[3.5] Granting XP for goal/adventure/dungeon completions instead of per encounter CR?

Post/Author/DateTimePost
#1

celestialkin

Oct 28, 2008 9:19:32
While half asleep a few minutes ago, this idea just hit me.

I was contemplating the direction I am taking my current campaign, where I am planning for it to spand about 30-50 years in-game time, and I hope will document the lives and journeys/goals of each of the PCs. However, I have been having some trouble trying to work this out due to XP, because things will instantly stop/max-out at level 20. Sure you can go into Epic Level, but due to the very quick XP gaining system not much time will pass in-game.


If not, do any of you know any other ways to get around this little complication for a game/campaign like this?
#2

lord_karsus

Oct 28, 2008 21:27:06
-If you make it a even 50 years, and (obviously) will be smoothing the passage of years, you can institute an even 1 level for 2 years worth of miscellaneous stuff as a means of progression.