| Post/Author/DateTime | Post |
|---|---|
| #123locksMay 08, 2009 15:11:07 | After 4 months of hard work, My friend Space Odin and I would like to present our homebrew rules for making a 4e Monk. This pdf contains everything relevant to making a complete Monk including: Class, Racial and Multiclass feats, Monk Powers, Class Features and Class Builds, Monk Specific Weaponry, 3 Paragon Paths and 1 Epic Destiny. This document has been reviewed by 3 DMs for power level and is about to be playtested in an upcoming 4e campaign. We will be posting the data as we receive it. What we want from you: Play the class, or hassle your DM to review the rules so you can, then come back and tell us how it went and how it worked in your campaign. The Link Note: We do not claim ownership of any of the images in this document and they are the property of their respective owners. If reposting this document on another site please give Space Odin credit since he assembled the pdf. |
| #2jaelisMay 08, 2009 15:12:32 | Were you aware that the WotC monk playtest will be available in three days? Not to knock your work, it will be interesting to compare ![]() |
| #3QubeMay 08, 2009 16:34:57 | OK, being a DM myself, time to exame ... (before I read the PDF I should say: I like monks very much, which makes me very biased: so I'll probably think you'll probably have done everything wrong. Read what I complain about, and think for yourself if I'm correct about the comment or just being an *ss)
Oh, my battlerager dwarf (a variant fighter from martial power, who gets temp hp each time he hits equal to his CON-mod) with invigorating attacks (hit means I get temp hp equal to CON-mod. it stacks with battlerager (battlerager specifically says so) -> takes Multiclass monk and the Tranquility of Stone feature. Now my make my dwarf with 18 CON get 16 temp hp each time he hits with his at will power ... and that at lvl 2. Tranquility of Stone is way overpowered. (never assume a stat will be low ...) And strangly I ask you ... why is this class dubbed 'striker'? |
| #4nerdicusMay 10, 2009 11:28:50 | At a glance the at wills seem too static. All the attacks that are non weapon should be some value other then 1d6. If the class is going ot be Otherwise looks pretty cool. :D |
| #5cyberianhuskyMay 11, 2009 8:53:08 | 4 months work huh... well, its a nice try, but dont you think its a little... redundant... now that the official monk preview is out? |