think if people had access to a quick compressed injection of info on what this game is about, you could attract more of the players who are into it and deter those that aren't.

I came to this board through the Prestige Classes board which was the only one I used to visit. I don't know if we are getting views from other places as much anymore, since generations of posters probably cycle quickly, perhaps not many members outside of the current players know GsC exists. If we had some more cross-pollination, it might help keep things fresher.
#877

shatteredtower

Mar 28, 2006 4:47:59
I'm not dead.
#878

cassius_gaia_dup

Mar 28, 2006 6:30:30
Good to hear ST,


What's your take on the current discussion regarding implementing some major chances et all. If you're ready to share them that is....
#879

zombiegleemax

Mar 28, 2006 6:31:45
what he said
#880

zombiegleemax

Mar 28, 2006 9:07:22
ST is having computer troubles still, which include email issues. If someone wants to go to Calgary and drive him to the computer repair guy, I'd be very grateful! :P

We are leaning towards bumping ahead a number of years. Those pc's with long-lived character races could end as 'wandered off', or as the npc for a location. If you have a preference, please email kneyejailb and me, we'll naturally want to accomodate player preference as much as possible!

Personally, the best point of ST's reset proposal, imho, is that it will give all of the pc's a common purpose. All pc's will be part of the same group! Of course, that's still just your 'day job,' it's not going to mean you have to have the same personality as everyone else. Rather like going to the same high school, or working at the same corporation, you'll all have something in common. No more "my character can't talk to that character, they haven't been introduced!" ;)
#881

zombiegleemax

Mar 28, 2006 9:35:20
That doesn't sound so bad Schez. It would give everyone a chance to join up in parties and not worry about the lvl difference. The only thing is that sooner or later PC's are going to die and that person will have to start from scratch again. By then, a bunch of other people will be at higher levels and we will have the same problem again. I feel like no matter what we do, everything will just end up the same. But to tell the truth, I don't really mind a reset. I like a little change and the chance to start a new story. Kinda like beginning a new chapter of a book or even starting the next volume. Maybe GC is a game that once every 5-6 years needs to be "reset" to be kept interesting and fun.
A little like this..."Coming this summer! The sequel you've all been waiting for! "Garic's City 2" New blood. Twice the Action! Twice the Danger! Are you ready for this new epic adventure cuz I know I am!" :P
#882

tensek_vicar_dup

Mar 28, 2006 11:40:37
It's good to hear that ST is still breathing.

I have a question regarding the time jump Schehz.

Will all players who wish to be able to have their characters passed on to an NPC or will the shorter lived races be exempt from this?

As well will it be assumed that any who do not let you or kney know will be killed or leave the city?
#883

hermy_the_hero_dup

Mar 28, 2006 11:44:06
We are leaning towards bumping ahead a number of years. Those pc's with long-lived character races could end as 'wandered off', or as the npc for a location. If you have a preference, please email kneyejailb and me, we'll naturally want to accomodate player preference as much as possible!
And if you have no preferance email us as well. There are a few roles we might be able to fill with your character. As suggest a very good heroic death if thats your choice. Don't email ST. HE will be busy setting up everything. (And as mentioned, he has no email anyhow.) We will keep him informed.

Personally, the best point of ST's reset proposal, imho, is that it will give all of the pc's a common purpose. All pc's will be part of the same group! Of course, that's still just your 'day job,' it's not going to mean you have to have the same personality as everyone else. Rather like going to the same high school, or working at the same corporation, you'll all have something in common. No more "my character can't talk to that character, they haven't been introduced!" ;)

I know you are going to ask Burleg. No, just because you have a "job" doesn't mean you have to do it. ;) It's just the reason you are in the city to begin with.
#884

hermy_the_hero_dup

Mar 28, 2006 11:54:29
It's good to hear that ST is still breathing.

I have a question regarding the time jump Schehz.

Will all players who wish to be able to have their characters passed on to an NPC or will the shorter lived races be exempt from this?

As well will it be assumed that any who do not let you or kney know will be killed or leave the city?

Not exempt. The short lived races will just be bumped up an age category. Maybe. The time between now and then is not definite yet, but not likely to be more then 40 years.

Anyone who does not let us know will be dealt with. How will depend on the character and the player. If you have no ideas on what you'd like to happen to your PC, ask us and we'll try to find something for you.
#885

zombiegleemax

Mar 28, 2006 12:13:53
I don't mind doing my job ;)

I promise my next character will be very friendly and team oriented!



A side note. If a character's death is a real deal death, not a staged one or retiring, then maybe a certian % of his old XP can be given to the new character if raising is not an option? Just a suggestion.


Thanks for the update you two.
#886

cassius_gaia_dup

Mar 28, 2006 12:20:17
New plans are being born every second :D I think I have a great idea for a new character. I think I'll play something new, like a mage or something :D
#887

jace_cornwall

Mar 28, 2006 13:06:19
Now that would be some change now wouldn't it...Well I will have to clear my idea for a new character before I actually go throught with it. its something a little different....but in the end a paladin none the less....Me and my brother have some sort of thing for them for sure. :P This would be my third paladin I have ever played out of like five characters. But this guy is different. ;)
#888

zombiegleemax

Mar 28, 2006 14:50:51
New plans are being born every second :D I think I have a great idea for a new character. I think I'll play something new, like a mage or something :D

Lol!

I think I'm gonna start a Barbarian. I just don't think I can play a spellcaster. No matter what the situation, I always want my character to jump up in the front lines and destroy everything. Even if he has like 15HP and uses a dagger. I realized this when I was playing with my buddies a few weeks ago and I decided that my lvl 2 sorceror could take out 3 orcs by himself.

Now I need to think of something cool for Driden. Maybe become some kind of leader of a mercenary group or even the King of Garic's City!....Bwahahahah!! :evillaugh
#889

zombiegleemax

Mar 28, 2006 15:28:51
Guys, wait for the character creation guidelines, first!
#890

jace_cornwall

Mar 28, 2006 17:03:21
awww. Are we going to be compleatly revamping this whole set up? I thought that it would be basicaly the same rule set. Well if we phase out the old characters I think that Jace will be setting off for his old home. To get his memories back.
#891

zombiegleemax

Mar 28, 2006 19:19:14
We'll be trimming back the number of house rules, and there will be guidelines on character classes. The danger quotient will be higher, and all the players will be essentially helping to protect the city/countryside/empire. Are you all salivating yet? ;)
#892

jace_cornwall

Mar 28, 2006 21:50:17
#893

tensek_vicar_dup

Mar 29, 2006 12:35:05
The king of Garic's city eh Driden?
#894

jace_cornwall

Mar 29, 2006 13:06:19
arg stupid safeway...they didn't have summer savory or white beans....I'm going to make Turkey chili tonight but they didn't have them....I'm going to have to look somewhere else....stupid safeway....grumble grumble
#895

zombiegleemax

Mar 29, 2006 14:14:27
The king of Garic's city eh Driden?

You know it Tenesek! Now if you support me, I'll make ya my second in command. I'll even give you a cool title like "High General of the Holy Guard" or maybe the "Supreme Councilor"...or how about the "Grand Minister of War and Carnage" OOoooOooo I like that last one, has a ring to it. Now if the rest of you want in on this deal, ya better back me up or your all going into the dungeons.
#896

cassius_gaia_dup

Mar 29, 2006 23:15:46
As far as I am concerend Driden you can become King of Garricks city.

I'll need someone to rule this place in my absence anyway and you're just as good as anyother so as long as you do as you are told........you're welcome

:D
#897

zombiegleemax

Mar 30, 2006 9:18:15
*gasp* Driden will be no puppet with strings to be pulled. If you say anything that absurd again I'll have to make you the Royal Court Jester! Bwahahahahaha!

(What do you mean by your absence? You leaving us? Or is it because Cassius is all incapacitated right now?)
#898

tensek_vicar_dup

Mar 30, 2006 12:33:08
*pulls on Driden's strings*

:angelhide
#899

cassius_gaia_dup

Mar 30, 2006 12:43:38
Don't worry I'm not leaving you guys, what would you do without me :D

No I've got plans for Cassius, even if we're going to shift time
#900

zombiegleemax

Mar 30, 2006 14:17:29
I'll take no insubordination from you Tensek. Lead my armies and you shall be rewarded, otherwise you will end up as Cassius's jester partner. As you will all come to know, Driden will rule the city with an iron fist!

In anycase, I'm looking foward to your plans with Cassius. So long as it doesn't interfere with Driden's rise to King.
#901

cassius_gaia_dup

Mar 30, 2006 14:28:46
As I said, you're welcome to the title, just make sure you do as you are told or you will face the wrath of the tower.


( huh what, you mean to tell me you really think it's the lords of Garric that rule the city.......Only because we let them, you fools)
#902

zombiegleemax

Mar 30, 2006 14:50:33
Heh, in that case I'll have to send some spies into the Hightower to keep tabs on you guys. As the new king, I can't let outside forces influence the crown. :P
#903

zombiegleemax

Apr 01, 2006 19:55:05
This is probably a good day to tell you that I'm -- uh, 'we', yeah, 'we' are fast-forwarding by 800 or so years, and will be playing a house-ruled version of Space: 1889.

Don't worry! Really! You know how much ST loves to house-rule things, and I've been given to understand he put a lot of effort into it during his latest round of insomnia. Kneyejailb will be handling all of the native Martian midgets, and I'll be assigning all treasure. Of course, as always, it's up to you to figure out what is and is not treasure! (Antiquities can be sold, you know...)
#904

cassius_gaia_dup

Apr 02, 2006 3:46:54
I know this was posted on April fools day but if this ain't no joke then I am out of here
#905

zombiegleemax

Apr 02, 2006 6:35:52
Yes, of course it's a joke. (Although, I do have a copy of Space: 1889 on my bookshelf.)
#906

zombiegleemax

Apr 02, 2006 10:40:46
Thats was a horrible thing to do Schez. For a moment there, I thought you were serious. Good one!
#907

tensek_vicar_dup

Apr 02, 2006 13:48:36
Garic's City 2099...
































:evillaugh
#908

zombiegleemax

Apr 07, 2006 13:28:26
Oh yea! I love fridays, especially when I have a duty-free weekends. I already foresee plenty of laziness in my near future. With my new copy of Resident Evil 4, I'm going to have to time myself accordingly. I'm thinking, get up at 0800 and play RE4 from 0802-1300. Breakfast/lunch from 1301-1310. Then hop onto Oblivion 1310-2200 and eat a light dinner at 2201-2210. 2211-2222 will be my reflection time and 2223-0500 will be for whatever games strikes my fancy until sleepy time. Which will be at exactly 0501-????. :D

I can't wait.
#909

zombiegleemax

Apr 08, 2006 21:25:38
Everyone planning to play in the Garic's ReStart, please email kneyejailb and me as soon as possible. Thanks!
#910

zombiegleemax

Apr 08, 2006 21:55:02
Hey guys..sorry I haven't been around lately, but I have been recouperating(sp?). I am once again a proud mommie of another baby girl :D . She was born on Sunday April 2nd at 8:55 in the morning. She was 7 lbs 3 oz and 19 inches long :D

*bounces*
#911

zombiegleemax

Apr 09, 2006 13:56:19
Congrats Anaya! Your daughter and I have the same birthdays!
#912

tahlin_dup

Apr 09, 2006 20:56:58
Hey guys..sorry I haven't been around lately, but I have been recouperating(sp?). I am once again a proud mommie of another baby girl :D . She was born on Sunday April 2nd at 8:55 in the morning. She was 7 lbs 3 oz and 19 inches long :D

*bounces*

:bounce:
#913

jace_cornwall

Apr 09, 2006 21:57:49
:pile:
#914

jace_cornwall

Apr 12, 2006 15:33:27
Ok ST I think you have gone were no other DM has gone before....odd new rulses....Very odd. But I will see what I can do.
#915

xade_lilfellow

Apr 12, 2006 20:48:51
Scheherazade, I sent in my submission.
#916

zombiegleemax

Apr 12, 2006 23:47:45
Scheherazade, I sent in my submission.

Thanks; I copied it to kneyejailb for you.
#917

zombiegleemax

Apr 13, 2006 15:34:49
Congrats Anaya! Your daughter and I have the same birthdays!

Yeah I know, that's why I didn't get to say happy birthday to you :P
#918

zombiegleemax

Apr 17, 2006 12:56:44
Restart
#919

zombiegleemax

Apr 17, 2006 20:43:24
Yes, restart. If you want to get back in the game, you'll need to make a whole new character. The slate is being wiped clean.
#920

zombiegleemax

Apr 17, 2006 20:52:47
Sweet!
#921

kywyn

Apr 18, 2006 0:17:50
Here's a thread I set up to house character sketches of the new PCs for now:

http://boards1.wizards.com/showthread.php?t=623754
#922

zombiegleemax

Apr 18, 2006 8:45:29
Kywyn, that's brilliant! :D
#923

zombiegleemax

Apr 18, 2006 15:53:19
Cool Kywyn! Before I post I would first like to know what the classes are going to be this time around.
#924

harou_dup

Apr 18, 2006 17:04:12
from not talking to any DM about it, in otherwords, being total ignorant of the situation, I would imagine that all GsC rules apply. Plus the Gestalt thingy...


DMs, any idea when this will transpire?
#925

xade_lilfellow

Apr 18, 2006 18:31:44
I would imagine that they have to review the character sheets submited and then make sure that they are correct.
#926

malic_jannisstaire_dup

Apr 19, 2006 10:45:33
Or they could completely change all the rules!

But I doubt that would happen.

So from reviewing characters and gettign all the characters going it might take abit.
#927

zombiegleemax

Apr 19, 2006 10:46:11
Once again: If you want to play in GsC Redux, email to the dms and I will send you the character creation parameters.

We're going to be getting things set up over the next few weeks, but since our Honored Wizards have announced the boards upgrade, we really won't be able to get much rolling during the first two weeks of May. So, we're going to try to have the most important stuff posted before May 1st.

This is your chance guys! We are OPEN TO NEW PLAYERS!!! :D
#928

harou_dup

Apr 19, 2006 18:40:55
Yay!

Now, can we recruit them, or are yall planning to make a public announcment somewhere besides these boards? I figure 1 out of every 3 new players will drop out or be less than regular in activity.

That still leaves lots of room to run!


Who all is coming back? Anybody else out there? The DMs know, but the peers haven't a clue.

Sound off
#929

lucian_r_dup

Apr 19, 2006 20:53:24
Hello all!

Chris here, doing well and almost done my finals. Hooray! Finished my Chinese and English courses. Sociology exam is on Friday and my history exam is on Saturday.

I know I haven't been around even though I said I was going to. For that, I really am sorry. Both the GMs and everyone else here puts in a lot of effort and I feel like I've let you down.

This summer, if you wouldn't mind I'd like to get back into the swing of things. Hope everything is going well.

Chris.
#930

zombiegleemax

Apr 19, 2006 21:48:31
I just asked for the rules and such...

I'm hoping to have time to play. It's been rough with school and work...I am soooooooooo tired.

I'm doing well though for those interested in knowing and I'm a good bit in now... Wasn't sure I would, but I love what I'm doing in school and can't wait to get out of school.

#931

shatteredtower

Apr 20, 2006 1:56:09
Congratulations to you both. It's very reassuring to hear back from people on how they're doing, both active and inactive players.

I've removed a few things from the rules threads, simplifying matters considerably in a number of places. For example, the rules for armor class have been simplified -- damage conversion still exists, but does not apply to natural armor or spells that grant an armor bonus. The level-based AC bonus has also been removed, but if people would favour it, it can be reinstated. Also, the first post of the character information thread has been rewritten to display currently character creation guidelines.

I'm going to work over the feat list tonight, since skills and feats are probably going to be most the most significant element in personalizing your characters. The alternatives to level advancement are being removed, as are prestige classes, but some of the options that had been offered by those are being transferred over to feats.

This might lead some people to seek means of acquiring more feats than the normal one per three levels. If anyone can suggest a method that doesn't negate the usefulness of one of the fighter classes primary class features, feel free to discuss it here. The notion of feat research, similar to spell research, could be interesting, but it's not quite balanced.

My initial thought is that you can acquire one additional feat over the limit at each level, but only at the cost of taking a 10% penalty on all experience gained after that point. This cost would be cumulative, such that a character with 5 extra feats (by 5th level) would have to earn 50% more experience to advance than anyone else. Can anyone see a means of abusing such an option?

One reason I'd like to consider the option to acquire extra feats is because of how they might tie into character experiences, the deals they make, any organizations they become connected to, and whatnot. Normally, this is handled by the use of PrCs, but when you've seen as many characters come and go as have here, such classes won't feel quite so prestigious after the third or fourth person enters a particular class. They start to seem too much like one another, which is something I hope we can avoid with feat tailoring.

Anyway, enough talk; I've got work to do here.
#932

malic_jannisstaire_dup

Apr 20, 2006 11:50:38
I'm just gonna throw this out, but instead of making it harder for players to get levels...

Is it feasible to work the getting of extra feats like it would be for creating magic items?

So the character spends XP and a certain amount of time studying or practicing to get the extra feat?

Or would that make getting more feats to accessible?
#933

malic_jannisstaire_dup

Apr 20, 2006 11:52:19
Also congratulations to both Lucian and Shae it's good to hear from you and even better to know you're both excelling and enjoying yourselves!
#934

lucian_r_dup

Apr 20, 2006 12:22:20
Thanks.

I'm quite fond of the idea of training and spending XP to learn feats, although it seems to work better for Metamagic, Item Creation and the fighter feats. I think the XP rate pentaly to could work too if you allowed the feat to be taken at a later level and do away with the the penalty.
#935

shatteredtower

Apr 21, 2006 1:29:51
I'm just gonna throw this out, but instead of making it harder for players to get levels...

Is it feasible to work the getting of extra feats like it would be for creating magic items?

So the character spends XP and a certain amount of time studying or practicing to get the extra feat?

Or would that make getting more feats to accessible?

It might. The catch as it stands now is that each feat does take a bit more effort than the last one to acquire. You need to overcome greater challenges to earn more xp to reach your next level.

If all feats cost the same amount, however, you effectively have to do less to earn each new one. Things can get just a little bit too feat-heavy. The system might still work if people are limited to one extra feat per level, but it does become awfully cheap to earn a new one.

The other thing to consider are NPCs. If I was to create an NPC with extra feats, I'd want it to be listed at a higher than normal challenge rating. For the most part, I don't want to bother with constructing characters of that sort in an NPC position, but it's easier to justify it when each extra feat costs more than the last one.

A flat, non-cumulative xp cost per new feat means it's in your best interest to aquire them. There's no meaningful choice -- just a good one (pay for a new feat) and a bad one (keep on levelling).

And another major issue in this case (as well as in the case of a one level xp penalty per new feat) is that it would offer more than you'd gain by taking levels in the fighter class. Sure, a fighter can do it too, but after a certain point, the fighter's feat advantage becomes entirely negligible, giving away the class' most significant feature.

By having the cost escalate with each feat purchased, one has a meaningful choice. One feat means you take 10% longer to level up. Five means it takes you 50% longer, but you've been able to gain quite a bit of versatility in exchange for that. Very few people would find an extra 10 feats worth the trouble of taking twice as long to level up, but some might. They've given up something meaningful for that option and might find some interesting ways to make it work for them.

That's still my perspective at present, but it's certainly not the final word on the matter.
#936

malic_jannisstaire_dup

Apr 21, 2006 1:52:14
Ok I think I mistook the way you had written out the percent penalties. I thought that you meant the penalty sticks around for every level the character will gain not just for the specific level they purchase the feat.

Or am I still reading it wrong?
#937

harou_dup

Apr 21, 2006 6:16:39
Why not make a seperate classification for them. Do they have to be feats or can they be another something? They could be aquired at the same time feats were, maybe excluding 1st lvl, and be called something like Gifts or Talents. Not sure what you are going for so this may not apply.


On another note, if the AC is not like in the book, I think the level AC progession is a must have.. Better to not be hit at all than to be hit more oft and it do less.

Are we building super warriors to fight super evils?
#938

shatteredtower

Apr 21, 2006 7:14:13
I'd rather keep it relatively simple while offering the option for more feats. However, the cost stacks and sticks with you, in order to keep the price meaningful.

And with the AC system, you'll find that most characters are hit about as often as before. They're just less likely to be killed outright by anything that incapacitates them.
#939

harou_dup

Apr 21, 2006 8:11:16
Sounds like you've got it under control then. ;)

Will the Non core feats still be available? I'm actually planning out this character this time.
#940

zombiegleemax

Apr 21, 2006 8:34:18
Yeah. Non-core stuff. I was told all classes are allowed. Is that all classes in the PHB or ***ALL*** classes.
#941

zombiegleemax

Apr 21, 2006 8:56:34
PHB classes. If you have something in mind, though, send us an email and we'll discuss it.
#942

zombiegleemax

Apr 21, 2006 11:37:25
Another question. Out of curiousity...since we are part of the army, will spoils go to us or do they automatically belong to the army? and do we split them or does the army?

And are we all the same 'rank'?
#943

hermy_the_hero_dup

Apr 21, 2006 14:03:22
The characters aren't rank and file grunts. They are elite mercs more or less. No ranks for the PCs. At least not yet. Some may earn another title or two as the game goes on. The structure will probably be similiar to what the SSAG has now. With a few NPCs holding positions of command. Players should be able to work their way into that if they want to. If they don't, they don't have to ever associate with the rest of the guild. You'll get a lot less opertunity for interaction that way though.

As far as spoils go... Can't really comment on that. I can say that PCs will be rewarded for their deeds beyond spoils.
#944

malic_jannisstaire_dup

Apr 21, 2006 14:18:10
Have you(the dms) decided on teh length of time between the old GsC and the new GsC?
#945

zombiegleemax

Apr 21, 2006 17:28:20
"I live!"

Gilgiga bellows as he stumbles back into civilization. His steps are irregular and heavy, his scent one of sweat and downed ISPs.

Yeah, after about a month the AT&T takover finally manged to get around to fixing my lines.

So I see I've got some catching up to do. . .
#946

zombiegleemax

Apr 22, 2006 14:11:13
The doors to the theatre open and out stumbles a sweaty and tired looking trombone player. He looks around, making sure no one has noticed his escape. Then quietly sneaks off to the band room. After fifty or so feat he jumps clicking his heals together for joy.

Well I might actually have some time now that Pit band is done. When I'm not working on stuff for my Eagle rank I should be able to post here again. Wow, this whole restart thing has really been moving foward. I think I too have some catching up to do.
#947

zombiegleemax

Apr 22, 2006 21:37:02
Dispite popular belief Boirin and I are in fact not the same human being as proven by this immage, however our returns to the city being at simmilar times does provide evidence for the shared mindlink between the pair of us.
#948

jace_cornwall

Apr 23, 2006 22:35:05
Well I haven't been gone as long as the two of you but I've been outside getting nice and brown....I wish stupid weather this weekend turned unpleasent. It got windy and I was working around lots and lots of very very fine rock dust and had the life sucked out of me through my pores.....I'm as white as a ghost due to all of the dust....I however have gained a nice tan over the past couple of weeks it just doesn't show at the moment....I'm sure you all didn't really need to know all of that but too bad you do.
Well I always liked the AC progression of the old GC. And about the feat thing. I thought that it would be good to have a growing price of XP depending on level and how many feats you have previously purchased. Now I haven't given any of these numbers thought I just sat down from work and I thought I would add my thoughts.

lets say you cannot start gaining these feats until lets say 3rd level. 20% of experience needed to gain your next level multiplied by the number of feats gained in this manner.

So lets say character X is level 5 and has purchased 2 feats by this new system. To gain level 6th level 5000 xp is needed. 20% of 5000 xp is 1000 xp. So X has purchased 2 feats by this system and to gain a third one will take the 1000 xp found earlier and multiply it by 3, comming up with 3000 xp payment. Now if you want to simply call this character a level 4 after this purchase or say that this character needs to gain an extra 3000 xp to gain an extra level but leave them as a level 5 is up to the DM. This character would need to spend considerable time in game, and possible pay money as well for a trainer in game.

Well this is the hairbrain system that I came up with from my computer seat in 10 minutes....I'm sure if adopted considerable tweaking would be needed, The numbers in my opinion are low but what do I know . Off to the shower I go to become a living being once again
#949

zombiegleemax

Apr 24, 2006 0:29:24
The characters aren't rank and file grunts. They are elite mercs more or less. No ranks for the PCs. At least not yet. Some may earn another title or two as the game goes on. The structure will probably be similiar to what the SSAG has now. With a few NPCs holding positions of command. Players should be able to work their way into that if they want to. If they don't, they don't have to ever associate with the rest of the guild. You'll get a lot less opertunity for interaction that way though.

As far as spoils go... Can't really comment on that. I can say that PCs will be rewarded for their deeds beyond spoils.

I've been asked by the above DM to post in Noise about the issue of spoils. I had asked when the comment was posted that we'll be "rewarded for their deeds beyond spoils" what that meant, because to me I saw, "you get titles but no stuff." I want stuff. Part of the noble tradition of adventuring is killing icky baddies and looting! That's half the fun.

I've also heard the comment that items found on baddies may be cursed. I have issue with that...So we leave it around for future BBEGs to pick up off the ground to use against us? Ummm.... no. Not my plan. I'd rather not be stabbed with the same sword twice. But maybe that's just me.

Part of the issue with the last game was money. Some of us spent all of it on raising people. Some on material things. But it was never enough to face baddies. A lot of fights were luck pure and simple. As shown by the number of people we had to raise or just bury.

Granted it might be nice to have an armory to grab the +1 Longsword. But then there's a line for 2 days before to get the weapon when it's taken by the first person there every time.

I like the loot. Titles are nice, but they mean nothing, really. Not if the merchants can afford things you can't. Make any sense here?
#950

hermy_the_hero_dup

Apr 24, 2006 3:29:22
I suppose I should explain why I asked NaShae to post her complaint in noise rather then keeping it private PMs.

Feedback.



Oh, you wanted more did you? Ok. I guess I can do that.


The "rewarded for their deeds beyond spoils" line referred not so much to titles, as it did towards being rewarded by superiors for good work. In some cases monetary, others in items, and yes, in some cases social rewards. In the previous version of the game there were several adventures where no profit was made for those involved due to various reasons. Some monsters don't carry treasure with them, in some other cases the players didn't realise something was valuable, in a few instances adventures had to be aborted before the proper conclusion, and in some cases expenses were more then what the rewards were. There were several reasons why nobody was rolling in gold.

When heading out on adventures players were not aware if the adventure they were going on would pay off. Some did, others didn't. I know from personal expierance how frustrating it can be to be out on adventure for several months only to come back with less then you left with.

I also know how hard it is to properly balance adventures out so that everybody is satisfied with what they got. How hard it is to equally divide a treasure so that everbody gets a fair share. How to reward without overpowering PCs compared to characters on other adventures. It's a fine balancing act.

What I would like is some suggestions to insure that nobody is left out. How would you split the loot evenly? How do we make sure no one misses out by choosing one adventure to go on, as opposed to another? How do you feel about being rewarded for your adventure afterwards as opposed to during them? Do you care? Will you loan me 20 bucks so I can buy new socks so I can avoid doing laundry? How do you feel about the way the SSAG is currently set up to divide loot? (It falls apart when non members are involved in division, but with everyone being a member it might be workable.)

Feedback. I can't say we will use it. I can say we will read it.
#951

harou_dup

Apr 24, 2006 6:31:19
*yawn*

I haven't had my coffee.... :whatsthis However, the gurgling sound over my shoulder is enough to at least not let the promise of stimulation die just yet..


The Loot question Can be dealt with, with a chart... I feel like a manager(must crunch numbers!!!)..

First off, find out how rich you want to let the players get. Then set up a chart that will allow them to each get a previously determined amount. Level should be a deciding factor. However, mission objectives should be another deciding factor, perhaps the most important one. Other important considerations, Activity of the PC, Quality of RP including ideas and party saving actions, etc etc....

Charting Loot: DM Division
Lvl 1
Min----Mean----Max
25gp---50gp----75gp
Lvl2
Min----Mean----Max
50gp---75gp----100gp
etc

What's that? Yes, the gurgling has stopped.. Ah, heavy cream is a tastly addition.


Example: PC1 [1st lvl Fighter] PC2 [2nd Lvl Monk] and PC3 [1st Lvl Sorcerer]
These three all leave the city on a mission.
It's objectives are: (Ominous Music)
1.)Attack Bandits and kill or capture all of them.
2.)Rescue So-in-So Royal's Daughter.
3.)Bring back all of the Royal's Stolen Loot (roughly 5 gold bars worth whatever lets say 75 gp total.)
Reward will be determined depending on what the Characters accomplish(This will be told to them in the begining so they know what's up)


Now the PCs go out, kill some stuff.
PC1 played often, made good choices, and even had some Inner-Posts about his background for our readers' entertainment.
PC2 put forth the effort, but was bland and basically just agreed with everything everyone else did.. Not bad, but nothing special
PC3 Rarely played, and seemed to not pay attention when he did. He decided to pocket one of the Gold bars for himself but without the other two knowing this.(5gp worth)

SSEL(Self Sustaining Eye Lids) System Engaged. Refill.

Objective 2 was complete. Royal Daughter returned.
Objective 1 & 3 were only partially complete not all gold was recovered and the Bandito leader got away. DMs, being able to see all and know all figure that PC1 and PC2 should get about 60-80 gp respectivly.. (Note how lvl's are affected here, and most of the objectives were totally complete.) PC3 already has 5 gp profit, that and the fact that he played poorly to say the least, means he should only get the minimum for this mission.(25gp total-5gp for the already gotten bar'O'gold =20gp)

Now, the reward from the NPC that hired them may be Loot, or simply praise for doing one's loyal duty to the city. Either is fine because the DMs could have added a Gem here or a mundane item there along the way that the PC could sell for his ETA (Earned Treasure Amont). The point being that treasure need not come at the end of the adventure in the form of payment.

This requires some balancing and juggling, and should ALWAYS be adjusted for time spent. I think adventures should generally run about 3 months max, unless they are of epic importance to either the DM or PC. The Loot Chart can be adjusted for X amount per In Game Weeks, or Out of game weeks for that matter.

I did not come up with this system, but it works, and is at least a public one, that players and DMs alike could point to. I guess a form of a check that balances?

Ok, coffee is coursing through my brains now.. yes, I can feel the grinds flowing through me...


*Punches out*
#952

shatteredtower

Apr 24, 2006 9:47:22
Hmm. I'll take a closer look at that a bit later, but at first chance, it's close to the system I sent to the other DMs for review this morning.

Short version as currently proposed:

1. You're well fed and well quartered. You've got access to prominent ears, within ruling, mercantile, ecclesiastic, and... um... arcane classes, which does mean something. On the surface, however, it's all superficial, so let's keep going.

2. Minor magical support when you get home. The cure spells, removal of disease and poison effects, identification of items (to be reviewed). Minor stuff, to be sure, but it does simplify matters.

3. A requisition allowance based on difficulty of task and reliability of the character involved. This is in addition to rewards for assignments completed. It's a fairly minor amount (current proposal is 100 gp per level per character), but it helps people prep. When something heavier is called for in regard to a specific task, it will be thrown in on top of the allowance. Gear must be returned or accounted for at the end of an assignment. On the other hand, the waiting list to get that +1 sword? Not an issue. Now if we're talking about a crystal ball, it's pretty likely until you can secure one of your own.

4. If you can recover it, you can request it as part of your reward. Such a request might not be granted, but it least gives us an idea as to what sort of items a character might want in the long run. Rewards will be based on the current recommended EL of challenges faced, so such items might be recovered.

5. Cursed items? Under discussion. The other DMs have both declared a reluctance to allow for such, and I certainly agree that such curses (if they are ever a factor) should very rarely render an item unusable to PCs, and should more often than not be of a removable nature. I'm not big on cursed berserking swords, but I am partial to items that might prove more difficult to use in certain circumstances. Again, it's under discussion.

In fact, it's all under discussion, but this is the starting place. I've also touched on the issue of expendable goods, such that those that use them do not fall behind versus players that either hoard them or accumulate items of a more permanent nature -- while not leaving those who meet their recommended wealth levels without some form of recognition. (Yes, it will be of a more insubstantial nature, but that's not in lieu of the recommended wealth. It's in addition to it, in cases where you're working with people trying to catch up to the amount you have.

Note that additional spells in the spellbook are considered permanent wealth. (A similar idea has been proposed for bards and sorcerers, by the way. It's not quite as open-ended as the option for wizards, but still allows a bit more versatility in regard to spell chains.)

So there's a rough idea, not exactly as proposed to the other GMs, and not finalized, but hopefully sufficient to reassure everyone for the moment. If not... please feel free to keep Noise as busy as you feel is necessary.
#953

harou_dup

Apr 24, 2006 10:06:25
If that is the short version then I have faith you obviously have it under control.

I do think whatever system is put in place should be one that is viewable by anyone. Maybe a post in the Intro series.
#954

cassius_gaia_dup

Apr 24, 2006 13:37:27
I just want the dm's to know that i have faith in them, I personally do not care that much about treasure division as a discussion topic. My rule as DM has always been simple enough, follow the guidelines from the Monster Manual together with the corresponding DmG tables to generate the treasure, place the treasure in the game and if it is found let the players squable over the division of the funds.

greater risk should mean greater reward, simple as that. You didn't choose mission A because you thought the risk was to great or because IC it don't match your timetable and you took mission B, fine but don't complain to the DM that you got less treasure on your easy mission, ever,period, end of discussion.

but that is just my 2 cents
#955

harou_dup

Apr 24, 2006 13:57:44
CG,


While I agree with your rule as a DM, that would give the players alot of freedom and indepenance in choosing what they get. It would also be much more treasure than we are used to here I think..

I don't understand the easy adventure means less money part though. I suppose it could be because I've never done that and thus assume no one else has.. I'm just so naive I guess....
#956

zombiegleemax

Apr 24, 2006 18:10:40
Ahh man, I'm so confused with all this stuff. I think I'm just gonna sit here and wag my tail while you guys do all the hard work.
#957

xade_lilfellow

Apr 24, 2006 18:27:12
Dispite popular belief Boirin and I are in fact not the same human being as proven by this immage, however our returns to the city being at simmilar times does provide evidence for the shared mindlink between the pair of us.

Woot scouts!! What rank are you guys?
#958

xade_lilfellow

Apr 24, 2006 18:34:54
I have confidence in the DMs. Besides, as Xade the character he might not totally care. Too many neurosies to deal with.
#959

zombiegleemax

Apr 24, 2006 19:35:09
Woot scouts!! What rank are you guys?

I'm an Eagle opperating currently as an Assistant Scoutmaster for Boirin's troop.

Boirin needs to get his eagle project in motion soon.
Our head Scoutmaster has given me full beating rights until he does it.

This was the first web beating.






I also hold our troops record for the shortest amount of time between having eagle signed off and turning 18, at 80 min ;).


Guys, I'm gonna not try and jump into the middle of DMing policy discussion, seeing as it can get fairly complex, like city level planing complex (er. . . literally) that and you're probably the most compitent group of GMs I've probably ever seen so you can handle it.

But CG, there comes the question of player induced risks.
On the last adventuer I was in here, it was orignally planed to be very simple, however the party got far more involved then expected.
We went back for more, and even after slaying a demon, Hermy went back again.
Should there be bonus loot involved when it's the PCs actions alone, and not the mission that put them at risk?
#960

savar

Apr 24, 2006 20:33:58
Hello. I've been looking around here for a while now, and I was thinking about giving this a try. But first, I thought I'd ask a few questions.

1) One of the things I really liked about the way things are set up now is the extreme variety. Hightower, the Avowed, Silver Sword, Strikers, Jackles, etc. There's not only something for everyone, but it seems more realistic and interesting to me than everyone being clumped together in one huge group. To my question: will there be a similar kind of diversity and optional organizations beyond one massive group of mercenaries, which, no offense, seems boring. While I understand how having everyone clumped together would allow for more interactions, the setup that's in place now looks a lot more fun.

2) I read on this thread that only core classes were used, but what about feats, skills, and prestige classes?

3) A rant instead of a question: the name I'm using now is the third (yes, 3rd) one, as the first two I tried to sign up with were already taken....by people who haven't been around in at least a year....and posted less than ten times....together.

4) I'm a little curious about making a character. I read about sending an email to one of the mods and all, but how will I know I'm not making something that someone else has already done? Or at least done very similarly. Sure, the characters' personalities could be different, but I'd rather be as original as possible. Is there any way to see what other people have already signed up to be, or do I just have to hope for the best?

Well, that's all (for right now). If someone could help me out I'd be very grateful, as this looks like a great place. After skimming through a few of the existing threads, if the upcoming setup is anything like the old one, I think it'll be great.
#961

xade_lilfellow

Apr 24, 2006 22:06:04
I'm an Eagle opperating currently as an Assistant Scoutmaster for Boirin's troop.

Boirin needs to get his eagle project in motion soon.
Our head Scoutmaster has given me full beating rights until he does it.

This was the first web beating.

I also hold our troops record for the shortest amount of time between having eagle signed off and turning 18, at 80 min ;).

I did six merit badges, and an eagle scout project in the last month before I turned 18. Everything was completed and turned in the day before my birthday. At the time since it was all turned in before my 18th birthday, I could still have my Eagle Scout review after my birthday since that is when the next review board was available.
#962

zombiegleemax

Apr 24, 2006 22:18:27
I did six merit badges, and an eagle scout project in the last month before I turned 18. Everything was completed and turned in the day before my birthday. At the time since it was all turned in before my 18th birthday, I could still have my Eagle Scout review after my birthday since that is when the next review board was available.

Yeah, my review was a month after I turned 18.
#963

zombiegleemax

Apr 24, 2006 22:44:48
My whole troop got kicked out of Brownies. They suddenly had not enough Leaders for us to join any troop. Could have something to do witht he pond scum fight...
#964

cassius_gaia_dup

Apr 24, 2006 23:32:23
But CG, there comes the question of player induced risks.
On the last adventuer I was in here, it was orignally planed to be very simple, however the party got far more involved then expected.
We went back for more, and even after slaying a demon, Hermy went back again.
Should there be bonus loot involved when it's the PCs actions alone, and not the mission that put them at risk?

Ah, there is an interesting question and answering it means I'll have to make a few assumptions. I'll use the same example you did and give you my DM's pov.

First of all you guys went on an adventure prepared by one of the gm's. I was meant to be a simple search and destroy mission. The GM rolls his all powerfull dice, consults his meta magicked encounter tables, ads a few extra encounters for sport, checks his tables again and rolls those dice again to determine treasure. ( We're still talking treasure right?)

Next the DM places the encounters in his dungeon, along with their treasure.
The players come barging in, do a total wipe out but the GM manages to give them the feeling that there is more and when the players take the bait the GM returns to his plot, adds a new piece, humms a few times then sings an all powerfull chord, rolls some more dice, consults more tables and starts creating a big bad boss critter, with corresponding treasure.

The players return to the dungeon only to find it filled again with new, harder to kill creatures, do the wipe out once again, find the treasure and go home, except for one who returns to the dungeon once again.

Once more onto the breach the GM thinks and he creates a few new extra threats puzzles and a small plot for this one character and yes, this does include extra spoils
#965

kywyn

Apr 24, 2006 23:47:20
Brownie like this?


4) I'm a little curious about making a character. I read about sending an email to one of the mods and all, but how will I know I'm not making something that someone else has already done? Or at least done very similarly. Sure, the characters' personalities could be different, but I'd rather be as original as possible. Is there any way to see what other people have already signed up to be, or do I just have to hope for the best?

Well, that's all (for right now). If someone could help me out I'd be very grateful, as this looks like a great place. After skimming through a few of the existing threads, if the upcoming setup is anything like the old one, I think it'll be great.

Emailing in a character submission is how to get on the list, I think. There's no public character list yet since everyone's starting new, but starting with a character you like and find interesting long-term is probably a good way to go. There's going to be characters with overlapping classes and builds (at times there were forty PCs in play together), but people's personalities come out in different ways.
#966

jace_cornwall

Apr 25, 2006 1:37:33
I agree with Kywyn, Savar if your still there. Create something from your own mind, and lay it down on paper. Throw in your imagination to come up with a story and write it down adding little bits here and there making notes for little ideas you come up with. Figure out what you want your character to look like, and send it it to the DMs for an A'ok. What you will have will be entirly yours and if its similar to an existing character you have an instand brother in arms, or a rival depending on how you want to roll it. Similarity is a must have in many cases. there are hundreds of people in this world that are almost identical in every way. You will bump into it and meanings how there is no public set of characters for the public to see it will be more realistic in the similarities that crop up.
#967

savar

Apr 25, 2006 5:48:43
Email sent to Scheherazade.

For some reason there's still a notice at the top of my screen saying I have yet to post. Is there any way to fix that?
#968

zombiegleemax

Apr 25, 2006 9:03:57
Post in one of the regular DnD boards like Classes or Ebberron General, they don't do post count for these boards here, or most of us would have several hundred posts.
#969

zombiegleemax

Apr 25, 2006 22:02:09
I agree with Kywyn, Savar if your still there. Create something from your own mind, and lay it down on paper. Throw in your imagination to come up with a story and write it down adding little bits here and there making notes for little ideas you come up with.

And if you love us at all, make the background story SHORT and SIMPLE! Like, maximum 200 or so words, short!
#970

zombiegleemax

Apr 25, 2006 22:42:52
*tosses out the first draft of her novel*

Damn. :P
#971

zombiegleemax

Apr 25, 2006 22:50:21
Lol Shae
#972

cassius_gaia_dup

Apr 25, 2006 23:29:53
And if you love us at all, make the background story SHORT and SIMPLE! Like, maximum 200 or so words, short!

Was that a Hint?

:D
#973

lucian_r_dup

Apr 25, 2006 23:57:00
Short and simple? Can do! :D
#974

jace_cornwall

Apr 26, 2006 0:30:23
I like how you quoted me on that shez....I would not be suprized if mine was the longest....Its a good two pages long.
#975

savar

Apr 26, 2006 5:59:26
And if you love us at all, make the background story SHORT and SIMPLE! Like, maximum 200 or so words, short!

I'll do my best. Did you ever get my email? I thought I was supposed to send you a general idea to get the creation rules, but I never got a reply. Should I send it again? Or would you like a whole background and personality instead of a short theme?

1) One of the things I really liked about the way things are set up now is the extreme variety. Hightower, the Avowed, Silver Sword, Strikers, Jackles, etc. There's not only something for everyone, but it seems more realistic and interesting to me than everyone being clumped together in one huge group. To my question: will there be a similar kind of diversity and optional organizations beyond one massive group of mercenaries, which, no offense, seems boring. While I understand how having everyone clumped together would allow for more interactions, the setup that's in place now looks a lot more fun.

I still never got an answer on how much variety the new version will have. Can someone help me out, or is that not written in stone yet?

2) I read on this thread that only core classes were used, but what about feats, skills, and prestige classes?

And what about that?

Sorry if I seem impatient, but I just wanted an idea of how things would work in the future.
#976

harou_dup

Apr 26, 2006 6:06:11
Nothing wrong with keeping your questions fresh.. they get lost among the posts in this thread..


posts like this one..


sorry!


I'm glad you want the background to be short. I think I know the reason, but the secondary effects are that we still do not know each other, nor each others' stories. Leaving it vauge will help us grow as characters in the community.
#977

hermy_the_hero_dup

Apr 26, 2006 8:23:28
Hello. I've been looking around here for a while now, and I was thinking about giving this a try. But first, I thought I'd ask a few questions.

1) One of the things I really liked about the way things are set up now is the extreme variety. Hightower, the Avowed, Silver Sword, Strikers, Jackles, etc. There's not only something for everyone, but it seems more realistic and interesting to me than everyone being clumped together in one huge group. To my question: will there be a similar kind of diversity and optional organizations beyond one massive group of mercenaries, which, no offense, seems boring. While I understand how having everyone clumped together would allow for more interactions, the setup that's in place now looks a lot more fun.

Yes.

2) I read on this thread that only core classes were used, but what about feats, skills, and prestige classes?

There will be some non core stuff. What non core stuff is still being worked on. It will not be things from the "complete" series though. They will be homebrewed. Read what we already allowed in the rules thread for an idea on what they will be like. Not all of those will make the cut, and others might be added.

4) I'm a little curious about making a character. I read about sending an email to one of the mods and all, but how will I know I'm not making something that someone else has already done? Or at least done very similarly. Sure, the characters' personalities could be different, but I'd rather be as original as possible. Is there any way to see what other people have already signed up to be, or do I just have to hope for the best?

Eventually all the characters will be posted in the character thread. Right now they are gpoing under evaluation for mathmatical errors, rules splipage, etc. YOu should also send your character to two DMs. Scherazade and Kneyejailb, they will forward it to Shatteredtower. (His concentration and mailbox are more needed for other things right now.)

Don't try too hard to be original with your build. It's better to be original in personality then in build. We'd rather have two axe weilding fighters with different personalities then one spiked chain weilding lone-wolf type, and one dual-flaming dwarf weilder with the same lone-wolf personality.
#978

harou_dup

Apr 26, 2006 8:36:11
Speaking of Submitting.

I've sent a couple drafts in already, and I must appologize for the errors and number of emails.

I've got a track record for making a character in haste, then looking back at what I could have done.
I am simply trying to fix this on the front end this time.


So my question is: How would you like for changes or revisions to be sent in?


I feel bad about cluttering your time, but I'm sure you know what I mean when I say I want to make sure I have the character just right before spending a couple years playing him.
#979

malic_jannisstaire_dup

Apr 26, 2006 12:45:22
Note to self:

Edit background.
#980

savar

Apr 26, 2006 14:50:06
No 'complete' stuff, hu? Scratch concept #1, then. Ok, new plan. *scribble-scribble-scribble*
I recieved an email from Scherazade (thanks, by the way), and I had a mild question. More of a clarification, really.

The character creation guidelines are something ST is calling a 'gestalt.'
Essentially, while making your Level 1 character, have the Aristocrat
description side-by-side, and anywhere the advantage is to Aristocrat, use
that rule. All skills are treated as class skills.

All skills? Wow. I would think that might kind of undermine the rogue class, since skills are a big part of their advantage. But I guess it adds a lot more freedom in character creation.

An alignment question; from skimming over some of the old threads, it looks like some of the characters at least flirted with evil (mostly Avowed members). I'm not thinking about starting out with an evil character, but I was curious about whether it was allowed or not.

Lastly, how to I hide part of my post so that you've got to click on [show] to view the text? That's not a very clear question, but I'm not sure how to rephrase it. Like in the rules thread when info is under different 'titles'.
#981

zombiegleemax

Apr 26, 2006 14:57:53
Having an evil alignment is not specifically disallowed. However, much of your success will depend on your reputation IC, since much of your wealth will be in the form of benefits & rewards from your higher-ups...
#982

jace_cornwall

Apr 26, 2006 15:28:27
Savant. To give my own answer to the skill question you had. You will still use the rouge 8+int skill points. Now all the classes have access to all skills but they will not have the shear amount of skill points that the rouge will have at their disposal.
#983

savar

Apr 26, 2006 16:44:30
Email sent :D .

Edit: why isn't my signature showing up? I've checked the box to show it. Does anyone have an idea why it might not be working?
#984

zombiegleemax

Apr 26, 2006 17:08:09
Your sig shows up on your first post on a page.
#985

savar

Apr 26, 2006 17:21:50
Ah. That makes sense, I guess. Space saving, and all.
#986

harou_dup

Apr 26, 2006 17:31:43
All Skills are not class skills.

Those skills that fall on either your primary class list or the aristocrat's list are the only ones you can choose from.

I think.. I'm not a DM, so this is an unofficial correction
#987

savar

Apr 26, 2006 17:44:35
It shouldn't matter for me. I just picked the ones from my class list anyway; they were the only ones I needed. Unfortunately, a grand total of 48 skill points still wasn't enough for all I wanted. Stupid stat limit.


Edit: :embarrass Meh...I appologize, Scheherazade. Ignore my email; I was apparently inahling something when I picked the feats and most of the skills. The background and all that should be fine, but I'll need to make a couple of adjustments to the rest. Again, sorry for the trouble.

Edit 2: Second draft sent .
#988

jace_cornwall

Apr 27, 2006 11:01:47
Well I will get my fixed sheet in to you two after I finish with finals. They are going on this week. I found a few little mess ups on my part and I will outline what I found in the E-mail.
#989

savar

Apr 27, 2006 17:15:27
A sudden thought occurred to me. The characters are supposed to be patroling the contryside searching out monsters, right? How much demand will there be for a character that's not strictly combat, then? I sent in a character focusing more on stealth and charisma than fighting. While those will probably be necessary occasionally, will I be left in the dust for most of the game?
#990

jace_cornwall

Apr 27, 2006 17:19:38
no. This game isn't so much about adventured and combat as it is interaction between PC's. You will have a good niche in the game, no worries.
#991

kader

Apr 28, 2006 1:35:06
Hey folks.

I am in the process of writing up a brand spiffin' new character to play in this, but I'm not sure if the character creation rules post is up to date from what I read on the last page of this thread. I'm hearing about gestalt and modifications to the house rules posted on the character creation thread? So I just wanted to check whether there is anything super-major that isn't covered in that thread. Minor tweaks can be, uh, tweaked, later.
#992

savar

Apr 28, 2006 4:48:12
Speaking of Submitting.

I've sent a couple drafts in already, and I must appologize for the errors and number of emails.

I've got a track record for making a character in haste, then looking back at what I could have done.
I am simply trying to fix this on the front end this time.


So my question is: How would you like for changes or revisions to be sent in?


I feel bad about cluttering your time, but I'm sure you know what I mean when I say I want to make sure I have the character just right before spending a couple years playing him.

I could say it in my own words, but the above covers it very nicely. Much like the first draft, my last one also won't be able to take the route I thought it would.

Aren't the boards supposed to be down for about two weeks as of next Monday? If so, I should probably just take my time instead of trying to get something in quick. I'd forgotten how hard it was to make a character that'll hopefully be around for quite a while. Most of my games a few years ago didn't last more than a couple levels.
#993

harou_dup

Apr 28, 2006 6:10:30
Kader,


I can break it down from what I know.

Use the Character Creation rules as seen on the boards.

But when you do so, have a copy of the aristocrat up next to it.


Anywhere the Aristocrat is better than the class you are making, use the Aristocrat's stat.

A couple of Examples:

A Wizard has a d4 HD. Aristo D8 Cancel out the Denominator, and round to the nearest 122nd, and your Wizard starts with a D8 for HD! Yay!

Fighter's Will save is +0. Aristo +2. Sprinkle some Pie of Fruit in some goat cheese and spin in a circle three times and PooF!
Your Fighter now starts with a base Will save+2

It basically brings the weaker sides of some characters up closer to others, kind of evening the field I suppose..

Good enough or you need more?
#994

zombiegleemax

Apr 28, 2006 8:48:50
Yeah, if y'all want to make changes to the characters you've submitted, now's the time to do it. Remember, we put a lot of emphasis on player interaction, so if you're submitting a social outcast you'd better figure out why the other players are going to want to hang out with him...

And here's the basic guideline, nicely stated above:
The character creation guidelines are something ST is calling a 'gestalt.' Essentially, while making your Level 1 character, have the Aristocrat description side-by-side, and anywhere the advantage is to Aristocrat, use that rule. All skills are treated as class skills.

Your character is an unnecessary younger child of a titled family, sent off to make his/her way in the National Guard, and posted to Garic's City. A bizarre rift has appeared that is allowing all sorts of nasties to pop through. The wizards can't figure out how to close the rift, so the Empire has provided for patrols, through the Silver Sword, which is now an aspect of the Imperial army.
#995

kader

Apr 28, 2006 14:25:54
OK, thanks. I will work out stats today and send them in soon.
#996

savar

Apr 28, 2006 14:28:31
wait, everything changes if it's worse than the aristocrat? I would have had to edit my character anyway. I thought it just affected the skills.

Quick question: when you say that all skills are class skills, does that just apply for your first class, or throughout the whole game? Let's say I decide to multiclass into, say, fighter sometime in the future. Will I still have all skills as class skills for that new level?
#997

harou_dup

Apr 28, 2006 14:41:03
Right, BAB, HP, if it's worse than Aristo, then you replace-o!

This applies to every level your character gets.


I overhauled my character.... whole nelly.
#998

kader

Apr 28, 2006 15:53:14
A useful link I found for gestalt rules.
#999

savar

Apr 28, 2006 15:57:53
Doesn't that kind of make spellcasters a lot more attractive to play? I mean, wizards are weak in melee for a reason. Effectively doubling their hit points and boosting their BAB diminishes that. A wizard with some points in constitution could stand up in melee for a lot longer than before, equal to a monk and only a few points shy of a fighter's health. Coupled with hard-hitting spells that start showing up around level 5, what's to stop them from dominating the battlefield even earlier than usual? I understand that there's a heavy emphasis on RPing, but why take away the one weakness that most arcane spellcasters have?
#1000

jace_cornwall

Apr 28, 2006 20:47:19
I know that this whole thing about mating the aristocrat with all classes messes with the character balance considerably. One of our problems from the last game were the deaths that came about. We had six in about a week at one point in time. This and the costs of reviving a dead PC is very expensive. One reason that nobody had any sort of money to purchase things that would help protect their character. This whole process of finding the funds to revive a character, then the rivival and then the recovery were detramental to the flow of the game. I belive that with spell casters with more hit points we will lessen the extent of deaths and time spent trying to revive the dead, and more on the actual game.

Now I'm no DM but this is my two cents....back to memorizing 4 chapters worth of Calc 2 formulas .....x=x'cos(alpha)-y'sin(alpha)....(x^2/a^2)-(y^2/b^2)=1.... c=(a-b)^(1/2) ....Ax^2+Bxy+Cy^2+Dx+Ey+F=0.....2(apha)=(A-C)/B.... y=x'sin(alpha)+y'cos(alpha)....conic sections...... .....integrat(e^2x^2)=(1/ln(a))+1/x..... ......Ok I'll stop....Well back to hitting the books
#1001

savar

Apr 28, 2006 23:03:40
Ah. That definately makes sense. Now for my greatsword wielding wizard .

Since we're using mostly core rules, are feats from the Monster's Manual allowed? They're 'technically' core. I was thinking about improved natural attack for a monk. Yes, I won't be able to take it until around level 6 or so (assuming I live that long ;) ) but I was trying to plan things out.
#1002

jace_cornwall

Apr 29, 2006 1:42:50
I do not belive so. But I may be wrong thats a subject that hasn't been brought up until now.

#1003

kader

Apr 29, 2006 4:34:53
OK I think everything should be in to the DMs now

If there is anything I have missed please let me know
#1004

savar

Apr 29, 2006 7:51:34

#1005

jace_cornwall

Apr 29, 2006 13:12:52
Savar, have no worries I'm just a little crazy...I've been studying College Calc two for about three days straight....Did you not notice this from the last page??

back to memorizing 4 chapters worth of Calc 2 formulas .....x=x'cos(alpha)-y'sin(alpha)....(x^2/a^2)-(y^2/b^2)=1.... c=(a-b)^(1/2) ....Ax^2+Bxy+Cy^2+Dx+Ey+F=0.....2(apha)= (A-C)/B.... y=x'sin(alpha)+y'cos(alpha)....conic sections...... .....integrat(e^2x^2)=(1/ln(a))+1/x.....

this formula is from Polar coordinates chapters

x=x'cos(alpha)-y'sin(alpha)
#1006

shatteredtower

Apr 29, 2006 13:33:42
Since we're using mostly core rules, are feats from the Monster's Manual allowed?

Yes.

I was thinking about improved natural attack for a monk.

There's some dispute as to whether or not that would work for a monk. The damage increase isn't too bad (1d6 to 1d8, 1d8 to 2d6, 1d10 to 2d8, 2d6 to 3d6, and 2d8 to 3d8) until 20th level derails it (2d10 to 4d8), but only for medium creatures. Large balances, Small balances, but Medium probably needs to be shifted to 4d6 at that point, even though it breaks the general rule for the feat.

If there's a DM consensus on allowing the feat to improve unarmed strikes, that's my recommendation. We'll have to wait on word for them.

And now, I've got to get to work on few things here.
#1007

savar

Apr 29, 2006 15:40:15
I'd be more than fine with shifting it to 4d6. I'll hold off on my sheet until one of the DMs decides, though. Mostly I wanted to make a very mobile combatant that still does good damage (yes, a monk won't be even close to a major offensive threat, but that's beside the point). That, and with maxed out climb, tumble, balance, and jump, I'd have something out of a cheesy japanese martial arts movie :D . But, a ranger--->horizon walker would also suffice, and deal more damage with the same amount of health. Since all skills are open, Use Magical Device and a wand of Expedious Retreat would give about as much movement as I'd need in combat anyway.

I'll probably pick one of those concepts. Which one depends on whether I want to deal damage Bruce Lee style, or be the Prince of Persia.
#1008

kywyn

Apr 30, 2006 14:19:11
Hey, Savar, here's a sort of a list of the first few characters descriptions so far:
http://boards1.wizards.com/showthread.php?t=623754

There's also a checkbox in your options if you want sigs to show up in every post (helpful if looking for links).
#1009

savar

Apr 30, 2006 16:26:16
Hmmmm....One monk already, and a fighter and spellcaster. All human (ish) so far.

During this campaign, will the characters have a good amount of time to spend in the main city, or are we going to be constantly on the move in the countryside? I'm kind of split between a couple of ideas at the moment. On one hand, having a wizard studying at Hightower and helping out in the National Guard to pay the bills and have real situations to use his spells sounds appealing, but if this game entitles months of traveling in the wilderness at a time with only quick pit stops in town to stock up on items and sell off the loot, my original ranger/horizon walker looks nice.

The boards are going through some changes over the next two weeks, right? Are these forums still going to be available, or is the whole site shutting down?
#1010

savar

May 02, 2006 5:35:30
I think I killed it.
#1011

harou_dup

May 02, 2006 8:00:14
don't get discouraged.

You are exactly the type of person we need around here.


Energetic, creative, and most importantly, excited to play the game.

I would imagine that after the big 'switch' has been made, you'll get some feedback from those in charge. Sit tight and make sure you've got your character just the way you want it.
#1012

kader

May 02, 2006 8:09:22
I think I killed it.

Well actually the boards were down for a bit. Or at least I couldn't get here. ;)
#1013

malic_jannisstaire_dup

May 02, 2006 10:52:34
They're switching alot of things over with the new board switch or update or whatever it is. I think most of the threads were removed on ST's askance. Or at least I hope so. :embarrass
#1014

lucian_r_dup

May 02, 2006 14:20:35
Hello!

Chris posting from down in Mexico. Just checking in to say that the sun and the surf are both really nice but that the Norwak virus does blow really hard and being quarentined sucks.

Toodles,
Chris.
#1015

savar

May 02, 2006 14:42:03
don't get discouraged.

You are exactly the type of person we need around here.


Energetic, creative, and most importantly, excited to play the game.

I would imagine that after the big 'switch' has been made, you'll get some feedback from those in charge. Sit tight and make sure you've got your character just the way you want it.

Thanks ;) . So, no new posts from 9PM tonight will be saved, right? So I guess the game won't be starting until May 15, at the very least . Ah, well. All the more time to fine-tune a character; I don't want to have to send one in and then change it yet again. And while a Hightower mage might be fun, I normally don't have much luck with wizards. Thus, I'll try to cook up the first draft of my ranger sometime soon. Then change it a few dozen times.

Fitting with the aristocrat image, I'll probably put a good amount of points into intelligence and charisma, even though they'll technically be a 'waste'. Still, with those extra skill points, I should have no problem taking the physical skills I want (climb, jump, tumble, etc.) as well as some others.

Max spot + max listen + elf racial bonus + alertness + skill focus + horizon walker + wisdom bonus + magic items = Dun dun da daaaaaaaaaaaaaa! SUPER SCOUT!!!
#1016

kader

May 02, 2006 15:30:35
Thanks ;) . So, no new posts from 9PM tonight will be saved, right?

Last night. Today is May 2nd.
#1017

zombiegleemax

May 02, 2006 20:20:18
Ahh poop. I'm so confused right now. So whats this gestalt and aristocrat thingy I read about? Could someone possibly fill me in with character creation? Is it the same as before or are there new rules to it all?
#1018

kader

May 03, 2006 0:26:09
Driden: See the posts near the top of this page which should help clear up your questions a bit, I think.

Question of my own: Are DMG II and PHB II going to be considered 'core' for this game?* Because I just looked at the PHB II preview and darn... over 100 new feats, no reprints that I saw...and the Knight class looks pretty cool.

*a man can dream
#1019

savar

May 03, 2006 5:43:23
Question of my own: Are DMG II and PHB II going to be considered 'core' for this game?* Because I just looked at the PHB II preview and darn... over 100 new feats, no reprints that I saw...and the Knight class looks pretty cool.

*a man can dream

If they are core, are they going to be necessary? I don't have either one, or plan on picking them up. Is it likely there'll be an online version, like with the old PHB now?
#1020

harou_dup

May 03, 2006 8:02:40
SRD is what is considered core, for players mind you ;)....


With DMs and thier creations... anything goes, so watch out!
#1021

hermy_the_hero_dup

May 03, 2006 8:10:29
A better question is: Are they in the SRD?

If not, then don't plan on them being used. Some ideas from them may be taken and homebrewed to avoid copyright issues, but I wouldn't plan my character around anything from them if I were you.
#1022

zombiegleemax

May 03, 2006 8:16:42
Ack! Now I feel really stupid. The answers are even on the same page I posted on! Thanks alot Kadar. Now it's time to draw up my new character. :D
#1023

savar

May 03, 2006 14:33:04
Is there a suggestion for when the characters should be in by? Not a deadline, per say, but a date by which the DMs would like to have a final draft.

Edit: apparently the rules thread was updated, making my question useless :P .
#1024

zombiegleemax

May 03, 2006 22:47:45
Ok. My question.... and I think some of you know what it is....

Psionics? It is SRD last I checked....
#1025

kader

May 03, 2006 22:53:17
A better question is: Are they in the SRD?

If not, then don't plan on them being used. Some ideas from them may be taken and homebrewed to avoid copyright issues, but I wouldn't plan my character around anything from them if I were you.

Fair enough.

I have a (slightly) related question: does anyone have advice for a fighter specializing in unarmed combat in terms of feats to take etc? I've looked at the Improved Unarmed Strike chain of stuff, but other than Improved Grapple it is pretty much useless exepct to monks.

(ps don't suggest taking the monk class - the flavor is pretty much entirely inappropriate ;) )
#1026

zombiegleemax

May 03, 2006 23:34:59
Ok, just take the usual fighter base feats, weapon focus, spec, power attack and what not.
Generally you'll be underclassed by the fighters with weapons though.
Also the Combat Expertise route is probably a really, really good idea.
#1027

kywyn

May 04, 2006 0:18:32
Do you have an idea of what style of fighting you want to emulate? If you can write up a sentence or two describing how your character would fight, it's easier to assign feats to match up.

A conventional boxer might start with Lightning Reflexes and Two-Weapon Fighting, a mat grappler could go toward Improved Grapple and Skill Focus (escape artist), and an internal stylist could go Iron Will and Expertise, for example.

For a shoot brawler type, Improved Disarm seems nice to turn weapons against the armed opponent.

If you want to read up on some real world examples to draw bits and pieces from, this is a nice link list: http://en.wikipedia.org/wiki/List_of_martial_arts
#1028

kader

May 04, 2006 1:44:13
I put Kader on Kywyn's art thread for anyone who's interested. Man, it took forever to find reference photos. I am too much of a perfectionist. I shoulda just gone with some random guy :embarrass

@Kywyn: Well it's not listed on Wikipedia, but Kader's style is mainly what some of the German school masters called 'ringen am schwert' (wrestling at the sword) which basically means battlefield grappling, either unarmed against an armed opponent or armed against an armed opponent. It's a more specialized branch of kampfringen (combat wrestling), and emphasises closing and grappling rather than staying at punching range (since punching isn't that effective against armor), exploiting the joints in armor and both your and your opponents' weapons. It's mainly meant to augment armed combat, as it is very easy to slip in and take out an opponent who was good with swords but didn't know his way around grappling, though it is also good for saving your ass if you lose your weapon. Ideally you'd start with combat at a distance with weapons and close to grappling when the opportunity presents.

Improved Disarm and Combat Expertise are good ideas. Thanks
#1029

savar

May 04, 2006 5:46:41
IMO, fighters make better grapplers than most monks, purely because they have a much better BAB, and normally a better strength. Sure, even with armor spikes, monks will usually deal more damage, but that doesn't matter if you can't start and maintain the grapple to begin with. Disarming is about the same; as light weapons have a nasty penalty, and two-handed ones are awesome for disarming, fighters will almost always excelle in that department as well. Especially with a two-handed reach weapon that grands a disarm bonus .

Too bad the Complete Warrior isn't allowed, as that has some great feats and prestige classes for this kind of thing. Regardless, with some great speed/mobility (expedious retreat) and maybe enlarge person, you can be the party's pocket anti-wizard :P . Outrunning bodyguards and crushing the life out of that little old man in the pointy hat.
#1030

shatteredtower

May 04, 2006 8:03:51
Ok. My question.... and I think some of you know what it is....

Psionics? It is SRD last I checked....

We anticipated this one would come up, yes. The current concern among the GMs is that it's something the others would have to look up online, rather than in the rulebooks they've been using. I've got the book and will admit that the system tends to be more straightforward than the magic system in many ways. Overall, it's generally better balanced too (with a few exceptions), but it's still a new system to learn. It's one more thing people will have to look up, though both copies of the SRD linked in Rules and Information do include it, thankfully.

On the other hand, I usually look up spells or skills when they come into play anyway. (Still tripped up over things I thought I remembered more than a few times, of course.) Pulling up that second link is easier than finding a page in a rulebook -- yet I prefer to go to the rulebooks, since the SRD doesn't include the errata either.

Nevertheless, it's viewed as extra work by the GMs, which it is, especially when it comes to learning new classes and all those feats. (Looking up a power is pretty much like looking up a spell.) The system does change the feel of a game if it is widely employed, which is one of the major concerns. On on hand, it would be easier on us to have a limited experiment with the rule set to test it out, but on the other, it's not fair to offer only one player the option.

Okay, I haven't given a definite answer to anything here yet, have I? Well, I'm opening the floor for general discussion. We know you've been interested in the option for a long time, Shae, and we'd like you to make your case for it here. However, we'd also like the perspective of other players. Is anyone else interested in the idea? Does anyone else object to it for mechanical or aesthetic reasons? Does anyone have any reservations about specific elements of the system?

I'm not committing to the system at present, but even if we do allow it, there are a few restrictions that would have to be set in place:

Psionic Races: Though I personally like them, we're not adding them to the set of permitted races.

Psionic Classes: I'd rather not use the full set. With the aristocrat gestalt, most of them do quite well for themselves, because the powers aren't affected by armor. That's not really much of an issue, since the only drawback a psion suffered in armor was a penalty on attack rolls and Strength and Dexterity checks. The real issue is how many classes we'd permit. The full range of psion, psionic warrior, soulknife, and wilder is a bit much. I'd prefer to only allow either the psychic warrior or the wilder, though you're welcome to make a case for the psion. (The concern isn't with its powers, but with the fact that it's effectively five different classes, each with their own discipline powers and skill sets.) I'm not too concerned with the abilities of the soulknife, but I'd have to decline that one.

Skills: No Autohypnosis. I like it, but it's too much to have to learn by itself. As for Knowledge (psionics), Psicraft, and Use Psionic Device, I'd have their benefits lumped into Knowledge (arcana), Spellcraft, and Use Magical Device respectively. It just keeps things simpler in much the same way that the base recommendation is for spells such as dispel magic to work on psionic powers (and for similar powers to work on spells).

Psionic Items: This is a big one. More transparency might be in order for this, though there are places the two systems cannot combine.

Psionic Monsters: The reason I bring this up is because a request for psionics is effectively asking for something that's unlikely to be used against you in return. If the GMs feel that preparing psionic creatures or challenges is going to be too much work, you're not likely to see any at all. It shouldn't be too much of a problem in most circumstances, thanks to magic/psionics transparency, but there are times it might be a factor. Given that the non-psionic version of a creature is going to be preferred for use over a psionic version, can you show reasons why psionic PCs wouldn't have an advantage over other classes in encounters with monsters and NPCs?
#1031

shatteredtower

May 04, 2006 8:21:22
Okay, just a couple of other notes in regard to other questions I saw elsewhere here:

1. One reason for the addition of the aristocrat gestalt option was to get away from the prestige class idea. It fits awkwardly in this game at times, especially when you want it to mean something more than mechanics -- which is our preference. That's not so bad in an over the table game, where it's easier to talk things over in person. It just doesn't work so well here.

2. We can't use non-SRD sources, but if you have a feat idea you'd like considered, submit it for perusal. If it's a feat from Complete Warrior, just mention the name. We can't use them, but we can use a similar idea. Just keep in mind that never submission will make it to the feat list, and those that do could be altered by the time they reach it.

(Speaking of which, that list was updated on either Friday or Saturday. There's at least one other item up for consideration on that list, but it's going to take awhile to sort that one out.)
#1032

malic_jannisstaire_dup

May 04, 2006 11:55:16
Personnally I like psionics, and I especially like the new psionis rules. I don't have an issue with any psionic class making it's way into the game. In fact I'd prefer it. Although i won't be reworking Malic to capitalise on it if it were to become an addition I have enjoyed playing each psionic ccharacter I've made to date and I dare say I would enjoy playing alongside a psionic character as much as playing one myself.

I'm for it.
#1033

xade_lilfellow

May 04, 2006 13:30:53
Where can I read up on psionics so I can make a more informed decision? Also are we saving this discussion because when the new boards come in to play this will all be lost since it started after May 1st.
#1034

cassius_gaia_dup

May 04, 2006 13:56:22
I personally like psionics, I played many a psy character in the old 2nd edition days. The 3rd edition kinda broke the class for me in the first release but if that has been fixed I'd love to see the class, skills and powers back in the game,

Psionics Rock.
#1035

kywyn

May 04, 2006 15:17:59
I think psionics adds a nice dimension to the game world. There are some archetypes from various cultures that are better modelled with psi than arcane or divine magic. I like the idea of a single psi class like the Wilder (something like in 2nd edition rules). I don't believe there's much more unique flavor in the Psychic Warrior compared to a Fighter/psi mutliclass. And the things a Soulknife does could probably be handled as a feat chain?

If magic and psionics are on the same plane for most effects, I think collapsing the Knowledges and crafts together is good too.
#1036

kader

May 04, 2006 15:18:34
I'm ambivalent about psionics. On the one hand, the psionics system seems to be well internally balanced with itself; on the other, it's hard to say quite where it comes in balance wise with the core rules, largely because the mechanics are very different from anything in Core. And again on the one hand I've never really felt that the flavor of psionics integrates well with a sword and sorcery or knights and wizards style (I've always seen it as more at home in a futuristic setting), but on the other hand I know a lot of people don't necessarily play that way anyway. So I guess I'm on the fence... someone push me... ;)


There is one thing that really gets me about psionics... WTH is up with all that ectoplasm... seriously, where did that come from? It's something I wouldn't ever have associated with mind powers.
#1037

savar

May 04, 2006 15:35:32
1. One reason for the addition of the aristocrat gestalt option was to get away from the prestige class idea. It fits awkwardly in this game at times, especially when you want it to mean something more than mechanics -- which is our preference. That's not so bad in an over the table game, where it's easier to talk things over in person. It just doesn't work so well here.

You mean prestige classes aren't allowed? I kind of need an answer one way or another, because my present character draft is set up for one. I can change it without too much of a problem if neccessary, though.

As for psionics, I have almost no experience with any of it. Still, I can't imagine it being anymore overpowered than a lot of core wizard builds can be. I won't be playing one myself, but I don't have any problem with someone else doing so. It might even be a nice change of pace for another character to have some powers I'm not familiar with, since I've at least dabbled in all of the 3.5 core classes (disregarding the new ones in the PHBII).
#1038

malic_jannisstaire_dup

May 04, 2006 15:39:44
Where can I read up on psionics so I can make a more informed decision? Also are we saving this discussion because when the new boards come in to play this will all be lost since it started after May 1st.

http://www.wizards.com/default.asp?x=d20/article/srd35
#1039

kader

May 04, 2006 15:47:27
Or for a friendlier, non-RTF format, http://www.d20srd.org/index.htm
#1040

kywyn

May 04, 2006 16:31:23
http://www.wizards.com/default.asp?x=dnd/we/20011019a

If you take a look at this pdf, I think it shows an example of a campaign with a historical feel where psionic classes are integrated well into the mix (maybe because of the renaming of classes).

I guess ectoplasm has some links to psychics and mediums (http://en.wikipedia.org/wiki/Ectoplasm)
#1041

zombiegleemax

May 04, 2006 17:10:08
You mean it's not enough that I want it? :P

I do realize that some people don't like the class, but then I really don't like paladins and I don't complain about them being in the games. :P ;)

I think it adds a different flavor that spellcasters don't have. Whatever you guys decide is ok. I just like the differences they have.
#1042

kader

May 04, 2006 17:45:06
Well hmm. How many people would play a psionic character if it was allowed? I wouldn't as I've already got my concept pretty set but I am curious to know.

If there are a fair number of people who would want to then I think it would be worth offering the option.
#1043

kader

May 04, 2006 18:20:14
2. We can't use non-SRD sources, but if you have a feat idea you'd like considered, submit it for perusal. If it's a feat from Complete Warrior, just mention the name. We can't use them, but we can use a similar idea. Just keep in mind that never submission will make it to the feat list, and those that do could be altered by the time they reach it.

What I'm mostly interested in is either a feat that allows one to attack with larger weapons such as a longsword while grappling and/or that helps grappling against armored opponents. I'm not sure if there are such feats out there but I shall take a look round. If not, well perhaps I could come up with something and submit it. But that's all in the future still
#1044

zombiegleemax

May 04, 2006 19:52:59
I'm ambivalent about psionics. On the one hand, the psionics system seems to be well internally balanced with itself; on the other, it's hard to say quite where it comes in balance wise with the core rules, largely because the mechanics are very different from anything in Core. And again on the one hand I've never really felt that the flavor of psionics integrates well with a sword and sorcery or knights and wizards style (I've always seen it as more at home in a futuristic setting), but on the other hand I know a lot of people don't necessarily play that way anyway. So I guess I'm on the fence... someone push me... ;)


There is one thing that really gets me about psionics... WTH is up with all that ectoplasm... seriously, where did that come from? It's something I wouldn't ever have associated with mind powers.

Heh, the beef that I've seen with psionics not meshing with Sword and Sorcery is a common one, and I really think comes down to the DM.
For example if you constantly refer to powers like a wizards calls his spells then yes, it really doesn't seem to fit well at all.
However we've always just kinda played it like powers are something your charcter just does.
My Kalishtar Psi Warrior in Eberron never called his power "expansion" he just grew bigger (or moved so fast he took up all that area) and he never used Animal Affinity he just grew stronger, faster, tougher, wtc.
Kinda like how a fighter would never call a power attack a power attack.

As for not balanced aganst non psionic, the only reall problem is touch ACs. Psions have a lot more, touch baised powers, and they can get a lot more potent then their arcane conuterparts. Generally the psion can drop Dragons a lot faster then a wizard by going straight through the damage route (see Crystal Shard).
However the psion's save or die powers are a lot weaker then the magical versions of the spell, so thats the tade off there.

Psions going "nova" is also a scary thing. If a psion wants they can really burn up all their power points and shread things a lot faster then a sorcerer dropping all his spells per day. However the psion is really lame once he's out of powers, so that's up to the DMs handleing of the problem.

Ectoplasm? I blame Ghostbusters!
#1045

zombiegleemax

May 04, 2006 20:06:35
I don't really like the ectoplasm thing. To me it's like they're concentrating so hard, they sneeze.
#1046

zombiegleemax

May 04, 2006 20:54:30
I like the concept of psionics but not the way Wizards has flavored them. The purple, fuzzy, crystal, Woo Woo that psionics seem to spew about bugs me.

I'd be pro psionics in Garics mostly because I like the idea of role-playing one. Given the option I might drop the cleric I've been building for a psion, though I would have to steal Gilgiga's book (I find it difficult to curl up with my moniter).

However the psion's save or die powers are a lot weaker then the magical versions of the spell, so thats the tade off there.

Yeah but its so much more classy. Nothing quite like decerebriate, removing someone's brain from their skull Idiana Jones and the Temple of Doom style.
#1047

kader

May 04, 2006 23:32:26
Psions going "nova" is also a scary thing. If a psion wants they can really burn up all their power points and shread things a lot faster then a sorcerer dropping all his spells per day. However the psion is really lame once he's out of powers, so that's up to the DMs handleing of the problem.

Heh. Plus you can't shut them down effectively... no grappling! Personal interests come to the fore! ;)

Ectoplasm? I blame Ghostbusters!

Probably true. Who do we blame for psicrystals? ;)

Actually those are the two things I dislike most about the system, the slime and the crystals. Other than that it's not bad.
#1048

zombiegleemax

May 04, 2006 23:42:42
Psicrystal is like having a Raven familiar... with very little personality. :P
#1049

shatteredtower

May 05, 2006 7:34:52
You mean prestige classes aren't allowed?

That is what I mean, yes.

What I'm mostly interested in is either a feat that allows one to attack with larger weapons such as a longsword while grappling and/or that helps grappling against armored opponents.

Hmm. The former is certainly an interesting idea for a feat. I'll work on it. I'm a bit confused about what it is you're looking from with the latter, however, since grapple checks ignore armor entirely. Initiating a grapple requires a touch attack, while doing further damage involves an opposed grapple check.

You mean it's not enough that I want it? :P

It was enough to put it on the table for discussion. How's that? ;)

I do realize that some people don't like the class, but then I really don't like paladins and I don't complain about them being in the games. :P ;)

True, but the reservation isn't about dislike of the class here. It's about adding a fairly elaborate mechanic to the game, which can be a bit overwhelming to some of the GMs if it sees extensive use.

On the other hand, I've seen several players express an interest in the option since yesterday, even those who don't wish to take it at this time. I find that combination reassuring, because it implies that there are more than a few people who are familiar enough with the system to assist the GMs in handling (and learning) specifics of psionics. Those of you familiar with psionics but not running a psionic character are likely going to be asked for assistance any time there's an issue that could call for adjudication.

(In fact, we might be calling for such assistance more often even when no psionics are involved. Sometimes, it makes things run more quickly and more smoothly.)

I think it adds a different flavor that spellcasters don't have. Whatever you guys decide is ok. I just like the differences they have.

This is true. I notice there are reservations to the display of ectoplasmic seepage from the astral plane. I know people think of Ghostbusters in this regard, though the display only lasts a round, but if you wanted an alternative material display, what would you suggest? The displays exist for balance purposes, and certain powers call for more than one display for the same reason.

As for crystals, I realize that many people feel they don't work for many models people have of psionic characters. Not everyone wants an Atlantean model. Of course, if we go for just the wilder, the decision to play to such a concept is up to the specific player.
#1050

shatteredtower

May 05, 2006 8:00:15
One other concern with the psionic system, however, is that it includes several non-psionic feats, at least some of which (feats granting some defense against psionics) should be included. It would be easier to allow the entire list, with perhaps a few omissions. I'm a bit torn on the subject of Wild Talent, for example, though the fact that it does not grant a character any psionic powers, just access to the feats. It becomes a question of whether the results would become too hard for people to pass up.

Then again, using a combination of two feats to charge up a single unarmed or ranged attack for more damage isn't excessive, especially when you need to make a Concentration check beforehand. A number of the feats give one monklike abilities, but they're balanced out by the need to maintain (and sometimes expend) a psionic focus. Since a monk can use them for an additional boost, none of them exceed the monk's abilities, and few of them can be used more than one at a time, they're not an unreasonable set of boosts.

Thoughts?
#1051

harou_dup

May 05, 2006 9:54:00
Ok, I was initially going to stay away from this one.

But you know me; I can’t keep my mouth shut…

While I don’t really have a problem with this change, I do have issue with the need for it. I certainly don’t want to begrudge NaShae’s inquiry about it, since she’s wanted to play one since Garic’s began. However, it does seem like a major change, when other minor ones were not allowed in the past.

At times I have requested or simply asked about non core feats and ideas, and due to one reason or another, they were never allowed, or allowed but with stipulations(Which for the record is ok, not complaining or being a hard case). Some were new spells not part of the SRD, or feats that I would have liked to more customize my character beyond what I thought the current SRD rules could provide. I know, a bit greedy on my part. However, it was never a power or balance issue, and my intentions were simply for color or flavor. I do realize that allowing one person means everyone would have to be allowed, and so that is a factor as well. The means were there for new spells, new meaning non-SRD ones that existed elsewhere, one could research these, but in a game with such a low treasure value, this was less than feasible.

I don’t know, I guess my concern, which may not even apply, is that getting a new or non-SRD level 1 spell, just one, was so hard to do. Now we are talking about adding in an entire new class, with new feats, and abilities, that may, or may not change the dynamics of the game.

My question is again, do we really need it?

Perhaps my focus is too self serving and therefore should be disregarded. Well you asked for feedback, and there is mine. I suppose my problem is not with allowing Psionics but with not allowing other things first, or at the same time...am I coming through clearly?


OH CAN WE HAVE FAMILIARS AT LEVEL 1 SINCE WE ARE RICH?!?!?!!?
#1052

xade_lilfellow

May 05, 2006 11:09:49
From what I have read so far from the SRD, Psionics looks very reasonable, and at this time I can not see a reason to exclude them from the game. However I am doped up on pain medication at this time. :embarrass
#1053

kywyn

May 05, 2006 14:22:59
I put Kader on Kywyn's art thread for anyone who's interested. Man, it took forever to find reference photos. I am too much of a perfectionist. I shoulda just gone with some random guy :embarrass

That's cool, maybe save that post somewhere so you can repost it when the threads are reset?

The wrestling at the sword sounds like a cool idea. I think I've read a little about it before, but it would be interesting to see acted out, using the grapple action to use an opponent's weapon to attack him.
#1054

shatteredtower

May 06, 2006 4:29:07
OH CAN WE HAVE FAMILIARS AT LEVEL 1 SINCE WE ARE RICH?!?!?!!?

Just deduct the 100 gp cost from your starting gold, leaving you 170 gp, and you're set to go.
#1055

zombiegleemax

May 06, 2006 9:53:09
Hello everyone. I hope everyone's been fine while I was MIA. Being of (somewhat) sound body and mind again, and finally with a discernable amount of free time, I'll be scheduling in time for GsC again. Provided my humble submission meets with DM approval, obviously. I'll be typing it up shortly - a gnome bard, for those that are interested.

EDIT: I just noticed this account was still connected to an e-mail address I haven't used for six months or so. I got the current one in my profile now.
#1056

zombiegleemax

May 06, 2006 10:08:32
I'm going to have to agree with Harou. I'm not really a fan of the entire psionic thing. Not because of their build or anything (especially cuz I don't know what there really about) but because they just don't feel right. When I think about D&D, I think about warriors, wizards, and thieves. A psionic dude doesn't seem to fit in a world with swords and magic. Atleast not in the books that I read...
#1057

zombiegleemax

May 06, 2006 10:45:32
When I think about D&D, I think about warriors, wizards, and thieves. A psionic dude doesn't seem to fit in a world with swords and magic. Atleast not in the books that I read...

Neither do monks, IMO.

As for your argument Harou, it seems you're only against it because you couldn't have non-SRD things in the last game. That was part of the rules. No non-SRD unless we modify it.

That doesn't apply here, Psionics is SRD.

The real question here is do we need anything? Why don't we all play fighters? Or that lone-wolf type? We don't really need diversity, do we?

What I'm seeing from you is this argument, "I haven't been allowed to characterize my character to the extent I want, even though it's been explained why. Until I get that, I don't want you to be allowed to characterized yours to the extent you want to. Even though the why's for me, don't apply for you."

I mentioned before that I'm leaving it up to the GMs, since it is more work for them. I have been waiting a long time for the complete SRD to open up for play, but you never heard me whining about wanting stuff from complete....or equipment from that book... or feats from FR. The only feat I asked for that was not SRD was purely a RP situation. It helped nobody really.

I'm not trying to make my character more powerful than anyone. I'm even willing to forgo all but the money for Aristocrat. I'm trying to add flavor.

Again, if the GMs choose no, this will be the last you hear about it. Until the next restart, that is. ;) :P
#1058

zombiegleemax

May 06, 2006 12:55:15
Back 5 minutes and I already want to stick my nose in. ;)

Psionics = magic. A rose by any other name, and all that. In fact, if you ignore the non-high fantasy names of powers, the mechanical side of psionics in D&D is much closer to the general concepts of magic in fantasy literature than the mechanical side of D&D magic. Vancian magic is a concept that's really only used in (some of) Jack Vance's novels, and maybe there are some others here and there that use something like it, but on the whole the entire spell slots/preparation/memorization schtick is quite atypical. Besides, 90% of the psionic powers have a spell analogue and the remaining 10% could have. The flavour-don't-fit argument just doesn't fly, IMO (it doesn't for monks either, while I'm on the subject).

My char proposal is a bard who doesn't perform. He'll have ranks in Perform (max ranks, no less, and in two Performances), but he won't perform for money. He won't call himself a bard and most of the other characters will probably consider him a sorcerer (or even a priest or shaman), but he'll still have nothing but bard levels and he'll use all the bardic abilities. Just look past the name and it's all good.

ST pretty much summed up the main arguments: some people are interested, which is a good enough reason to incorporate psionics, but at the same time doing so will probably require a lot of effort on the DMs' behalf. The only real question is whether it's worth that effort or not.
#1059

zombiegleemax

May 06, 2006 21:01:56
The Wizards on Discworld make mentions about "being out of spells" and "and does anyone have a spellname ready" but those are all proabaly references to the magic system found here in D&D.
So citing that as a popular universe with the vancian system is kinda self recurring.

My beef with psionics is; do we really need it?
What can you do with psionics flavorwise that you can't with normal magic?

Usually my question is aimed the other direction however. Seeing as I prefer the psionic system to normal magic.
#1060

zombiegleemax

May 06, 2006 22:18:18
...I prefer the psionic system to normal magic.

Then why are you arguing? Hush! :P
#1061

lucian_r_dup

May 06, 2006 22:19:12
I haven't used psi in any games I've been in, but it seems to work. I like the idea because you can put more emphasis on a single spell. Something that a mage or sorcerer can't do.
#1062

kader

May 07, 2006 4:00:58
Just deduct the 100 gp cost from your starting gold, leaving you 170 gp, and you're set to go.

Wait we have extra starting gold? I only used fighter gold.

Time to see what's up with Kader's equipment.
#1063

zombiegleemax

May 07, 2006 10:05:15
My beef with psionics is; do we really need it?
What can you do with psionics flavorwise that you can't with normal magic?

I don't think the flavor is going to come from the mechanics. I think the flavor will come from the players and the mechanics will allow them to be successful, which seems to me to be what Garic's is all about.

The extra psionic classes may allow people to have both the power they'd like and the role-playing aspect they crave. Becoming more powerful seems to be intrinsically part of role-playing games. I want to play great heros and dastardly villians because it provides actual escapism, while Jo Blog role-playing is just death and taxes.
....
But thats just my self-absorbed player side talking. My inner DM would tell me KISS.
#1064

zombiegleemax

May 07, 2006 11:24:17
I don't think the flavor is going to come from the mechanics. I think the flavor will come from the players and the mechanics will allow them to be successful, which seems to me to be what Garic's is all about.

The extra psionic classes may allow people to have both the power they'd like and the role-playing aspect they crave. Becoming more powerful seems to be intrinsically part of role-playing games. I want to play great heros and dastardly villians because it provides actual escapism, while Jo Blog role-playing is just death and taxes.
....
But thats just my self-absorbed player side talking. My inner DM would tell me KISS.

That's why I really liked Warhammer FRP, it's kinda like accountants and bakers go to war.
It's just a different style of esacpism, whereas playing as Connan or Rapscallian gives you a power trip. Playing as the local rat hunter, someone more like us everyday joes, and then throwing him into situations way over his head creates an entirely different connection.
#1065

zombiegleemax

May 07, 2006 12:43:40
Yeah, but even in Warhammer you are not going to be stuck a rat catcher forever. Sooner or later you either get sodomized by smelly pirates or you have to go save the world.

Whatever, I'm not going to argue with you, I just like the idea getting somewhere with a character. Even in WFRP you probably will be pretty awesome sooner or later. I mean, look at Wolfgang
#1066

zombiegleemax

May 07, 2006 15:17:10
I'm not frowing on advancement, it's an ocupational hazard to being thrown over your head. Get better or die.
Sometimes you just wind up as Wizard Witchhunter Assasains, but make them work for it, like Wolfgang did.
#1067

kader

May 07, 2006 17:17:01
I don't think the flavor is going to come from the mechanics. I think the flavor will come from the players and the mechanics will allow them to be successful, which seems to me to be what Garic's is all about.

Both true and untrue. On the one hand a lot of classes are extremely versatile - a fighter, for example, can represent a samurai, a knight, or a Greek hoplite just fine. On the other end of the spectrum are the monk and such, whose special abilities such as ki are keyed to a very specific idea of (mystical) martial arts drawing from Eastern (and to a small extent Western ascetic) traditions. Psionics IMO falls somewhere in between, it's more adaptable than monks or rangers I think but still somewhat less so than the broad classes like fighter, rogue, sorcerer. At least for classes like the psion and wilder, the class isn't hamstrung by the flavor. Soulknife... I don't see a need for that class. Psychic Warrior I'm undecided on - its basically just a fighter-psion multiclass writ into one class. It would probably be better served in this game by a psion-aristocrat straight gestalt.

But as for the more basic psionic classes... I figure there is room. I vote to include them

I want to play great heros and dastardly villians because it provides actual escapism, while Jo Blog role-playing is just death and taxes.

At least it's someone else's death (and taxes ;) ).
#1068

harou_dup

May 08, 2006 8:25:31
Guilty as charged.. for the most part.

Edit: "I haven't been allowed to characterize my character to the extent I want, even though it's been explained why. Until I get that, I don't want you to be allowed to characterized yours to the extent you want to. Even though the why's for me, don't apply for you."



But I didn't say that.. In fact I said the opposite.

If it's allowed, cool beans, I'll not gripe one bit nor will I expect anything because of it. I will say this, I was talking about a couple of feats or spells to customize my character further, not classes, feats, powers, etc.. that's it.

2nd Edit: However I was speaking of something that would be applied to everyone and be harder to regulate or control. In the long run it might have been more work than putting in the full SRD. So there is that. ;)
#1069

zombiegleemax

May 08, 2006 16:48:26
Hello folks. Did everyone have a good weekend?

Char proposal will be in the mail in 5 seconds.
#1070

shatteredtower

May 09, 2006 1:18:35
2nd Edit: However I was speaking of something that would be applied to everyone and be harder to regulate or control. In the long run it might have been more work than putting in the full SRD. So there is that. ;)

I admit that's a very good point, though there are two ways from which to look at it. In an effort to weigh both possibilities (or the two extremes), I'll be reviewing the rest of the SRD.

In the meantime, the reservations and the interests are noted. I'm waiting for further word from the other GMs now.

And I believe I got through my weekend.
#1071

savar

May 09, 2006 5:45:16
Ahhhhhhhhh.....Final draft is finally finished :D . I went through concepts with every core class and half the races. Some more than once. Anyway, he should be a lot of fun to play. And decent at combat, too. At least until rogues start doing ungodly ammounts of damage and the wizards blow us all away; then he can be the pack mule/professional shield ;) .
*runs off to post in the art thread*
#1072

zombiegleemax

May 09, 2006 8:09:48
Well I'm done with my proposal as well. He's a human Human Cleric of Agathalos.
#1073

zombiegleemax

May 09, 2006 13:19:36
sorry for being such a slacker, I've been in a state of utter chaos for too long. :embarrass Tomorrow is my "Saturday" and I promise to get some work done on the game. Can't promise I'll still be dm'ing six months from now, but that's neither here nor there.
#1074

zombiegleemax

May 09, 2006 21:49:27
I'm still waiting before I make my character. Take your time DMs. Just letting you know I have an idea, but I don't want to make a character again while I wait for the decision. ;)
#1075

kader

May 10, 2006 1:10:03
That reminds me I was wondering, do you all have a rough idea when you are planning to start play?

No pressure or hurry or anything, I am just curious.

Also I am now AIM contactable. I don't have any other instant messengers other than AIM; should I get stuf flike MSN or Yahoo too, or will AIM be sufficient?
#1076

savar

May 10, 2006 5:39:24
The game won't start until at least the fifteenth, probably longer .

On a note of beginning, does anyone know where I could find the very first few threads from when these boards started? I'm assuming they were deleated, but I was hoping they might have been saved somewhere. I was just interested in seeing how the game got going. Was there one thread for everyone, like Outside the Walls, where a whole group of people met up while entering the city, or were there as many different threads as there are now? Did everyone just kind of mill around doing their own thing until they bumped into someone else?
Just curious.
#1077

malic_jannisstaire_dup

May 10, 2006 10:40:11
The very very first threads are long since gone. But I have alot of the threads that have been posted as of the last board switch/upgrade.

If you want some I can e-mail a few to you just send me an e-mail(with a very clear subject).
#1078

elobi

May 10, 2006 16:11:07
Who is this? A new face? Or an old one?

Elobi Anchors, reporting for duty.
#1079

zombiegleemax

May 10, 2006 16:35:46
The boards -> boards1 move and at least half a dozen prunes have happened since the birth of Garic's, so I doubt there anything left from back in the day. There are, however, still some people around who were involved from the start, or close to it: NaShae and Natala, if I recall, and Cassius was even part of the original driving force behind it all. I'm sure there are others too, my apologies to them. I have no idea when the current DMs joined up (as players), for instance.

If memory serves, the game started with a few basic threads immediately in place and others were added as they became necessary. I started a couple of weeks late though, so I might be off on that.
#1080

savar

May 10, 2006 17:20:38
That's alright. I don't think that sorting through several pages of emails would be the kind of thing I'm up for at the moment. Thanks for the offer, though.

This is going to be fun :D . I'm still skimming the adventure threads to see what the game will be like. Hopefully those will hold me over until the real thing starts.
#1081

zombiegleemax

May 10, 2006 21:33:15
I used to have some saved. Don't think I do anymore. Sorry.
#1082

zombiegleemax

May 11, 2006 6:49:42
I saved all the adventure threads on my hard drive somewhere at the end of November, early December last year. Not exactly a reader-friendly format, but I can send a copy to anyone interested.
#1083

hermy_the_hero_dup

May 11, 2006 8:18:15
I did some googleing around last night when I was suppose to be sleeping and pulled up a lot of threads that go back to July 2003 (When we moved to the new boards.) It's not the beginning of the game, but there were a few good adventures in there.

As to what the game was like in the beginning: There was a lot of hanging out at the Last Lich. Sure, Kywyn loittered in the graveyard a lot trying to contact the Avowed, and Treble hung around in the Palace waiting for... I'm not exactly sure, but he really did wait for it, but otherwise most of the action was in the LLI.

When new players joined up, that's where they tended to gravitate to. Beyond the Walls, and Elsewhere in Garics were late additions to the game. I think the original threads were Last Lich Inn, The Strikers, The Graveyard. The Marketplace, The Palace, and the Guard Chapterhouse. Might have been one or two others, but those six were where all the action was for the first month or two.
#1084

zombiegleemax

May 11, 2006 9:32:06
The Hightower was one of the original few threads, as well.

And there were several character-run shops in the early days; it was encouraged, at that point. NMS started a week into things, and is the only one that lasted more than a month.

The SSAG was founded no more than a month into the game, when the head DM and the man playing the NPC captain of the guard realized they were going to be at odds with what the DM wanted to happen versus how the player wanted to play the character, so they decided it was best to install a real NPC captain and have the player-run NPC, Daron Haldar, found an adventurer's guild.

And then came the Night of the Shadows, and everything went BOOM! :P
#1085

malic_jannisstaire_dup

May 11, 2006 11:16:20
And of course the Last Lich inn was ransacked and used as fuel for a big fire. :D
#1086

zombiegleemax

May 11, 2006 13:29:40
And then came the Night of the Shadows, and everything went BOOM! :P

BOOM! is such an instantaneous and direct term for the Night-That-Wouldn't-End. ;)
#1087

Pangur

May 11, 2006 14:03:07
Four weeks delay for the boards upgrade, but at least I managed to snag a new accountname.
#1088

savar

May 11, 2006 14:41:03
BOOM! is such an instantaneous and direct term for the Night-That-Wouldn't-End. ;)

I am most curious.
#1089

Pangur

May 11, 2006 14:56:57
The Night of the Shadows was an event that took place in the city proper and involved every place and consequently everyone within the city walls. It was good fun for those that could actually take part, but it blocked everyone else from doing anything in Garic's (we usually let groups play on slightly different timelines to avoid such situations, but you can't play your character a couple of days ahead of the city if you don't know what the situation in the city will be like by then). It didn't take a month to resolve, but otherwise you can compare it to the current situation, waiting for the upgrade to be done so the DMs can kick off again: if you want to play but can't because of circumstances beyond your control, having to sit on your hands even for a couple of days can be trying for anyone's patience. It certainly wasn't a disaster, I don't want to make out like it was, but everyone pretty much agreed that it wasn't something that's suitable for the way this forum works.
#1090

savar

May 11, 2006 15:07:09
Wow. What exactly took place?

I agree that it would suck to not be able to play, but it does sound like fun to get everyone in the city involved in one 'adventure'. Also, is the current way of keeping time still going to be used? Like you said, it's not much fun finding out that you're a week or two ahead of everyone else and having to wait around.

Edit: Arrrrrrrrrrrrrrrrrrrrrrrrrrgh! :headexplo . I just noticed that the updates are being rescheduled....four days before they were supposed to be finished! I understand that the updates are a lot of work, but why couldn't they have just extended the current deadline? Why change it entirely?
#1091

Pangur

May 11, 2006 15:37:36
I'm a little fuzzy on the details - the city was invaded by shadows that terrorized everyone inside the walls. Most PCs couldn't do much beyond trying to hold them off with bright light until the sun came up, not even knowing for sure that the sunset woudm chase then off (hence getting everyone together in the Last Lich and then torching the entrances) - I think Daron was the only one with a magical weapon at the time - and in the end the Grand Poobah of the Hightower had to save the day with a powerful ritual, Deus Ex Machina style. I don't recall what the origin of the shadows was, or even if that was ever explained (not that it really matters).

Getting everyone in the city involved in a single adventure probably would be fun, on two conditions: firstly that everyone in the city is everyone period - no PCs that remain uninvolved, unless of course the player has warned the DMs that he or she will be unable to play for a while - and secondly that the PCs are grouped in manageable parties - a dozen or more PCs in one group becomes unplayable, because there's too much waiting around for everyone to get to do their share.

I assume the current way for keeping track of time will be used in the future as well (although obviously the DMs have the final say), but I can assure you that having to wait around because you've gotten too far ahead of the timeline is not something that happens often. Besides, you can often fill that time with long conversations or other forms of roleplaying, so it's not a big deal.
#1092

savar

May 11, 2006 15:46:34
An invasion of any kind sounds like a blast. House fighting, urban warfare, and the creepyness of semi-invincible shadows after dark. That's a thread I'd love to see.
#1093

Pangur

May 11, 2006 16:13:57
The demon rift concept certainly allows for that, but I think you can have similar situations under other circumstances too - we even had several threads like that already. Urban warfare isn't that different from traipsing around a warren of corridors and rooms in a dungeon, after all.

Anywho, bedtime for me. Later, everyone.
#1094

malic_jannisstaire_dup

May 11, 2006 17:47:21
*SNIP* - I think Daron was the only one with a magical weapon at the time - *SNIP*

The DM who started teh thing actually gave Treble some magic arrows AND a magic spear. :D
#1095

savar

May 11, 2006 18:40:37
Didn't someone mention that everyone was way under equipped in the last game? Something about dozens of ressurections per character.

The demon rift concept certainly allows for that...

There should really be an 'impatient' smiley. I will personally hand copy every post in every thread so they won't be lost if it means this thing can start before the boards update. Assuming that's what everyone is waiting on, that is.

Ah, well....*shrugs*. I'm off to read more of the old threads.
#1096

zombiegleemax

May 11, 2006 22:19:52
And Shae was a friendly barmaid... :P My how times have changed
#1097

malic_jannisstaire_dup

May 12, 2006 10:42:54
Didn't someone mention that everyone was way under equipped in the last game? Something about dozens of ressurections per character.

It was a low treasure game from what I could see. Most players didn't get a magic item until they were level 6 if not further on.

I didn't notice too too many resurrections but if you look in the census, there were alot of PC deaths.

As for ressurections we have had to bring back...

Kywyn, Aramil/Oskar, Jace, Natala, Daron, Ivan(does he count?), Arnor, Anaya, Ulerian.

9 resurrections out of 39 deaths. Alot of Deaths can also be contributed to a player leaving the game or just getting bored with the character he or she was playing.

Very few actual players who have been around from the beginning aside from Arnor and Myself have been running teh same character for teh entire time. So teh ratio of resurrections to deaths is not really that high which should be right in any game. No one should be able to afford to bring back someone multiple times. As well accounting that half of teh resurrections have been brought about by a DM and not actually paid for by otyher players, it's half as bad. As well as in my eyes, most of teh other deaths were probably unavoidable in the situations they happened...
#1098

kader

May 12, 2006 20:11:40
Kywyn, Aramil/Oskar, Jace, Natala, Daron, Ivan(does he count?), Arnor, Anaya, Ulerian.

9 resurrections out of 39 deaths.

That is 10 resurrections.

On the topic of treasure, I don't mind if there is a bit less than in a normal Dnd game (there is *quite* a lot in normal Dnd, and to me at least it strains believability a little... why would anyone ever become something like a porter or a caravan guard for 1 sp a day when the average 1st level goblin warrior seems to carry like 50 gp worth of things?). On the other hand never getting treasure takes the fun out of qdventuring, at least partially... part of the fun of a Dnd character is getting to that big shiny heap of gold and magic stuff at the bottom of the dungeon IMO.
#1099

zombiegleemax

May 13, 2006 0:20:25
It was a low treasure game from what I could see. Most players didn't get a magic item until they were level 6 if not further on.

Yeah, my character Boirin, was level 9 and his most potent magical item was a potion of invisibility.

Oh well some rogues have all the luck. :P
#1100

savar

May 13, 2006 7:36:34
I've got a few questions about some of the house ruled feats in the information thread.

Mystical Talent
General

You can put more energy into your spells than would normally be possible for one of your ability.

Prerequisites: 4 ranks in Spellcraft
Benefit: Select one spellcasting class in which you are a member. You cast spells at a level equal to the number of ranks you have in the appropriate Knowledge skill -3 or your class level, whichever is higher. The appropriate Knowledge skill is (arcane) for bards, sorcerers, and wizards, (nature) for druids and rangers, and (religion) for clerics and paladins.
Special: You can select this feat multiple times. Its effects do not stack. Each time you select Mystical Talent, it applies to your new spellcasting class. A bard with Mystical Talent uses song of freedom as though it was a bard spell for determining caster level.

Now, does taking this feat mean that you can cast spells at your level for the purpose of enhancing spells, such as duration and bonuses to damage (which I'm assuming it does) or does it mean that you can actually get spells as though all your levels were in that one class? Example: 19th level barbarian takes one level of wizard and this feat; does it mean he's casting 0 and 1st level spells as though they were 20th level, or is he casting 0-9th level spells as though he was a 20th level wizard? That seems a little ridiculous, but I thought I'd clarify.

Mystic Insight
General

Your talent for spells allows you to cast some of them with more flexibility.

Prerequisites: Ability to cast 1st level arcane spells without preparation, 6 ranks in Spellcraft
Benefit: You may research any spell that belongs to the same chain as an arcane spell you know and can cast without preparation. You must be of sufficient level to cast the researched spell and it must be a spell on your class list. Such researched spells do not count toward the total number of spells you know.

Now, researching spells for spontaneous casters has never made any sense to me. For one, it specifically says in the PHB that they can't increase the number of spells they know with a high stat. Secondly, the feat says that only spells on their class list can be researched, and they must be of the appropriate level, which means that you're not going to level up and take a 5th level spell instead of a 4th level one. Also, how exactly would a sorcerer 'research' a spell? Wizards have to pay a cost per page, but sorcerers and bards don't have a spellbook. So what does it cost the spontaneous casters?
If someone could give me an example of both of these, I'd be most appreciative.


On the note of paying to have spells cast, I'm a bit curious about that as well. In the information thread, it says that spells cost 10gp times (spell level plus minimum caster level minus 1), and 5gp per 1xp lost. That's all well and good. However, that seems somehow underpriced. For example:
Let's take the permanency spell, casting enlarge person on someone. That's a 5th level spell, minimum of a 9th caster level. So....
10x(5+9-1)=13. So, 130gp. 500xp, that's 2500gp. Overall, a grand cost of 2630gp for a +2 to strength, Large size, enlargement of any weapon or armor you pick up, and the downside of -1 AC and -1 attack. A +2 to strength alone is 4,000gp, and that's for an item; not a perminant effect. Hmmmmm.....

Next and last question: how does weapon damage progress with size increase? The MM has a very short chart, but there's got to be a complete one floating around somewhere.
#1101

kader

May 13, 2006 9:28:54
Now, does taking this feat mean that you can cast spells at your level for the purpose of enhancing spells, such as duration and bonuses to damage (which I'm assuming it does) or does it mean that you can actually get spells as though all your levels were in that one class? Example: 19th level barbarian takes one level of wizard and this feat; does it mean he's casting 0 and 1st level spells as though they were 20th level, or is he casting 0-9th level spells as though he was a 20th level wizard? That seems a little ridiculous, but I thought I'd clarify.

Barbarians don't have Knowledge (arcana) as a class skill ;)

Now, researching spells for spontaneous casters has never made any sense to me. For one, it specifically says in the PHB that they can't increase the number of spells they know with a high stat. Secondly, the feat says that only spells on their class list can be researched, and they must be of the appropriate level, which means that you're not going to level up and take a 5th level spell instead of a 4th level one. Also, how exactly would a sorcerer 'research' a spell? Wizards have to pay a cost per page, but sorcerers and bards don't have a spellbook. So what does it cost the spontaneous casters?
If someone could give me an example of both of these, I'd be most appreciative.

Researching a spell is different from adding a spell to your spell book (clerics and druids can do it, too). It's detailed in the DMG I think.


On the note of paying to have spells cast, I'm a bit curious about that as well. In the information thread, it says that spells cost 10gp times (spell level plus minimum caster level minus 1), and 5gp per 1xp lost. That's all well and good. However, that seems somehow underpriced. For example:
Let's take the permanency spell, casting enlarge person on someone. That's a 5th level spell, minimum of a 9th caster level. So....
10x(5+9-1)=13. So, 130gp. 500xp, that's 2500gp. Overall, a grand cost of 2630gp for a +2 to strength, Large size, enlargement of any weapon or armor you pick up, and the downside of -1 AC and -1 attack. A +2 to strength alone is 4,000gp, and that's for an item; not a perminant effect. Hmmmmm.....

The size penalties can be a pain, especially since you don't get most of the benefits of Large size. Also there's the standing out wherever you go, and the cost of casting permanency itself, the risk of it getting blown up by the first caster who comes along with a dispel magic, wasting all your gold... I figure it's a pretty even trade off. In fact I'd prefer the magic item ;)

Next and last question: how does weapon damage progress with size increase? The MM has a very short chart, but there's got to be a complete one floating around somewhere.

Scroll down.
#1102

savar

May 13, 2006 10:20:42
Barbarians don't have Knowledge (arcana) as a class skill ;)

All skills are class skills, per house ruling



Researching a spell is different from adding a spell to your spell book (clerics and druids can do it, too). It's detailed in the DMG I think.

I still don't quite understand the process, or the benefit, but I'll read up on it.




The size penalties can be a pain, especially since you don't get most of the benefits of Large size. Also there's the standing out wherever you go, and the cost of casting permanency itself, the risk of it getting blown up by the first caster who comes along with a dispel magic, wasting all your gold... I figure it's a pretty even trade off. In fact I'd prefer the magic item ;)

Fair enough. Now, for the several hundred other spells that follow the same pricing rules :P .


Scroll down.

Thanks, that's exactly what I was looking for. *bookmarks*
#1103

Pangur

May 13, 2006 11:03:17
Fair enough. Now, for the several hundred other spells that follow the same pricing rules :P .

Enlarge is arguably fairly low level for the benefits it gives (it'd still be a pretty potent spell if it was 2nd level, if you ask me, and even as 3rd level it wouldn't be completely nerfed). Low level means low cost, so this spell probably isn't representative - even if in combination with Permanency it's only responsible for a fraction of the cost. As a minor aside, I don't think Enlarge Person enlarges every weapon you pick up while it's in effect, just the ones you have in your possession when it's cast. The PHB isn't entirely clear on this though.

Generally speaking, I don't see a problem with the costs for having a spell cast. Sure, it's cheaper than the official rule. For a game where PCs are generally somewhat underfunded compared to the official baseline, that's a good thing: otherwise caster PCs would have too big a source of income, and PCs in general wouldn't be able to afford certain spells (point in fact, I can't recall a single instance where a caster was paid for a spell, other than resurrections and the like. Nobody could afford anything else). More importantly, don't forget that cost isn't all there's to it - plunking down the gold won't guarantee you a spell. If the DMs decide the wizard or priest you need to cast the spell wants a favour as well as full payment, then that's that, to give just one example.
#1104

malic_jannisstaire_dup

May 13, 2006 13:33:53
That is 10 resurrections.

I'm not really counting Oskar as he was a cohort.
#1105

kader

May 13, 2006 17:19:11
All skills are class skills, per house ruling

Doh
#1106

shatteredtower

May 13, 2006 18:21:58
All skills are class skills, per house ruling

No, they aren't. Where is anyone getting that idea? You use the class skill list for aristocrats and your other class for that level only. Anything else is a cross-class skill, unless you have a feat that makes it a class skill.

In reply to other questions, Mystic Talent grants you a caster level equal to your number of Spellcraft ranks -3. Caster level does not determine the spells you can cast; that's determined by "Spells per day."

So if you have 16 ranks in Spellcraft and one level in the wizard class, the spells are cast at 13th level of ability for determining such things as range, damage, duration, and spell resistance, but you still only can prepare as many spells per day as a 1st level caster can.

Now, researching spells for spontaneous casters has never made any sense to me.

It always made perfect sense to me, though I will confess that I've never cared for how the present system offers no benefit to sorcerers or bards. However, the idea itself does make sense and there are a number of ways to execute it:

1. Extensive reading of similar effects in search of common threads might help you discover means of expressing an untapped ability. You aren't looking for an already written formula, ritual, or spell, but rather any number of little inspirations that might enable you to unlock one as of yet unknown.

2. You expose yourself to a number of powerful energies, alchemical agents, and the like in an effort to unlock a new power. Meditation is likely to be a factor.

3. Meditation, assisted by spells (and possibly other spellcasters) puts you in contact with spiritual (elemental, outsider, divine, or possibly undead) forces that help guide you to greater understanding of your abilities. Again, the result is a power you were never able to use before.

Note that in each of those cases, it's even possible to roleplay the research as a general pursuit of power leading to a specific result. You, the player, may know full well the spell you intend to research, but your character may start off thinking in more general terms, with no idea of what the result may be. If you're just looking to learn a greater (or lesser) version of the spell you already know, however, chances are you're just researching means to apply a known power in a different fashion.

I'm sure the three options listed above aren't the only methods one could employ to explain a spontaneous caster learning. They were just the first three that came to mind. Spellbooks don't come into the picture at all, save as possible research material.

The cost of spellcaster got shifted in this game for two reasons: it was beyond what most people could afford, and the diminishing returns lead themselves to a bigger abuse going by the book than the one you mention.

"Well, I could afford the 280 gp needed to have cure critical wounds cast on me, but I think I'm going to just spend 50 gp and have cure light wounds cast five times."

Compare 280 gp for 4d8+7 hp of healing with 50 gp for 5d8+5 hp of healing and the issue is obvious. I can sidestep this by some rather arbitrary means, such as limited the number of spells a church will have cast for you, but even then, you just need to visit a pair of temples to save money. Two cure light wounds for a total of 2d8+2 vs. one cure moderate wounds for 2d8+3 is a difference of 40 gp for one extra hp of healing -- which you could normally get by paying one of those 1st level clerics for a cure minor wounds. The difference between two cure moderate wounds and one cure critical wounds is 160 gp and again, you only wind up with 1 extra hp for that extra cost.

Now I could randomly decide the level of the caster aiding you, but that's just jerking people around. You go in to pay 10 gp for 1d8+1 hp of healing and wind up spending three times as much for 2 extra hp -- or seven times as much for only 4 extra hp because I decided that the cleric who aided you was 7th level. Should a 7th level cleric charge more than a 5th level cleric when the spell effect is no more beneficial to you? From a certain position, it makes sense, but I can't support such a large discrepancy.

But let's examine the case of permanency plus enlarge person. By the core rules, the cost of that, assuming you hire two spellcasters for the job in order to save money (and the higher level one might take exception to that) is 10 gp for enlarge person plus 450 gp for permanency plus 250 for the xp cost, for a total of 710 gp. The other system charges 10 gp plus 130 gp plus 250 gp, for a total of 390 gp, a little more than half of what you'd pay by the core rules. Either way, you're spending a lot less than you would for gauntlets of ogre power, so that's really not the issue you make it out to be.

However, before you consider it a much better deal than the gauntlets, there are several things you have to consider. You are more vulnerable to the dangers of having dispel magic targetted against you. You might not think much of that until you've been somehow incapacitated by a spell and your allies would prefer to release you from its effects quickly.

Your equipment enlarges with you, but permanency does not change the fact that it returns to (and remains in) its normal size when you put it down. If you want to wash yourself, you're either going to have to hire a tailor to produce oversized clothing or pay a wizard for regular castings of prestidigitation. Your budget will cover clothing easily enough, so that's not a problem. However, dispel magic is likely to leave you hampered by your new wardrobe and any other new gear you bought. I know a locking gauntlet can keep you from dropping a weapon when you're stunned or panicked, but it doesn't make you entirely immune to disarm checks and it can be a nuisance for those times in which you have to climb or grapple. Do you suffer the inconvenience of making sure you never drop a weapon or do you risk having dispel magic render it unwieldy?

Then there's the fact that very little in the city was built to accomodate people who are 8-13 ft tall. Chairs and beds aren't built to your scale. You'll find it hard to move about in most buildings, especially in narrower passageways. Even the market square might be a little hard to navigate at times for you.

I should warn you that kobolds have made a point of taking advantage of their Small size in this game, to the detriment of Medium characters. A Large creature could easily end up a sitting duck against similar sized opposition, such as gnomes, halflings, or goblins, all creatures that can be quite devious in self-defense.

Weight is also a consideration unless you are capable of flying everywhere. Bridges, ice, and sometimes even floors might not be able to support you. There isn't a horse big enough to carry you either.

I'm not saying it's all drawbacks or that these ones are going to conspire against you all the time (though life in the city will be a nuisance). It's just that the spell's situational disadvantages become a lot less situational when it's always on, you know? ;)

Oh, one more situational for a permanent enlarge person spell: it's non-transferable. You can't lend it out to someone else. If you fall in a fight and need to be moved, an ally can borrow your gauntlets to more easily execute the task. If your strength comes from a spell, however, you're both out of luck -- especially since you probably weigh over a thousand pounds. ;)

As for the issue of gear, yeah, I'd rather avoid leaving people quite so poorly equipped as poor Boirin was. We might have avoided at least four of those listed deaths if the group involved had been better equipped. I don't mind them not meeting recommended quota, since sometimes that does cause people to take many things for granted, but I'd rather people weren't starved for gear either.

As for changing the date of the snapshot on us, that's mildly frustrating. Well, it can't be helped and there's no reason it should be set up to accomodate us, so I'll just have to learn to deal with it. Time to restructure my own goals a bit.
#1107

Pangur

May 13, 2006 18:41:11
ST, while we're on the subject of Mystic Insight: is there a specific norm to determine whether spells are part of a chain?

The Cure spell chain seems obvious enough, but would that same chain also include Heal? X and Mass X are chained, presumably, as are Y, Minor Y and Major Y and things like that, but what about the Protection From spells? Chain or no? Somewhat more out there: Alter Self through Shapechange. In short, what constitutes a chain?
#1108

shatteredtower

May 13, 2006 19:19:46
As for the night of the Shadows, it did have a lot of pros and cons. Nothing has ever come close to it on scale, but it did wind up sealing a few people and at least one DM out of play for a week. There have been a few attempts to execute an event as large, but there was always difficulty in coordinating it.

The centipede invasion was a lot more flexible than the Night of Shadows, but the final battle did not offer everyone equal footing to shine, I admit, which was careless on my part. Still, twenty-four people getting in three rounds over three hours wasn't a bad performance, and a few people did manage to get in a bit more action in the build-up. We just haven't been able to link everyone up as well since -- and admittedly, it took over a week to set a date for that finale.

Nonetheless, I have a slightly better idea of what would work for the larger, faster-paced projects. The trick sometimes is getting people on one IM at the same time to speed up a fight -- and in knowing how many people can be managed at once. I have and will play through on people to keep things moving. As much as I don't like it, I don't like to keep other players hanging too long either. Going back and editting on request is not always that big a deal, but having a particular fight drag out for a month or more... experience shows it tends to wear out everyone involved. Besides, faster tends to be a lot more exciting -- not that some of the fights that took a week to resolve weren't nailbiters. The events that resulted in three fatalities in the sewer held a lot of people's attention quite well, for example.

While I'm on the subject of waiting, however, I've got to make a request: do not feel you need to wait on other people all the time. You may choose to do so, but consider whether or not you're leaving someone else waiting. I'm not saying that it's okay to steal the scene when it's someone else's big moment, but it helps to keep things moving if you do somehow make your presence felt. Thought balloon posts work sometimes, as do descriptions of idle actions you feel would be appropriate to your character or the situation. Just give us a bit more than, "Waits to see what other people do." That tends to put pressure on other players and gives them nothing to work with. Humming a tune in the background, even if it's not appropriate behaviour, does at least give other players something extra to latch on to. (Just don't go overboard. Despite advice you may have heard to the contrary, a pie fight is seldom the solution here. :P)

If you need a service that another player character provides, find some way of discovering that and locating the character if it's at all possible. If you can't think of how you'd go about doing it, please ask here. If another player can't give you an idea (and they're a resourceful lot), a DM should be able to arrange something.

I'm not saying every character always has to get along. However, even when they don't, the players have to work together to make sure they're not getting in one another's way. There've been a few examples of that in Natala's Store, usually involving either Burleg or Ulerian -- the players understand each other quite well and can carry that sort of disagreement off very well together. In Elsewhere, I recall another example in a standoff between Nanashi and Tensek. (If it had come down to mechanics, Tensek could have just mopped the floor with Nanashi. Fortunately, he opted for a different approach, and I think they both wound up looking good as a result of it.)

However, if such things are tiring for you, please call for a break to discuss any inter-character conflict with the other player out of game. I know that people do have conflicting goals for their characters, but I ask for them to find ways of working around each other where possible. I've seen it become a little too pesonal for the people involved here before, so I'd rather players found ways to avoid coming out ahead of one another in many cases -- as well as to avoid having to deliberately lose a particular conflict. (That gets wearing too. As a DM, I'm trying to build characters I want to see get their comeuppance when they go up against you guys, but it's harder when you're building someone you want to succeed, you know?)

It helps, however, if you keep your character flexible enough to work with anyone. I realize that's not entirely possible in every case, but please try to keep that option open as much as possible, so that people can at least approach you. With levels being closer again, we no longer have to worry about a 1st level group asking for the help of a show-stealing 14th level teammate -- or about a 14th level character having to avoid certain interactions in order to give other characters room to get involved. (I can work around a 2-4 level discrepancy easily enough at times, but there's a limit. ;))

Coming up later -- maybe tomorrow -- the current word on psionics. (As for the SRD on Epic rules, which is the big extra, well, that's not really an issue now. It might get there some day, but it really needs more tweaking than I want to do. Case by case discussions of advanced skill checks, however, may yet become relevant, which reminds me of something else I need to touch upon. More on that later as well.)
#1109

shatteredtower

May 13, 2006 19:38:49
ST, while we're on the subject of Mystic Insight: is there a specific norm to determine whether spells are part of a chain?

That's a good question. The concept of spell chains is described on pg 181 of the PHB. In short, if a spell's description says that it functions like another particular spell in some regard, it is part of the spell chain. Yes, that does mean that alter self and shapechange belong to the same chain, and that there is a chain for cloud kill and incendiary cloud through fog cloud. (Curiously, obscuring mist does not appear to be part of that chain...) Meteor swarm is on the fireball chain.

As for spells like protection from evil, yes, they're also a chain, from protection from chaos through to magic circle against law.

Is that specific enough, or does it still leave questions? I sometimes wish the core rulebooks had included a list of all the spell chains.
#1110

kader

May 13, 2006 22:40:46
Where is anyone getting that idea? You use the class skill list for aristocrats and your other class for that level only. Anything else is a cross-class skill, unless you have a feat that makes it a class skill.

On the question of skills, I think someone said all skills were class skills a couple pages back on this thread. Let me look and see...

*dig dig*

Here it is (Pg 33). In hindsight it is ambiguous, and probably was just being short for 'all skills that are on either list'. Oh well. Time to muck about with skill ranks a bit.. you really didn't need to know much about religion anyway, Kader :P

There was also a feat in the new feats section that made a Knowledge skill always a class skill, but said it was only for NPCs as PCs automatically have Knowledge skills as class skills anyway?

The character creation guidelines are something ST is calling a 'gestalt.'
Essentially, while making your Level 1 character, have the Aristocrat
description side-by-side, and anywhere the advantage is to Aristocrat, use
that rule. All skills are treated as class skills.

All skills? Wow. I would think that might kind of undermine the rogue class, since skills are a big part of their advantage. But I guess it adds a lot more freedom in character creation.

An alignment question; from skimming over some of the old threads, it looks like some of the characters at least flirted with evil (mostly Avowed members). I'm not thinking about starting out with an evil character, but I was curious about whether it was allowed or not.

Lastly, how to I hide part of my post so that you've got to click on [show] to view the text? That's not a very clear question, but I'm not sure how to rephrase it. Like in the rules thread when info is under different 'titles'.

#1111

shatteredtower

May 14, 2006 2:21:30
There was also a feat in the new feats section that made a Knowledge skill always a class skill, but said it was only for NPCs as PCs automatically have Knowledge skills as class skills anyway?

Well, yes, that's true -- because all Knowledge skills are class skills for the Aristocrat. So are all of the Charisma-based skills and Appraise, Forgery, Listen, Ride, Speak Language, Spot, Survival, and Swim, but not Craft and Profession.

It does, as you say, hit rogues, whose strength is with a generous skill list, but it does add Ride, Speak Language, Survival, and the rest of the Knowledge skills to that list, while Bards gain only Intimidate, Ride, Spot, and Survival. They're handy additions, and what rogue isn't grateful for a good Will save? ;)
#1112

elobi

May 14, 2006 3:27:04
Happy Mother's Day!
#1113

Pangur

May 14, 2006 7:41:29
Is that specific enough, or does it still leave questions? I sometimes wish the core rulebooks had included a list of all the spell chains.

That's specific enough for me. More generous than I'd thought, but I'm not complaining. I do have a few other questions about MI, albeit not about spell chains: since there's no 'special' section in the feat description, does that mean you can only take it once? And does the feat allow you to research a single spell or all the spells from a chain you know one spell of (I'm assuming it doesn't allow you to research all the spells from all the chains you know at least one spell of :D ).

I'll take a look at the rest of the homebrew section sometime this week, maybe I'll have more questions later. Fair warning. ;)

Happy Mother's Day!

Yes indeedy!
#1114

savar

May 14, 2006 9:06:17
Ah, very good. That manages to clear up my questions nicely :D . Lucky for me, I think all my skills were on my class list.

And now I'm off to find some unguarded flower baskets. Mother's day kind of crept up one me.
#1115

shatteredtower

May 14, 2006 12:01:36
That's specific enough for me. More generous than I'd thought, but I'm not complaining. I do have a few other questions about MI, albeit not about spell chains: since there's no 'special' section in the feat description, does that mean you can only take it once? And does the feat allow you to research a single spell or all the spells from a chain you know one spell of (I'm assuming it doesn't allow you to research all the spells from all the chains you know at least one spell of :D ).

Actually, it does. You can only take it once, but it will allow you to research spells from any chain on which you know a spell.

I realize that sounds like a pretty powerful feat, but the costs involved for every spell you research, in both time and money, are quite high (one week and 1000 gp per spell level). If a bard started with cure light wounds, for example, researching the other five cure spells a bard could learn will take a total of 20 weeks and 20,000 gp, or 10% of the recommended wealth for a 15th level character. (That's assuming all of the Spellcraft checks are successful as well.) Meanwhile, a wizard who was copying summon monster II-VI out of another character's spellbook would spend between 2000 (assuming the spellbook was aquired as treasure) to 3000 gp (if paying for the use of another caster's book), doesn't need a feat to do it, and gets to make a Spellcraft check before making the attempt to scribe a spell, which may save even more money.

Besides, I'd rather not require a player to take the feat once to research, for example greater dispel magic, then have to take it again to research mass cat's grace. I'd rather it didn't come down to choosing this feat for maximum benefit every time. If someone wants to research only one new cure and one new summon monster spell, along with greater dispel magic and mass cat's grace, I'm okay with that kind of flexibility.
#1116

shatteredtower

May 14, 2006 12:20:46
Now on another subject -- psionics -- we've opted to allow people to take the wilder class, since it allows for the most "learn as you go" approach to powers for the DMs. (That is to say that they don't have as much to look up every time you advance a level.) Transparency will be increased, such that those feats and skills that relate to spells (Knowledge [arcana], Spellcraft, Use Magic Device, Combat Casting, Magical Aptitude, and Spell Penetration) will also relate to psionic powers. Spell Focus, having no direct correlation, will not cover the equivalent psionic feat. We'll also keep the metapsionic and metamagic feats separate. Much as I think it would streamline things, the different mechanics might confuse the issue slightly, and there's also the matter of those feats that can't be reversed -- such as Chain Power (what with the equivalent Chain Spell not being SRD material).

Autohypnosis, however, interesting as the skill is, won't be allowed, nor the feat Autonomous. It's not abusive, but it could be a bit more of a headache than I'd rather inflict upon the DM staff who don't have a copy of the book. :P

Those of you who aren't going to play a psionic character might still wish to take a look at the feat selection. I'll advise against taking Antipsionic Magic, since you're very unlikely to run into creatures with power resistance. Chaotic Mind, Closed Mind, Force of Will, Hostile Mind, Mental Resistance, and Psionic Hole are also unlikely to be of much use to you, though opponents that survive an encounter with a psionic character (or who determine that they're likely to face such opposition eventually) may start to opt for them, given sufficient cause. (And very few of those will take more than one such feat.)

However, Cloak Dance, Deadly Precision, Greater Manyshot, Mind over Body, Open Minded, Rapid Metabolism, Reckless Offense, and Stand Still are all worth a look. Some of you might also consider Wild Talent, just to have the option of some of the psionic feats. (I can see how some of those lend themselves readily to the monk class concept, but other connections are possible. Just remember that many psionic feats require a Concentration check to prepare their use, so you may need 2 minutes of prep time to use it once in a fight.)
#1117

savar

May 14, 2006 12:36:40
However, Cloak Dance, Deadly Precision, Greater Manyshot, Mind over Body, Open Minded, Rapid Metabolism, Reckless Offense, and Stand Still are all worth a look. Some of you might also consider Wild Talent, just to have the option of some of the psionic feats. (I can see how some of those lend themselves readily to the monk class concept, but other connections are possible. Just remember that many psionic feats require a Concentration check to prepare their use, so you may need 2 minutes of prep time to use it once in a fight.)

Is there any place online that these feats can be found? I'd rather not buy the books just to find out if I want to take a few feats.
#1118

zombiegleemax

May 14, 2006 12:50:41
*kisses all the DMs* thank you!! :D
#1119

Pangur

May 14, 2006 13:45:20
Is there any place online that these feats can be found? I'd rather not buy the books just to find out if I want to take a few feats.

The Open Gaming Foundation's SRD. Most of the other SRD versions include psionics too, if you prefer a different format.
#1120

shatteredtower

May 14, 2006 13:53:48
Is there any place online that these feats can be found?

I have to get used to the fact that this question is going to get repeated frequently. It is a fact of life. Yes, they're listed in the SRD.

You can find them here or, for a more specific listing of just the feats, here.
#1121

Pangur

May 14, 2006 13:57:54
Actually, it does. You can only take it once, but it will allow you to research spells from any chain on which you know a spell.

I realize that sounds like a pretty powerful feat, but the costs involved for every spell you research, in both time and money, are quite high (one week and 1000 gp per spell level). If a bard started with cure light wounds, for example, researching the other five cure spells a bard could learn will take a total of 20 weeks and 20,000 gp, or 10% of the recommended wealth for a 15th level character. (That's assuming all of the Spellcraft checks are successful as well.) Meanwhile, a wizard who was copying summon monster II-VI out of another character's spellbook would spend between 2000 (assuming the spellbook was aquired as treasure) to 3000 gp (if paying for the use of another caster's book), doesn't need a feat to do it, and gets to make a Spellcraft check before making the attempt to scribe a spell, which may save even more money.

Besides, I'd rather not require a player to take the feat once to research, for example greater dispel magic, then have to take it again to research mass cat's grace. I'd rather it didn't come down to choosing this feat for maximum benefit every time. If someone wants to research only one new cure and one new summon monster spell, along with greater dispel magic and mass cat's grace, I'm okay with that kind of flexibility.

I realize that, but since it effectively circumvents the limit on the number of spells a bard or sorcerer can know I thought it might be a bit much, cost notwithstanding. I do appreciate the cost is prohibitive to an extent, both in comparison to wizards and as an absolute, but that limitation is the biggest disadvantage spontaneous casters have. I'll have to take a good look at possible chains to pick from before I can really have a solid idea of the possibilities though: researching the entire Cure or Summon chain isn't really beneficial (might as well use the swapping option to upgrade that kind of spells), but if the chain has spells with significantly different purposes it could well be worth it. I'll have to see how it goes in practice anyway, but at does sound interesting.
#1122

malic_jannisstaire_dup

May 14, 2006 15:10:13
http://www.d20srd.org/

Right here. ^^
#1123

shatteredtower

May 14, 2006 15:45:57
I realize that, but since it effectively circumvents the limit on the number of spells a bard or sorcerer can know I thought it might be a bit much, cost notwithstanding.

It does, yes. However, it does so in a very limited fashion. In effect, you're gaining the ability to scale a particular spell to a higher or lower level of power, but only after a serious initial investment of gold. Don't underestimate the time requirements involved either.

It's not universal access to all sorcerer/wizard spells. You need to know part of a given to research anything else on it. In a sense, you aren't learning knew spells: you are learning how to augment some of the spells you already know.

I do appreciate the cost is prohibitive to an extent, both in comparison to wizards and as an absolute, but that limitation is the biggest disadvantage spontaneous casters have.

Indeed. Is it too big, however? I happen to think so. So did the team that overhauled the psionics rules in in the XPH. Certainly, there's a difference between spells and powers, and a sorcerer already knows more spells than a psion will, but augmentation surpasses that gap quite nicely.

I'll have to take a good look at possible chains to pick from before I can really have a solid idea of the possibilities though: researching the entire Cure or Summon chain isn't really beneficial (might as well use the swapping option to upgrade that kind of spells)...

No, goodness, no! You underestimate the significance of a swap. Let me give you an example:

You're a 8th level bard in a party whose cleric was just poisoned into unconsciousness by a swarm of spiders. If you'd swapped cure light wounds for another 1st level spell and taken cure serious wounds, you've given up the option of casting (assuming 16 Charisma) 10d6+50 hp of healing, divisible by increments of 1d8+5 among up to 10 targets, for the chance to cast up to 6d8+16 hp of healing, divisible only into two increments of 3d8+8 hp. Sure, the former case means burning another 8 spell slots, but the option is there and the flexibility of more castings often does outweigh the advantage offered by the higher level spell slot.

You could instead have taken cure moderate wounds when you discarded cure light wounds, when the difference is between 10d8+50 hp and 12d8+48 hp (and leaving your 1st level spell slots unused), but you are still not quite as flexible as you were before you made the switch.

but if the chain has spells with significantly different purposes it could well be worth it.

Could be, but the most versatile grabs I've found are those on the chains for alter self, fog cloud, silent image, and the symbol spells. The last one is hardly a big gain for sorcerers -- if anything, the option to cast one of those spells is otherwise not desirable for most sorcerers at all. Alter self is probably the strongest of the bunch, but still not too much, in my opinion.
#1124

kader

May 14, 2006 18:15:58
d20srd.org has them handily dandily divided into categories; general, psionic, metapsionic etc

Hmm, I'm thinking, with Weapon Focus in Unarmed Strike Kader could eventually match a monk for unarmed damage, not to mention further outclass him in grapple bonus. Doesn't get all the nifty special effects the monk has, but it's not bad...
#1125

Pangur

May 15, 2006 12:09:43
It does, yes. However, it does so in a very limited fashion. In effect, you're gaining the ability to scale a particular spell to a higher or lower level of power, but only after a serious initial investment of gold.

I agree, after taking a serious look at the spell lists and descriptions. I was under the impression this would apply to more spells, but it doesn't. It's also a lot less clear than I'd hoped, unfortunately. Not your fault at all, I think the design team didn't really pay the concept of spell chains a lot of mind beyond as an explanation for how certain spells are worded. As a result, for instance, it's unclear whether Mark of Justice and Bestow Curse are in a chain - the spell description of MoJ references BC and it says their effects are the same, but that's it. Obscure Object and Nondetection are prime suspects for being in a chain - the wordings of their descriptions are very similar in parts, and their purposes are alike - yet there's not a hint of them being connected in those descriptions, so strictu sensu they're not part of the same chain. Mind Blank doesn't even give the impression it might be related to either of those. Prismatic Spray apparently is unrelated to Prismatic Sphere or Prismatic Wall (those two are in a chain though). Protection from Energy and Resist Energy: dito. To be clear: I'm not criticizing the feat here, just expressing my disgruntlement with the lack of attention on the designers' parts here. ;)

No, goodness, no! You underestimate the significance of a swap. Let me give you an example:

You're a 8th level bard in a party whose cleric was just poisoned into unconsciousness by a swarm of spiders. If you'd swapped cure light wounds for another 1st level spell and taken cure serious wounds, you've given up the option of casting (assuming 16 Charisma) 10d6+50 hp of healing, divisible by increments of 1d8+5 among up to 10 targets, for the chance to cast up to 6d8+16 hp of healing, divisible only into two increments of 3d8+8 hp. Sure, the former case means burning another 8 spell slots, but the option is there and the flexibility of more castings often does outweigh the advantage offered by the higher level spell slot.

You could instead have taken cure moderate wounds when you discarded cure light wounds, when the difference is between 10d8+50 hp and 12d8+48 hp (and leaving your 1st level spell slots unused), but you are still not quite as flexible as you were before you made the switch.

This I don't entirely agree with, but that mostly because I'm convinced that in a campaign that's pretty much standard in terms of money and access to special items, there's little or no point to using spell slots for low level Cure spells instead of using a wand. Nine times out of ten, when you want to use a Cure spell from a spell slot it's in the middle of combat and you really want the maximum bang for your buck. I'm aware that that's a personal opinion though, YMMV.

Could be, but the most versatile grabs I've found are those on the chains for alter self, fog cloud, silent image, and the symbol spells. The last one is hardly a big gain for sorcerers -- if anything, the option to cast one of those spells is otherwise not desirable for most sorcerers at all. Alter self is probably the strongest of the bunch, but still not too much, in my opinion.

Knowledge of spells isn't a strong point of mine, but it seems the Silent Image and Invisibility chains (which both have some very useful spells) are connected through Mislead. That spell doesn't become available until level 12 for a sorcerer, but if I was playing one I would definitely keep that in mind.
#1126

Pangur

May 16, 2006 13:38:54
One final question about Mystic Insight: unless I'm very much mistaken, it turns out the post regarding Magic on the Rules thread pretty much says it's a pointless feat, as bards and sorcerers are allowed to do spell research regardless under the conditions mentioned. I'm now a little confused...
#1127

shatteredtower

May 16, 2006 20:48:30
I'll have to adjust things, then.

Wow. Did they trim away all threads older than a certain date or something?
#1128

zombiegleemax

May 16, 2006 23:03:49
Looks like it, they all come back if you order them from "the beginning" though.