1001 Fun But Pointless Items

Post/Author/DateTimePost
#1

vforge

Jan 20, 2009 22:04:17
Game filler is always great fun. players need something that they can have fun with that won't destroy a game. Let's create a few fun yet pointless (and statless) items
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#1. A small hand mirror that makes anyone who sees them self in it appear to have a goatee. It only works for the person who is currently in possession of the mirror.
#2

RPJesus

Jan 21, 2009 1:19:03
2: Mood Goggles: As long as the wearer is psionically focused, the lenses of these goggles (ordinarily clear) are tinted a certain color based on the wearer’s mood.
Green –Envious / Greedy
Red – Angry / Lustful
Grey – Contemplative / Muddled
Blue - Depressed
Purple - Calm
Yellow - Happy
#3

sparkchaser

Jan 21, 2009 7:38:46
3. Thief-in-a-box. This looks like an ordinary Jack-in-the-box except when the box top opens, the "jack" inside pops out, grabs a random item (small sized) within a 2 foot radius, and pulls it into the box where it is dropped into a random plane and lost forever. Dexterity check prevents the "jack" from grabbing the item.
#4

eshenaleros

Jan 21, 2009 13:33:07
4) Fork of Horripilation: this two pronged fork is built with bone, and whenever you try to eat meat with it, the meat explodes violently over a 2 square spread. NOTE: only works on dead flesh
#5

sparkchaser

Jan 23, 2009 7:25:32
5. Training chess set that once belonged to the great wizard, but poor chess player, Kasparov Polgar of Fysher. The chess board is made of exotic woods and inlaid with mother of pearl, gemstones, and gold. The pieces are made of dragon ivory (white) and a black ivory of unknown origin. This magical chess set only requires one player, as the other player is the board itself. A person sets up the board, then selects a color. White (player or board) moves first. If the player makes a move that is not a wise move, the piece the player is holding shocks the player for 2d8 electrical damage, no save. Kasparov created this chess set to improve his game but all it ended up doing was giving him irreparable nerve damage in his right hand since he never fully understood chess tactics and the intelligence he bestowed upon the board believes that 30% of the moves are bad moves.
#6

oxybe

Jan 23, 2009 8:03:56
6) crash test gnome - a small wooden gnome statue made of 6 part (2 arms, 2 legs, head, torso). when dismantled it will put itself together again. generally used as an orc child's toy

7) gnomish repeating crossbow - a standard crossbow with what looks like a mouth attached to it. as long as you have it on your possession, it will repeat whatever you say VERY VERY LOUDLY

8) elvish vanity mirror - 5 full-length connected mirrors that can be spread around you. your reflection keeps telling you how fabulous you look in that outfit.
#7

LadyAthena

Jun 22, 2009 2:44:08
Way too fun to die.

9) A broken Decanter of Endless Water that constantly leaks and has its activation words messed up. ('Stream' starts the Geyser effect, Fountain is completely broken, and 'Geyser' causes the Stream effect with mud instead of water.

10) Rejected Candles of Truth that just scream loudly when lit.

11) A wooden goblet that does not appear to start filling until at least twice its capacity of liquid has been poured into it. It functions normally after that until, at a completely random point in the night, it expulses the liquid in a vertical fountain.

12) A leather hat that confers a horribly fake looking set of spectacles, moustache, and ponytail that are visible to everyone but the wearer.

13) A very fine looking quill that begins sobbing each time it is used to write; tears always dot the page, as well as light sprays of ink when the quill makes nose-blowing sounds.

14) An intelligent dagger that is both a pacifist and a vegan.

15) A Ring of Featherfall that has pulsing magic, meaning that it works for the first ten feet, then cuts out for ten, cuts back in for ten, out for ten, and so on.

16) A sash of fine silk that always changes to the very best color/pattern to coordinate with your outfit for the day.

17) A tapestry depicting daily life in an average village that changes slightly to mimic the weather at whatever location it's being kept at. (On sunny days, the tapestry has a clear sky and the townsfolk are going about business as usual. On rainy days, the tapestry has dark clouds and there are fewer townsfolk in the picture.)
#8

DanTracker

Jun 23, 2009 8:56:53
18) map of mischief: magical intelligent map changes landforms and roads to always create lost travelers or at least send them to a different place entirely. best used within a city. at least then you can drop into the closest pub and ask for directions.

19) singing sword: (think 'bard's tale') this sword will sing to any audience and hates to be quieted.

20) smelly soap: when you want to disguise yourself to enter the orcish horde's stronghold, you'd better get stinky fast.

21) 'fake' dragon tooth: this tusk from some other beast is being sold as a dragon tooth as an alchemical reagent. creates different, but reasonable result when used as component.

22) scrimshaw key fob: each key attached to the ring is known to the key fob. the scrimshaw image on the large bone fob changes to show the house, lock, cage, whatever that a held key will open. the user holds the key and the fob and can view the image of what the key will open.

23) amazing unlock: this meticulously etched metal lock was never finished by the master artisan and cannot be locked as there is not a locking mechanism inside. but the clasp can be closed. the appearrance of the closed lock is similar to an amazing lock and thus appears difficult to pick.
#9

mobar2008

Jun 23, 2009 13:55:53
Way too fun to die.

9) A broken Decanter of Endless Water that constantly leaks and has its activation words messed up. ('Stream' starts the Geyser effect, Fountain is completely broken, and 'Geyser' causes the Stream effect with mud instead of water.

10) Rejected Candles of Truth that just scream loudly when lit.

11) A wooden goblet that does not appear to start filling until at least twice its capacity of liquid has been poured into it. It functions normally after that until, at a completely random point in the night, it expulses the liquid in a vertical fountain.

12) A leather hat that confers a horribly fake looking set of spectacles, moustache, and ponytail that are visible to everyone but the wearer.

13) A very fine looking quill that begins sobbing each time it is used to write; tears always dot the page, as well as light sprays of ink when the quill makes nose-blowing sounds.

14) An intelligent dagger that is both a pacifist and a vegan.

15) A Ring of Featherfall that has pulsing magic, meaning that it works for the first ten feet, then cuts out for ten, cuts back in for ten, out for ten, and so on.

16) A sash of fine silk that always changes to the very best color/pattern to coordinate with your outfit for the day.

17) A tapestry depicting daily life in an average village that changes slightly to mimic the weather at whatever location it's being kept at. (On sunny days, the tapestry has a clear sky and the townsfolk are going about business as usual. On rainy days, the tapestry has dark clouds and there are fewer townsfolk in the picture.)

I like these, and I have to say that 17 would be kinda fun to have.
#10

raumz

Jun 23, 2009 15:00:33
24) Jigging Boots - These boots have been enchanted by a wizard who loves to dance but is horrible at it. So he enchanted these boots to produce the same movements as everyone else on the dance floor. If there are different dances going on at once the boots pick the most challenging of them.

25) The Noise Maker of Dragon's Breath - This looks like a standard streamer-noise maker used at parties. But instead of a simple peace of paper or glitter coming out a plume of dragons breath comes out relevant to the size of the user. But this device is safe for children since the dragons breath is an illusion so it can burn anything.

26) The Lever of Ever Pulling - This is a simple lever attached to a piece of wood. On the wood is the writing "Do not pull". When someone pulls it (eventually someone will) the writing changes to say, "Why did you pull this lever? I told you not to. Don't do it again." When they pull it again the text changes to something like, "Do you always not do what your told? Why do you pull this when I tell you not to?" This keeps on going until the user gets bored and puts it down. Then the writing changes back to "Do not pull."

27) Self Tying Boots - The boot tie themselves when put on someones feet. Once tied the laces are in a perfect bow that won't come undone until the wearer wishes them to (or until the second function of the boots is fulfill). The second function of the boots is at a random point (usually when the wearer is sitting down for a while) they untie themselves and retie themselves so they are tied together.

28) The Obsessive Feather Duster - This feather duster was enchanted and is also slightly intelligent. It was made to clear a house of all dust. But it is over zealous in its duties. If someone walks into the house and they have dirt or dust them them they will be assailed by the feather dust who will attempt to get every last spec of dust and dirt off of them and will not stop until the command word is given or it is broken.
#11

mellored

Jun 23, 2009 15:01:57
23) Emporers Cloths: They can only be seen by creatures with Intelligence above 16, but are known to be an illusions. To anyone else they appear to be nude.

24) Coin of false fates: When flipped and called in the air, it always lands on the opposite side called.

25) Bag of Unholding: Any object placed in the bag weighs twice as much.
#12

LadyAthena

Jun 23, 2009 16:09:02
I like these...

Thanks

26) The Lever of Ever Pulling

I have a fellow PC that would carry this thing around and value it more than his life...he must never find it or at least 20% of every game will become devoted to him trying to find a way to anger the lever...

25) Bag of Unholding: Any object placed in the bag weighs twice as much.

Terribly hilarious!
#13

DanTracker

Jun 24, 2009 5:31:06
23) Emporers Cloths: They can only be seen by creatures with Intelligence above 16, but are known to be an illusions. To anyone else they appear to be nude.

supererior mind games. totally classic.
#14

turtlshellz

Jun 24, 2009 5:56:25
29) Paranoiacs best enemy: This bag appears to be a normal bad of holding. However whenever an item is placed within the bag it is teleported (after 3d6 (3-18) minutes) to a randomly determined bag, chest, pouch, pocket or backpack located within 5 feet of the bag. There is no visible effect from the teleportation. Note: The item has to be able to reasonably fit into the targeted space.

30) Wondrously cold chest: This chest is roughly two feet long by a foot and a half wide and two feet deep and is slightly narrower at the bottom than it is at the top. It is made out of thick wood reinforced with copper bands and an ivory latch at the top front to keep the top closed and two handles located at either end of the chest. Any time an item is placed within the chest the chest automatically reduces the temperature to freezing. It is enchanted to make it weigh about half the weight of a normal chest of its type. Also, the temperature change inside the chest is noticeable (though only barely) outside of it.

31) Comb of Wondrous Grooming: No , this isn't for your dog or horse but for your vain players. It appears to be a simple, unadorned, wooden brush of no real worth when discovered. However any time it is used to comb a characters hair it automatically restores that characters hair to near perfection. Hair will be shiney, lustrous, smooth, silky and even split ends will vanish. This may be useful in some social situations... However, it only affects hair, you will still stink like you haven't had a bath in weeks... if you haven't that is.

32) Comb of Wondrous Grooming, cursed: This item looks and acts just like the comb mentioned above. Howver on its third use all of the characters hair falls out. All of it. The hair will grow back but at a greatly reduced rate compared to its normal growth rate.
#15

DragonsWrath

Jun 24, 2009 13:09:23
26) The Lever of Ever Pulling

27) Self Tying Boots - ...they untie themselves and retie themselves so they are tied together.

28) The Obsessive Feather Duster ...will be assailed by the feather duster...

these are great.

17) A tapestry depicting daily life in an average village that changes slightly to mimic the weather at whatever location it's being kept at. (On sunny days, the tapestry has a clear sky and the townsfolk are going about business as usual. On rainy days, the tapestry has dark clouds and there are fewer townsfolk in the picture.)

Inspired me to think of the following:

30) Scenery Clothing - Clothing or a tapestry that is enchanted to depict a particular scene, similar to the moving photographs and paintings from Harry Potter. Dresses may depict flowers in bloom, with clouds floating by.
#16

LadyAthena

Jun 24, 2009 17:03:45
32) Comb of Wondrous Grooming, cursed:

Mu ha ha ha; I will be using this.

30) Scenery Clothing - Clothing or a tapestry that is enchanted to depict a particular scene, similar to the moving photographs and paintings from Harry Potter. Dresses may depict flowers in bloom, with clouds floating by.

Ooooh, I have visions of a nature cleric whose robes change to depict very artistic renditions of local flora wherever (s)he goes.

God, I love D&D.
#17

Mechalibur

Jun 24, 2009 17:30:36
34 - The Lie Defector - This collar shocks you whenever you tell the truth. The collar has a sense motive modifier of -15, so it always thinks you're telling the truth.
#18

DragonsWrath

Jun 24, 2009 18:30:44
34 - The Lie Defector - This collar shocks you whenever you tell the truth. The collar has a sense motive modifier of -15, so it always thinks you're telling the truth.

Wait, that can't possibly be ri- *zap!*

35) Ball and Cup
a. The ball is tethered to the cup via magic, so there's no string. "Oh noes! I missed the cup! But that's OK, because... actually I have no idea."

b. The cup is enchanted to always catch the ball

c. The cup is enchanted to never catch the ball

d. The cup is enchanted to catch any object traveling in a ballistic trajectory in its general direction, with the exception of anything spherical. So it catches coins, darts, and wine corks, but not the ball.


36) Laser guided knife/scissors/razor blade - The object projects an illusionary red line where it will be cutting. The line is only projected a few inches, so it is useless for combat.

37) A knife that cuts your food for you.

38) Magic Tape - A mysterious roll of a grey, thread-woven substance. When pulled off, it reveals an underside with a very sticky substance comparable to Sovergn Glue. It can be ripped by hand and sets after several seconds, so don't hold it for too long.

39) Smoking Crossbow - This crossbow emits a small cloud of smoke after firing.

40) A small black orb with an "8" painted on one side. Generally it does nothing, but when someone talks to it directly and shakes it, fine print can be seen below the "8." The orb is convinced it can see the future, but its answers are generally useless, contradictory, and often blatantly wrong. On the other hand, it is sometimes entirely right. Imagine that!

41) Snake Box - This is a medium sized, unadorned wooden box, with handles on either end for carrying. The box looks entirely ordinary. Anything within this box is invisible, so the box always appears to be empty. You have to feel around to find things, or stick your head in to see. The box is big enough for a single medium sized character to hide in.


42) A small blackish box that says "Don't Panic" on the cover. It looks like it should open, but its jammed. An insight check is required to open it. Once opened, it will spout either useful or useless information of all sorts, including:
> Details on the lifestyle of all sorts of monsters (nature)
> Travel information (streetwise)
> Historical trivia (history)
> Summaries on the current political climate (diplomacy)

Whenever a skill challenge is presented, the box is permitted to roll a check as if it were a PC, and is considered to be trained in all knowledge/insight/diplomacy skills. Add 1/2 level mod to the roll. At 15th level, the box is considered to have all the knowledge/insight expertise feats.
When the box beats a skill check by 10 or more, it gives the PCs more information than they could possibly use, much of which is irrelevant, and doesn't stop for several moments.
When failing a skill check by 10 or more, the box spouts entirely incorrect information, requiring a Bluff check against passive insight of its bearer to detect the fabrication.
On a natural 1, the box utters an entirely useless phrase such as "they are green" or something equally useless.
#19

Mechalibur

Jun 24, 2009 18:40:25
43) +5 Vorpal Nosering - No more ugly nose hairs for you!
#20

turtlshellz

Jun 25, 2009 5:00:36
44) Wondrous Figurine: Ivory Bathtub: This is a small, intricately carved replica of an ivory bathtub. When the appropriae word of power is spoken the bathtub expands into a full sized tub familiar to nearly every member of a High Fantasy world (think Victorian or Georgian era bathtubs here). The tub is full of hot, steaming water, bubbling soap already added with rose petals floating in the water for a pleasing scent. There is soap and shampoo included (or whatever is appropriate for the setting). However privacy is not included so make sure that you are away from prying eyes. Unless you prefer to bathe in public that is... :OMG!
#21

subsistcyber

Jun 25, 2009 5:15:29
45) Pixie Bow - Give one to every player.

46) Lute of Silence - While the lute is played a focused silence spell is cast upon the area. The only thing not silenced is the lute.

47) Gloves of signing - Allows the character to sign in sign language.

48) Erect Pole - Never dig holes in the ground ever again!

49) Hole of Disintegration - (Fun Trap) Any non-organic thing that enters the hole is disintegrated. (You decide what parts of a character are organic...)

50) Invisible String - It's there... really!
#22

Shiftkitty

Jun 25, 2009 14:44:44
51) Flashlight of the Underdark: When activated, it makes the dark darker. It's not like anything that lives in the Underdark needs light.

52) Ring of Wishes: Put it on, make a wish. Oh, you thought it granted wishes? No, it just lets you wish.
#23

subsistcyber

Jun 25, 2009 16:34:06
53) The Wacky Waving Inflatable Arm Flailing Tube Man - Advertise in style!
#24

LadyAthena

Jun 25, 2009 18:28:12
:heehee

44) Wondrous Figurine: Ivory Bathtub:

54) As 44, except this one's water function is broken. Sometimes the water appears, sometimes it doesn't. Sometimes it's cold, sometimes it's scalding, occasionally it's frozen solid. Sometimes chocolates, leaves, grass, flowers, small cubes of wood, bars of soap, rabbits' feet, playing cards, or other flotsam is floating on top instead of rose petals.
Occasionally, when the tub appears empty, the missing water suddenly pops into place while the recipient is filling/has filled the tub, causing a mnor (but annoying) flood.
#25

ssjvegetatrunks

Jun 26, 2009 0:11:25
55) Sneaking Screaming Dagger: Anyone who surprises and attacks an enemy unnoticed gets the Sneak Attack damage of a Rogue, as if their character level were their Rogue level. However, the Dagger is in an eternal state of screaming: "OH MY GOD WATCH OUT! THERE'S A MURDERER BEHIND YOU! LOOK OUTTTTTTT!"
#26

turtlshellz

Jun 26, 2009 0:43:15
:heehee


54) As 44, except this one's water function is broken. Sometimes the water appears, sometimes it doesn't. Sometimes it's cold, sometimes it's scalding, occasionally it's frozen solid. Sometimes chocolates, leaves, grass, flowers, small cubes of wood, bars of soap, rabbits' feet, playing cards, or other flotsam is floating on top instead of rose petals.
Occasionally, when the tub appears empty, the missing water suddenly pops into place while the recipient is filling/has filled the tub, causing a minor (but annoying) flood.

LOL
Perhaps the water is sometimes replaced by mud: boiling hot, luke warm or frozen... wait, some people like mud bathes...

Continuing a line of chilling items from me... Okay so they are mundane rather than useless, but still not very useful to most adventurers...

56) Chilling Pantry: This is simply an enchanted pantry that is magicked to keep whatever is stored in it at a cool 32 degrees fahrenheit. The door is made of a heavy oak with a clear glass or crystal pane set into it so that an observer can see into the pantry. Inside the pantry walls are lined with shelves made of various materials depending on the whims (and availability of materials) of the builder. The door is easily opened on the outside either with a mundane latch or an easily remembered password. However, user beware, the doors cannot be opened from the inside....

57) Pantry of Freezing: This is exactly the same as the Chilling Pantry but the temp is kept at a much lower temp (-20 to -40 degrees Fahrenheit). Otherwise the appearances and functions of both items are very similar. This item is known to malfunction from time to time causing temps within the pantry to reach near room temps. But only very rarely, honestly! Would I sell you a defective magic item? Would I? Why are you looking at me like that???
#27

LadyAthena

Jun 26, 2009 1:13:01
58) Self-folding Lap Desk: This lap desk folds out to a 2x3 surface. If used for more than 20 minutes at a time, the table has a 25% chance to snap shut on the user, snapping quills, spilling ink, throwing papers, and potentially nipping a few fingers. The table has a chance of snapping shut once every 24 hours.
#28

subsistcyber

Jun 26, 2009 1:27:11
59) Fold Stopper - Tired of that self-folding lap desk snapping down at you at seemingly random times? The fold stopper is a specially enchanted sliver of wood that when expertly placed in the corner of the lap desk will stop it from slamming shut. Disclaimer: We are not affiliated with the creators of the Self-Folding Lap Desk and do not garauntee that this product will stop the desk from slamming shut.
#29

turtlshellz

Jun 26, 2009 1:32:32
60) Miracle Oven: A truly wondrous item brought to you by Kender, Tinker and Company! This oven in no way resembles what most people in the Kingdom are familiar with when they speak of an oven. It is a box shaped object about 4 feet on a side with a door on the front and a thck glass or crystal pane on the top, lying flat. The door is hinged to open downwar, but a few models will have doors that open to one sidde or another. The door also has a thick glass or crystal pane mounted in it that allows the user to see inside the box. Inside the box are two metal shelves. The glass on top of the object has four (sometimes three and occasionally five) spiral grooves carved into it. The grooves in the glass top allow the magic to channel heat through the box to pots and pans that are set on top of them. In addition there is one knob (occasionally on older models a lever) for each of the heating points. This allows the experienced chef to cook his or her Lords favorite soups without fear of burning the house down. The inside of the box is used to cook meats and various other meals and is heated through the use of magic to cook the meal in a consistant and thorough manner unobtainable with traditional open fire places. However cooks have been known to complain that the oven, though useful, simply cannot replace a good old fashioned barbecue. Please follow all useage and installation directions exactly as printed as failing to do so can result in all sort of nasty accidents.
DISCLAIMER:The manufacturers of the Miracle Oven wish to inform you that we in no way condone the use of this oven to cook small children or halflings, Kender or Gnomes for dinner - or for any other meal come to think of it. Thats just sick.

61) Miracle Garbage Disposal: Another miracle item brought to you by the Geniuses at Kender, Tinker and Company! This item has Maids and Kitchen staff all over the Kingdom in a twitter. It is a simple ceramic plate that can be mounted on a wall or counter anywhere that a installer or chef would desire to have it. The plate has a small metal, leather or cloth trap door in the center of it. Any food or garbage that is pushed through this trap is consumed by the space of Devouring that is located on the other side. Based on the strange cursed item called a Bag of Devouring (the poor cousin of the Bag of Holding) it is a true wonder for kitchens all over the Kingdom. we would like to state that putting to much refuse into the Miracle Garbage Disposal at once may result in it spitting up the garbage in a rather impressive - and messy - fountain. "I don' know what Ah woulda dun widout it" Raves the Orc Chef Mallic Gro-Ozark of the King's Own Restaurant in Capital City. "Ah aint had no trouble wit dose sneaky Halflings since I installed one at da front door!"
DISCLAIMER: We here at Kender, Tinker and Company do not condone the use of this item as a trap device. It is solely intended as a garbage disposal unit not a Crime Deterrant System.
#30

LadyAthena

Jun 26, 2009 1:39:30
59) Fold Stopper - Tired of that self-folding lap desk snapping down at you at seemingly random times? The fold stopper is a specially enchanted sliver of wood that when expertly placed in the corner of the lap desk will stop it from slamming shut. Disclaimer: We are not affiliated with the creators of the Self-Folding Lap Desk and do not garauntee that this product will stop the desk from slamming shut.

Depending on how much your slivers are and how cheap you can find broken lap desks for...that might just be cheaper than buying one that works...
#31

subsistcyber

Jun 26, 2009 2:09:41
62) Log - [sing]Log... log... it's big, it's heavy, it's wood! Log... log... it's better than bad; it's good![/sing]
#32

turtlshellz

Jun 26, 2009 4:30:15
62) The Rabbits Singing Sword: This sword was once rumored to have been used by a Knight working under a strange curse: Physically he was cursed to resemble a grey Hare. In one significant battle he allowed a companion of his to die when he fled in fear and with her dying breath she cursed him to take on this singular appearance. The sword itself, whether intentionally or not, would from that day forth be known as the Rabbits (or The Rabbit Knight's) Sword. Furthermore, whenever drawn from its sheath the sword is reputed to sing. Its voice is perfect in pitch and tenor and as beautiful as an angels. The song it sings celebrates the 'bravery' of its original owner as he fled from the scene of the battle. The sword has reappeared in story and myth ever since then, sometimes with the additional curse that any who uses it in battle gains the original owners curse. In additon the sword prevents its bearer from ever gaining surprise in any situation where it is drawn.
#33

ssjvegetatrunks

Jun 26, 2009 18:19:58
63) Backwards Staff of Geas/Quest: You can cast Geas/Quest as often as you want, but only on yourself.
#34

LadyAthena

Jun 26, 2009 18:25:10
63) Backwards Staff of Geas/Quest: You can cast Geas/Quest as often as you want, but only on yourself.

Oh, the humanity!!
#35

raumz

Jun 26, 2009 21:25:25
64. The Dancing Gnome - This is a simple wind up gnome that dances a little jig to some music that it plays when the key on its back is turned. But the wizard who enchanted this little toy had a dark side. In a tense situation, particularly when a PC is trying to sneak up on someone or thinks they are being stalked, the gnome will start up by itself and play its music and dance for a few seconds.

65. Toy Catapult - This is a small wooden catapult. Not very big at all it is able to toss something about the size of a marble about a dozen feet. Its a piece to an ancient game played by legendary war lords to hone their tactics. The entire set includes 2 armies one with its own fort to defend the other with a small amount of siege vehicles to attack the fort with. The pieces of this game are linked to the players' minds so they need only to think an order and the pieces will go about following it (with a delay to account for the time it would take a messenger to arrive of course).

66. Gnome in a box - This box looks like a small wooden crate. Inside it however is a gnome. The box comes with a small table that has several buttons on it each with a rune of the common language. When a rune is pressed there is a glowing symbol in the box that corresponds with the rune. To use this box you simply enter a query, be it a math problem or a question about a city, and the gnome inside will quickly scribe a note with the answer and slip it out the slot in the front of the box.
#36

LadyAthena

Jun 26, 2009 21:41:26
65. Toy Catapult - This is a small wooden catapult. Not very big at all it is able to toss something about the size of a marble about a dozen feet. Its a piece to an ancient game played by legendary war lords to hone their tactics. The entire set includes 2 armies one with its own fort to defend the other with a small amount of siege vehicles to attack the fort with.

Awesome. This will make a grand appearance in my world.
#37

LadyAthena

Jun 27, 2009 3:04:10
66) A dog collar of silent barking that works most of the time but has two main drawbacks: First, while the collar does silence the noises coming out of the dog's mouth, that includes whining at the door to go outside, chewing on furniture, etc...Second, the collar amplifies a random bark to double the normal volume every few days. There doesn't seem to be a set pattern as to when or why this happens.
#38

pluisjen

Jun 27, 2009 5:26:21
67: The Automatic Signpost: whenever this ordinary looking wooden sign post hears the name of a City anywhere on the same Plane, it spins around a few times and ends up pointing in the direction of that City, with the travel times for walking there, riding a coach, boat, airship, and/or any other travel device available to your setting.

Usually found pointing to the other end of the world from the last person who tried to figure out how to get furtest away from his angry wife/family/tax-collector.

68: Folding sword: This greatsword can be folded and crumpled like a piece of paper, although it is remarkably sharp when swung around in combat.

69: Ori-auto-gami: This large sheet of paper automatically folds itself into a representation of the last word written on it.

70: Seven mile boots: Fabled to be once worn by a Giant Giant, these days it's hard to find anyone with seven mile long feet.

71: Toothpick of Vampire Slaying: This heavily enchanted 'toothpick' was once used by a tiny pixie to save his people from the wrath of a dangerous pixie vampire. Apparently it relied more on magic then being a stake, and it works surprisingly well for staking Medium or greater sized vampires.

72: +5 Adamantine Paperweight: For holding down stacks of papers. Can also be thrown through brick walls in a pinch.
#39

DragonsWrath

Jun 27, 2009 19:43:57
Pluisjen, those are brilliant.


66) A dog collar of silent barking that works most of the time but has two main drawbacks: First, while the collar does silence the noises coming out of the dog's mouth, that includes whining at the door to go outside, chewing on furniture, etc...Second, the collar amplifies a random bark to double the normal volume every few days. There doesn't seem to be a set pattern as to when or why this happens.

73) Bolt Collar - Magic armor/weapon that grants canine familiars/beast companions an enhancement bonus to AC, attacks, and damage. Daily power: The Super Bark.

IMAGE(http://img265.imageshack.us/img265/2806/doggy1qu.gif)

:D
#40

Mechalibur

Jun 27, 2009 20:55:20
74. The Loremaster's Dictionary - Whenever you're looking up a word, this dictionary automatically flips to the word you're looking for.

75. Ioun Stone of Late Warning - This stone will yell out warnings for attacks seconds after they happen. "You probably should have ducked against that magic missile!"

76. Neverending Soap - This soap bar never runs out. Ever.
#41

LadyAthena

Jun 28, 2009 4:09:51
74. The Loremaster's Dictionary - Whenever you're looking up a word, this dictionary automatically flips to the word you're looking for.

I have a character that would like to purchase this post haste!

75. Ioun Stone of Late Warning - This stone will yell out warnings for attacks seconds after they happen. "You probably should have ducked against that magic missile!"

I am amused and will abuse my GM until he lets me purchase this as a gag gift for our psionic character.
#42

Mechalibur

Jun 28, 2009 13:46:20
Here's some more useless Ioun Stones:

77. Ioun Stone of Encouragment - This Ioun Stones says "good job!" whenever you hit the enemy and "better luck next time!" whenever you don't. This will likely annoy some of your other party members.

78. Ioun Stone of Gourmet Cooking - This Ioun Stones glows bright red whenever you are within 100 feet of gourmet food. It also lowers your spot checks to notice the price of these foods.

79. Ioun Stone of Glowing - This Ioun Stone works like the Ioun Stone of Gourmet Cooking, except it glows whenever it wants to, without purpouse or pattern.

80. Ioun Stone of Jealousy - When you equip this Ioun Stone, everyone in your party becomes jealous of your new shiny Ioun Stone.
#43

DragonsWrath

Jun 29, 2009 0:33:20
81) Tenser's Floating Saucer - This artifact may be found in an old, ruined city. It appears to be a handmade saucer and cup, made of simple clay. Strangely enough, such a simple item is magical.
Closer inspection reveals an arcane mark on the saucer, identifying it as belonging to a "Michael Tenser." After stroking the saucer along the edge, it will levitate and follow you around for several hours. The saucer can hold up to two pounds, but sinks to the floor with any more weight.

82) Bookmark of Return - This bookmark allows you to open a book to the designated page as a free action, after which the bookmark vanishes. If the book is closed, the bookmark reappears in the same location. Otherwise, it takes a minor action to summon the bookmark, and another minor action to reset it.
#44

vman3force

Jun 29, 2009 22:21:43
Stopwatch of expert timing - This stopwatch is made of bronze and inlaid with silver filigree. It always shows the precise time of day wherever it is in the world, and never needs winding or setting. it has two alarms that can be set.

Stopwatch of motivated punctuality - this watch works the same as the one above, only instead of showing the current time, it is precisely seven minutes and thirty five seconds fast. The clockmaker designed it for people who are habitually late to appointments

Crown of fools - this wooden crown is painted gold and set with glass gems. when worn it causes the wearer to speak and act idiotically, with a -5 penalty to intelligence. at the same time, however, it raises their charisma by 5, turning them into the ultimate class clown.

Pudding of friendship - There is a small metal box with no ornamentation. inside the box is a small puddle of goo that is imbued with sentience. when the box is opened, the goo forms into a blob with an indistinct face and declares that the opener of the box is its new best friend. if let out of the box, it will roll after the opener wherever they go, calling up short poems and ditties about their new friendship. If kept in the box, it goes back to sleep until it is released again, whereupon it restates its vow of friendship to the new opener.
#45

DragonsWrath

Jun 29, 2009 23:15:26
Stopwatch of motivated punctuality - this watch works the same as the one above, only instead of showing the current time, it is precisely seven minutes and thirty five seconds fast. The clockmaker designed it for people who are habitually late to appointments


Pudding of friendship -

Fun fact: I keep my watch set 5 min fast, so I'm rarely late. I know my watch is fast, but it still works.



That was weird and random. ;)


41) Snake Box - This is a medium sized, unadorned wooden box, with handles on either end for carrying. The box looks entirely ordinary. Anything within this box is invisible, so the box always appears to be empty. You have to feel around to find things, or stick your head in to see. The box is big enough for a single medium sized character to hide in.

Finally went back and edited in #41. I saw number 42 was coming up, and I couldn't let that pass. :P



87) Predator Mask - This mask makes you look scary and lets you see invisible creatures and enemies. The catch is that you can only see enemies of a particular type, and it takes a minor action to change the type of enemy you have it set for. Anything besides the chosen enemy is fuzzy and indistinct, obscured by a heavy pallet of tinted coloring.
#46

LadyAthena

Jun 30, 2009 4:13:21
Fun fact: I keep my watch set 5 min fast, so I'm rarely late. I know my watch is fast, but it still works.

Funny; me too except for some reason I do 7 minutes fast, especially in my car. The husband hates it!

88) A deck of cards that have scantily clad chorus girls painted on the back sides; they wink, kick their legs, blow kisses, and generally try to visually distract anyone who is looking at the backs of the cards, though they do not make noise. These are often banned from serious card games.
#47

subsistcyber

Jun 30, 2009 4:19:55
89) Ring of Motivation - Used as a means to prevent theft, this ring burns the wearer's finger anytime he/she begins using any sort of thieving skill.

90) Miniature Goat - Ready, Aim, Fire! This goat zooms to the target with incredible accuracy and hits the target where it counts!

91) Tarrasque Saddle - Ride the greatest beast in DnD! *Tarrasque sold seperately.

92) Ten-Foot-Pole - For everything you're too afraid to touch.

93) Phallic Genie Lamp - Just one quick rub is all it takes.
#48

Hebitsuikaza

Jun 30, 2009 4:57:18
94) Unreliable Gem of Omniscience - This gem has the ability to see everywhere in the world and even deep into the past and far into the future. It contains all knowledge exatly 50% of the time. You may ask it any either/or question and, assuming either of the answers is correct, it will give you the corret answer exatly 50% of the time! However, if neither answer is correct then it will just give you a random answer. This gem also only works so long as the holder REALLY believes in it.
#49

Mechalibur

Jun 30, 2009 9:44:29
95. 20 foot pole - For everything you wouldn't touch with a ten foot pole.
#50

subsistcyber

Jul 01, 2009 1:14:33
96) Tightrope of Betrayal - This tightrope is haunted by the great tightrope walker Jaques Du'li'pon. Though the rope will never snap, it has been known to waver and buckle once the walker gets mid-rope.

97) Vial of Puppy Urine - Used by the greatest of thieves that want to avoid guard dogs.

98) Tent of Insecurity - Afraid of having your significant other running out of the tent during the wee hours of the night? Fear not, the Tent of Insecurity will lock down tight, preventing anyone from exiting through its flaps. Disclaimer: Be careful not to puncture tent, as it is made of delicate fabric.

99) Swamproot Weed - Won the Halfling's Choice Awards as the best weed in the realms!

Hope number 100 is a good one.
#51

subsistcyber

Jul 02, 2009 4:12:13
0155 PST - Lady Athena begins writing item #100. What will it be?
#52

LadyAthena

Jul 02, 2009 4:20:07
100) Component Pouch of Poofing - This magical component pouch is best reserved for powdery or airy material components, like grave dust, dried bat guano, cotton, or wool. The bag is attuned to the caster and knows whether or not the spell she is casting requires the material component she needs. If required, the pouch poofs out a pinch of whatever component is necessary, creating a small cloud in front of the caster in the case of powders or jettisoning a piece of the airy material to chest level in the case of materials.

This item does not decrease casting time; the gnomish wizard Flaggle the Fumbler invented it because he was constantly struggling with drawstrings and reaching into incorrect bags because of his nervousness during the heat of battle.
#53

subsistcyber

Jul 02, 2009 4:30:42
And the crowd goes wild!!!

101) Port-o-Potty - For the players that insist on having their character do their business.

102) Dinglehopper - Mermaid hair straightener.

103) Snarfblast - Musical instrument that resembles a smoking pipe.

104) Colortronics - Comes in multiple colors. Popular colors in demand: Pink, Orange, Magenta, Ochre, Gray. Colors any item it's placed upon to the color of Colortronic purchased.
#54

Mechalibur

Jul 02, 2009 12:46:21
105. Caltrops of Bladder Filling - These caltrops do not hurt people when stepped on, but make them really have to use the nearest restroom.
#55

subsistcyber

Jul 03, 2009 2:51:37
106) Crown of Leadership - This crown does absolutely nothing but boost player ego. And it works! Item valued at 1gp.

107) Belt of Gender Changing - You know you've used it in past games... admit it!

108) Spell-Tablet - The savvy Wizards of the Coast never saw this item coming. It works just like a spellbook but without pesky pages and the need of ink and quill. This item will bring forth whatever spell the wizard chooses and comes complete with a stylus for adding new spells in. Be careful not to lose the stylus!
#56

subsistcyber

Jul 03, 2009 22:04:39
109) Brass Knobs of Training - Used by the best of artificers to teach thier students artificing. Besides, the teachers get shiny knobs while they're at it.

110) Giant Mushroom - Place it in the ground and it'll act as a trampoline! Mushroom jumping is very famous in many areas of the feywild.

111) Toe Brush - A stuperstition passed down the ages, this brush is for polishing your toes before battle.

112) Battlebeads - Used by dwarves as a tally-counter for kills during wartime. Just braid it into your beard braid!
#57

DragonsWrath

Jul 04, 2009 22:41:20
I love 104 and 105.


I had two ideas and now I forget what they were!

OK, I remembered one...


113) Sneakascope - Of Harry Potter fame (kind of). Intended to detect secrets and help secure locations against magical stealth, but the sensitivity is way too high. It detects even simple forms of deception, such as sleight of hand tricks, suppressed thoughts, and stalking kittens.
Shaped like a carved, wooden top, the device glows, flashes, and spins when detecting any secrets within a 20 square Close Burst.
#58

subsistcyber

Jul 05, 2009 13:55:45
114) Portable Door - Folds in on itself for travel comfort. Unfold it and place it anywhere! Enchantment works similar to the erect pole.

115) Mirror of Enhancement - True to the faith taught by the Goddess of Beauty, this mirror reflects how you should look in her eyes.

116) Never-ending Goat Bladder - Used by the tribes of the great Tralivik Desert, this bladder has an endless supply of liquid!
#59

Mechalibur

Jul 05, 2009 14:11:28
116) Never-ending Goat Bladder - Used by the tribes of the great Tralivik Desert, this bladder has an endless supply of liquid!

...What kind of liquid?

117. Returning Throwing Knife. This throwing knife returns back to your hands after throwing it, right before it would normally hit an enemy.
#60

subsistcyber

Jul 05, 2009 14:20:48
...What kind of liquid?

DM Discretion ;)

118) Everlasting Flower - Tapped into another person's lifesource at the time of creation, this flower withers and dies only when that person does.
#61

Enlightened1

Jul 05, 2009 15:49:26
119. Cloak of the Mysterious Stranger. A full-length heavy black cloak, which is always flowing in a mystic wind. The wearer's face is always shrouded in darkness, and the wearer is always outlined in a looming shadow, regardless whether there is any light source nearby or not. Also, a narrow sliver of light plays across the wearer's eyes, making them stand out dramatically against the darkness of the cloak and his shrouded face.
Whenever the wearer moves, there is a swooshing noise, pnctuated by the snapping of the cloak in the wind (whether or not there's any actual wind. The wearer's footsteps create a dramatic echo (booming, rapping, or crunching, as the wearer prefers), no matter what surface is being walked on, or any attempts to be silent.
#62

subsistcyber

Jul 10, 2009 10:11:18
All the items couldn't have been said already. I'm sure there's more!

120) Kobold Cocktail - Created by the most ancient of wyrm priests, this cocktail gives the drinker random belches of the kobold's respective element (fire/frost/lightening/acid/etc..).
#63

LadyAthena

Jul 10, 2009 12:28:24
121) Wand of the Lush - This wand produces 50 servings of alcohol. The only problem being, you never know what you're going to get, and the serving is appropriate to the alcohol. For instance, when activated, the wand may produce a shot of whiskey, a pint of ale, or a mug of grog. (A random table would be superb for this sort of thing if someone buys it.) Each serving comes in a basic, appropriate container worth no more than 2 sp.
#64

mellored

Jul 10, 2009 12:35:26
122) Delayed Fortune Cookie - Predicts the past with 100% accuracy.
#65

LadyAthena

Jul 10, 2009 14:40:12
122) Delayed Fortune Cookie - Predicts the past with 100% accuracy.

#66

DragonsWrath

Jul 10, 2009 15:06:40
122) Delayed Fortune Cookie - Predicts the past with 100% accuracy.

Agreed! Very nice. :D



123) Mousepad of Wonder - This luxurious suite is completely furnished with gilded bedchambers, a mahogany dining room set, finely crafted stonewood doors and windows, and an automated kitchen complete with Everlasting Provisions. With a value-added **** & Span approved Permanent Fastidiousness enchantment in the washroom, you never have to wash your clothes again! During our Employee Pricing Deal, get Snapper brand nearly-everburning-torches (Snap On! Snap Off!) installed for free!
In addition, the entire structure easily fits into a Handy Haversack! Rodents of the world, I give you paradise!
#67

subsistcyber

Jul 10, 2009 15:10:36
123) Mousepad of Wonder

Familiars world-wide rejoice!!
#68

Mechalibur

Jul 10, 2009 16:24:52
124. Night Gown of Arcane Power. This night gown greatly enhances the power of your damaging spells while you're asleep.
#69

DragonsWrath

Jul 10, 2009 16:30:03
124. Night Gown of Arcane Power. This night gown greatly enhances the power of your damaging spells while you're asleep.

Snorlax! Quick! Use... Snore...?


This would actually be quite hilarious. Wear the robe, and perhaps you can cast spells and rituals as if you were asleep! I'm now picturing an eladrin using this and blasting small woodland creatures during trance. >_<
#70

undrave

Jul 11, 2009 1:16:14
124- Insulting Stones of Sending: A pair of dark stones with subtle runes that bind an invisible imp. Allows the user to dictate a message to the imp that it will carry to the other stone in the pair that the recepient can listen to at any time after arrival. Only problem is the imp will always add an insulting comment to the message as a form of rebellion against his binding.

125- Immovable Hat: Put this stone hat on and never worry about losing your headgear!
#71

excession_dup

Jul 11, 2009 6:33:19
126. Fairy in a Jar. She looks really ******.
#72

LadyAthena

Jul 11, 2009 7:18:51
:heehee

I read that to my husband and he said, "Must...not...shake...jar..." :P
#73

Mechalibur

Jul 11, 2009 16:34:03
127. Fortune Teller's Ring - This ring can tell you the future. Unfortunately, it only tells you things like, "You'll find out just how much blood can get on clothes", "Don't drink the yellow liquid", and "Red really isn't your color." It also has an unfortunate habit of telling you things you already know.
#74

subsistcyber

Jul 11, 2009 16:48:03
127. Fortune Teller's Ring - This ring can tell you the future. Unfortunately, it only tells you things like, "You'll find out just how much blood can get on clothes", "Don't drink the yellow liquid", and "Red really isn't your color." It also has an unfortunate habit of telling you things you already know.

Hah! That reminds me of a mood ring. Since when did I need a ring to tell me something I already know? Good one.
#75

ocarina_guy

Jul 12, 2009 19:58:31
128. lesser ring gate: as a set of ring gates, but, to save on money, the two rings were integrated. (In other words, the in ring the flip side of the out ring.)

129. Lightsaber: It's fairly light for a saber.
#76

mellored

Jul 12, 2009 21:31:15
On the same theme

130: Elven googles of low-light. Grants low light vision. Only usable by elves.
#77

mellored

Jul 12, 2009 21:32:17
131: Gloves of Gnomish Might, allows a medium creature to wield weapons as if it was a small creature.
#78

DragonsWrath

Jul 12, 2009 21:55:13
129. Lightsaber: It's fairly light for a saber.

Oh, you naughty, naughty person you!
#79

alltat

Jul 21, 2009 20:15:15
132. Cape of Rain Repulsion. While worn with the hood up, this cape will keep the wearer perfectly dry, regardless of how much rain or snow is falling. Even areas not covered by the cloak are protected. Only effective against natural precipitation and has no effect on non-natural rainfall, non-water downpour, or rain and snow once it has reached the ground. So if you step in a puddle of rain water, your shoes will be wet.

133. Chamberpot of Discretion. Functions like a regular chamberpot, except that the contents look like regular dirt and have no smell while remaining inside the chamberpot.
#80

Mechalibur

Jul 21, 2009 20:27:44
134. Goggles of Dimming - These goggles let you see in black and white. Yay!
#81

LadyAthena

Jul 22, 2009 0:34:51
132. Cape of Rain Repulsion. While worn with the hood up, this cape will keep the wearer perfectly dry, regardless of how much rain or snow is falling. Even areas not covered by the cloak are protected. Only effective against natural precipitation and has no effect on non-natural rainfall, non-water downpour, or rain and snow once it has reached the ground. So if you step in a puddle of rain water, your shoes will be wet.

133. Chamberpot of Discretion. Functions like a regular chamberpot, except that the contents look like regular dirt and have no smell while remaining inside the chamberpot.

These are so handy! *yoink*

134. Goggles of Dimming - These goggles let you see in black and white. Yay!

Lol; I am trying to hard to find an actual way that these would be useful because I desire them! ...maybe for an artist that only wants to draw in black and white.
#82

lord_shonus

Jul 26, 2009 6:03:13
135 X-ray spectacles

Allows the wearer to see through everything.
#83

skyhoof

Jul 26, 2009 8:41:40
136. Strange Book Set- You're not sure as to what these materials are used for, but they seem incredibly well-made and designed. The set includes three books sporting long but somewhat bland descriptions of races, monsters, nations, and other things native to your world. There also seems to be a strange code dealing with a central entity known as 'D' that is prevalent throughout the books. Also included are several large sheets of gridded paper that are marked with primitive maps of places you've already been, a collection of numbered prisms, and a set of one-inch high figurines that seem all too similar to the party...
#84

LadyAthena

Jul 26, 2009 9:41:52
:heehee
#85

Mechalibur

Jul 26, 2009 11:24:22
137. The Three-Sided Coin - Somehow, this coin has three sides. Now you can settle disputes involving more than two people!
#86

seyeklopz

Jul 27, 2009 18:17:38
138. Coin of flipping. Whomever loses the coin toss is instantaneously turned upside down, ignoring all forms of restraint. Their face replaces the one on the coin.
#87

DragonsWrath

Jul 28, 2009 14:10:25
I tossed a handful of things from this thread in a dragon's horde this past week, and it worked quite well. Everyone was fighting over some of the items, and some were just so silly they kept them anyway.

Among my favorites are some that I modified on a whim, usually at the prompting of players. "Is there any way to.."

11) A wooden goblet that does not appear to start filling until at least twice its capacity of liquid has been poured into it. It functions normally after that until, at a completely random point in the night, it expulses the liquid in a vertical fountain.

17) A tapestry depicting daily life in an average village that changes slightly to mimic the weather at whatever location it's being kept at. (On sunny days, the tapestry has a clear sky and the townsfolk are going about business as usual. On rainy days, the tapestry has dark clouds and there are fewer townsfolk in the picture.)

Changed to a Goblet of Holding and a Forecasting Tapestry, respectively.

I'll probably have the goblet spew liquid eventually, but I haven't mentioned that to anyone yer.

The tapestry depicts what the weather will be like tomorrow, but can't predict magical effects. The village stays the same, though.


25) Bag of Unholding: Any object placed in the bag weighs twice as much.

I changed this to a bag of holding that weighs 300lb unless you speak the command word. Now they have some weird counterwight thing...


29) Paranoiacs best enemy: This bag appears to be a normal bad of holding. However whenever an item is placed within the bag it is teleported (after 3d6 (3-18) minutes) to a randomly determined bag, chest, pouch, pocket or backpack located within 5 feet of the bag. There is no visible effect from the teleportation. Note: The item has to be able to reasonably fit into the targeted space.

30) Wondrously cold chest:

I'll have to use that next time! :D

Changed #30 to a Beer Chest of Wonder. It has cup holder slots on the top that are also chilled. This was easily the most popular item. :D
#88

sparkchaser

Aug 03, 2009 8:25:25
139. Ba' Kah Di's Bar Tab Compass. This compass points, with 80% reliability, to the person in a party whose turn it is to buy the drinks.


140. Capo of tuning. Once placed on any stringed instrument, this capo will ensure the instrument is always in tune. Capo must be removed between uses or a 25% of irreversible detuning will happen.


141. Brave Sir Robyn's Magic Minstrel Banner. This magical banner, emblazoned with a chicken, will recount in epic comedic song style the past three deeds of the bearer with all the fanfare of a three piece minstrel band. This singing occurs while marching and ends once a battle has begun. -7 to stealth checks.
#89

motovoxbox

Aug 06, 2009 17:10:35
142. Boots of Reversed Movement - The wearer of these boots suffers a brutal assault to their sanity as when they attempt to move in a certain direction, they instead head in the opposite intended! If they attempt to move backwards to move forward, they still move backward since their intention was actually forward movement.

143. Shirt of Vampiric Delusions - The wearer of this frilly, puffy, fancy and blood stained shirt falsely believes himself to be a fabled bloodsucking creature of the night...

144. Rod of Getting Warmer - This intelligent item can detect the distance to a desired item, and says "Getting warmer" or "colder" depending on direction traveled. Unfortunately the rod is extremely hard of hearing!

145. THE MOST EVIL RING IN THE MULTIVERSE!!!! - This intelligent and evil ring suffers from a severe case of delusion as it in fact has no power whatsoever to effect the world around it. It generally believes all actions taken by the wearer are from its doing, and even good ones it attempts to construe to evil as it guides the wearer to his "ULTIMATE DESTINY AS A TYRANT OF PURE EVIL!!!!"
#90

mellored

Aug 07, 2009 9:25:22
146) Magic Sword -2. Someone got the enchantment backwards.
#91

sparkchaser

Aug 07, 2009 9:32:21
147) Sinbad's Cloak of the Ultimate Comeback - The wearer of this cloak will know the best comeback to any insult -- 3 minutes after it's needed.

148) Dragon Detector Ring - This ring is made from dragon ivory and the large inlaid stone will glow in the presence of a dragon. Range is 10 feet.

149) Mirror of flattery - This mirror will tell the looker exactly what they want to hear.
#92

subsistcyber

Aug 07, 2009 9:52:14
142, 143, 145 = Snagged for future games.
#93

garner_adam

Aug 07, 2009 12:39:21
Not sure if this quite counts as "pointless" but my players for whatever reason were truly entrhalled by the...

#150 Disk of Metallurgy
This silver disk is covered in various dwarven runes representing concepts in metallurgy.

[1 Hour to Align the Disk] Once per day you may command the Disk of Metallurgy to extract up to 30 pounds of metal from another surface within 10feet of the disk.

Even though they rarely used it they would always pull it out and marvel over the apparent "usefulness" of the disk. I often thought to myself that perhaps the disk's true property was to dupe adventurers. :P
#94

damnyoustarscream

Aug 07, 2009 14:25:55
151. Eraser (I) - This copper ring with silver inlaid design allows the user to change their tertiary traits. Hair color, eye color, skin color - all become changeable while the user wears this ring.
151. Eraser (II) - A Silver ring with inlaid gold designs similar to the eraser (I) allows for secondary traits like weight and height to be altered. Albeit it has no bearing any of the character's attributes.
152. Eraser (III) - This gold ring with platinum inlaid designs is similar in appearance to Eraser (I) and (II) but allows alteration of important character traits. Unfortunately characters have no idea what a Strength score is or a bluff check, so while this may work wonders in the world of OotS - it will probably just make your character sound crazy when announcing how high his Charisma check is to the whole tavern.
153. Munchkin trap - This helpful device allows for catching munchkins in their natural habitat. It appears as a gold ring with platinum inlaid designs.
154. Gloves of Duck Throwing - May pick up any object of small size of smaller and throw it, half way between the thrower and destination the object alters size and function into that of a mallard and is daze/confused for 1 round before angrily quacking away into the sky. One minute later it returns to it's former object, no matter where or what it is/was doing.
155. A Boot to the Head - A seeking, summoned boot appearing commonly from the plane of Auph'skreen. It seeks out a designated target and strikes them in the head. This attack always crits, regardless of headgear and immunities. It has yet to be understood in it's full function as it commonly returns to it's home plane of Auph'skreen after the attack.