4E: Rebuking Undead

Post/Author/DateTimePost
#1

hellgrammite00

Dec 02, 2008 19:51:30
Hi guys,

I am finishing up my Necromancer, but dont feel a 100% happy with my rebuke undead class feature. It basically ended up being a necrotic version of Pelor's radiance (channel divinity).

Any suggestions? I felt adding a command undead bit to it might be too powerful (With my necromancer, Command undead = 5th level daily power, but a feat will allow you to use it a number of times per day equal to your intelligence modifier.) Here is what I have working so far.

Rebuke Undead -------Necromancer Feature
Encounter: Shadow, Implement, Necrotic
Standard Action Close burst 2
(4 at 11th level, 6 at 21st Level)
Target: Each undead creature in burst
Attack: Charisma vs. Will
Special: This attack ignores resistance to necrotic damage.
Hit: 1d10 + Charisma modifier necrotic damage, and the target is stunned until the end of your next turn.
Increase damage to 2d10 + Charisma modifier at 5th level, 3d10 + Charisma modifier at 11th level, 4d10 + Charisma modifier at 15th level, 5d10 + Charisma modifier at 21st level, and 6d10 + Charisma modifier at 25th level.
Miss: Half damage, and the target is not stunned.
#2

hellgrammite00

Dec 03, 2008 19:53:21
Bump? No takers?

edit: (alright here is a preview of one of a few dozen new powers.)

Level 2 Utility:

Fatigue Negation
You lay your hands on an ally. Suddenly he begins coughing up a strange, black substance, but feels refreshed afterwards.
Daily: Healing, Shadow
Standard Action Melee touch
Target: You or one ally
Effect: The target regains the use of their second wind.