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| #1authorroyJan 31, 2013 21:14:42 | Hello everyone, I am a newbie DM (And D&D player in general) and I've made some custom races for my own setting based on/inspired by pre-existing ones. I was hoping someone could tell me how high the Level Adjustment should be for each one. I like the way they look now, but I am not unwilling to change something in favor of balance. Thanks for your time! Crystallia Races not listed in the guidebooks: Merleon Random Height and Weight<br />Base Height Base Weight<br />Race Height Modifier Weight Modifier<br />Male 4´ 3” +2d6 110 lb. × (2d4) lb.<br />Female 4´ 8” +2d6 140 lb. × (2d4) lb.<br />Scale Colors: Any<br />Eye Colors: Dark Blue Sclera, Various irises<br />Noticeable Traits: Fins, Scales, they do not have hair or skin.<br /> <br />Adult Age: 15 years<br />Old Age: 50<br />Venerable Age: 70-90 years+2 Str +2 Dex -2 Con • Medium size • 30’ movement • Languages: Aquan, Common. May learn Gnomish, Elven, and Undercommon. • Darkvision 120’ • Have the (aquatic) subtype. • Able to breath water and air interchangeably. • Swim speed of 30’ & can “run” when swimming in a straight line. +8 Racial bonus to Swim checks. Can always Take 10. • Suffer -2 to all checks when out of water for more than an hour. • Automatically proficient in the use of Tridents and Nets. • As a standard action, can use camouflage to alter their skin color and match their surroundings. Gain +2 to all hide checks when using camouflage. • Five foot long tongue, prehensile. Can be used to hold objects as well as any hand. • No Level Adjustment ATM Vinea Random Height and Weight<br />Base Height Base Weight<br />Race Height Modifier Weight Modifier<br />Vinea 5´ 6” +2d8 130 lb. × (2d5) lb.<br /><br /><br /><br />Eye Colors: Any<br />Noticeable Traits: Vines, with leaves and flowers, grow from <br />their limbs. Large leaves also grow from their bodies, <br />covering up their skin in some places. Their flowers vary. <br /><br />Adult Age: 160 years<br />Old Age: 300 years<br />Venerable Age: 390-410 years<br />+2 Wis +2 Con –2 Str Favored Class: Druid Medium Size • 30’ Movement • Low-light vision. • Languages: Vinean, Common. May learn Gnomish, Elven, • Woodland Stride, as the Druid class ability. • +4 Racial bonus on Diplomacy, Perform, & Survival checks. • –4 penalty on Bluff & Sense Motive checks. • Survival is always an in-class skill. • Plant creature. • Photosynthesis – only consume 1/4th as much as a Human as long as it has 4 hours of direct sunlight each day. Without sunlight, must consume twice as much as a Human. • Photoregeneration – if allowed to rest in the sunlight with 1 gallon of water for a day, heals 2x Character level. Otherwise heals normally. Able to regrow severed limbs in one month (2 weeks with bed rest) • Speak with Plants, 1/day at caster level 1st. • Can consume any kind of organic material without issue. • Natural Weapon – 1d6 Bite, 10% chance of inflicting poison (deals 1d10 Con damage, repeats in 1 min.) • Level Adjustment +2 Dragon Hybrid Note: This is template replaces the half dragon template in the Monster Manual and can be applied to any race (Half-Dragon Human, Half-Dragon Dwarf, Etc.) If a player decides to take the Dragon Disciple class (DM 183), they use this as a template for their character upon reaching level 10 in that class. A character with this template can take levels in Dragon Disciple, with the tenth level's effect described below. Random Height and Weight<br />Base Height Base Weight<br />Race Height Modifier Weight Modifier<br />Medium Male 5´ 0” +3d12 130 lb. × (2d10) lb.<br />Med. Female 5´ 0” +3d12 130 lb. × (2d10) lb.<br />Small Male 3´ 6” +2d6 100 lb. × (2d6) lb.<br />Small Female 3´ 2” +2d6 100 lb. × (2d6) lb.Note: It is possible for you to upgrade size classes based on the roll. At 8' your size becomes Large. Hair Colors: Depends on type Eye Colors: Depends on type Noticeable Traits: Scales, horns, wings, tail, claws, fangs Adult Age: Same as base race Old Age: Base race old age *3 Venerable Age: Base race venerable age *3 +2 St +2 Cha -2 Wis Size: Medium Favored Class: Sorcerer Size class is derived from your humanoid ancestor. • Pick an elemental type. You gain 10% resistance to that type and your natural weapons do damage of that type. This decision cannot be altered after character creation. • 30’/20’ Movement • Low-light Vision • Languages: Draconic, Common. May learn Halfling, Gnomish, Elven, Dwarven, Undercommon, Skycommon • Darkvision 60’ • Immunity to magical Sleep effects • Automatic proficiency in Natural Weapons, Simple Weapons Choose two of the three following: • Improved Constitution Score (+6). With improved constitution you will appear less humanoid and more draconic. • Natural Weapon – 1d6 Bite, two 1d4 Claws, and (Level/2.5, rounded down)d6 breath of your elemental type. The breath weapon is a 30-foot cone (fire or cold) or a 60-foot line (acid or electricity). After using your breath weapon, roll 1d4 to see how many rounds you must wait before using it again. • Wings - Gain Fly speed of (Level*5)’ Has average maneuverability. Glide – able to negate falling damage & can move horizontally 4x the distance it moves vertically. Has average maneuverability. • Level Adjustment +3 If a born Dragon Hybrid takes ten levels in Dragon Disciple, they gain the trait from above that they did not take at creation, double the damage of their claw/bite attack and increase the damage of their breath weapon to match the dragon of their parent type. (1d12 bite, 2 1d8 claws, [Increase by 2 for every 3 levels]d10 breath). Faerie (based on the Zelda OOT kind) Height: 6” – 6.5” (Male) 6” – 6.5” (Female) Weight: .5 – 1 lbs (Male) .5 - 1 lbs (Female) Hair Colors: Any Eye Colors: Any Noticeable Traits: Wings. (Buglike; many variations) Adult Age: 90 Old Age: 210 Venerable Age: 300 –4 Str +2 Int +2 Cha Favored Class: Sorcerer Diminutive Size • 5’ Movement, Fly 30’ (Good maneuverability) • Low-light Vision • Can produce light equivalent to that of a candle from their bodies as a standard action. • Languages: Fey, Common. May learn Halfling, Gnomish, Elven • Gains Feat: Dodge. • Fey. • +1 Natural Armor bonus to AC • +2 Racial bonus on Hide, Move Silently, Listen, Search, & Spot checks • Special Quality – Damage Reduction 10/cold iron • Spell-Like Abilities: Fairies can use the following spell-like abilities once per day: dancing lights, faerie fire. Caster level equals the Faerie’s class level. • Level Adjustment +2 |
| #2victorzsasz29292Feb 11, 2013 11:52:32 | I think that the Dragon Hybrid could afford to have 1 less LA, but the Merleon, Vinea, and Zelda-Faerie look good enough. |