| #1shiro910Mar 30, 2009 17:15:37 | SPELLKNIFE Abilities: Dexterity for daggers and abilities, Charisma for spellcasting. Alignment: Neutral Good, Chaotic Good, Chaotic Neutral, Neutral, Neutral Evil, Chaotic Evil Race: Human, Elf, Dwarf, Halfling, Gnome, Half-Elf Starting Age: As another class Hit Die: d6 Starting Equipment: 2 Daggers, Thieve's Tools, Spellbook [5 Spells], Spell Component Pouch Starting Gold: 1d10x10 Starting Skill Points: (6 + Int Modifier) x4 Skill Points for Additional Levels: 6 + Int Modifier
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