| Post/Author/DateTime | Post |
|---|---|
| #1morphiusAug 02, 2008 2:48:28 | So, I've heard many people talk about how multiclassing instead of choosing a paragon path is pretty unattractive. Some would even call it broken. What if a character who multiclassed in this way got the class features of the new class instead of any Paragon Class features, maybe even at equivalent levels. For example, a Wizard who took the four (!) feats and multiclassed into Fighter would get Combat Challenge and Fighter Weapon Talent at 11th level, and Combat Superiority at 16th level. What do you guys think? |
| #2WEContactAug 02, 2008 3:02:04 | This is not an accusation. I just think you might benefit from the discussion. |
| #3morphiusAug 02, 2008 3:22:33 | Interesting. I really don't think this'll break the game, though. I'm just fielding an idea that I think might make Paragon Path multiclassing a viable option. |
| #4morphiusAug 02, 2008 3:24:34 | I should also note that I'm not arguing FOR it or AGAINST it. It's just an idea to discuss. |
| #5wyld_mutationAug 02, 2008 9:37:46 | The problem is bleed. When you can be two classes at once with no "downside" there is always the argument that you are "better" than any single-class character. But MAD is going to approximate a pretty good downside. I think the best upgrade that has been discussed is the "Personalized Paragon Path" route. Whaer all classes have a unique Multiclass Paragon path. |