| Post/Author/DateTime | Post |
|---|---|
| #1uglyvanFeb 18, 2012 17:44:29 | This system is based on 5 Classes ( a character climbs usually in every class) Thief/Merchant = Appraising x Tactics # weapon proficiencies gives your total Ad&d 2.9E weapon proficiencies; a 1E 9th-level fighter bears 4+3=7 WP multiply # WP with HPL; now say you have #WP=10 and HPL=10 (55hp); a Warrior Level 20 could look like this: remember that, as explained under 2.9E, weapon proficiencies can be spent to purchase different fighting styles as well |
| #2bone_nagaFeb 18, 2012 18:02:48 | Holy crap it's another uglyvan thread! How long has it been, like two years? *gets popcorn* |
| #3mhbjarkistefFeb 19, 2012 8:46:54 | ...yes make a new system with new core classes that can then be extended upon, based on using the best of older and newer editions with math that's complicated enough to be fun but not so complicated that it's scary.... or we can just keep playng Star Wars: Saga Edition? |
| #4mhbjarkistefFeb 19, 2012 8:48:06 | Truth be told, this would probably be very interesting if I understood half of it, I am a very young DM. I recommend you take this to "past editions", you'll probably get more praising there than here. |
| #5bone_nagaFeb 19, 2012 10:41:32 | Truth be told, this would probably be very interesting if I understood half of it, I am a very young DM. I recommend you take this to "past editions", you'll probably get more praising there than here. I've been following a lot of his threads and I promise you that this has nothing to do with your inability to understand it. I'm not sure that anyone except uglyvan does. It honestly wouldn't be so bad if he posted a coherent thread that covered all his ideas, but he tends to post different ideas in complete isolation so you lack the context of all his other changes. |