| Post/Author/DateTime | Post |
|---|---|
| #1jstrong2Aug 04, 2010 12:29:04 | I'm running a campaign that has very few magic items, so I'm at a bit of a loss as to what to do with all of the gold my party has. One idea I had was to allow players to buy Feats for their characters (i.e., buy special training) for a level-appropriate amound of gold (e.g. training = value of a basic magic item 3 levels higher than the players current level. Thoughts? Maybe do the same for skills, giving a +2 to a trained skill for the same cost? |
| #2melloredAug 04, 2010 16:52:44 | Might want to look at divine boons and grandmaster training. |
| #3MWSAberAug 04, 2010 21:12:28 | Look at inherent bonuses too |
| #4FlashbackJonAug 05, 2010 15:44:40 | In fact, the whole chapter (in DMG2) will cover almost every question you have. |
| #5sir_pagilusAug 27, 2010 4:17:58 | Buying feats seems like a pretty logical idea to me. Although I would look at it like you said as paying for training. You could even make it so they have to find specific people and places willing give out training. But I don't see how that is an unreasonable idea and I like it. I'm gonna have to remember that for when I play. |