| Post/Author/DateTime | Post |
|---|---|
| #1arthurhoneyhillSep 08, 2008 19:29:31 | I am DMing a 3.5 game, and I am deciding to house-rule 4e action points into the game. I have never liked the action point system from unearthed Arcana, so when I found out there was action points in 4e, it was another reason to hate it. But, when I finally got my hands on a copy of the books, I loved it. The whole edition, all the rules, everything. I haven't had a chance to play, because everyone in my group hates it for no reason. I am hoping to coerce them by slowly introducing 4e rules into our 3.5 game. So I was wondering if anyone had any advice on using 4e action points in 3.5. Thanks! |
| #2toastedamphibianSep 08, 2008 22:02:48 | An extra standard action is fairly useless for a non BoNS martial character but huge for a caster. Mabey add a bonus for characters who take a full attack in the same round as using an action point? |
| #3pyromancer999Sep 09, 2008 16:21:09 | I believe that there were rules for action points in 3.5e. Something like an extra use of a class ability or spell, or you could take an extra action |